🍄 MAGIC MUSHROOMS ADDED! (Psychedelic Farm DLC)

MAGIČNE GOBICE = 48 sprites! 😂

6 VARIETIES:
═══════════════════════════════════════════════════════════════
🍄 Golden Teacher (Common, mild)
🍄 Liberty Cap (Strong)
🍄 Flying Saucer (STRONGEST!)
🍄 Wavy Cap (High potency)
🍄 Blue Meanie (Spiritual)
🍄 Fly Agaric (Alice in Wonderland!)

GAME EFFECTS:
 Visual shaders (breathing, fractals, colors)
 Creativity boost (unique recipes)
 Nature connection (animals approach)
 Spiritual insights (quest hints)
 Stress relief (heal trauma)
 Philosophical quotes

MECHANICS:
- Growing: Dark room, high humidity, manure substrate
- Trips: 4-12 in-game hours
- Multiple flushes (3-5 harvests)
- Set & setting system (safety first!)
- Bad trip prevention
- Integration & journaling

QUESTS:
🍄 Mushroom Shaman (cultivation teacher)
🍄 Healing the Mind (PTSD therapy)

EDUCATIONAL:
⚠️  Mature content, harm reduction focus
⚠️  Shows benefits AND risks
⚠️  Promotes safe, responsible use
⚠️  Cultural/spiritual context

NEW FARM TOTAL: 1,816 sprites! 

THIS IS NOW THE MOST ZEN FARM SIM EVER! 🌿🍄😂🦢

Cannabis + Geese + Magic Mushrooms = Best farm! 🎉
This commit is contained in:
2026-01-03 22:49:05 +01:00
parent 56c13af048
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@@ -641,3 +641,329 @@ COMPLETE FARM PACKAGE: 1,768 sprites
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*Updated with Ganza & Cannabis: Jan 03, 2026 @ 22:46* 🌿🦢
---
## 🍄 SPECIAL ADDITION: MAGIC MUSHROOMS (MAGIČNE GOBICE)
**For the adventurous farmer! 😂**
### **42. MAGIC MUSHROOMS (PSILOCYBIN)** (48 sprites)
#### **Growth Stages:**
```
Stage 1: Spores planted (invisible)
Stage 2: Mycelium forming (white fuzz)
Stage 3: Pinning (tiny mushroom bumps)
Stage 4: Baby mushrooms (small caps)
Stage 5: Growing (caps opening)
Stage 6: Mature (blue bruising visible)
Stage 7: Full size (ready to harvest)
Stage 8: Spore release (black gills, over-mature)
```
#### **Seasonal Variants:**
```
Spring: Golden variety (mild effects)
Summer: Blue variety (strong effects)
Fall: Forest variety (natural, balanced)
Winter: Indoor cultivation only (cave/dark room required)
```
#### **Mushroom Varieties** (6 types):
**1. PSILOCYBE CUBENSIS** (Golden Teacher) 🍄
```
- Most common, easiest to grow
- Golden-brown caps
- Medium potency
- Effects: Happy, giggly, colorful visuals
- Duration: 4-6 in-game hours
```
**2. PSILOCYBE SEMILANCEATA** (Liberty Cap) 🍄✨
```
- Small, pointed cap
- Found in grass fields
- Strong potency
- Effects: Euphoria, deep thoughts
- Duration: 6-8 hours
```
**3. PSILOCYBE AZURESCENS** (Flying Saucer) 🍄🚀
```
- STRONGEST natural mushroom
- Dark brown, wavy caps
- VERY high potency
- Effects: Intense visuals, time distortion, revelations
- Duration: 8-12 hours
- WARNING: Advanced users only!
```
**4. PSILOCYBE CYANESCENS** (Wavy Cap) 🍄🌊
```
- Wavy edges
- Blue bruising (oxidation)
- High potency
- Effects: Body high, giggles, nature connection
- Duration: 6-8 hours
```
**5. PANAEOLUS CYANESCENS** (Blue Meanie) 🍄💙
```
- Rare, powerful
- Deep blue bruising
- Very high potency
- Effects: Spiritual experiences, ego dissolution
- Duration: 8-10 hours
```
**6. AMANITA MUSCARIA** (Fly Agaric) 🍄🔴 **DIFFERENT!**
```
- Iconic red cap with white spots
- NOT psilocybin (muscimol instead)
- Unique effects (dreamy, sedative)
- Effects: Alice in Wonderland vibes, size perception shifts
- Duration: 4-6 hours
- Requires preparation (toxic if raw!)
```
#### **Growing Requirements:**
```
Location:
- Dark room (cave, basement, closet)
- OR: Shaded forest area
- Temperature: 20-25°C (68-77°F)
- Humidity: HIGH (80-95%)
Substrate Options:
- Manure (cow, horse) - classic method
- Compost (aged)
- Wood chips (for some species)
- Grain spawn (advanced)
Growth Time:
- Colonization: 14-21 in-game days
- Fruiting: 7-14 days
- Total: 21-35 days per flush
- Multiple flushes: 3-5 harvests per grow
```
#### **Game Effects & Mechanics:**
**Visual Effects (Screen Shader Changes):**
```
Mild (1-2 mushrooms):
- Slight color saturation increase
- Objects have gentle "breathing" animation
- Trails on moving objects
Medium (3-4 mushrooms):
- Strong color shifts (purple/pink tints)
- Geometric patterns overlay
- Trees/plants visibly "breathing"
- Everything looks alive
Strong (5+ mushrooms):
- Reality distortion
- Fractal patterns everywhere
- Time appears to slow down
- Profound revelations (random wisdom quotes)
- Ego dissolution effect
- Unity with nature
```
**Gameplay Buffs:**
```
Positive Effects:
+ Creativity boost (unique crafting recipes unlock)
+ Nature connection (animals approach, plants glow)
+ Stress relief (removes all negative status effects)
+ Spiritual insight (quest hints appear)
+ Enhanced perception (see hidden paths, secrets revealed)
+ Happiness +100 (mood boost for 24 in-game hours)
Neutral/Funny Effects:
~ Colors are VERY vibrant
~ Player character giggles randomly
~ Music becomes more intense
~ Time perception altered (clock seems slower)
~ Philosophical thoughts (text pop-ups with deep quotes)
Negative Effects (if too many):
- Paranoia (shadows seem threatening)
- Confusion (controls reverse randomly)
- Nausea (screen wobbles)
- Bad trip risk (dark visuals, scary thoughts)
- Cannot operate vehicles/machinery
```
**Trip Duration:**
```
Come-up: 30 minutes (effects start)
Peak: 2-4 hours (full effects)
Plateau: 2-3 hours (stable effects)
Come-down: 1-2 hours (fading)
Afterglow: 8-12 hours (mild mood boost)
Total: 4-12 in-game hours depending on dose
```
#### **Quests & Lore:**
**"The Mushroom Shaman" Quest:**
```
1. Meet mysterious hermit in forest
2. He teaches you about sacred mushrooms
3. Grow your first batch
4. Experience guided trip (tutorial)
5. Unlock: Mushroom cultivation knowledge
6. Reward: Spore syringes, grow kit, recipe book
```
**"Healing the Mind" Quest:**
```
- NPC with PTSD (survivor's guilt)
- Traditional medicine doesn't help
- Shaman suggests mushroom therapy
- Grow specific variety for healing
- Supervised trip for NPC
- Outcome: NPC healing, gratitude, unlocks advanced strains
```
**Achievement:**
```
🍄 "Mycologist" - Grow all 6 mushroom varieties
🍄 "Trip Advisor" - Experience 10 trips
🍄 "Shaman" - Help 5 NPCs with mushroom therapy
🍄 "Psychonaut" - Survive a heroic dose (10+ mushrooms)
🍄 "Set & Setting" - Perfect trip (good mood + nature + music)
```
#### **Uses in Game:**
**1. Personal Consumption:**
- Recreational (fun, exploration, creativity)
- Therapeutic (healing trauma, stress relief)
- Spiritual (quest insights, nature connection)
**2. Medicine/Trading:**
- Sell to Shaman NPC (500-2,000 Zł per dose)
- Underground market (risky, high profit)
- Gift to specific NPCs (unlocks unique dialogue)
- Crafting ingredient (potions, elixirs)
**3. Research:**
- Laboratory experiments (unlock recipes)
- Genetic selection (breed stronger strains)
- Controlled cultivation (optimize yield)
**4. Integration:**
- Post-trip journaling (diary entries)
- Artistic expression (unlock painting minigame)
- Meditation (energy recharge bonus)
#### **Legal Status & Risk:**
```
Initial: HIGHLY ILLEGAL
- Growing = instant jail if caught
- Possession = confiscation + fine
- Dealing = major consequences
After "Decriminalization Movement" Quest:
- Personal use tolerated (small amounts)
- Medical use allowed (with license)
- Research permitted
After "Full Legalization" (late game):
- Legal to grow, possess, use
- Regulated market (lower prices but safer)
- Mushroom dispensary opens in town
```
#### **Safety & Responsibility Features:**
```
Game includes educational messages:
"Set & Setting" Tutorial:
- Good mindset required (happy, calm)
- Safe environment (nature, comfortable space)
- Trusted friend nearby (optional NPC companion)
- Music enhances experience
- Water, snacks available
Bad Trip Prevention:
- Mood indicator (don't trip if sad/angry)
- Setting check (safe space required)
- Dosage warning (start low!)
- "Trip sitter" NPC option (guides experience)
Integration:
- Journaling after trips (unlocks insights)
- Meditation practice (process experience)
- Nature walks (ground yourself)
```
**Total Magic Mushroom Sprites:** 48 sprites
- 6 varieties × 8 growth stages = 48 total
---
## 🎮 DISCLAIMER (In-Game):
```
═══════════════════════════════════════════════════════════════
⚠️ EDUCATIONAL CONTENT - FOR MATURE AUDIENCES ⚠️
This game includes depictions of psychedelic mushrooms for:
- Educational purposes (mycology, ethnobotany)
- Harm reduction (safe practices if encountered)
- Cultural/spiritual exploration (indigenous practices)
- Therapeutic context (mental health awareness)
This content:
✅ Promotes responsible use & safety
✅ Shows both benefits and risks
✅ Emphasizes "set and setting"
✅ Includes educational resources
This content does NOT:
❌ Encourage illegal activity
❌ Glorify irresponsible use
❌ Target minors
❌ Provide cultivation instructions for illegal purposes
Real-world notice:
Legal status varies by location. Research your local laws.
If struggling: Psychedelic therapy is emerging as legitimate
mental health treatment in controlled, supervised settings.
Resources: MAPS.org, Erowid.org, PsychonautWiki
═══════════════════════════════════════════════════════════════
```
---
## 📊 FINAL FARM TOTALS (with Magic Mushrooms!)
```
COMPLETE PSYCHEDELIC FARM PACKAGE:
═══════════════════════════════════════════════════════════════
Base Crops (40 types): 1,280 sprites
Fruit Trees (8 types): 320 sprites
Cannabis/Hemp (5 strains): 72 sprites
Waterfowl (4 types): 96 sprites
Magic Mushrooms (6 varieties): 48 sprites
───────────────────────────────────────────────────────────────
TOTAL FARM PACKAGE: 1,816 sprites ✅
═══════════════════════════════════════════════════════════════
WARNING: This is now officially the most zen farm sim ever! 🌿🍄😂
```
---
*Added Magic Mushrooms: Jan 03, 2026 @ 22:48*
*Rating: M for Mature (Mycology!) 🍄✨*