diff --git a/DEMO_QUICKSTART.md b/DEMO_QUICKSTART.md new file mode 100644 index 000000000..c444dfeab --- /dev/null +++ b/DEMO_QUICKSTART.md @@ -0,0 +1,177 @@ +# 🎮 DEMO - QUICK START GUIDE + +**Date:** 3. Januar 2026 @ 17:18 +**Status:** Ready for you to code! +**All assets organized and documented!** + +--- + +## 📋 **KJER SI ZDAJ:** + +✅ **Assets:** 74 PNG v `assets/demo 🔴/` organized! ✅ +✅ **Documentation:** All plans written! ✅ +✅ **Phaser 3:** Already integrated! ✅ +✅ **Next:** You code the demo! 💪 + +--- + +## 📚 **IMPORTANT DOCUMENTS:** + +``` +📖 READ THESE FIRST: + +1. DEMO_COMPLETION_PLAN.md ⭐ + → Complete plan for finishing demo + → Gameplay flow (5 minutes) + → What to code next + → File structure + +2. assets/demo 🔴/MANIFEST.md + → All 74 PNG assets listed + → Organized by category + → Ready to use! + +3. tiled/TODO/KAJ_NAREDITI_ZA_DEMO.md + → Tiled map options (optional!) + → Skip for now, use procedural terrain + +4. DEMO_CURRENT_STATUS.md + → Existing code analysis + → GameScene.js already has 134 systems! + → Recommendation: Create separate DemoScene.js +``` + +--- + +## 🎯 **WHAT TO CODE NEXT:** + +### **STEP 1: Create DemoScene.js** + +```javascript +Location: /src/scenes/DemoScene.js + +Simple scene with: +- Small farm (32×32 tiles, procedural) +- Kai (player spawn) +- Gronk (NPC at farmhouse) +- 3 zombies (ambient) +- Basic UI (health, inventory) +``` + +### **STEP 2: Add to index.html** + +```html +After line 203 (before GameScene.js): + +``` + +### **STEP 3: Add to game.js** + +```javascript +In src/game.js, add 'DemoScene' to scenes array +``` + +### **STEP 4: Test** + +```bash +npm run electron +# or +npm run dev +``` + +--- + +## 📂 **FOLDER STRUCTURE STATUS:** + +``` +/assets/demo 🔴/ [74 PNG! 🟣] +├── characters 🔴/ [Kai, Gronk, Ana, Susi] +├── npc 🔴/ [Zombies] +├── items 🔴/ [Wheat crops] +├── biomi 🔴/ [Buildings, trees] +└── vfx 🔴/ [Effects] + +/src/scenes/ +├── GameScene.js [✅ Exists - 2,392 lines!] +├── PreloadScene.js [✅ Exists] +├── BootScene.js [✅ Exists] +└── DemoScene.js [⚠️ CREATE THIS!] + +/tiled/ [Organized but optional!] +├── maps 🟣/ +├── tilesets 🟣/ +├── tutorials 🟣/ +└── TODO 🟣/ +``` + +--- + +## 🚀 **YOUR NEXT ACTIONS:** + +``` +1. Open DEMO_COMPLETION_PLAN.md ⭐ +2. Read the gameplay flow (5 min demo) +3. Create src/scenes/DemoScene.js +4. Start with basic scene setup: + - World creation (small farm) + - Player spawn + - Gronk spawn + - Simple movement +5. Test and iterate! +``` + +--- + +## 💡 **TIPS:** + +``` +✅ Use existing Player.js and NPC.js entities! +✅ Copy code from GameScene.js as reference! +✅ Keep it SIMPLE - this is just a demo! +✅ Procedural terrain is fine (skip Tiled for now!) +✅ Sound/music optional (add later!) +``` + +--- + +## 📊 **TODAY'S ACHIEVEMENTS:** + +``` +✅ 164 demo frames generated! (Kai, Gronk, zombies, crops, etc.) +✅ Tree stump created (last missing asset!) +✅ All assets organized in demo/ folder (74 PNG!) +✅ Folder structure with status indicators (🔴🟣🟢) +✅ Complete documentation written! +✅ Ready for coding! 🚀 +``` + +--- + +## 🎯 **FINAL STATUS:** + +``` +╔════════════════════════════════════════════╗ +║ DEMO READY TO CODE! 🚀 ║ +╠════════════════════════════════════════════╣ +║ ║ +║ ✅ All assets: 74 PNG organized! ║ +║ ✅ All docs: Complete plans! ║ +║ ✅ Phaser 3: Running! ║ +║ ✅ Next: Create DemoScene.js! 💪 ║ +║ ║ +║ 📖 READ: DEMO_COMPLETION_PLAN.md ⭐ ║ +║ 💻 CODE: DemoScene.js ║ +║ 🎮 TEST: npm run electron ║ +║ ║ +║ ⏱️ TIME: 2-3 hours ║ +║ 🎯 TARGET: Playable today! ║ +║ ║ +║ GOOD LUCK! 💪🔥 ║ +║ ║ +╚════════════════════════════════════════════╝ +``` + +--- + +**📁 START HERE: DEMO_COMPLETION_PLAN.md ⭐** +**💪 You got this! Happy coding! 🚀**