🌾🍇🍺 INDUSTRIAL CROPS! (Cotton, Vineyard, Hops)
WHOLESOME FARMING RETURNS! = 206 sprites ═══════════════════════════════════════════════════════════════ 👔 COTTON (BOMBAŽ) - 40 sprites: - 8 growth stages (seed → fluffy white bolls!) - Textile production chain: * Spinning Wheel: Cotton → Thread * Loom: Thread → Fabric * Sewing Station: Fabric → Clothing! - Craft: Shirts, pants, dresses, bandages, backpacks - Quality tiers (rough → premium soft) - Essential for clothing crafting! 🍇 VINEYARD (VINOGRAD) - 78 sprites: - PERENNIAL (30+ year production!) - Multi-year growth (Year 1-3+ maturity) - 6 grape varieties: * Red: Cabernet, Merlot, Pinot Noir * White: Chardonnay, Sauvignon Blanc, Riesling - Wine production chain: * Grape Press → Juice * Fermentation Barrel (14-30 days) * Oak Aging (60-365+ days!) * Bottling → Premium wine! - Quality tiers: Table (50 Zł) → Legendary (10,000 Zł!) - Aging improves value (patience = profit!) - CHÂTEAU DE ZOMBIE Winery building! 🍺 HOPS (HMEL) - 64 sprites: - Perennial vine (20+ year production) - GROWS VERTICALLY on trellis (up to 25 feet!) - 6 hop varieties: * Bittering: Columbus, Chinook * Aroma: Cascade, Saaz * Dual: Centennial, Willamette - Beer brewing chain: * Brew Kettle + Fermentation * Multiple beer types: - Lager, IPA, Stout, Belgian * 14-45 day production - THE HOP HOUSE Brewery building! 🏭 NEW BUILDINGS: - Brewery (12 sprites) - 10k, beer production - Winery (12 sprites) - 25k, wine production - Both have tap/tasting rooms (sell directly!) 🎮 CRAFTING CHAINS: Cotton: Field → Spinning → Weaving → Tailoring → Clothing Grapes: Vineyard → Press → Ferment → Age → Bottle → Wine Hops: Field → Harvest → Dry → Brew → Ferment → Beer 🍷🍺 ALCOHOL SYSTEM: - Moderate effects (happiness, charisma, courage) - Drunk mechanics (stumble, vision blur) - Hangover consequences - Addiction warning system - Responsibility focus! QUESTS: 👔 Clothes Make the Man (textile production) 🍇 The Vintner (3-year wine journey!) 🍺 Brew Master (beer brewing) ACHIEVEMENTS: 👔 Textile Tycoon 🍇 Vintage Collector (5+ year aged wine!) 🍺 Pub Owner (sell 1,000 beers) TOTAL FARM NOW: 2,062 sprites! ✅ From field to fabric, grape to glass, hop to happiness! 🌾🍇🍺
This commit is contained in:
@@ -1452,3 +1452,522 @@ Rating: M for Mature (18+)
|
||||
|
||||
*Post-Apocalyptic Drug Empire Added: Jan 03, 2026 @ 22:56*
|
||||
*"I am the one who farms!" - Walter White, probably 😂*
|
||||
|
||||
---
|
||||
|
||||
## 🌾 INDUSTRIAL CROPS (Fiber & Brewing)
|
||||
|
||||
**Cotton, Vineyards, and Hops for crafting!**
|
||||
|
||||
---
|
||||
|
||||
### **43. COTTON (BOMBAŽ)** (32 sprites)
|
||||
|
||||
#### **Growth Stages:**
|
||||
```
|
||||
Stage 1: Seed planted
|
||||
Stage 2: Sprout (2 small leaves)
|
||||
Stage 3: Seedling (true leaves)
|
||||
Stage 4: Vegetative growth (bushy plant)
|
||||
Stage 5: Flowering (yellow/white flowers)
|
||||
Stage 6: Boll forming (green pods)
|
||||
Stage 7: Boll opening (white cotton visible!)
|
||||
Stage 8: Ready to harvest (fluffy white cotton)
|
||||
```
|
||||
|
||||
#### **Seasonal Variants:**
|
||||
```
|
||||
Spring: Planting season
|
||||
Summer: Growing + flowering (hot weather needed!)
|
||||
Fall: Harvest season (bolls open)
|
||||
Winter: Won't grow (warm season crop)
|
||||
```
|
||||
|
||||
#### **Cotton Uses:**
|
||||
|
||||
**Textile Production:**
|
||||
```
|
||||
Raw Cotton → Thread (Spinning Wheel)
|
||||
Thread → Fabric (Loom)
|
||||
Fabric → Clothing (Tailoring Station)
|
||||
|
||||
Cotton Fabric Products:
|
||||
- Basic clothing (t-shirts, pants)
|
||||
- Bandages (medical)
|
||||
- Rope (crafting)
|
||||
- Canvas (bags, tents)
|
||||
- Bed sheets (furniture)
|
||||
```
|
||||
|
||||
**Clothing Crafting Chain:**
|
||||
```
|
||||
Equipment Needed:
|
||||
1. Spinning Wheel (500 Zł) - Cotton → Thread
|
||||
2. Loom (1,500 Zł) - Thread → Fabric
|
||||
3. Sewing Station (2,000 Zł) - Fabric → Clothes
|
||||
|
||||
Craftable Clothing:
|
||||
- Cotton Shirt - 3 fabric, 30 minutes
|
||||
- Cotton Pants - 4 fabric, 45 minutes
|
||||
- Cotton Dress - 5 fabric, 60 minutes
|
||||
- Bandages - 1 fabric, 5 minutes (medical!)
|
||||
- Canvas Backpack - 6 fabric, 90 minutes (inventory +10)
|
||||
```
|
||||
|
||||
**Cotton Quality Tiers:**
|
||||
```
|
||||
Low Quality (brown cotton):
|
||||
- Yield: 50g per plant
|
||||
- Value: 5 Zł/plant
|
||||
- Fabric: Rough, scratchy
|
||||
|
||||
Medium Quality (white cotton):
|
||||
- Yield: 100g per plant
|
||||
- Value: 15 Zł/plant
|
||||
- Fabric: Comfortable
|
||||
|
||||
High Quality (premium white):
|
||||
- Yield: 200g per plant
|
||||
- Value: 40 Zł/plant
|
||||
- Fabric: Soft, premium
|
||||
```
|
||||
|
||||
**Growing Requirements:**
|
||||
```
|
||||
Climate: Hot, dry (summer)
|
||||
Water: High (regular irrigation)
|
||||
Soil: Rich, well-drained
|
||||
Growth Time: 120-150 in-game days
|
||||
Spacing: Medium (30 plants per plot)
|
||||
Harvest: Hand-pick bolls
|
||||
```
|
||||
|
||||
---
|
||||
|
||||
### **44. VINEYARD (VINOGRAD)** (40 sprites)
|
||||
|
||||
**Grape vines for wine production!**
|
||||
|
||||
#### **Growth Stages (Perennial - Multi-Year):**
|
||||
```
|
||||
Year 1:
|
||||
Stage 1: Planting (dormant cutting)
|
||||
Stage 2: New growth (green shoots)
|
||||
Stage 3: First leaves
|
||||
Stage 4: Vine establishing (no fruit)
|
||||
|
||||
Year 2:
|
||||
Stage 5: Second year growth
|
||||
Stage 6: Small flower clusters
|
||||
Stage 7: First tiny grapes (minimal harvest)
|
||||
|
||||
Year 3+:
|
||||
Stage 8: Mature vine (full production!)
|
||||
Stage 9: Flowering (spring)
|
||||
Stage 10: Grape clusters forming (summer)
|
||||
Stage 11: Veraison (grapes changing color!)
|
||||
Stage 12: Harvest ready (fall) 🍇
|
||||
```
|
||||
|
||||
#### **Grape Varieties (6 types):**
|
||||
|
||||
**Red Grapes:**
|
||||
```
|
||||
1. Cabernet Sauvignon (dark, bold)
|
||||
2. Merlot (smooth, fruity)
|
||||
3. Pinot Noir (delicate, complex)
|
||||
```
|
||||
|
||||
**White Grapes:**
|
||||
```
|
||||
4. Chardonnay (buttery, oaky)
|
||||
5. Sauvignon Blanc (crisp, acidic)
|
||||
6. Riesling (sweet, aromatic)
|
||||
```
|
||||
|
||||
#### **Wine Production Chain:**
|
||||
|
||||
**Equipment Needed:**
|
||||
```
|
||||
1. Grape Press (2,000 Zł) - Grapes → Juice
|
||||
2. Fermentation Barrel (1,000 Zł) - Juice → Wine
|
||||
3. Oak Barrel (5,000 Zł) - Aging (optional, premium)
|
||||
4. Bottling Station (500 Zł) - Barrel → Bottles
|
||||
```
|
||||
|
||||
**Wine Making Process:**
|
||||
```
|
||||
Step 1: Harvest grapes (fall)
|
||||
Step 2: Crush/press grapes → juice + must
|
||||
Step 3: Fermentation (14-30 in-game days)
|
||||
- Add yeast
|
||||
- Monitor temperature
|
||||
- Wine forming!
|
||||
Step 4: Aging (optional, improves quality)
|
||||
- Oak barrel: 60-365 days
|
||||
- Better wine = more days
|
||||
Step 5: Bottling
|
||||
- Bottle wine
|
||||
- Add cork + label
|
||||
- Ready to sell/drink!
|
||||
```
|
||||
|
||||
**Wine Quality Tiers:**
|
||||
```
|
||||
Table Wine (basic):
|
||||
- Fermented 14 days
|
||||
- No aging
|
||||
- Value: 50 Zł/bottle
|
||||
- Effect: Happiness +10
|
||||
|
||||
Premium Wine:
|
||||
- Fermented 30 days
|
||||
- Oak aged 60 days
|
||||
- Value: 200 Zł/bottle
|
||||
- Effect: Happiness +25, Charisma +5
|
||||
|
||||
Vintage Wine:
|
||||
- Fermented 30 days
|
||||
- Oak aged 365 days
|
||||
- Value: 1,000 Zł/bottle
|
||||
- Effect: Happiness +50, Charisma +10
|
||||
- Gift: Excellent NPC gift! (+100 reputation)
|
||||
|
||||
Legendary Wine (rare):
|
||||
- Perfect grapes
|
||||
- Perfect fermentation
|
||||
- Aged 5+ years
|
||||
- Value: 10,000 Zł/bottle
|
||||
- Effect: Happiness +100, Charisma +25
|
||||
- Collector's Item!
|
||||
```
|
||||
|
||||
**Growing Requirements:**
|
||||
```
|
||||
Climate: Temperate (warm summers, cool winters)
|
||||
Water: Moderate (drought-tolerant when established)
|
||||
Soil: Well-drained, rocky/hillside best
|
||||
Growth: Perennial (produces for 30+ years!)
|
||||
Spacing: Wide (10 vines per plot)
|
||||
Harvest: Fall only (once per year)
|
||||
Yield: 10-50 bottles per vine (depends on age/quality)
|
||||
```
|
||||
|
||||
**Vineyard Management:**
|
||||
```
|
||||
Year-Round Tasks:
|
||||
- Spring: Pruning (increase quality)
|
||||
- Summer: Canopy management (sun exposure)
|
||||
- Fall: Harvest (timing critical!)
|
||||
- Winter: Dormancy (protect from frost)
|
||||
|
||||
Disease Prevention:
|
||||
- Powdery mildew (spray sulfur)
|
||||
- Grape rot (prune for airflow)
|
||||
- Pests (birds love grapes! - use nets)
|
||||
```
|
||||
|
||||
---
|
||||
|
||||
### **45. HOPS (HMEL)** (32 sprites)
|
||||
|
||||
**For beer brewing!**
|
||||
|
||||
#### **Growth Stages (Perennial Vine):**
|
||||
```
|
||||
Stage 1: Rhizome planted (underground)
|
||||
Stage 2: Bines emerging (spring shoots)
|
||||
Stage 3: Climbing (vines grow up trellis)
|
||||
Stage 4: Vegetative (rapid vertical growth - up to 25 feet!)
|
||||
Stage 5: Flowering (cone-like flowers forming)
|
||||
Stage 6: Hop cones developing
|
||||
Stage 7: Mature cones (papery, aromatic)
|
||||
Stage 8: Ready to harvest (late summer)
|
||||
```
|
||||
|
||||
#### **Hop Varieties (Brewing Styles):**
|
||||
|
||||
**Bittering Hops (High Alpha Acid):**
|
||||
```
|
||||
1. Columbus (15-17% AA) - Strong, pungent
|
||||
2. Chinook (12-14% AA) - Piney, spicy
|
||||
```
|
||||
|
||||
**Aroma Hops (Flavor & Smell):**
|
||||
```
|
||||
3. Cascade (5-7% AA) - Citrus, floral (classic IPA!)
|
||||
4. Saaz (3-5% AA) - Earthy, spicy (pilsner)
|
||||
```
|
||||
|
||||
**Dual-Purpose:**
|
||||
```
|
||||
5. Centennial (9-11% AA) - Floral, citrus
|
||||
6. Willamette (4-6% AA) - Spicy, fruity
|
||||
```
|
||||
|
||||
#### **Beer Brewing Chain:**
|
||||
|
||||
**Equipment Needed:**
|
||||
```
|
||||
1. Brew Kettle (1,500 Zł) - Boil wort
|
||||
2. Fermentation Vessel (800 Zł) - Beer ferments
|
||||
3. Bottles + Caps (100 Zł for 100) - Bottling
|
||||
4. Hydrometer (200 Zł) - Measure alcohol %
|
||||
5. Thermometer (50 Zł) - Temperature control
|
||||
```
|
||||
|
||||
**Beer Brewing Process:**
|
||||
```
|
||||
Ingredients:
|
||||
- Malted Barley (or wheat, rye) - Base
|
||||
- Hops - Bitterness + flavor + aroma
|
||||
- Yeast - Fermentation (alcohol!)
|
||||
- Water - Bulk
|
||||
|
||||
Steps:
|
||||
1. Mash (convert barley starches to sugars)
|
||||
2. Boil wort + add hops (bitter first, aroma last)
|
||||
3. Cool wort quickly
|
||||
4. Add yeast, ferment (14-30 days)
|
||||
5. Bottle + carbonate (7-14 days)
|
||||
6. Drink! 🍺
|
||||
```
|
||||
|
||||
**Beer Types:**
|
||||
|
||||
**Lager (Light):**
|
||||
```
|
||||
- Pilsner (Saaz hops) - 50 Zł/bottle
|
||||
- Pale Lager - 30 Zł/bottle
|
||||
- Effect: Happiness +15, Thirst -50
|
||||
```
|
||||
|
||||
**Ale (Medium):**
|
||||
```
|
||||
- IPA (Cascade hops) - 75 Zł/bottle
|
||||
- Pale Ale - 60 Zł/bottle
|
||||
- Effect: Happiness +20, Courage +5
|
||||
```
|
||||
|
||||
**Stout/Porter (Dark):**
|
||||
```
|
||||
- Stout (roasted malts) - 80 Zł/bottle
|
||||
- Porter - 70 Zł/bottle
|
||||
- Effect: Happiness +25, Warmth (cold resist)
|
||||
```
|
||||
|
||||
**Specialty:**
|
||||
```
|
||||
- Belgian Strong Ale - 150 Zł/bottle
|
||||
- Barrel-Aged Stout - 500 Zł/bottle
|
||||
- Imperial IPA (high ABV!) - 200 Zł/bottle
|
||||
- Effect: Happiness +50, Drunk status (!)
|
||||
```
|
||||
|
||||
**Growing Requirements:**
|
||||
```
|
||||
Climate: Cool to moderate (prefers north)
|
||||
Water: High (thirsty plant!)
|
||||
Structure: Trellis required (grows UP!)
|
||||
- Install 6m (20 ft) poles + twine
|
||||
- Hops grow vertically!
|
||||
Growth: Perennial (produces 20+ years)
|
||||
Spacing: Wide (3 plants per plot)
|
||||
Harvest: Late summer (August equivalent)
|
||||
Yield: 0.5-2 kg per plant (lots of cones!)
|
||||
```
|
||||
|
||||
**Hop Harvesting:**
|
||||
```
|
||||
When Ready:
|
||||
- Cones papery (not green)
|
||||
- Aromatic (smell amazing!)
|
||||
- Seeds inside (rattle when shaken)
|
||||
|
||||
Harvest:
|
||||
- Cut down entire bine
|
||||
- Hand-pick cones
|
||||
- Dry immediately (24-48 hours)
|
||||
- Store in freezer (preserve aroma)
|
||||
|
||||
Dried Hops:
|
||||
- Vacuum seal + freeze
|
||||
- Lasts 1-2 years
|
||||
- Use for brewing!
|
||||
```
|
||||
|
||||
---
|
||||
|
||||
## 🍺🍷 ALCOHOL PRODUCTION SYSTEM
|
||||
|
||||
### **Brewery Building** (New!)
|
||||
|
||||
**"The Hop House" Brewery:** (12 sprites)
|
||||
```
|
||||
Cost: 10,000 Zł
|
||||
Size: 6×8 tiles
|
||||
Includes:
|
||||
- Brew kettle (50L capacity)
|
||||
- Fermentation room (temperature controlled)
|
||||
- Bottling station
|
||||
- Tap room (sell directly!)
|
||||
|
||||
Capacity: 100 bottles/batch
|
||||
Brew Time: 21-45 days (depends on style)
|
||||
Profit: 2,000-15,000 Zł/batch
|
||||
```
|
||||
|
||||
### **Winery Building** (New!)
|
||||
|
||||
**"Château de Zombie" Winery:** (12 sprites)
|
||||
```
|
||||
Cost: 25,000 Zł
|
||||
Size: 10×10 tiles
|
||||
Includes:
|
||||
- Grape press
|
||||
- Fermentation room
|
||||
- Barrel aging cellar
|
||||
- Bottling + labeling station
|
||||
- Tasting room (tours!)
|
||||
|
||||
Capacity: 200 bottles/batch
|
||||
Production Time: 60-365+ days (aging!)
|
||||
Profit: 5,000-50,000 Zł/batch (aged wines!)
|
||||
```
|
||||
|
||||
### **Alcohol Effects (Moderate Consumption):**
|
||||
|
||||
```
|
||||
1-2 Drinks:
|
||||
+ Happiness +25
|
||||
+ Charisma +10 (social bonus!)
|
||||
+ Stress relief
|
||||
- Fine motor skills -5%
|
||||
|
||||
3-4 Drinks:
|
||||
+ Happiness +50
|
||||
+ Courage +20 (combat confidence!)
|
||||
- Accuracy -15%
|
||||
- Judgment -20%
|
||||
~ Tipsy (slight screen wobble)
|
||||
|
||||
5+ Drinks:
|
||||
+ Happiness +75 (temporary!)
|
||||
- All skills -40%
|
||||
- Walking impaired (stumble)
|
||||
- Vision blurred
|
||||
~ Drunk (major screen wobble)
|
||||
~ Hangover next day (-50 HP, -50% stats for 4 hours)
|
||||
|
||||
Alcoholism Risk:
|
||||
- Drink 10+ days in a row = Addiction warning
|
||||
- Withdrawal effects if stop
|
||||
- Rehabilitation quest available
|
||||
```
|
||||
|
||||
---
|
||||
|
||||
## 📊 SPRITES NEEDED
|
||||
|
||||
```
|
||||
COTTON:
|
||||
- Growth stages (8): 32 sprites
|
||||
- Processing (spinning, loom): 8 sprites
|
||||
|
||||
VINEYARD:
|
||||
- Vine growth (12 stages): 48 sprites
|
||||
- Grape varieties (6 types): 12 sprites
|
||||
- Wine production equipment: 10 sprites
|
||||
- Wine bottles (quality tiers): 8 sprites
|
||||
|
||||
HOPS:
|
||||
- Growth stages (8): 32 sprites
|
||||
- Hop cones (varieties): 12 sprites
|
||||
- Brewing equipment: 10 sprites
|
||||
- Beer bottles (types): 10 sprites
|
||||
|
||||
BUILDINGS:
|
||||
- Brewery (exterior/interior): 12 sprites
|
||||
- Winery (exterior/interior): 12 sprites
|
||||
───────────────────────────────────────────
|
||||
TOTAL INDUSTRIAL CROPS: 206 sprites
|
||||
═══════════════════════════════════════════
|
||||
```
|
||||
|
||||
---
|
||||
|
||||
## 🎮 NEW QUESTS
|
||||
|
||||
**"Clothes Make the Man"**
|
||||
```
|
||||
1. Grow cotton crop
|
||||
2. Build spinning wheel
|
||||
3. Learn textile production
|
||||
4. Craft first outfit
|
||||
5. Reward: Tailoring skill unlocked
|
||||
```
|
||||
|
||||
**"The Vintner"**
|
||||
```
|
||||
1. Plant vineyard
|
||||
2. Wait 3 years (!)
|
||||
3. First harvest
|
||||
4. Make first wine
|
||||
5. Age wine (patience!)
|
||||
6. Sell/gift premium wine
|
||||
7. Reward: Winery building unlocked
|
||||
```
|
||||
|
||||
**"Brew Master"**
|
||||
```
|
||||
1. Grow hops
|
||||
2. Build brewery
|
||||
3. Source barley/malt
|
||||
4. Brew first batch
|
||||
5. Bottle beer
|
||||
6. Open tap room (sell beer!)
|
||||
7. Reward: All beer recipes unlocked
|
||||
```
|
||||
|
||||
---
|
||||
|
||||
## 🏆 ACHIEVEMENTS
|
||||
|
||||
```
|
||||
👔 "Cotton Farmer" - Harvest 100 cotton plants
|
||||
👔 "Textile Tycoon" - Craft 50 clothing items
|
||||
🍇 "Vintner" - Make first wine
|
||||
🍇 "Sommelier" - Create 10 wine varieties
|
||||
🍇 "Vintage Collector" - Age wine 5+ years
|
||||
🍺 "Home Brewer" - Brew first beer
|
||||
🍺 "Brew Master" - Create all beer types
|
||||
🍺 "Pub Owner" - Sell 1,000 beers
|
||||
🍷🍺 "Drunk Master" - Try every alcohol (hangover included!)
|
||||
```
|
||||
|
||||
---
|
||||
|
||||
## 📊 UPDATED FARM TOTALS
|
||||
|
||||
```
|
||||
COMPLETE AGRICULTURAL PACKAGE:
|
||||
═══════════════════════════════════════════════════════════════
|
||||
Base Crops (40): 1,280 sprites
|
||||
Fruit Trees (8): 320 sprites
|
||||
Cannabis (5 strains): 72 sprites
|
||||
Waterfowl (4 types): 96 sprites
|
||||
Magic Mushrooms (6): 48 sprites
|
||||
Opium Poppies (5): 40 sprites
|
||||
Cotton: 40 sprites
|
||||
Vineyard (6 varieties): 78 sprites
|
||||
Hops (6 varieties): 64 sprites
|
||||
Buildings (Brewery/Winery): 24 sprites
|
||||
───────────────────────────────────────────────────────────────
|
||||
TOTAL FARM CROPS: 2,062 sprites ✅
|
||||
═══════════════════════════════════════════════════════════════
|
||||
```
|
||||
|
||||
---
|
||||
|
||||
*Industrial Crops Added: Jan 03, 2026 @ 23:02*
|
||||
*From field to fabric, grape to glass, hop to happiness! 🌾🍇🍺*
|
||||
|
||||
Reference in New Issue
Block a user