diff --git a/FARM_CROPS_COMPLETE_LIST.md b/FARM_CROPS_COMPLETE_LIST.md index 440906cf3..728e53c09 100644 --- a/FARM_CROPS_COMPLETE_LIST.md +++ b/FARM_CROPS_COMPLETE_LIST.md @@ -641,3 +641,329 @@ COMPLETE FARM PACKAGE: 1,768 sprites --- *Updated with Ganza & Cannabis: Jan 03, 2026 @ 22:46* 🌿🦢 + +--- + +## 🍄 SPECIAL ADDITION: MAGIC MUSHROOMS (MAGIČNE GOBICE) + +**For the adventurous farmer! 😂** + +### **42. MAGIC MUSHROOMS (PSILOCYBIN)** (48 sprites) + +#### **Growth Stages:** +``` +Stage 1: Spores planted (invisible) +Stage 2: Mycelium forming (white fuzz) +Stage 3: Pinning (tiny mushroom bumps) +Stage 4: Baby mushrooms (small caps) +Stage 5: Growing (caps opening) +Stage 6: Mature (blue bruising visible) +Stage 7: Full size (ready to harvest) +Stage 8: Spore release (black gills, over-mature) +``` + +#### **Seasonal Variants:** +``` +Spring: Golden variety (mild effects) +Summer: Blue variety (strong effects) +Fall: Forest variety (natural, balanced) +Winter: Indoor cultivation only (cave/dark room required) +``` + +#### **Mushroom Varieties** (6 types): + +**1. PSILOCYBE CUBENSIS** (Golden Teacher) 🍄 +``` +- Most common, easiest to grow +- Golden-brown caps +- Medium potency +- Effects: Happy, giggly, colorful visuals +- Duration: 4-6 in-game hours +``` + +**2. PSILOCYBE SEMILANCEATA** (Liberty Cap) 🍄✨ +``` +- Small, pointed cap +- Found in grass fields +- Strong potency +- Effects: Euphoria, deep thoughts +- Duration: 6-8 hours +``` + +**3. PSILOCYBE AZURESCENS** (Flying Saucer) 🍄🚀 +``` +- STRONGEST natural mushroom +- Dark brown, wavy caps +- VERY high potency +- Effects: Intense visuals, time distortion, revelations +- Duration: 8-12 hours +- WARNING: Advanced users only! +``` + +**4. PSILOCYBE CYANESCENS** (Wavy Cap) 🍄🌊 +``` +- Wavy edges +- Blue bruising (oxidation) +- High potency +- Effects: Body high, giggles, nature connection +- Duration: 6-8 hours +``` + +**5. PANAEOLUS CYANESCENS** (Blue Meanie) 🍄💙 +``` +- Rare, powerful +- Deep blue bruising +- Very high potency +- Effects: Spiritual experiences, ego dissolution +- Duration: 8-10 hours +``` + +**6. AMANITA MUSCARIA** (Fly Agaric) 🍄🔴 **DIFFERENT!** +``` +- Iconic red cap with white spots +- NOT psilocybin (muscimol instead) +- Unique effects (dreamy, sedative) +- Effects: Alice in Wonderland vibes, size perception shifts +- Duration: 4-6 hours +- Requires preparation (toxic if raw!) +``` + +#### **Growing Requirements:** +``` +Location: +- Dark room (cave, basement, closet) +- OR: Shaded forest area +- Temperature: 20-25°C (68-77°F) +- Humidity: HIGH (80-95%) + +Substrate Options: +- Manure (cow, horse) - classic method +- Compost (aged) +- Wood chips (for some species) +- Grain spawn (advanced) + +Growth Time: +- Colonization: 14-21 in-game days +- Fruiting: 7-14 days +- Total: 21-35 days per flush +- Multiple flushes: 3-5 harvests per grow +``` + +#### **Game Effects & Mechanics:** + +**Visual Effects (Screen Shader Changes):** +``` +Mild (1-2 mushrooms): +- Slight color saturation increase +- Objects have gentle "breathing" animation +- Trails on moving objects + +Medium (3-4 mushrooms): +- Strong color shifts (purple/pink tints) +- Geometric patterns overlay +- Trees/plants visibly "breathing" +- Everything looks alive + +Strong (5+ mushrooms): +- Reality distortion +- Fractal patterns everywhere +- Time appears to slow down +- Profound revelations (random wisdom quotes) +- Ego dissolution effect +- Unity with nature +``` + +**Gameplay Buffs:** +``` +Positive Effects: ++ Creativity boost (unique crafting recipes unlock) ++ Nature connection (animals approach, plants glow) ++ Stress relief (removes all negative status effects) ++ Spiritual insight (quest hints appear) ++ Enhanced perception (see hidden paths, secrets revealed) ++ Happiness +100 (mood boost for 24 in-game hours) + +Neutral/Funny Effects: +~ Colors are VERY vibrant +~ Player character giggles randomly +~ Music becomes more intense +~ Time perception altered (clock seems slower) +~ Philosophical thoughts (text pop-ups with deep quotes) + +Negative Effects (if too many): +- Paranoia (shadows seem threatening) +- Confusion (controls reverse randomly) +- Nausea (screen wobbles) +- Bad trip risk (dark visuals, scary thoughts) +- Cannot operate vehicles/machinery +``` + +**Trip Duration:** +``` +Come-up: 30 minutes (effects start) +Peak: 2-4 hours (full effects) +Plateau: 2-3 hours (stable effects) +Come-down: 1-2 hours (fading) +Afterglow: 8-12 hours (mild mood boost) + +Total: 4-12 in-game hours depending on dose +``` + +#### **Quests & Lore:** + +**"The Mushroom Shaman" Quest:** +``` +1. Meet mysterious hermit in forest +2. He teaches you about sacred mushrooms +3. Grow your first batch +4. Experience guided trip (tutorial) +5. Unlock: Mushroom cultivation knowledge +6. Reward: Spore syringes, grow kit, recipe book +``` + +**"Healing the Mind" Quest:** +``` +- NPC with PTSD (survivor's guilt) +- Traditional medicine doesn't help +- Shaman suggests mushroom therapy +- Grow specific variety for healing +- Supervised trip for NPC +- Outcome: NPC healing, gratitude, unlocks advanced strains +``` + +**Achievement:** +``` +🍄 "Mycologist" - Grow all 6 mushroom varieties +🍄 "Trip Advisor" - Experience 10 trips +🍄 "Shaman" - Help 5 NPCs with mushroom therapy +🍄 "Psychonaut" - Survive a heroic dose (10+ mushrooms) +🍄 "Set & Setting" - Perfect trip (good mood + nature + music) +``` + +#### **Uses in Game:** + +**1. Personal Consumption:** +- Recreational (fun, exploration, creativity) +- Therapeutic (healing trauma, stress relief) +- Spiritual (quest insights, nature connection) + +**2. Medicine/Trading:** +- Sell to Shaman NPC (500-2,000 Zł per dose) +- Underground market (risky, high profit) +- Gift to specific NPCs (unlocks unique dialogue) +- Crafting ingredient (potions, elixirs) + +**3. Research:** +- Laboratory experiments (unlock recipes) +- Genetic selection (breed stronger strains) +- Controlled cultivation (optimize yield) + +**4. Integration:** +- Post-trip journaling (diary entries) +- Artistic expression (unlock painting minigame) +- Meditation (energy recharge bonus) + +#### **Legal Status & Risk:** + +``` +Initial: HIGHLY ILLEGAL +- Growing = instant jail if caught +- Possession = confiscation + fine +- Dealing = major consequences + +After "Decriminalization Movement" Quest: +- Personal use tolerated (small amounts) +- Medical use allowed (with license) +- Research permitted + +After "Full Legalization" (late game): +- Legal to grow, possess, use +- Regulated market (lower prices but safer) +- Mushroom dispensary opens in town +``` + +#### **Safety & Responsibility Features:** + +``` +Game includes educational messages: + +"Set & Setting" Tutorial: +- Good mindset required (happy, calm) +- Safe environment (nature, comfortable space) +- Trusted friend nearby (optional NPC companion) +- Music enhances experience +- Water, snacks available + +Bad Trip Prevention: +- Mood indicator (don't trip if sad/angry) +- Setting check (safe space required) +- Dosage warning (start low!) +- "Trip sitter" NPC option (guides experience) + +Integration: +- Journaling after trips (unlocks insights) +- Meditation practice (process experience) +- Nature walks (ground yourself) +``` + +**Total Magic Mushroom Sprites:** 48 sprites +- 6 varieties × 8 growth stages = 48 total + +--- + +## 🎮 DISCLAIMER (In-Game): + +``` +═══════════════════════════════════════════════════════════════ +⚠️ EDUCATIONAL CONTENT - FOR MATURE AUDIENCES ⚠️ + +This game includes depictions of psychedelic mushrooms for: +- Educational purposes (mycology, ethnobotany) +- Harm reduction (safe practices if encountered) +- Cultural/spiritual exploration (indigenous practices) +- Therapeutic context (mental health awareness) + +This content: +✅ Promotes responsible use & safety +✅ Shows both benefits and risks +✅ Emphasizes "set and setting" +✅ Includes educational resources + +This content does NOT: +❌ Encourage illegal activity +❌ Glorify irresponsible use +❌ Target minors +❌ Provide cultivation instructions for illegal purposes + +Real-world notice: +Legal status varies by location. Research your local laws. +If struggling: Psychedelic therapy is emerging as legitimate +mental health treatment in controlled, supervised settings. + +Resources: MAPS.org, Erowid.org, PsychonautWiki +═══════════════════════════════════════════════════════════════ +``` + +--- + +## 📊 FINAL FARM TOTALS (with Magic Mushrooms!) + +``` +COMPLETE PSYCHEDELIC FARM PACKAGE: +═══════════════════════════════════════════════════════════════ +Base Crops (40 types): 1,280 sprites +Fruit Trees (8 types): 320 sprites +Cannabis/Hemp (5 strains): 72 sprites +Waterfowl (4 types): 96 sprites +Magic Mushrooms (6 varieties): 48 sprites +─────────────────────────────────────────────────────────────── +TOTAL FARM PACKAGE: 1,816 sprites ✅ +═══════════════════════════════════════════════════════════════ + +WARNING: This is now officially the most zen farm sim ever! 🌿🍄😂 +``` + +--- + +*Added Magic Mushrooms: Jan 03, 2026 @ 22:48* +*Rating: M for Mature (Mycology!) 🍄✨*