📖 GAME BIBLE UPDATED - Evening Session Complete!
ADDED COMPLETE MATURE CONTENT EXPANSION TO BIBLE: ═══════════════════════════════════════════════════════════════ SESSION TOTAL: 829 NEW SPRITES! 🎉 NEW CONTENT DOCUMENTED: 🌿 Cannabis/Hemp (72) - Medicinal, fiber, legalization quest 🦢 Waterfowl/Ganza (96) - Golden Goose legendary! 🍄 Magic Mushrooms (48) - Therapeutic, spiritual, harm reduction 🌺 Opium Poppies (40) - Extreme risk, pharmaceutical path 👔 Cotton (40) - Textile production chain 🍇 Vineyard (78) - Multi-year wine production 🍺 Hops (64) - Beer brewing, perennial 🏚️ Bunker (35) - Secret grow room, 5 levels 🧪 Chemistry Lab (53) - Breaking Bad, redemption focus 🍞 Bakery (23) - Fresh bread daily 💇 Hair Salon (69) - DREADLOCKS! 30+ styles 💉 Piercing (78) - 50+ locations, gauges! 🖋️ Tattoo (89) - Custom + special tattoos 💀 Zombie Dealers (20) - Breaking Dead system 🏭 Brewery/Winery (24) - Production buildings SYSTEMS ADDED: - Textile production (spinning, weaving, sewing) - Wine/beer production (fermentation, aging) - Underground bunker (5 tier upgrades) - Drug empire (zombie dealers, consequence system) - Character customization (hair, piercings, tattoos) - Alcohol effects (moderate drinking, addiction) QUESTS ADDED (9 new): - Legalization Movement - The Mushroom Shaman - Breaking Dead - The Chemistry Teacher - Clothes Make the Man - The Vintner - And more! ACHIEVEMENTS ADDED (20+): - Breaking Good (redemption!) - Heisenberg (99.1% purity) - Vintage Collector (5+ year wine) - Fashion Icon (customization) - And many more! COMPLETE FARM: 2,062 sprites MATURE RATING: 18+ (consequences, education, redemption) Bible now has complete documentation of all systems! 📖✅
This commit is contained in:
@@ -617,3 +617,509 @@ f2264c66 🧹 MINIMAL DemoSceneEnhanced
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*Updated: Jan 03, 2026 @ 22:40*
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## 📋 SESSION JAN 03, 2026 (EVENING) - MATURE CONTENT EXPANSION
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### **"The Everything Update" - Psychedelic Farm to Clothing Empire**
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**Date:** Jan 03, 2026 @ 22:45-23:03
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**Duration:** ~18 minutes
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**Content Added:** 800+ sprites
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**Rating:** M for Mature (18+)
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---
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## 🌿 NEW FARM CROPS & SYSTEMS
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### **1. CANNABIS/HEMP (72 sprites)**
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**5 Strains:**
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- Industrial Hemp (fiber production - rope, fabric, paper)
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- Sativa (tall, energetic effects)
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- Indica (short, relaxing effects)
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- Ruderalis (auto-flowering)
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- Hybrid (mixed characteristics)
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**Game Mechanics:**
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- Legal Status System (starts illegal → quest for legalization)
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- Quality Tiers (50 Zł → 1,500 Zł per plant)
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- Greenhouse growing (best results)
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- Medical/recreational uses
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- Healing properties (+25 HP, stress relief)
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- Crafting ingredient (rope, fabric, medicine)
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**Quest:** "Legalization Movement" (convert to legal crop)
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---
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### **2. WATERFOWL (96 sprites)**
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#### **Goose (Ganza):**
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- VERY AGGRESSIVE (guards farm!)
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- Attacks zombies
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- Honks when enemies near (alarm system)
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- Products: Eggs (large), feathers, down, meat
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- Forms flocks (5+ geese)
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#### **Duck (Raca):**
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- Requires pond/water source
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- Products: Rich eggs (baking), feathers, fatty meat
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- Eats bugs (pest control)
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- Follows player if fed
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#### **Golden Goose (Legendary!):**
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- 0.1% hatch chance OR buy for 100,000 Zł
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- Lays GOLDEN EGGS (10,000 Zł each!)
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- 1 golden egg every 7 days
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- Immortal (cannot die)
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- Sparkle effect, attracts fairies
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#### **Turkey:**
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- Thanksgiving special (November event)
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- Products: Large eggs, decorative feathers, turkey meat
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- "Turkey Boss" optional fight (Giant Turkey)
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---
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### **3. MAGIC MUSHROOMS (48 sprites)**
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**6 Varieties:**
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1. Psilocybe Cubensis (Golden Teacher) - Mild, beginner-friendly
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2. Psilocybe Semilanceata (Liberty Cap) - Strong potency
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3. Psilocybe Azurescens (Flying Saucer) - STRONGEST natural
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4. Psilocybe Cyanescens (Wavy Cap) - High potency
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5. Panaeolus Cyanescens (Blue Meanie) - Spiritual experiences
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6. Amanita Muscaria (Fly Agaric) - Alice in Wonderland effects
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**Game Effects:**
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- Visual shaders (breathing animations, fractals, color shifts)
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- Creativity boost (unlock unique recipes)
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- Nature connection (animals approach, hidden paths revealed)
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- Spiritual insights (quest hints)
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- Trip duration: 4-12 in-game hours
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- Set & Setting system (mental state + environment matters!)
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**Growing:**
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- Dark room required (cave, basement, bunker)
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- High humidity (80-95%)
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- Manure substrate
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- 21-35 days growth
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- 3-5 flushes per grow
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**Quests:**
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- "The Mushroom Shaman" (meet hermit, learn cultivation)
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- "Healing the Mind" (PTSD therapy quest)
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**Educational Focus:** Harm reduction, therapeutic context, cultural/spiritual exploration
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---
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### **4. OPIUM POPPIES (40 sprites)**
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**⚠️ EXTREME RISK content!**
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**5 Varieties:**
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1. Persian White (high morphine)
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2. Turkish Red (high codeine)
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3. Afghan Purple (balanced)
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4. Tasmanian (pharmaceutical grade)
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5. Ornamental (legal, low alkaloid - decoy!)
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**Harvesting:**
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- Latex harvest (raw opium, 500-2,000 Zł/plant, ILLEGAL)
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- Seed harvest (culinary, 50-100 Zł, LEGAL cover story!)
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- Pharmaceutical processing (late-game, legal morphine)
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**Uses:**
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- Legitimate: Medical morphine (after license quest)
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- Black Market: High profit, extreme risk
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- Seeds: Baking (bagels, bread - legal!)
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**Risk:** EXTREME (satellite surveillance, major jail time if caught)
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---
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### **5. COTTON (40 sprites)**
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**Textile Production Chain:**
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1. Grow cotton → Harvest bolls
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2. Spinning Wheel → Cotton to Thread
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3. Loom → Thread to Fabric
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4. Sewing Station → Fabric to Clothing
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**Craftable Items:**
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- Shirts, pants, dresses
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- Bandages (medical use!)
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- Canvas backpacks (+10 inventory)
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- Rope, bed sheets, tents
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**Quality Tiers:** Brown (rough) → White (comfortable) → Premium (soft)
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---
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### **6. VINEYARD (78 sprites)**
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**PERENNIAL crop (30+ year production!)**
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**6 Grape Varieties:**
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- Red: Cabernet Sauvignon, Merlot, Pinot Noir
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- White: Chardonnay, Sauvignon Blanc, Riesling
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**Wine Production:**
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1. Harvest grapes (fall only)
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2. Grape Press → Juice
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3. Fermentation (14-30 days)
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4. Oak Aging (60-365+ days for premium!)
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5. Bottling → Ready to sell/drink
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**Wine Tiers:**
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- Table Wine (50 Zł) - Basic, no aging
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- Premium Wine (200 Zł) - 60 days aged
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- Vintage Wine (1,000 Zł) - 1 year aged
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- Legendary Wine (10,000 Zł) - 5+ years aged!
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**Building:** Château de Zombie Winery (25,000 Zł)
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**Multi-Year Investment:** Year 1 (planting), Year 2 (minimal harvest), Year 3+ (full production!)
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---
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### **7. HOPS (64 sprites)**
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**For beer brewing!**
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**6 Varieties:**
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- Bittering: Columbus, Chinook (high alpha acid)
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- Aroma: Cascade, Saaz (flavor/smell)
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- Dual-Purpose: Centennial, Willamette
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**Beer Brewing:**
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1. Grow hops on vertical trellis (25 feet tall!)
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2. Harvest cones (late summer)
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3. Dry hops (24-48 hours)
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4. Brew with barley malt + yeast
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5. Ferment (14-30 days)
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6. Bottle + carbonate → Beer! 🍺
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**Beer Types:**
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- Lager/Pilsner (30-50 Zł)
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- IPA/Pale Ale (60-75 Zł)
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- Stout/Porter (70-80 Zł)
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- Specialty/Barrel-Aged (150-500 Zł)
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**Building:** The Hop House Brewery (10,000 Zł)
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**Perennial:** 20+ years production!
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---
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## 🏚️ BUILDINGS & INFRASTRUCTURE
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### **8. UNDERGROUND BUNKER (35 sprites)**
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**Secret grow room for cannabis & mushrooms!**
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**5 Upgrade Levels:**
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1. Hidden Basement (5,000 Zł) - 10 plants, basic
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2. Basic Grow Room (15,000 Zł) - 25 plants, auto-water
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3. Advanced Facility (40,000 Zł) - 60 plants, climate control, carbon filter!
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4. Professional Setup (100,000 Zł) - 120 plants, CO2, security cameras
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5. Secret Laboratory (250,000 Zł) - 250 plants, AI automation, escape tunnels!
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**Features:**
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- Climate control (temp/humidity)
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- Grow lights (full spectrum LED)
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- Irrigation automation
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- Carbon filters (odor control!)
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- Security systems
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- Year-round growing
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- Multiple chambers
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**Locations:** Under farmhouse, barn, greenhouse, forest cave, or abandoned mine
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---
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### **9. CHEMISTRY LAB (53 sprites)**
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**⚠️ BREAKING BAD SIMULATOR - Heavy warnings!**
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**4 Lab Levels:**
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1. Makeshift (50,000 Zł) - 40% purity, HIGH RISK
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2. Amateur (150,000 Zł) - 60% purity, MEDIUM RISK
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3. Professional (500,000 Zł) - 85% purity, LOW RISK
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4. Breaking Bad (1,000,000 Zł) - 99.1% "Blue Sky", Heisenberg status!
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**Game Mechanics:**
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- ABSTRACTED (no real chemistry instructions!)
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- Black box process (materials in → product out)
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- Resource management only
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- NOT educational/instructional
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**SEVERE Consequences:**
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- 1st offense: 30 days jail, 500k fine, lab destroyed
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- 2nd offense: 90 days jail, 2M fine, 50% assets seized
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- 3rd offense: 1 YEAR jail, lose everything, GAME OVER!
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- Gang violence (20% attack chance per week)
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**REDEMPTION PATH (Best Ending!):**
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- Pharmaceutical Company (legal morphine, same profit, zero risk!)
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- Treatment Center (fund addiction recovery)
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- Clean Exit (destroy lab, donate money, peaceful life)
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**Quest:** "The Chemistry Teacher" (Dr. Müller, 5 chapters, choice at end)
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**Educational Focus:** Shows consequences, promotes redemption, NOT glorification
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---
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## 🏪 TOWN CUSTOMIZATION HUB (259 sprites)
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### **10. BAKERY (23 sprites)**
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**Baker NPC: "Old Man Janez"**
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- Opens 6 AM, closes 2 PM (sold out!)
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- Sells: Bread, croissants, apple pie, birthday cakes
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- Special orders: Wedding cakes (500 Zł)
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- Baking minigame unlockable (befriend Janez)
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---
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### **11. HAIR SALON (69 sprites)**
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**Stylist NPC: "Luna" (Punk Rock Stylist)**
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**30+ Hairstyles × 2 Genders:**
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- Classic: Buzz, fade, bob, pixie, layers
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- **DREADLOCKS!** (Short, long, thick, thin, full head - 200-500 Zł)
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- Punk: Mohawk, liberty spikes, side shave
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- Post-Apocalyptic: Wasteland warrior, Mad Max, tribal braids
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**Hair Colors:**
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- Natural (black, brown, blonde, red, grey, white)
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- Fantasy (bright red, electric blue, neon green, hot pink, purple)
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- Special Effects (rainbow, ombre, split-dye, galaxy, fire - 150-200 Zł)
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**Dread Maintenance:** Tightening (50 Zł/month), beads, wraps
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---
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### **12. PIERCING STUDIO (78 sprites)**
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**Piercer NPC: "Razor" (Ex-Medic)**
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**50+ Piercing Locations:**
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- Ears: Lobe, helix, tragus, daith, industrial, **GAUGES** (16g → 2 inches!)
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- Face: Eyebrow, nose, septum, lip, snake bites, tongue, bridge
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- Body: Belly button, nipple, dermal anchors
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**Jewelry Materials:**
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- Basic: Stainless steel, titanium
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- Premium: Gold, platinum, diamond (+100-500 Zł)
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- Post-Apocalyptic: Scrap metal, bullet casings, radioactive glow!
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**Gauge Stretching:** Must wait 30 days between sizes (rushing = torn ear!)
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---
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### **13. TATTOO STUDIO (89 sprites)**
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**Artist NPC: "Ink" (Master Artist)**
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**Flash Tattoos:** 100-500 Zł (instant)
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- Small: Stars, skulls, flowers
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- Medium: Dragons, roses, quotes
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- Large: Full back/chest/sleeve
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**Custom Tattoos:** 500-5,000 Zł (1-7 days)
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- Portrait, nature, abstract, biomechanical, watercolor
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- Consultation + design phase
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**Special Tattoos:**
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- **Survivor's Mark** (1,000 Zł) - Unlock after 100 days, +10 Intimidation
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- **Biome Master** (2,000 Zł each) - Unique design per biome (18 total)
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- **Memorial for Ana** (FREE) - Over heart, glows at night, +50 Determination
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- **Zombie Resistance** (5,000 Zł) - Magical runes, -20% zombie aggro!
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**Social Effects:** Face tattoos (-50 reputation), neck (-25), hands visible (-10)
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---
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## 💀 MATURE CONTENT SYSTEMS
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### **14. ZOMBIE DEALER SYSTEM (93 sprites)**
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**"Breaking Dead" - Zombies sell drugs for you!**
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**4 Zombie Dealer Tiers:**
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1. Shambler (50% success, eats product 30%, attacks customers 20%)
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2. Smart Zombie (70% success, trained behavior)
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3. Elite Zombie (90% success, GPS chip, never gets lost)
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4. **Zombie Don** (95% success, manages empire, bribes authorities!)
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**Equipment:**
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- Basic: Backpack, map
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- Professional: Leather jacket, burner phone, sunglasses
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- Elite: Armored vest, encrypted radio, briefcase, business cards!
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**5 Dealing Routes:**
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- Village Center (high profit, high risk)
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- Outskirts (medium)
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- Wasteland Camps (low risk, desperate buyers)
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- Underground Market (wholesale, raid chance 10%)
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- Rival Territory (extreme risk, combat likely)
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**Advantages:**
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- You don't risk arrest (zombie takes the fall!)
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- 24/7 operation (zombies don't sleep)
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- Plausible deniability: "That zombie stole my crops!" 😇
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---
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## 🎨 "THE LOOK" CUSTOMIZATION SYSTEM
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**Hairstyle + Color + Piercings + Tattoos = Identity**
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**Example Builds:**
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**"Wasteland Punk":**
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- Colored mohawk + facial piercings + sleeve tattoos
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- Effect: +30 Intimidation, -20 Charisma (NPCs)
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**"Peaceful Hippie":**
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- Long dreads + minimal piercings + nature tattoos
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- Effect: +20 Nature Connection, +10 Charisma
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**"Total Badass":**
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- Wild hair + gauges + full body tattoos
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- Effect: +50 Intimidation, Zombies fear you!
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**Social Reactions:**
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- Conservative NPCs: Dislike tattoos/piercings (-10% trade)
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- Punk/Rebel NPCs: Love unique looks (+10% trade)
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- Survivors: Respect battle scars (fair prices)
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---
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## 📊 PRODUCTION NUMBERS
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```
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NEW CONTENT THIS SESSION:
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═══════════════════════════════════════════════════════════════
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Cannabis/Hemp: 72 sprites
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Waterfowl (Ganza!): 96 sprites
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Magic Mushrooms: 48 sprites
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Opium Poppies: 40 sprites
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Cotton: 40 sprites
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Vineyard: 78 sprites
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Hops: 64 sprites
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Underground Bunker: 35 sprites
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Chemistry Lab: 53 sprites
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Bakery: 23 sprites
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Hair Salon: 69 sprites
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Piercing Studio: 78 sprites
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Tattoo Studio: 89 sprites
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Zombie Dealers: 20 sprites
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Brewery/Winery: 24 sprites
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───────────────────────────────────────────────────────────────
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SESSION TOTAL: 829 sprites ✅
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COMPLETE FARM NOW: 2,062 sprites
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COMPLETE GAME TOTAL: ~15,000 sprites
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═══════════════════════════════════════════════════════════════
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```
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---
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## ⚠️ CONTENT RATINGS & DISCLAIMERS
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**Mature Content (18+):**
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- Cannabis (medicinal context, legalization quest)
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- Magic Mushrooms (therapeutic/spiritual, harm reduction)
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- Opium/Chemistry Lab (Breaking Bad satire, heavy consequences)
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- Alcohol (moderate drinking mechanics, addiction warnings)
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- Tattoos/Piercings (body modification)
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**Educational Approach:**
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✅ Shows realistic consequences
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✅ Promotes redemption paths
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✅ Emphasizes harm reduction
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✅ Cultural/medical contexts
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✅ Provides real-world resources
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**NOT:**
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❌ Instructional (abstracted mechanics)
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❌ Glorifying (consequences > rewards)
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❌ Targeting minors (18+ rated)
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❌ Encouraging illegal activity
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**Resources Provided In-Game:**
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- SAMHSA: 1-800-662-4357 (addiction help)
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- Narcotics Anonymous: na.org
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- Treatment finder: findtreatment.gov
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- MAPS.org (psychedelic therapy research)
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---
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## 🎮 NEW QUESTS ADDED
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1. "Legalization Movement" (cannabis legal reform)
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2. "The Mushroom Shaman" (psilocybin cultivation)
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3. "Healing the Mind" (PTSD therapy quest)
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4. "Breaking Dead" (zombie dealer empire)
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||||
5. "The Chemistry Teacher" (Dr. Müller, 5 chapters)
|
||||
6. "Going Legitimate" (pharmaceutical redemption)
|
||||
7. "Clothes Make the Man" (textile production)
|
||||
8. "The Vintner" (3-year wine journey!)
|
||||
9. "Brew Master" (beer brewing)
|
||||
|
||||
---
|
||||
|
||||
## 🏆 NEW ACHIEVEMENTS
|
||||
|
||||
```
|
||||
🌿 "Green Thumb Engineer" - Cannabis legalization
|
||||
🍄 "Mycologist" - All mushroom varieties
|
||||
🍄 "Psychonaut" - Heroic dose (10+ mushrooms)
|
||||
💀 "Breaking Dead" - First zombie dealer
|
||||
💀 "Zombie Don" - Legendary dealer recruited
|
||||
💀 "Heisenberg" - 99.1% purity achieved
|
||||
🌟 "Breaking Good" - Pharmaceutical conversion (redemption!)
|
||||
🌟 "Atonement" - Help 100 addicts recover
|
||||
👔 "Textile Tycoon" - 50 clothing items crafted
|
||||
🍇 "Vintage Collector" - 5+ year aged wine!
|
||||
🍺 "Pub Owner" - Sell 1,000 beers
|
||||
💇 "Fashion Icon" - All customization unlocked
|
||||
💉 "Pin Cushion" - 20+ piercings
|
||||
🖋️ "Canvas" - 50%+ body tattooed
|
||||
```
|
||||
|
||||
---
|
||||
|
||||
## 🎯 DESIGN PHILOSOPHY
|
||||
|
||||
**This Update Explores:**
|
||||
- Post-apocalyptic survival economy
|
||||
- Body autonomy & self-expression
|
||||
- Addiction & recovery narratives
|
||||
- Risk vs. reward decision-making
|
||||
- Redemption & second chances
|
||||
- Cultural practices (brewing, textiles, psychedelics)
|
||||
|
||||
**Balancing:**
|
||||
- Dark content with consequences
|
||||
- Player freedom with responsibility
|
||||
- Satire with education
|
||||
- Fun gameplay with serious themes
|
||||
|
||||
**Target Audience:**
|
||||
- Mature gamers (18+)
|
||||
- Breaking Bad fans
|
||||
- Deep simulation enthusiasts
|
||||
- Players who appreciate moral complexity
|
||||
|
||||
---
|
||||
|
||||
*Evening Session Complete: Jan 03, 2026 @ 23:03*
|
||||
*"I am the one who farms!" - but redemption is always an option. 🌟*
|
||||
|
||||
Reference in New Issue
Block a user