Commit Graph

  • b68f180663 Buildings, VFX particles, and Quest System v2.0. Added 5 building sprites (Capital City, Museum, Bakery). Added 6 VFX particles (sparkles, water, glow, smoke, blood, coin). Upgraded Quest System to v2.0 with 12 quests, ADHD dialogue, VFX integration, rewards, and backwards compatibility. David Kotnik 2026-01-05 12:47:58 +01:00
  • 0bbe65f8a4 Generated 40 character sprites (8-direction walking). Kai: 8 directions. Ana: 8 directions (PINK hair FIXED). Gronk: 8 directions. Zombi Skavt: 8 directions. Pek: 8 directions. Created reference-first workflow rule. David Kotnik 2026-01-05 12:32:46 +01:00
  • 3ca2cd7f86 Complete Faza 1&2 Status + Batch Visual Cleanup David Kotnik 2026-01-05 12:08:24 +01:00
  • 1221e78492 COMPLETE REFERENCE LIBRARY + AUTO BACKGROUND REMOVAL - Added 4 Nomad Raider types (Desert Frost Jungle Tech) - Added 3 Magic Helpers (Troll Fairy Elf) - Created automated background removal system - Processed 24 images with transparent backgrounds - Updated ROADMAP with Visual Cleanup complete - Total 24 master references ready for production David Kotnik 2026-01-05 12:01:53 +01:00
  • d93ba6fd6e Added zombie variants - Strong wild red eyes no pupils - Weak tamed white eyes no pupils - Zombie Scout companion blue bandana with pupils - All based on zombie master reference David Kotnik 2026-01-05 11:55:39 +01:00
  • 7162ae918a Added all 8 NPC master references - Tehnik orange dreads circuit tattoos - Sivilja purple dreads needle tattoos - Pek brown dreads wheat tattoos - Kustos gray dreads artifact tattoos - Mayor black dreads city tattoos - Arborist green dreads plant tattoos - Miro Pravnik gray hair law tattoos - Teacher white dreads knowledge tattoos - All Style 32 with piercings and personality David Kotnik 2026-01-05 11:49:10 +01:00
  • 5f9b8c77f3 Organized all reference images - Kai Ana Gronk in main_characters - Ivan in npcs - Susi companion - Zombie reference - All master references properly structured David Kotnik 2026-01-05 11:35:24 +01:00
  • b163457206 Created references folder structure - Main characters, NPCs, Companions, Enemies, Species - Ivan Kovac master reference moved to proper location - All folders ready for user reference images David Kotnik 2026-01-05 11:24:36 +01:00
  • 4fa69e35ea VFX SYSTEM + QUEST MANIFEST - Amnesia blur, Harvest sparkles, Water life, Cinematic transitions - 7 Main quests with ADHD dialogue - ROADMAP updated with VFX and Quest tracking David Kotnik 2026-01-05 11:18:24 +01:00
  • 879b029f4c MASSIVE EXPANSION - Capital City Museum School Magic Helpers - Complete Roadmap - 5 New NPCs - Morning Session David Kotnik 2026-01-05 11:10:15 +01:00
  • 2a382ea99b NPC Generation Master Plan - 8 Unique + 15 Variations - Optimized Strategy David Kotnik 2026-01-05 10:25:18 +01:00
  • b29f08b257 World Expansion Plan - Towns Scout Raiders - Characters Updated - NPCs Detailed - New Systems Added David Kotnik 2026-01-05 10:23:05 +01:00
  • c1c40446ec 🔨 KICKSTARTER DEMO 99% - Tools (63), Blacksmith (8), Repair UI (6), Ivan NPC (5) David Kotnik 2026-01-05 10:05:19 +01:00
  • 5d60b17399 🗺️ Tiled Setup Complete + Crop Spritesheets David Kotnik 2026-01-05 01:34:44 +01:00
  • b540b45fe6 📋 Kickstarter Demo - Complete Build Plan Ready David Kotnik 2026-01-05 01:12:42 +01:00
  • 2112827c1d 🎯 Kickstarter Demo Prep - Systems Ready David Kotnik 2026-01-05 01:10:47 +01:00
  • 0fe2aa6d63 Phase 1 Crop Generation - Session 1 Complete David Kotnik 2026-01-05 00:33:08 +01:00
  • c25e7dbf12 feat: Faza 1 Complete Production Setup - 420 sprites ready to generate David Kotnik 2026-01-04 22:17:15 +01:00
  • 98fc9fdce9 docs: Faza 1 & 2 Production Plan - 1,152 sprites ready David Kotnik 2026-01-04 22:10:51 +01:00
  • bdb57588ed feat: Demo 100% Complete + Phase 1 Crops Defined David Kotnik 2026-01-04 21:31:41 +01:00
  • 5bd37f97d5 docs: Simple Demo Checklist - 28 assets missing David Kotnik 2026-01-04 21:16:36 +01:00
  • ae4ccb0dd8 docs: Complete Special Crops Reference - Cannabis, Mushrooms, Mesojedka David Kotnik 2026-01-04 21:14:34 +01:00
  • b4ad61a726 feat: Cannabis and Magic Mushrooms in Phase 1 David Kotnik 2026-01-04 21:10:47 +01:00
  • acd031bcd4 docs: Crop Inventory - 2,062 sprites for full game David Kotnik 2026-01-04 21:08:32 +01:00
  • e222f8d404 docs: Demo Readiness Assessment David Kotnik 2026-01-04 21:04:23 +01:00
  • 1b0ce561c8 feat: Magic Enchanting + Bug Catching Systems! 🔮🦋 David Kotnik 2026-01-04 21:00:39 +01:00
  • 6aa5aaf5bb assets: Deleted 3 images via Visual Asset Manager David Kotnik 2026-01-04 20:33:26 +01:00
  • 507af6d0f7 fix: Backend port 5000 → 5001 (Apple AirTunes conflict) David Kotnik 2026-01-04 20:29:08 +01:00
  • 343676f085 chore: Final save - All visual asset management systems complete David Kotnik 2026-01-04 19:42:37 +01:00
  • d885ca2206 fix: Asset paths for Visual Manager - Images now load correctly David Kotnik 2026-01-04 19:39:59 +01:00
  • 295f20e885 docs: Asset Cleanup Phase 1 Complete - 62% Improvement David Kotnik 2026-01-04 19:22:49 +01:00
  • 970851da5d refactor: Smart Asset Organization - 916 files reorganized David Kotnik 2026-01-04 19:21:13 +01:00
  • d331d1b050 feat: Advanced Visual Asset Manager + Deep Code Scanner David Kotnik 2026-01-04 19:17:20 +01:00
  • aefe53275f feat: Visual Asset Management System - Gallery, Organization & Smart Labeling David Kotnik 2026-01-04 19:04:33 +01:00
  • 908c048e4e assets: Add Lawyer and Mayor NPCs (Style 32) David Kotnik 2026-01-04 18:57:50 +01:00
  • ce7d9e7d32 docs: Director Mode v1.0 - Master Directive & Implementation Plan David Kotnik 2026-01-04 18:56:17 +01:00
  • 57bca551d4 generianih 15 slik. David Kotnik 2026-01-04 16:40:34 +01:00
  • 965aea943c MULTI-LANGUAGE VOICE GENERATION - 4 Languages Started David Kotnik 2026-01-04 14:32:12 +01:00
  • 665188c067 MASTER PLANS - Multi-Language, Accessibility, Assets - 4 strategic documents David Kotnik 2026-01-04 14:15:59 +01:00
  • bdb27d2174 feat: Add prologue voiceover loading, implement new game systems, and introduce development logs David Kotnik 2026-01-04 14:11:14 +01:00
  • 1380696a71 🎤 CORRECTED Voice Files - New Story David Kotnik 2026-01-04 13:52:10 +01:00
  • 8b9c83d434 🖼️ REAL CHARACTER PORTRAITS + Age Fix (14) David Kotnik 2026-01-04 13:50:03 +01:00
  • f88f2c4cae SLOVENSKI VOICEOVER - Complete in 12 files generated David Kotnik 2026-01-04 13:40:24 +01:00
  • 49b2b741e7 🇸🇮 SLOVENŠČINA - Prologue UI David Kotnik 2026-01-04 13:35:17 +01:00
  • f8e6962027 🎤 VOICE FIX - Prologue Audio Working! David Kotnik 2026-01-04 13:33:33 +01:00
  • fdd467d568 🧪 SYSTEMS TEST SCENE + Bug Report David Kotnik 2026-01-04 13:04:12 +01:00
  • 78d535b63c 📊 SESSION REPORT - Jan 04 Complete Production David Kotnik 2026-01-04 12:54:07 +01:00
  • 7831b3c2b4 FINAL DOCS David Kotnik 2026-01-04 12:52:21 +01:00
  • c751254648 MASTER SYSTEMS + Town & Privacy David Kotnik 2026-01-04 12:45:29 +01:00
  • 2478589c71 💻 MORE SYSTEMS - Barber, Lawyer, Zombie Miners David Kotnik 2026-01-04 12:39:31 +01:00
  • d11b69cc23 📚 DOCUMENTATION - Integration & Standards David Kotnik 2026-01-04 12:29:52 +01:00
  • 20b52f1d52 💻 GAME SYSTEMS CODE - Sleep, Crafting, Bakery David Kotnik 2026-01-04 12:26:46 +01:00
  • 2b51906554 🎨 INTERIOR OBJECTS BATCH - 45 New Sprites David Kotnik 2026-01-04 12:22:57 +01:00
  • c64fe460df 📚 GAME BIBLE UPDATE - Jan 04 Systems Expansion David Kotnik 2026-01-04 11:46:12 +01:00
  • a926acb056 🌍 Style 32 Terrain Tiles - 30 Seamless Tileable Sprites David Kotnik 2026-01-04 11:17:13 +01:00
  • 958cefb534 🔥 Style 32 V2 Weapons/Tools - All 30 Regenerated in Gothic Style David Kotnik 2026-01-04 11:06:34 +01:00
  • adeff074b5 🎨 Style 32 Assets - Session Jan 04: 125+ UI, Buildings, Tools & Weapons David Kotnik 2026-01-04 10:58:48 +01:00
  • 79824486ec feat: Add Gemini UI prompts for generating 2D game props including campfires, storage, and natural elements. David Kotnik 2026-01-04 10:55:08 +01:00
  • 1b088909aa 📝 Session Dnevnik Jan 04 - Final summary and closure David Kotnik 2026-01-04 00:49:38 +01:00
  • 40c10038c5 🎨 Session Jan 04: 167 sprites generated (100 crops + 67 animals/mutants) David Kotnik 2026-01-04 00:44:00 +01:00
  • 27fe51427e 📋 MEGA CROP PROMPTS - 2,062 Sprites Template! David Kotnik 2026-01-03 23:42:05 +01:00
  • f818d24711 🌾 CATEGORY 2 COMPLETE - Farm Crops 2,062 Sprites! David Kotnik 2026-01-03 23:26:34 +01:00
  • 1c988261a6 📊 MAIN GAME COMPLETE PRODUCTION - 14,077 Sprites Master List! David Kotnik 2026-01-03 23:22:51 +01:00
  • d1ae6ced67 🎨 ASSET GENERATION QUEUE - 829 Sprites Ready! David Kotnik 2026-01-03 23:17:21 +01:00
  • 55adefb0b9 📋 NOVA VSEBINA SUMMARY - Gemini Presentation Ready! David Kotnik 2026-01-03 23:11:00 +01:00
  • 16d109cba3 📖 GAME BIBLE UPDATED - Evening Session Complete! David Kotnik 2026-01-03 23:05:19 +01:00
  • 25cad88ba1 🌾🍇🍺 INDUSTRIAL CROPS! (Cotton, Vineyard, Hops) David Kotnik 2026-01-03 23:02:58 +01:00
  • 3eed9b265e 🧪⚠️ CHEMISTRY LAB ADDED (Breaking Dead Complete) David Kotnik 2026-01-03 23:00:50 +01:00
  • 3755c29a2b 🏪💇‍♂️💉 TOWN CUSTOMIZATION HUB! (Bakery, Salon, Piercing, Tattoo) David Kotnik 2026-01-03 22:59:21 +01:00
  • 00952fb949 💀🌺 DRUG EMPIRE + ZOMBIE DEALERS! (Breaking Dead DLC) David Kotnik 2026-01-03 22:57:30 +01:00
  • 31be51539c 🏚️🌿🍄 UNDERGROUND BUNKER ADDED! (Secret Grow Room) David Kotnik 2026-01-03 22:52:02 +01:00
  • e64b039485 🍄 MAGIC MUSHROOMS ADDED! (Psychedelic Farm DLC) David Kotnik 2026-01-03 22:49:05 +01:00
  • 56c13af048 🌿🦢 Added: CANNABIS/HEMP + GANZA (Geese/Ducks)! David Kotnik 2026-01-03 22:46:53 +01:00
  • 93b70b41fa 🌾 FARM CROPS COMPLETE LIST - All 40 Crop Types! David Kotnik 2026-01-03 22:42:45 +01:00
  • 8a4ecc0554 📖 GAME_BIBLE Update - Jan 03 Session Summary! David Kotnik 2026-01-03 22:40:54 +01:00
  • b536b42d9f BASE GAME COMPLETE CHECKLIST - 14,077 Sprites Breakdown! David Kotnik 2026-01-03 22:39:57 +01:00
  • a433efaf00 📊 OD 14K SLIK - Complete Production Plan! David Kotnik 2026-01-03 22:35:38 +01:00
  • b973d02b77 📊 MEGA GAME COMPLETE STATUS - Full Asset Breakdown! David Kotnik 2026-01-03 22:33:27 +01:00
  • b41f23b469 📋 SESSION JAN 03 FINAL - All Systems GO! 🎉 David Kotnik 2026-01-03 22:30:19 +01:00
  • 98915de352 🎮 C) GAMESCENE ANALYSIS COMPLETE! David Kotnik 2026-01-03 22:28:30 +01:00
  • fde21fcc42 🎬 A+B COMPLETE: Extended Prologue + Tiled Guide! David Kotnik 2026-01-03 22:27:35 +01:00
  • 108f8bfae1 🔧 FIX: PrologueScene - Added Hardcoded Fallback Dialogue! David Kotnik 2026-01-03 22:24:17 +01:00
  • 4c6ccac9b9 🔙 Restored StoryScene Menu as Default David Kotnik 2026-01-03 22:16:12 +01:00
  • f2264c668f 🧹 MINIMAL DemoSceneEnhanced - Tiled Workflow Ready! David Kotnik 2026-01-03 22:14:00 +01:00
  • 4b10a4fa40 🧹 MINIMAL PreloadScene - 100% Asset Loading Fixed! David Kotnik 2026-01-03 22:09:57 +01:00
  • 8a7dfb3c10 🎨 Style 30 Tiles Integration - World Background Complete! David Kotnik 2026-01-03 22:05:25 +01:00
  • b0671410cc 🎮 Demo Integration Complete - Real Sprites! David Kotnik 2026-01-03 21:54:23 +01:00
  • 4fe3acfc04 🧹 Asset Cleanup Complete David Kotnik 2026-01-03 21:51:07 +01:00
  • bb805c24b6 📚 Session Documentation & Asset Analysis David Kotnik 2026-01-03 20:00:07 +01:00
  • a63c1b60b7 Add Enhanced Demo Scene with Memory System David Kotnik 2026-01-03 19:39:24 +01:00
  • de6eb67c71 🌾 Replace Wheat with Style 30 (Correct!) David Kotnik 2026-01-03 19:30:27 +01:00
  • 615986be5c 🎨 Add Demo Items: Locket, Tools & Wheat Stages David Kotnik 2026-01-03 19:25:17 +01:00
  • 53b53da148 🔧 Fix: Add StatusEffectSystem.js to index.html David Kotnik 2026-01-03 19:18:00 +01:00
  • 4ebd00e9b0 🧟 BATCH 2 SESSION 1: 180 PNG Enemy Sprites! David Kotnik 2026-01-03 19:14:38 +01:00
  • 4e2b0cc67f 🧟 BATCH 2: ENEMIES GENERATION - START! (388 PNG) David Kotnik 2026-01-03 17:38:11 +01:00
  • 8f37ee2f00 🎯 BATCH GENERATION OPTIONS - Found 388 PNG enemy batch! David Kotnik 2026-01-03 17:36:09 +01:00
  • aaac558bb3 🎨 COMPLETE ASSET REVIEW - 710 PNG Total! David Kotnik 2026-01-03 17:34:30 +01:00
  • b0cb01ed36 🚀 FULL GAME ROADMAP - Complete development plan! David Kotnik 2026-01-03 17:32:23 +01:00
  • 0fa20caf54 📊 SESSION SUMMARY - Ready for next steps! David Kotnik 2026-01-03 17:30:52 +01:00
  • 5162ace506 🎮 DEMO SCENE COMPLETE + Asset Analysis! David Kotnik 2026-01-03 17:28:23 +01:00