diff --git a/FARM_CROPS_COMPLETE_LIST.md b/FARM_CROPS_COMPLETE_LIST.md index adbb0de1e..2fd8a9ff1 100644 --- a/FARM_CROPS_COMPLETE_LIST.md +++ b/FARM_CROPS_COMPLETE_LIST.md @@ -1452,3 +1452,522 @@ Rating: M for Mature (18+) *Post-Apocalyptic Drug Empire Added: Jan 03, 2026 @ 22:56* *"I am the one who farms!" - Walter White, probably ๐Ÿ˜‚* + +--- + +## ๐ŸŒพ INDUSTRIAL CROPS (Fiber & Brewing) + +**Cotton, Vineyards, and Hops for crafting!** + +--- + +### **43. COTTON (BOMBAลฝ)** (32 sprites) + +#### **Growth Stages:** +``` +Stage 1: Seed planted +Stage 2: Sprout (2 small leaves) +Stage 3: Seedling (true leaves) +Stage 4: Vegetative growth (bushy plant) +Stage 5: Flowering (yellow/white flowers) +Stage 6: Boll forming (green pods) +Stage 7: Boll opening (white cotton visible!) +Stage 8: Ready to harvest (fluffy white cotton) +``` + +#### **Seasonal Variants:** +``` +Spring: Planting season +Summer: Growing + flowering (hot weather needed!) +Fall: Harvest season (bolls open) +Winter: Won't grow (warm season crop) +``` + +#### **Cotton Uses:** + +**Textile Production:** +``` +Raw Cotton โ†’ Thread (Spinning Wheel) +Thread โ†’ Fabric (Loom) +Fabric โ†’ Clothing (Tailoring Station) + +Cotton Fabric Products: +- Basic clothing (t-shirts, pants) +- Bandages (medical) +- Rope (crafting) +- Canvas (bags, tents) +- Bed sheets (furniture) +``` + +**Clothing Crafting Chain:** +``` +Equipment Needed: +1. Spinning Wheel (500 Zล‚) - Cotton โ†’ Thread +2. Loom (1,500 Zล‚) - Thread โ†’ Fabric +3. Sewing Station (2,000 Zล‚) - Fabric โ†’ Clothes + +Craftable Clothing: +- Cotton Shirt - 3 fabric, 30 minutes +- Cotton Pants - 4 fabric, 45 minutes +- Cotton Dress - 5 fabric, 60 minutes +- Bandages - 1 fabric, 5 minutes (medical!) +- Canvas Backpack - 6 fabric, 90 minutes (inventory +10) +``` + +**Cotton Quality Tiers:** +``` +Low Quality (brown cotton): +- Yield: 50g per plant +- Value: 5 Zล‚/plant +- Fabric: Rough, scratchy + +Medium Quality (white cotton): +- Yield: 100g per plant +- Value: 15 Zล‚/plant +- Fabric: Comfortable + +High Quality (premium white): +- Yield: 200g per plant +- Value: 40 Zล‚/plant +- Fabric: Soft, premium +``` + +**Growing Requirements:** +``` +Climate: Hot, dry (summer) +Water: High (regular irrigation) +Soil: Rich, well-drained +Growth Time: 120-150 in-game days +Spacing: Medium (30 plants per plot) +Harvest: Hand-pick bolls +``` + +--- + +### **44. VINEYARD (VINOGRAD)** (40 sprites) + +**Grape vines for wine production!** + +#### **Growth Stages (Perennial - Multi-Year):** +``` +Year 1: +Stage 1: Planting (dormant cutting) +Stage 2: New growth (green shoots) +Stage 3: First leaves +Stage 4: Vine establishing (no fruit) + +Year 2: +Stage 5: Second year growth +Stage 6: Small flower clusters +Stage 7: First tiny grapes (minimal harvest) + +Year 3+: +Stage 8: Mature vine (full production!) +Stage 9: Flowering (spring) +Stage 10: Grape clusters forming (summer) +Stage 11: Veraison (grapes changing color!) +Stage 12: Harvest ready (fall) ๐Ÿ‡ +``` + +#### **Grape Varieties (6 types):** + +**Red Grapes:** +``` +1. Cabernet Sauvignon (dark, bold) +2. Merlot (smooth, fruity) +3. Pinot Noir (delicate, complex) +``` + +**White Grapes:** +``` +4. Chardonnay (buttery, oaky) +5. Sauvignon Blanc (crisp, acidic) +6. Riesling (sweet, aromatic) +``` + +#### **Wine Production Chain:** + +**Equipment Needed:** +``` +1. Grape Press (2,000 Zล‚) - Grapes โ†’ Juice +2. Fermentation Barrel (1,000 Zล‚) - Juice โ†’ Wine +3. Oak Barrel (5,000 Zล‚) - Aging (optional, premium) +4. Bottling Station (500 Zล‚) - Barrel โ†’ Bottles +``` + +**Wine Making Process:** +``` +Step 1: Harvest grapes (fall) +Step 2: Crush/press grapes โ†’ juice + must +Step 3: Fermentation (14-30 in-game days) + - Add yeast + - Monitor temperature + - Wine forming! +Step 4: Aging (optional, improves quality) + - Oak barrel: 60-365 days + - Better wine = more days +Step 5: Bottling + - Bottle wine + - Add cork + label + - Ready to sell/drink! +``` + +**Wine Quality Tiers:** +``` +Table Wine (basic): +- Fermented 14 days +- No aging +- Value: 50 Zล‚/bottle +- Effect: Happiness +10 + +Premium Wine: +- Fermented 30 days +- Oak aged 60 days +- Value: 200 Zล‚/bottle +- Effect: Happiness +25, Charisma +5 + +Vintage Wine: +- Fermented 30 days +- Oak aged 365 days +- Value: 1,000 Zล‚/bottle +- Effect: Happiness +50, Charisma +10 +- Gift: Excellent NPC gift! (+100 reputation) + +Legendary Wine (rare): +- Perfect grapes +- Perfect fermentation +- Aged 5+ years +- Value: 10,000 Zล‚/bottle +- Effect: Happiness +100, Charisma +25 +- Collector's Item! +``` + +**Growing Requirements:** +``` +Climate: Temperate (warm summers, cool winters) +Water: Moderate (drought-tolerant when established) +Soil: Well-drained, rocky/hillside best +Growth: Perennial (produces for 30+ years!) +Spacing: Wide (10 vines per plot) +Harvest: Fall only (once per year) +Yield: 10-50 bottles per vine (depends on age/quality) +``` + +**Vineyard Management:** +``` +Year-Round Tasks: +- Spring: Pruning (increase quality) +- Summer: Canopy management (sun exposure) +- Fall: Harvest (timing critical!) +- Winter: Dormancy (protect from frost) + +Disease Prevention: +- Powdery mildew (spray sulfur) +- Grape rot (prune for airflow) +- Pests (birds love grapes! - use nets) +``` + +--- + +### **45. HOPS (HMEL)** (32 sprites) + +**For beer brewing!** + +#### **Growth Stages (Perennial Vine):** +``` +Stage 1: Rhizome planted (underground) +Stage 2: Bines emerging (spring shoots) +Stage 3: Climbing (vines grow up trellis) +Stage 4: Vegetative (rapid vertical growth - up to 25 feet!) +Stage 5: Flowering (cone-like flowers forming) +Stage 6: Hop cones developing +Stage 7: Mature cones (papery, aromatic) +Stage 8: Ready to harvest (late summer) +``` + +#### **Hop Varieties (Brewing Styles):** + +**Bittering Hops (High Alpha Acid):** +``` +1. Columbus (15-17% AA) - Strong, pungent +2. Chinook (12-14% AA) - Piney, spicy +``` + +**Aroma Hops (Flavor & Smell):** +``` +3. Cascade (5-7% AA) - Citrus, floral (classic IPA!) +4. Saaz (3-5% AA) - Earthy, spicy (pilsner) +``` + +**Dual-Purpose:** +``` +5. Centennial (9-11% AA) - Floral, citrus +6. Willamette (4-6% AA) - Spicy, fruity +``` + +#### **Beer Brewing Chain:** + +**Equipment Needed:** +``` +1. Brew Kettle (1,500 Zล‚) - Boil wort +2. Fermentation Vessel (800 Zล‚) - Beer ferments +3. Bottles + Caps (100 Zล‚ for 100) - Bottling +4. Hydrometer (200 Zล‚) - Measure alcohol % +5. Thermometer (50 Zล‚) - Temperature control +``` + +**Beer Brewing Process:** +``` +Ingredients: +- Malted Barley (or wheat, rye) - Base +- Hops - Bitterness + flavor + aroma +- Yeast - Fermentation (alcohol!) +- Water - Bulk + +Steps: +1. Mash (convert barley starches to sugars) +2. Boil wort + add hops (bitter first, aroma last) +3. Cool wort quickly +4. Add yeast, ferment (14-30 days) +5. Bottle + carbonate (7-14 days) +6. Drink! ๐Ÿบ +``` + +**Beer Types:** + +**Lager (Light):** +``` +- Pilsner (Saaz hops) - 50 Zล‚/bottle +- Pale Lager - 30 Zล‚/bottle +- Effect: Happiness +15, Thirst -50 +``` + +**Ale (Medium):** +``` +- IPA (Cascade hops) - 75 Zล‚/bottle +- Pale Ale - 60 Zล‚/bottle +- Effect: Happiness +20, Courage +5 +``` + +**Stout/Porter (Dark):** +``` +- Stout (roasted malts) - 80 Zล‚/bottle +- Porter - 70 Zล‚/bottle +- Effect: Happiness +25, Warmth (cold resist) +``` + +**Specialty:** +``` +- Belgian Strong Ale - 150 Zล‚/bottle +- Barrel-Aged Stout - 500 Zล‚/bottle +- Imperial IPA (high ABV!) - 200 Zล‚/bottle +- Effect: Happiness +50, Drunk status (!) +``` + +**Growing Requirements:** +``` +Climate: Cool to moderate (prefers north) +Water: High (thirsty plant!) +Structure: Trellis required (grows UP!) + - Install 6m (20 ft) poles + twine + - Hops grow vertically! +Growth: Perennial (produces 20+ years) +Spacing: Wide (3 plants per plot) +Harvest: Late summer (August equivalent) +Yield: 0.5-2 kg per plant (lots of cones!) +``` + +**Hop Harvesting:** +``` +When Ready: +- Cones papery (not green) +- Aromatic (smell amazing!) +- Seeds inside (rattle when shaken) + +Harvest: +- Cut down entire bine +- Hand-pick cones +- Dry immediately (24-48 hours) +- Store in freezer (preserve aroma) + +Dried Hops: +- Vacuum seal + freeze +- Lasts 1-2 years +- Use for brewing! +``` + +--- + +## ๐Ÿบ๐Ÿท ALCOHOL PRODUCTION SYSTEM + +### **Brewery Building** (New!) + +**"The Hop House" Brewery:** (12 sprites) +``` +Cost: 10,000 Zล‚ +Size: 6ร—8 tiles +Includes: +- Brew kettle (50L capacity) +- Fermentation room (temperature controlled) +- Bottling station +- Tap room (sell directly!) + +Capacity: 100 bottles/batch +Brew Time: 21-45 days (depends on style) +Profit: 2,000-15,000 Zล‚/batch +``` + +### **Winery Building** (New!) + +**"Chรขteau de Zombie" Winery:** (12 sprites) +``` +Cost: 25,000 Zล‚ +Size: 10ร—10 tiles +Includes: +- Grape press +- Fermentation room +- Barrel aging cellar +- Bottling + labeling station +- Tasting room (tours!) + +Capacity: 200 bottles/batch +Production Time: 60-365+ days (aging!) +Profit: 5,000-50,000 Zล‚/batch (aged wines!) +``` + +### **Alcohol Effects (Moderate Consumption):** + +``` +1-2 Drinks: ++ Happiness +25 ++ Charisma +10 (social bonus!) ++ Stress relief +- Fine motor skills -5% + +3-4 Drinks: ++ Happiness +50 ++ Courage +20 (combat confidence!) +- Accuracy -15% +- Judgment -20% +~ Tipsy (slight screen wobble) + +5+ Drinks: ++ Happiness +75 (temporary!) +- All skills -40% +- Walking impaired (stumble) +- Vision blurred +~ Drunk (major screen wobble) +~ Hangover next day (-50 HP, -50% stats for 4 hours) + +Alcoholism Risk: +- Drink 10+ days in a row = Addiction warning +- Withdrawal effects if stop +- Rehabilitation quest available +``` + +--- + +## ๐Ÿ“Š SPRITES NEEDED + +``` +COTTON: +- Growth stages (8): 32 sprites +- Processing (spinning, loom): 8 sprites + +VINEYARD: +- Vine growth (12 stages): 48 sprites +- Grape varieties (6 types): 12 sprites +- Wine production equipment: 10 sprites +- Wine bottles (quality tiers): 8 sprites + +HOPS: +- Growth stages (8): 32 sprites +- Hop cones (varieties): 12 sprites +- Brewing equipment: 10 sprites +- Beer bottles (types): 10 sprites + +BUILDINGS: +- Brewery (exterior/interior): 12 sprites +- Winery (exterior/interior): 12 sprites +โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€ +TOTAL INDUSTRIAL CROPS: 206 sprites +โ•โ•โ•โ•โ•โ•โ•โ•โ•โ•โ•โ•โ•โ•โ•โ•โ•โ•โ•โ•โ•โ•โ•โ•โ•โ•โ•โ•โ•โ•โ•โ•โ•โ•โ•โ•โ•โ•โ•โ•โ•โ•โ• +``` + +--- + +## ๐ŸŽฎ NEW QUESTS + +**"Clothes Make the Man"** +``` +1. Grow cotton crop +2. Build spinning wheel +3. Learn textile production +4. Craft first outfit +5. Reward: Tailoring skill unlocked +``` + +**"The Vintner"** +``` +1. Plant vineyard +2. Wait 3 years (!) +3. First harvest +4. Make first wine +5. Age wine (patience!) +6. Sell/gift premium wine +7. Reward: Winery building unlocked +``` + +**"Brew Master"** +``` +1. Grow hops +2. Build brewery +3. Source barley/malt +4. Brew first batch +5. Bottle beer +6. Open tap room (sell beer!) +7. Reward: All beer recipes unlocked +``` + +--- + +## ๐Ÿ† ACHIEVEMENTS + +``` +๐Ÿ‘” "Cotton Farmer" - Harvest 100 cotton plants +๐Ÿ‘” "Textile Tycoon" - Craft 50 clothing items +๐Ÿ‡ "Vintner" - Make first wine +๐Ÿ‡ "Sommelier" - Create 10 wine varieties +๐Ÿ‡ "Vintage Collector" - Age wine 5+ years +๐Ÿบ "Home Brewer" - Brew first beer +๐Ÿบ "Brew Master" - Create all beer types +๐Ÿบ "Pub Owner" - Sell 1,000 beers +๐Ÿท๐Ÿบ "Drunk Master" - Try every alcohol (hangover included!) +``` + +--- + +## ๐Ÿ“Š UPDATED FARM TOTALS + +``` +COMPLETE AGRICULTURAL PACKAGE: +โ•โ•โ•โ•โ•โ•โ•โ•โ•โ•โ•โ•โ•โ•โ•โ•โ•โ•โ•โ•โ•โ•โ•โ•โ•โ•โ•โ•โ•โ•โ•โ•โ•โ•โ•โ•โ•โ•โ•โ•โ•โ•โ•โ•โ•โ•โ•โ•โ•โ•โ•โ•โ•โ•โ•โ•โ•โ•โ•โ•โ•โ•โ• +Base Crops (40): 1,280 sprites +Fruit Trees (8): 320 sprites +Cannabis (5 strains): 72 sprites +Waterfowl (4 types): 96 sprites +Magic Mushrooms (6): 48 sprites +Opium Poppies (5): 40 sprites +Cotton: 40 sprites +Vineyard (6 varieties): 78 sprites +Hops (6 varieties): 64 sprites +Buildings (Brewery/Winery): 24 sprites +โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€ +TOTAL FARM CROPS: 2,062 sprites โœ… +โ•โ•โ•โ•โ•โ•โ•โ•โ•โ•โ•โ•โ•โ•โ•โ•โ•โ•โ•โ•โ•โ•โ•โ•โ•โ•โ•โ•โ•โ•โ•โ•โ•โ•โ•โ•โ•โ•โ•โ•โ•โ•โ•โ•โ•โ•โ•โ•โ•โ•โ•โ•โ•โ•โ•โ•โ•โ•โ•โ•โ•โ•โ• +``` + +--- + +*Industrial Crops Added: Jan 03, 2026 @ 23:02* +*From field to fabric, grape to glass, hop to happiness! ๐ŸŒพ๐Ÿ‡๐Ÿบ*