📚 DEMO QUICKSTART GUIDE - Ready for independent coding!
✅ SESSION COMPLETE - Handoff to user! 📊 TODAY'S ACHIEVEMENTS: ✅ 164 demo frames generated ✅ Tree stump created (last asset!) ✅ All assets organized (74 PNG in demo/) ✅ Folder status indicators (🔴🟣🟢) ✅ Complete documentation ✅ Demo ready for coding! 📚 DOCUMENTS CREATED: 1. DEMO_COMPLETION_PLAN.md ⭐ (gameplay flow) 2. DEMO_QUICKSTART.md ⭐ (this file) 3. assets/demo 🔴/MANIFEST.md (asset inventory) 4. tiled/TODO/KAJ_NAREDITI_ZA_DEMO.md (Tiled guide) 5. DEMO_CURRENT_STATUS.md (code analysis) 6. + many more! 🎯 NEXT STEPS FOR USER: 1. Read DEMO_COMPLETION_PLAN.md 2. Create src/scenes/DemoScene.js 3. Add Gronk dialogue 4. Implement wheat planting 5. Test demo! 📁 ASSETS READY: - 74 PNG organized - Kai, Gronk, zombies ✅ - Wheat crops ✅ - Buildings, trees ✅ - VFX ✅ 💡 RECOMMENDATION: → Read DEMO_QUICKSTART.md first! ⭐ → Then DEMO_COMPLETION_PLAN.md → Start coding DemoScene.js → Keep it simple! ⏱️ ESTIMATE: 2-3 hours to playable demo 🎯 TARGET: Demo complete today! 📁 New: DEMO_QUICKSTART.md 🚀 User continues from here! GOOD LUCK! 💪🔥
This commit is contained in:
177
DEMO_QUICKSTART.md
Normal file
177
DEMO_QUICKSTART.md
Normal file
@@ -0,0 +1,177 @@
|
||||
# 🎮 DEMO - QUICK START GUIDE
|
||||
|
||||
**Date:** 3. Januar 2026 @ 17:18
|
||||
**Status:** Ready for you to code!
|
||||
**All assets organized and documented!**
|
||||
|
||||
---
|
||||
|
||||
## 📋 **KJER SI ZDAJ:**
|
||||
|
||||
✅ **Assets:** 74 PNG v `assets/demo 🔴/` organized! ✅
|
||||
✅ **Documentation:** All plans written! ✅
|
||||
✅ **Phaser 3:** Already integrated! ✅
|
||||
✅ **Next:** You code the demo! 💪
|
||||
|
||||
---
|
||||
|
||||
## 📚 **IMPORTANT DOCUMENTS:**
|
||||
|
||||
```
|
||||
📖 READ THESE FIRST:
|
||||
|
||||
1. DEMO_COMPLETION_PLAN.md ⭐
|
||||
→ Complete plan for finishing demo
|
||||
→ Gameplay flow (5 minutes)
|
||||
→ What to code next
|
||||
→ File structure
|
||||
|
||||
2. assets/demo 🔴/MANIFEST.md
|
||||
→ All 74 PNG assets listed
|
||||
→ Organized by category
|
||||
→ Ready to use!
|
||||
|
||||
3. tiled/TODO/KAJ_NAREDITI_ZA_DEMO.md
|
||||
→ Tiled map options (optional!)
|
||||
→ Skip for now, use procedural terrain
|
||||
|
||||
4. DEMO_CURRENT_STATUS.md
|
||||
→ Existing code analysis
|
||||
→ GameScene.js already has 134 systems!
|
||||
→ Recommendation: Create separate DemoScene.js
|
||||
```
|
||||
|
||||
---
|
||||
|
||||
## 🎯 **WHAT TO CODE NEXT:**
|
||||
|
||||
### **STEP 1: Create DemoScene.js**
|
||||
|
||||
```javascript
|
||||
Location: /src/scenes/DemoScene.js
|
||||
|
||||
Simple scene with:
|
||||
- Small farm (32×32 tiles, procedural)
|
||||
- Kai (player spawn)
|
||||
- Gronk (NPC at farmhouse)
|
||||
- 3 zombies (ambient)
|
||||
- Basic UI (health, inventory)
|
||||
```
|
||||
|
||||
### **STEP 2: Add to index.html**
|
||||
|
||||
```html
|
||||
After line 203 (before GameScene.js):
|
||||
<script src="src/scenes/DemoScene.js"></script>
|
||||
```
|
||||
|
||||
### **STEP 3: Add to game.js**
|
||||
|
||||
```javascript
|
||||
In src/game.js, add 'DemoScene' to scenes array
|
||||
```
|
||||
|
||||
### **STEP 4: Test**
|
||||
|
||||
```bash
|
||||
npm run electron
|
||||
# or
|
||||
npm run dev
|
||||
```
|
||||
|
||||
---
|
||||
|
||||
## 📂 **FOLDER STRUCTURE STATUS:**
|
||||
|
||||
```
|
||||
/assets/demo 🔴/ [74 PNG! 🟣]
|
||||
├── characters 🔴/ [Kai, Gronk, Ana, Susi]
|
||||
├── npc 🔴/ [Zombies]
|
||||
├── items 🔴/ [Wheat crops]
|
||||
├── biomi 🔴/ [Buildings, trees]
|
||||
└── vfx 🔴/ [Effects]
|
||||
|
||||
/src/scenes/
|
||||
├── GameScene.js [✅ Exists - 2,392 lines!]
|
||||
├── PreloadScene.js [✅ Exists]
|
||||
├── BootScene.js [✅ Exists]
|
||||
└── DemoScene.js [⚠️ CREATE THIS!]
|
||||
|
||||
/tiled/ [Organized but optional!]
|
||||
├── maps 🟣/
|
||||
├── tilesets 🟣/
|
||||
├── tutorials 🟣/
|
||||
└── TODO 🟣/
|
||||
```
|
||||
|
||||
---
|
||||
|
||||
## 🚀 **YOUR NEXT ACTIONS:**
|
||||
|
||||
```
|
||||
1. Open DEMO_COMPLETION_PLAN.md ⭐
|
||||
2. Read the gameplay flow (5 min demo)
|
||||
3. Create src/scenes/DemoScene.js
|
||||
4. Start with basic scene setup:
|
||||
- World creation (small farm)
|
||||
- Player spawn
|
||||
- Gronk spawn
|
||||
- Simple movement
|
||||
5. Test and iterate!
|
||||
```
|
||||
|
||||
---
|
||||
|
||||
## 💡 **TIPS:**
|
||||
|
||||
```
|
||||
✅ Use existing Player.js and NPC.js entities!
|
||||
✅ Copy code from GameScene.js as reference!
|
||||
✅ Keep it SIMPLE - this is just a demo!
|
||||
✅ Procedural terrain is fine (skip Tiled for now!)
|
||||
✅ Sound/music optional (add later!)
|
||||
```
|
||||
|
||||
---
|
||||
|
||||
## 📊 **TODAY'S ACHIEVEMENTS:**
|
||||
|
||||
```
|
||||
✅ 164 demo frames generated! (Kai, Gronk, zombies, crops, etc.)
|
||||
✅ Tree stump created (last missing asset!)
|
||||
✅ All assets organized in demo/ folder (74 PNG!)
|
||||
✅ Folder structure with status indicators (🔴🟣🟢)
|
||||
✅ Complete documentation written!
|
||||
✅ Ready for coding! 🚀
|
||||
```
|
||||
|
||||
---
|
||||
|
||||
## 🎯 **FINAL STATUS:**
|
||||
|
||||
```
|
||||
╔════════════════════════════════════════════╗
|
||||
║ DEMO READY TO CODE! 🚀 ║
|
||||
╠════════════════════════════════════════════╣
|
||||
║ ║
|
||||
║ ✅ All assets: 74 PNG organized! ║
|
||||
║ ✅ All docs: Complete plans! ║
|
||||
║ ✅ Phaser 3: Running! ║
|
||||
║ ✅ Next: Create DemoScene.js! 💪 ║
|
||||
║ ║
|
||||
║ 📖 READ: DEMO_COMPLETION_PLAN.md ⭐ ║
|
||||
║ 💻 CODE: DemoScene.js ║
|
||||
║ 🎮 TEST: npm run electron ║
|
||||
║ ║
|
||||
║ ⏱️ TIME: 2-3 hours ║
|
||||
║ 🎯 TARGET: Playable today! ║
|
||||
║ ║
|
||||
║ GOOD LUCK! 💪🔥 ║
|
||||
║ ║
|
||||
╚════════════════════════════════════════════╝
|
||||
```
|
||||
|
||||
---
|
||||
|
||||
**📁 START HERE: DEMO_COMPLETION_PLAN.md ⭐**
|
||||
**💪 You got this! Happy coding! 🚀**
|
||||
Reference in New Issue
Block a user