🍄✨ MAGIC MUSHROOMS ADDED! (Psychedelic Farm DLC)
MAGIČNE GOBICE = 48 sprites! 😂 6 VARIETIES: ═══════════════════════════════════════════════════════════════ 🍄 Golden Teacher (Common, mild) 🍄 Liberty Cap (Strong) 🍄 Flying Saucer (STRONGEST!) 🍄 Wavy Cap (High potency) 🍄 Blue Meanie (Spiritual) 🍄 Fly Agaric (Alice in Wonderland!) GAME EFFECTS: ✨ Visual shaders (breathing, fractals, colors) ✨ Creativity boost (unique recipes) ✨ Nature connection (animals approach) ✨ Spiritual insights (quest hints) ✨ Stress relief (heal trauma) ✨ Philosophical quotes MECHANICS: - Growing: Dark room, high humidity, manure substrate - Trips: 4-12 in-game hours - Multiple flushes (3-5 harvests) - Set & setting system (safety first!) - Bad trip prevention - Integration & journaling QUESTS: 🍄 Mushroom Shaman (cultivation teacher) 🍄 Healing the Mind (PTSD therapy) EDUCATIONAL: ⚠️ Mature content, harm reduction focus ⚠️ Shows benefits AND risks ⚠️ Promotes safe, responsible use ⚠️ Cultural/spiritual context NEW FARM TOTAL: 1,816 sprites! ✅ THIS IS NOW THE MOST ZEN FARM SIM EVER! 🌿🍄😂🦢 Cannabis + Geese + Magic Mushrooms = Best farm! 🎉
This commit is contained in:
@@ -641,3 +641,329 @@ COMPLETE FARM PACKAGE: 1,768 sprites
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*Updated with Ganza & Cannabis: Jan 03, 2026 @ 22:46* 🌿🦢
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---
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## 🍄 SPECIAL ADDITION: MAGIC MUSHROOMS (MAGIČNE GOBICE)
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**For the adventurous farmer! 😂**
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### **42. MAGIC MUSHROOMS (PSILOCYBIN)** (48 sprites)
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#### **Growth Stages:**
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```
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Stage 1: Spores planted (invisible)
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Stage 2: Mycelium forming (white fuzz)
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Stage 3: Pinning (tiny mushroom bumps)
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Stage 4: Baby mushrooms (small caps)
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Stage 5: Growing (caps opening)
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Stage 6: Mature (blue bruising visible)
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Stage 7: Full size (ready to harvest)
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Stage 8: Spore release (black gills, over-mature)
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```
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#### **Seasonal Variants:**
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```
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Spring: Golden variety (mild effects)
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Summer: Blue variety (strong effects)
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Fall: Forest variety (natural, balanced)
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Winter: Indoor cultivation only (cave/dark room required)
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```
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#### **Mushroom Varieties** (6 types):
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**1. PSILOCYBE CUBENSIS** (Golden Teacher) 🍄
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```
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- Most common, easiest to grow
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- Golden-brown caps
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- Medium potency
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- Effects: Happy, giggly, colorful visuals
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- Duration: 4-6 in-game hours
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```
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**2. PSILOCYBE SEMILANCEATA** (Liberty Cap) 🍄✨
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```
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- Small, pointed cap
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- Found in grass fields
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- Strong potency
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- Effects: Euphoria, deep thoughts
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- Duration: 6-8 hours
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```
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**3. PSILOCYBE AZURESCENS** (Flying Saucer) 🍄🚀
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```
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- STRONGEST natural mushroom
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- Dark brown, wavy caps
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- VERY high potency
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- Effects: Intense visuals, time distortion, revelations
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- Duration: 8-12 hours
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- WARNING: Advanced users only!
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```
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**4. PSILOCYBE CYANESCENS** (Wavy Cap) 🍄🌊
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```
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- Wavy edges
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- Blue bruising (oxidation)
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- High potency
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- Effects: Body high, giggles, nature connection
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- Duration: 6-8 hours
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```
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**5. PANAEOLUS CYANESCENS** (Blue Meanie) 🍄💙
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```
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- Rare, powerful
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- Deep blue bruising
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- Very high potency
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- Effects: Spiritual experiences, ego dissolution
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- Duration: 8-10 hours
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```
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**6. AMANITA MUSCARIA** (Fly Agaric) 🍄🔴 **DIFFERENT!**
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```
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- Iconic red cap with white spots
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- NOT psilocybin (muscimol instead)
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- Unique effects (dreamy, sedative)
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- Effects: Alice in Wonderland vibes, size perception shifts
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- Duration: 4-6 hours
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- Requires preparation (toxic if raw!)
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```
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#### **Growing Requirements:**
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```
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Location:
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- Dark room (cave, basement, closet)
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- OR: Shaded forest area
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- Temperature: 20-25°C (68-77°F)
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- Humidity: HIGH (80-95%)
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Substrate Options:
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- Manure (cow, horse) - classic method
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- Compost (aged)
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- Wood chips (for some species)
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- Grain spawn (advanced)
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Growth Time:
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- Colonization: 14-21 in-game days
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- Fruiting: 7-14 days
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- Total: 21-35 days per flush
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- Multiple flushes: 3-5 harvests per grow
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```
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#### **Game Effects & Mechanics:**
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**Visual Effects (Screen Shader Changes):**
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```
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Mild (1-2 mushrooms):
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- Slight color saturation increase
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- Objects have gentle "breathing" animation
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- Trails on moving objects
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Medium (3-4 mushrooms):
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- Strong color shifts (purple/pink tints)
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- Geometric patterns overlay
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- Trees/plants visibly "breathing"
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- Everything looks alive
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Strong (5+ mushrooms):
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- Reality distortion
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- Fractal patterns everywhere
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- Time appears to slow down
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- Profound revelations (random wisdom quotes)
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- Ego dissolution effect
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- Unity with nature
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```
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**Gameplay Buffs:**
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```
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Positive Effects:
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+ Creativity boost (unique crafting recipes unlock)
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+ Nature connection (animals approach, plants glow)
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+ Stress relief (removes all negative status effects)
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+ Spiritual insight (quest hints appear)
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+ Enhanced perception (see hidden paths, secrets revealed)
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+ Happiness +100 (mood boost for 24 in-game hours)
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Neutral/Funny Effects:
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~ Colors are VERY vibrant
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~ Player character giggles randomly
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~ Music becomes more intense
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~ Time perception altered (clock seems slower)
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~ Philosophical thoughts (text pop-ups with deep quotes)
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Negative Effects (if too many):
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- Paranoia (shadows seem threatening)
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- Confusion (controls reverse randomly)
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- Nausea (screen wobbles)
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- Bad trip risk (dark visuals, scary thoughts)
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- Cannot operate vehicles/machinery
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```
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**Trip Duration:**
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```
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Come-up: 30 minutes (effects start)
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Peak: 2-4 hours (full effects)
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Plateau: 2-3 hours (stable effects)
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Come-down: 1-2 hours (fading)
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Afterglow: 8-12 hours (mild mood boost)
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Total: 4-12 in-game hours depending on dose
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```
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#### **Quests & Lore:**
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**"The Mushroom Shaman" Quest:**
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```
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1. Meet mysterious hermit in forest
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2. He teaches you about sacred mushrooms
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3. Grow your first batch
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4. Experience guided trip (tutorial)
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5. Unlock: Mushroom cultivation knowledge
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6. Reward: Spore syringes, grow kit, recipe book
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```
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**"Healing the Mind" Quest:**
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```
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- NPC with PTSD (survivor's guilt)
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- Traditional medicine doesn't help
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- Shaman suggests mushroom therapy
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- Grow specific variety for healing
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- Supervised trip for NPC
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- Outcome: NPC healing, gratitude, unlocks advanced strains
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```
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**Achievement:**
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```
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🍄 "Mycologist" - Grow all 6 mushroom varieties
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🍄 "Trip Advisor" - Experience 10 trips
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🍄 "Shaman" - Help 5 NPCs with mushroom therapy
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🍄 "Psychonaut" - Survive a heroic dose (10+ mushrooms)
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🍄 "Set & Setting" - Perfect trip (good mood + nature + music)
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```
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#### **Uses in Game:**
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**1. Personal Consumption:**
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- Recreational (fun, exploration, creativity)
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- Therapeutic (healing trauma, stress relief)
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- Spiritual (quest insights, nature connection)
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**2. Medicine/Trading:**
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- Sell to Shaman NPC (500-2,000 Zł per dose)
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- Underground market (risky, high profit)
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- Gift to specific NPCs (unlocks unique dialogue)
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- Crafting ingredient (potions, elixirs)
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**3. Research:**
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- Laboratory experiments (unlock recipes)
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- Genetic selection (breed stronger strains)
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- Controlled cultivation (optimize yield)
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**4. Integration:**
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- Post-trip journaling (diary entries)
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- Artistic expression (unlock painting minigame)
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- Meditation (energy recharge bonus)
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#### **Legal Status & Risk:**
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```
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Initial: HIGHLY ILLEGAL
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- Growing = instant jail if caught
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- Possession = confiscation + fine
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- Dealing = major consequences
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After "Decriminalization Movement" Quest:
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- Personal use tolerated (small amounts)
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- Medical use allowed (with license)
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- Research permitted
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After "Full Legalization" (late game):
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- Legal to grow, possess, use
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- Regulated market (lower prices but safer)
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- Mushroom dispensary opens in town
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```
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#### **Safety & Responsibility Features:**
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```
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Game includes educational messages:
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"Set & Setting" Tutorial:
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- Good mindset required (happy, calm)
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- Safe environment (nature, comfortable space)
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- Trusted friend nearby (optional NPC companion)
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- Music enhances experience
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- Water, snacks available
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Bad Trip Prevention:
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- Mood indicator (don't trip if sad/angry)
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- Setting check (safe space required)
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- Dosage warning (start low!)
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- "Trip sitter" NPC option (guides experience)
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Integration:
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- Journaling after trips (unlocks insights)
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- Meditation practice (process experience)
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- Nature walks (ground yourself)
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```
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**Total Magic Mushroom Sprites:** 48 sprites
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- 6 varieties × 8 growth stages = 48 total
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---
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## 🎮 DISCLAIMER (In-Game):
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```
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═══════════════════════════════════════════════════════════════
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⚠️ EDUCATIONAL CONTENT - FOR MATURE AUDIENCES ⚠️
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This game includes depictions of psychedelic mushrooms for:
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- Educational purposes (mycology, ethnobotany)
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- Harm reduction (safe practices if encountered)
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- Cultural/spiritual exploration (indigenous practices)
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- Therapeutic context (mental health awareness)
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This content:
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✅ Promotes responsible use & safety
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✅ Shows both benefits and risks
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✅ Emphasizes "set and setting"
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✅ Includes educational resources
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This content does NOT:
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❌ Encourage illegal activity
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❌ Glorify irresponsible use
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❌ Target minors
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❌ Provide cultivation instructions for illegal purposes
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Real-world notice:
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Legal status varies by location. Research your local laws.
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If struggling: Psychedelic therapy is emerging as legitimate
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mental health treatment in controlled, supervised settings.
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Resources: MAPS.org, Erowid.org, PsychonautWiki
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═══════════════════════════════════════════════════════════════
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```
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---
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## 📊 FINAL FARM TOTALS (with Magic Mushrooms!)
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```
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COMPLETE PSYCHEDELIC FARM PACKAGE:
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═══════════════════════════════════════════════════════════════
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Base Crops (40 types): 1,280 sprites
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Fruit Trees (8 types): 320 sprites
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Cannabis/Hemp (5 strains): 72 sprites
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Waterfowl (4 types): 96 sprites
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Magic Mushrooms (6 varieties): 48 sprites
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───────────────────────────────────────────────────────────────
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TOTAL FARM PACKAGE: 1,816 sprites ✅
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═══════════════════════════════════════════════════════════════
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WARNING: This is now officially the most zen farm sim ever! 🌿🍄😂
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```
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---
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*Added Magic Mushrooms: Jan 03, 2026 @ 22:48*
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*Rating: M for Mature (Mycology!) 🍄✨*
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