diff --git a/GAME_BIBLE_COMPLETE.md b/GAME_BIBLE_COMPLETE.md index 0a88f43ca..60aafb859 100644 --- a/GAME_BIBLE_COMPLETE.md +++ b/GAME_BIBLE_COMPLETE.md @@ -617,3 +617,509 @@ f2264c66 ๐Ÿงน MINIMAL DemoSceneEnhanced --- *Updated: Jan 03, 2026 @ 22:40* + +--- + +## ๐Ÿ“‹ SESSION JAN 03, 2026 (EVENING) - MATURE CONTENT EXPANSION + +### **"The Everything Update" - Psychedelic Farm to Clothing Empire** + +**Date:** Jan 03, 2026 @ 22:45-23:03 +**Duration:** ~18 minutes +**Content Added:** 800+ sprites +**Rating:** M for Mature (18+) + +--- + +## ๐ŸŒฟ NEW FARM CROPS & SYSTEMS + +### **1. CANNABIS/HEMP (72 sprites)** + +**5 Strains:** +- Industrial Hemp (fiber production - rope, fabric, paper) +- Sativa (tall, energetic effects) +- Indica (short, relaxing effects) +- Ruderalis (auto-flowering) +- Hybrid (mixed characteristics) + +**Game Mechanics:** +- Legal Status System (starts illegal โ†’ quest for legalization) +- Quality Tiers (50 Zล‚ โ†’ 1,500 Zล‚ per plant) +- Greenhouse growing (best results) +- Medical/recreational uses +- Healing properties (+25 HP, stress relief) +- Crafting ingredient (rope, fabric, medicine) + +**Quest:** "Legalization Movement" (convert to legal crop) + +--- + +### **2. WATERFOWL (96 sprites)** + +#### **Goose (Ganza):** +- VERY AGGRESSIVE (guards farm!) +- Attacks zombies +- Honks when enemies near (alarm system) +- Products: Eggs (large), feathers, down, meat +- Forms flocks (5+ geese) + +#### **Duck (Raca):** +- Requires pond/water source +- Products: Rich eggs (baking), feathers, fatty meat +- Eats bugs (pest control) +- Follows player if fed + +#### **Golden Goose (Legendary!):** +- 0.1% hatch chance OR buy for 100,000 Zล‚ +- Lays GOLDEN EGGS (10,000 Zล‚ each!) +- 1 golden egg every 7 days +- Immortal (cannot die) +- Sparkle effect, attracts fairies + +#### **Turkey:** +- Thanksgiving special (November event) +- Products: Large eggs, decorative feathers, turkey meat +- "Turkey Boss" optional fight (Giant Turkey) + +--- + +### **3. MAGIC MUSHROOMS (48 sprites)** + +**6 Varieties:** +1. Psilocybe Cubensis (Golden Teacher) - Mild, beginner-friendly +2. Psilocybe Semilanceata (Liberty Cap) - Strong potency +3. Psilocybe Azurescens (Flying Saucer) - STRONGEST natural +4. Psilocybe Cyanescens (Wavy Cap) - High potency +5. Panaeolus Cyanescens (Blue Meanie) - Spiritual experiences +6. Amanita Muscaria (Fly Agaric) - Alice in Wonderland effects + +**Game Effects:** +- Visual shaders (breathing animations, fractals, color shifts) +- Creativity boost (unlock unique recipes) +- Nature connection (animals approach, hidden paths revealed) +- Spiritual insights (quest hints) +- Trip duration: 4-12 in-game hours +- Set & Setting system (mental state + environment matters!) + +**Growing:** +- Dark room required (cave, basement, bunker) +- High humidity (80-95%) +- Manure substrate +- 21-35 days growth +- 3-5 flushes per grow + +**Quests:** +- "The Mushroom Shaman" (meet hermit, learn cultivation) +- "Healing the Mind" (PTSD therapy quest) + +**Educational Focus:** Harm reduction, therapeutic context, cultural/spiritual exploration + +--- + +### **4. OPIUM POPPIES (40 sprites)** + +**โš ๏ธ EXTREME RISK content!** + +**5 Varieties:** +1. Persian White (high morphine) +2. Turkish Red (high codeine) +3. Afghan Purple (balanced) +4. Tasmanian (pharmaceutical grade) +5. Ornamental (legal, low alkaloid - decoy!) + +**Harvesting:** +- Latex harvest (raw opium, 500-2,000 Zล‚/plant, ILLEGAL) +- Seed harvest (culinary, 50-100 Zล‚, LEGAL cover story!) +- Pharmaceutical processing (late-game, legal morphine) + +**Uses:** +- Legitimate: Medical morphine (after license quest) +- Black Market: High profit, extreme risk +- Seeds: Baking (bagels, bread - legal!) + +**Risk:** EXTREME (satellite surveillance, major jail time if caught) + +--- + +### **5. COTTON (40 sprites)** + +**Textile Production Chain:** +1. Grow cotton โ†’ Harvest bolls +2. Spinning Wheel โ†’ Cotton to Thread +3. Loom โ†’ Thread to Fabric +4. Sewing Station โ†’ Fabric to Clothing + +**Craftable Items:** +- Shirts, pants, dresses +- Bandages (medical use!) +- Canvas backpacks (+10 inventory) +- Rope, bed sheets, tents + +**Quality Tiers:** Brown (rough) โ†’ White (comfortable) โ†’ Premium (soft) + +--- + +### **6. VINEYARD (78 sprites)** + +**PERENNIAL crop (30+ year production!)** + +**6 Grape Varieties:** +- Red: Cabernet Sauvignon, Merlot, Pinot Noir +- White: Chardonnay, Sauvignon Blanc, Riesling + +**Wine Production:** +1. Harvest grapes (fall only) +2. Grape Press โ†’ Juice +3. Fermentation (14-30 days) +4. Oak Aging (60-365+ days for premium!) +5. Bottling โ†’ Ready to sell/drink + +**Wine Tiers:** +- Table Wine (50 Zล‚) - Basic, no aging +- Premium Wine (200 Zล‚) - 60 days aged +- Vintage Wine (1,000 Zล‚) - 1 year aged +- Legendary Wine (10,000 Zล‚) - 5+ years aged! + +**Building:** Chรขteau de Zombie Winery (25,000 Zล‚) + +**Multi-Year Investment:** Year 1 (planting), Year 2 (minimal harvest), Year 3+ (full production!) + +--- + +### **7. HOPS (64 sprites)** + +**For beer brewing!** + +**6 Varieties:** +- Bittering: Columbus, Chinook (high alpha acid) +- Aroma: Cascade, Saaz (flavor/smell) +- Dual-Purpose: Centennial, Willamette + +**Beer Brewing:** +1. Grow hops on vertical trellis (25 feet tall!) +2. Harvest cones (late summer) +3. Dry hops (24-48 hours) +4. Brew with barley malt + yeast +5. Ferment (14-30 days) +6. Bottle + carbonate โ†’ Beer! ๐Ÿบ + +**Beer Types:** +- Lager/Pilsner (30-50 Zล‚) +- IPA/Pale Ale (60-75 Zล‚) +- Stout/Porter (70-80 Zล‚) +- Specialty/Barrel-Aged (150-500 Zล‚) + +**Building:** The Hop House Brewery (10,000 Zล‚) + +**Perennial:** 20+ years production! + +--- + +## ๐Ÿš๏ธ BUILDINGS & INFRASTRUCTURE + +### **8. UNDERGROUND BUNKER (35 sprites)** + +**Secret grow room for cannabis & mushrooms!** + +**5 Upgrade Levels:** +1. Hidden Basement (5,000 Zล‚) - 10 plants, basic +2. Basic Grow Room (15,000 Zล‚) - 25 plants, auto-water +3. Advanced Facility (40,000 Zล‚) - 60 plants, climate control, carbon filter! +4. Professional Setup (100,000 Zล‚) - 120 plants, CO2, security cameras +5. Secret Laboratory (250,000 Zล‚) - 250 plants, AI automation, escape tunnels! + +**Features:** +- Climate control (temp/humidity) +- Grow lights (full spectrum LED) +- Irrigation automation +- Carbon filters (odor control!) +- Security systems +- Year-round growing +- Multiple chambers + +**Locations:** Under farmhouse, barn, greenhouse, forest cave, or abandoned mine + +--- + +### **9. CHEMISTRY LAB (53 sprites)** + +**โš ๏ธ BREAKING BAD SIMULATOR - Heavy warnings!** + +**4 Lab Levels:** +1. Makeshift (50,000 Zล‚) - 40% purity, HIGH RISK +2. Amateur (150,000 Zล‚) - 60% purity, MEDIUM RISK +3. Professional (500,000 Zล‚) - 85% purity, LOW RISK +4. Breaking Bad (1,000,000 Zล‚) - 99.1% "Blue Sky", Heisenberg status! + +**Game Mechanics:** +- ABSTRACTED (no real chemistry instructions!) +- Black box process (materials in โ†’ product out) +- Resource management only +- NOT educational/instructional + +**SEVERE Consequences:** +- 1st offense: 30 days jail, 500k fine, lab destroyed +- 2nd offense: 90 days jail, 2M fine, 50% assets seized +- 3rd offense: 1 YEAR jail, lose everything, GAME OVER! +- Gang violence (20% attack chance per week) + +**REDEMPTION PATH (Best Ending!):** +- Pharmaceutical Company (legal morphine, same profit, zero risk!) +- Treatment Center (fund addiction recovery) +- Clean Exit (destroy lab, donate money, peaceful life) + +**Quest:** "The Chemistry Teacher" (Dr. Mรผller, 5 chapters, choice at end) + +**Educational Focus:** Shows consequences, promotes redemption, NOT glorification + +--- + +## ๐Ÿช TOWN CUSTOMIZATION HUB (259 sprites) + +### **10. BAKERY (23 sprites)** + +**Baker NPC: "Old Man Janez"** +- Opens 6 AM, closes 2 PM (sold out!) +- Sells: Bread, croissants, apple pie, birthday cakes +- Special orders: Wedding cakes (500 Zล‚) +- Baking minigame unlockable (befriend Janez) + +--- + +### **11. HAIR SALON (69 sprites)** + +**Stylist NPC: "Luna" (Punk Rock Stylist)** + +**30+ Hairstyles ร— 2 Genders:** +- Classic: Buzz, fade, bob, pixie, layers +- **DREADLOCKS!** (Short, long, thick, thin, full head - 200-500 Zล‚) +- Punk: Mohawk, liberty spikes, side shave +- Post-Apocalyptic: Wasteland warrior, Mad Max, tribal braids + +**Hair Colors:** +- Natural (black, brown, blonde, red, grey, white) +- Fantasy (bright red, electric blue, neon green, hot pink, purple) +- Special Effects (rainbow, ombre, split-dye, galaxy, fire - 150-200 Zล‚) + +**Dread Maintenance:** Tightening (50 Zล‚/month), beads, wraps + +--- + +### **12. PIERCING STUDIO (78 sprites)** + +**Piercer NPC: "Razor" (Ex-Medic)** + +**50+ Piercing Locations:** +- Ears: Lobe, helix, tragus, daith, industrial, **GAUGES** (16g โ†’ 2 inches!) +- Face: Eyebrow, nose, septum, lip, snake bites, tongue, bridge +- Body: Belly button, nipple, dermal anchors + +**Jewelry Materials:** +- Basic: Stainless steel, titanium +- Premium: Gold, platinum, diamond (+100-500 Zล‚) +- Post-Apocalyptic: Scrap metal, bullet casings, radioactive glow! + +**Gauge Stretching:** Must wait 30 days between sizes (rushing = torn ear!) + +--- + +### **13. TATTOO STUDIO (89 sprites)** + +**Artist NPC: "Ink" (Master Artist)** + +**Flash Tattoos:** 100-500 Zล‚ (instant) +- Small: Stars, skulls, flowers +- Medium: Dragons, roses, quotes +- Large: Full back/chest/sleeve + +**Custom Tattoos:** 500-5,000 Zล‚ (1-7 days) +- Portrait, nature, abstract, biomechanical, watercolor +- Consultation + design phase + +**Special Tattoos:** +- **Survivor's Mark** (1,000 Zล‚) - Unlock after 100 days, +10 Intimidation +- **Biome Master** (2,000 Zล‚ each) - Unique design per biome (18 total) +- **Memorial for Ana** (FREE) - Over heart, glows at night, +50 Determination +- **Zombie Resistance** (5,000 Zล‚) - Magical runes, -20% zombie aggro! + +**Social Effects:** Face tattoos (-50 reputation), neck (-25), hands visible (-10) + +--- + +## ๐Ÿ’€ MATURE CONTENT SYSTEMS + +### **14. ZOMBIE DEALER SYSTEM (93 sprites)** + +**"Breaking Dead" - Zombies sell drugs for you!** + +**4 Zombie Dealer Tiers:** +1. Shambler (50% success, eats product 30%, attacks customers 20%) +2. Smart Zombie (70% success, trained behavior) +3. Elite Zombie (90% success, GPS chip, never gets lost) +4. **Zombie Don** (95% success, manages empire, bribes authorities!) + +**Equipment:** +- Basic: Backpack, map +- Professional: Leather jacket, burner phone, sunglasses +- Elite: Armored vest, encrypted radio, briefcase, business cards! + +**5 Dealing Routes:** +- Village Center (high profit, high risk) +- Outskirts (medium) +- Wasteland Camps (low risk, desperate buyers) +- Underground Market (wholesale, raid chance 10%) +- Rival Territory (extreme risk, combat likely) + +**Advantages:** +- You don't risk arrest (zombie takes the fall!) +- 24/7 operation (zombies don't sleep) +- Plausible deniability: "That zombie stole my crops!" ๐Ÿ˜‡ + +--- + +## ๐ŸŽจ "THE LOOK" CUSTOMIZATION SYSTEM + +**Hairstyle + Color + Piercings + Tattoos = Identity** + +**Example Builds:** + +**"Wasteland Punk":** +- Colored mohawk + facial piercings + sleeve tattoos +- Effect: +30 Intimidation, -20 Charisma (NPCs) + +**"Peaceful Hippie":** +- Long dreads + minimal piercings + nature tattoos +- Effect: +20 Nature Connection, +10 Charisma + +**"Total Badass":** +- Wild hair + gauges + full body tattoos +- Effect: +50 Intimidation, Zombies fear you! + +**Social Reactions:** +- Conservative NPCs: Dislike tattoos/piercings (-10% trade) +- Punk/Rebel NPCs: Love unique looks (+10% trade) +- Survivors: Respect battle scars (fair prices) + +--- + +## ๐Ÿ“Š PRODUCTION NUMBERS + +``` +NEW CONTENT THIS SESSION: +โ•โ•โ•โ•โ•โ•โ•โ•โ•โ•โ•โ•โ•โ•โ•โ•โ•โ•โ•โ•โ•โ•โ•โ•โ•โ•โ•โ•โ•โ•โ•โ•โ•โ•โ•โ•โ•โ•โ•โ•โ•โ•โ•โ•โ•โ•โ•โ•โ•โ•โ•โ•โ•โ•โ•โ•โ•โ•โ•โ•โ•โ•โ• +Cannabis/Hemp: 72 sprites +Waterfowl (Ganza!): 96 sprites +Magic Mushrooms: 48 sprites +Opium Poppies: 40 sprites +Cotton: 40 sprites +Vineyard: 78 sprites +Hops: 64 sprites +Underground Bunker: 35 sprites +Chemistry Lab: 53 sprites +Bakery: 23 sprites +Hair Salon: 69 sprites +Piercing Studio: 78 sprites +Tattoo Studio: 89 sprites +Zombie Dealers: 20 sprites +Brewery/Winery: 24 sprites +โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€ +SESSION TOTAL: 829 sprites โœ… + +COMPLETE FARM NOW: 2,062 sprites +COMPLETE GAME TOTAL: ~15,000 sprites +โ•โ•โ•โ•โ•โ•โ•โ•โ•โ•โ•โ•โ•โ•โ•โ•โ•โ•โ•โ•โ•โ•โ•โ•โ•โ•โ•โ•โ•โ•โ•โ•โ•โ•โ•โ•โ•โ•โ•โ•โ•โ•โ•โ•โ•โ•โ•โ•โ•โ•โ•โ•โ•โ•โ•โ•โ•โ•โ•โ•โ•โ•โ• +``` + +--- + +## โš ๏ธ CONTENT RATINGS & DISCLAIMERS + +**Mature Content (18+):** +- Cannabis (medicinal context, legalization quest) +- Magic Mushrooms (therapeutic/spiritual, harm reduction) +- Opium/Chemistry Lab (Breaking Bad satire, heavy consequences) +- Alcohol (moderate drinking mechanics, addiction warnings) +- Tattoos/Piercings (body modification) + +**Educational Approach:** +โœ… Shows realistic consequences +โœ… Promotes redemption paths +โœ… Emphasizes harm reduction +โœ… Cultural/medical contexts +โœ… Provides real-world resources + +**NOT:** +โŒ Instructional (abstracted mechanics) +โŒ Glorifying (consequences > rewards) +โŒ Targeting minors (18+ rated) +โŒ Encouraging illegal activity + +**Resources Provided In-Game:** +- SAMHSA: 1-800-662-4357 (addiction help) +- Narcotics Anonymous: na.org +- Treatment finder: findtreatment.gov +- MAPS.org (psychedelic therapy research) + +--- + +## ๐ŸŽฎ NEW QUESTS ADDED + +1. "Legalization Movement" (cannabis legal reform) +2. "The Mushroom Shaman" (psilocybin cultivation) +3. "Healing the Mind" (PTSD therapy quest) +4. "Breaking Dead" (zombie dealer empire) +5. "The Chemistry Teacher" (Dr. Mรผller, 5 chapters) +6. "Going Legitimate" (pharmaceutical redemption) +7. "Clothes Make the Man" (textile production) +8. "The Vintner" (3-year wine journey!) +9. "Brew Master" (beer brewing) + +--- + +## ๐Ÿ† NEW ACHIEVEMENTS + +``` +๐ŸŒฟ "Green Thumb Engineer" - Cannabis legalization +๐Ÿ„ "Mycologist" - All mushroom varieties +๐Ÿ„ "Psychonaut" - Heroic dose (10+ mushrooms) +๐Ÿ’€ "Breaking Dead" - First zombie dealer +๐Ÿ’€ "Zombie Don" - Legendary dealer recruited +๐Ÿ’€ "Heisenberg" - 99.1% purity achieved +๐ŸŒŸ "Breaking Good" - Pharmaceutical conversion (redemption!) +๐ŸŒŸ "Atonement" - Help 100 addicts recover +๐Ÿ‘” "Textile Tycoon" - 50 clothing items crafted +๐Ÿ‡ "Vintage Collector" - 5+ year aged wine! +๐Ÿบ "Pub Owner" - Sell 1,000 beers +๐Ÿ’‡ "Fashion Icon" - All customization unlocked +๐Ÿ’‰ "Pin Cushion" - 20+ piercings +๐Ÿ–‹๏ธ "Canvas" - 50%+ body tattooed +``` + +--- + +## ๐ŸŽฏ DESIGN PHILOSOPHY + +**This Update Explores:** +- Post-apocalyptic survival economy +- Body autonomy & self-expression +- Addiction & recovery narratives +- Risk vs. reward decision-making +- Redemption & second chances +- Cultural practices (brewing, textiles, psychedelics) + +**Balancing:** +- Dark content with consequences +- Player freedom with responsibility +- Satire with education +- Fun gameplay with serious themes + +**Target Audience:** +- Mature gamers (18+) +- Breaking Bad fans +- Deep simulation enthusiasts +- Players who appreciate moral complexity + +--- + +*Evening Session Complete: Jan 03, 2026 @ 23:03* +*"I am the one who farms!" - but redemption is always an option. ๐ŸŒŸ*