Commit Graph

  • 862000e661 📁 Asset Organization Complete - Hierarchical Structure David Kotnik 2025-12-31 09:52:23 +01:00
  • 1d4cf69415 Update Tiled session configuration David Kotnik 2025-12-31 04:40:24 +01:00
  • 99c65cc515 Session diary - Dino Valley start + clothing verified David Kotnik 2025-12-31 04:28:58 +01:00
  • 10a7b2c27e Complete session - Dino Valley and Clothing verified David Kotnik 2025-12-31 04:26:56 +01:00
  • a93a1fd7d6 SESSION COMPLETE - Deep Analysis and Organization Done David Kotnik 2025-12-31 04:01:35 +01:00
  • b4fa3680d2 Demo Status Report - 66% complete, 62 assets missing David Kotnik 2025-12-31 03:59:48 +01:00
  • 15eae4a550 FINAL COMPLETE ASSET COUNT - 12,000-13,500 images needed David Kotnik 2025-12-31 03:24:38 +01:00
  • 37f1d72aba Complete DLC to Base Game conversion and Story verification David Kotnik 2025-12-31 03:22:32 +01:00
  • 01abd90a2b STORY MECHANICS VERIFIED - Complete Deep Analysis David Kotnik 2025-12-31 03:12:50 +01:00
  • e356f23497 MASTER DATA Additions - Gnomes, Fairies, 72 Alpha Hybrids, +1805 Assets David Kotnik 2025-12-31 03:01:01 +01:00
  • efec25bcb6 COMPLETE Missing Systems - 9 Major Features, 2424 New Assets David Kotnik 2025-12-31 02:57:32 +01:00
  • bdf61aba68 Critical Missing Systems Documentation - Zombie Leasing and 11 More Systems David Kotnik 2025-12-31 02:49:03 +01:00
  • cf310455b5 Updated Asset Spreadsheet - Complete Mystical Creatures, Owl, Bat, Pink Mesojedka David Kotnik 2025-12-31 02:46:33 +01:00
  • 242d780106 📊 Master Asset Spreadsheet + Technical Specification David Kotnik 2025-12-31 02:39:03 +01:00
  • cbc9e7367c 📊 Production progress report - 26.7% complete (802/3000) David Kotnik 2025-12-31 02:24:52 +01:00
  • 3e4dbea4fa 📝 Session summary - 32 new assets generated David Kotnik 2025-12-31 02:13:03 +01:00
  • 8ebb5999bb 📝 Final summary of reorganization David Kotnik 2025-12-31 01:56:42 +01:00
  • ac5bafe8a4 📊 Add visual overview of new structure + reorganization log David Kotnik 2025-12-31 01:55:43 +01:00
  • 305c915fc7 🇸🇮 Kompletna reorganizacija v slovensko strukturo David Kotnik 2025-12-31 01:54:16 +01:00
  • df1334ad4d 🏗️ Clean demo asset filenames - remove timestamps David Kotnik 2025-12-31 00:54:18 +01:00
  • 4f0a430c42 🎨 Add 42 new demo assets - Kai animations, zombies, buildings, terrain, environment David Kotnik 2025-12-31 00:53:19 +01:00
  • d0043ec390 Advanced background removal tool with auto-detection and edge preservation David Kotnik 2025-12-31 00:13:16 +01:00
  • b2877985f7 Organize ALL asset directories + cleanup junk files David Kotnik 2025-12-31 00:03:57 +01:00
  • 884d7811f2 Clean asset organization - subfolders + preview versions David Kotnik 2025-12-30 23:58:40 +01:00
  • 190d45edfa shrani David Kotnik 2025-12-30 23:48:51 +01:00
  • a072fd48b1 Evening Session: 82 NEW DEMO ASSETS + COMPLETE BG REMOVAL David Kotnik 2025-12-30 22:00:39 +01:00
  • 9d23ef049c 🎮 Day 1 Complete: 9 Kai Animation Frames + Dual-Style System David Kotnik 2025-12-30 14:09:49 +01:00
  • 52062ded95 🎮 Batch 1 Started: Kai Idle North (4 frames, partial dual-style) David Kotnik 2025-12-30 13:59:02 +01:00
  • 30dda835b7 📝 Session Complete: Dual-Style System Day 1 David Kotnik 2025-12-30 13:44:19 +01:00
  • 070cf04f0b 🎯 100% Daily Goal Complete! Dual-style terrain, building & crop assets David Kotnik 2025-12-30 13:40:14 +01:00
  • 8a83dc3653 🧟 Dual-style assets: Kai walk + Zombie idle (both styles) David Kotnik 2025-12-30 13:10:48 +01:00
  • e9e36e7faa 🎨 Dual Art Style System: Added Style A (Exaggerated Cartoon) and Style B (Gritty Noir) David Kotnik 2025-12-30 13:08:06 +01:00
  • 27b1c796e5 📅 Session complete - Dec 30, 2025 (52 min): Generated 80 assets, created complete game documentation system, established 247-asset demo plan. Ready for Batch 1 tomorrow! 🚀 David Kotnik 2025-12-30 04:16:01 +01:00
  • 8d81cb8c8f docs: Organize all game design docs into docs/game_design/ with master index David Kotnik 2025-12-30 04:13:33 +01:00
  • ca1e1f3f02 docs: Create complete Game Bible - all story, characters, systems, and production plan consolidated David Kotnik 2025-12-30 04:10:27 +01:00
  • d7f08f1ff3 feat: Create demo asset folder structure with complete 247-asset manifest David Kotnik 2025-12-30 04:03:36 +01:00
  • 93c1c7f2d1 docs: Add exact micro farm demo plan - 247 assets, 10 days, organized by batches David Kotnik 2025-12-30 04:01:32 +01:00
  • 2844765d25 feat: Add NPC facial detail guide + complete demo asset checklist (182 minimum, 330 for wow factor) David Kotnik 2025-12-30 03:59:27 +01:00
  • a1ea4edf04 docs: Add game opening sequence asset plan - prioritized by intro flow David Kotnik 2025-12-30 03:55:15 +01:00
  • 6588918ad1 docs: Add comprehensive Kickstarter master plan - 10 weeks to March launch David Kotnik 2025-12-30 03:44:22 +01:00
  • 91ebf6f387 feat: Add autonomous overnight generation system with Google Vertex AI integration David Kotnik 2025-12-30 03:37:30 +01:00
  • 0a525073c0 docs: Add overnight logs and realistic production plan - 70 assets generated tonight (37% → 54%) David Kotnik 2025-12-30 03:32:03 +01:00
  • 86cefac626 feat: Initialize mass production - mix strategy (base sprites + animations) David Kotnik 2025-12-30 03:28:36 +01:00
  • f5a80a12b9 refactor: Move assets to correct categories (fence→environment, chest→items, campfire already in workstations) David Kotnik 2025-12-30 03:05:12 +01:00
  • 56fd205ac1 feat: Add storage chest asset David Kotnik 2025-12-30 03:02:18 +01:00
  • 769102a926 feat: Add campfire workstation asset David Kotnik 2025-12-30 03:01:37 +01:00
  • ab7284a86e feat: Add wooden fence asset David Kotnik 2025-12-30 03:01:07 +01:00
  • e4444a96cb feat: Add 6 base buildings (tent, shack, barn, churches, farmhouse) with transparent backgrounds - Gritty Noir style David Kotnik 2025-12-30 03:00:29 +01:00
  • 0537df30f2 ⚠️ Session 1 complete - API capacity exhausted David Kotnik 2025-12-29 11:57:14 +01:00
  • 1657ea51c7 📊 Update production diary - Session 1 complete David Kotnik 2025-12-29 11:35:35 +01:00
  • 9543b44fba 🌙 Add overnight automation script David Kotnik 2025-12-29 11:35:08 +01:00
  • 244f70c136 🎨 Production Batch 1-8: 32 hybrid style assets David Kotnik 2025-12-29 11:29:29 +01:00
  • 9986d1a618 Style Finalization - Dark Hand-Drawn 2D Stylized Indie David Kotnik 2025-12-29 10:53:39 +01:00
  • f7ed05d836 📝 Add session summary for later continuation David Kotnik 2025-12-29 09:32:13 +01:00
  • dda101d60b 💾 Session checkpoint - 155 assets generated, style testing in progress David Kotnik 2025-12-29 09:32:09 +01:00
  • 6703f3d392 🎨 Generated: zivali/sheep_normal.png David Kotnik 2025-12-29 09:22:59 +01:00
  • b61cd267f8 🎨 Generated: zivali/cow_highland.png David Kotnik 2025-12-29 09:22:23 +01:00
  • 572d7fda39 🎨 Generated: zivali/cow_brown.png David Kotnik 2025-12-29 09:21:48 +01:00
  • fee13311d1 🎨 Update to cartoon vector style (bold outlines, flat colors) David Kotnik 2025-12-29 09:15:30 +01:00
  • 9f72f160be 🗑️ Remove realistic-style cows (wrong art style) David Kotnik 2025-12-29 09:15:27 +01:00
  • aa79b37e8f 🎨 Generated: zivali/cow_highland.png David Kotnik 2025-12-29 09:10:02 +01:00
  • 0de8f1e3ad 🎨 Generated: zivali/cow_brown.png David Kotnik 2025-12-29 09:09:28 +01:00
  • b58252cdbb 🎨 Generated: zivali/cow_normal.png David Kotnik 2025-12-29 09:08:53 +01:00
  • f0eafa5332 🐛 Fix overnight generator bug - properly import generate_assets_full module David Kotnik 2025-12-29 09:08:17 +01:00
  • 7dc9569772 🎬 Add animation planning doc for next development phase David Kotnik 2025-12-29 03:53:21 +01:00
  • dfd68bd312 slike David Kotnik 2025-12-29 03:47:12 +01:00
  • edd6a83917 📋 Add morning check file for overnight generation review David Kotnik 2025-12-29 03:45:30 +01:00
  • 23e741a7e4 🌙 Add FULL overnight generator (850+ assets without NPCs) David Kotnik 2025-12-29 03:44:47 +01:00
  • 117624befc 📝 Nočna Session Setup - Asset Generation Infrastructure David Kotnik 2025-12-29 03:43:44 +01:00
  • 54d3aa3bbc 🎨 CORRECT: npcs/kai_front_walk1 (master ref) David Kotnik 2025-12-29 03:29:53 +01:00
  • 3a6dfeedf3 🎨 CORRECT: npcs/gronk_front_walk1 (master ref) David Kotnik 2025-12-29 03:29:12 +01:00
  • e362368dd0 🎨 Generated: npcs/kai_front_walk1 David Kotnik 2025-12-29 03:25:11 +01:00
  • f9d6999dac 🎨 Generated: npcs/gronk_front_walk1 David Kotnik 2025-12-29 03:24:37 +01:00
  • 3b0ec12a3d Complete asset registry - 143 total PNG files with transparent backgrounds David Kotnik 2025-12-29 02:47:39 +01:00
  • 514fb71d4a 🎨 Add 4 NPCs (130 total) David Kotnik 2025-12-29 01:59:58 +01:00
  • 55af290afc 🎨 Add 6 food/farming items (129 total) David Kotnik 2025-12-29 01:55:46 +01:00
  • 2a06605c05 🎨 Add 5 resources assets (123 total) David Kotnik 2025-12-29 01:51:54 +01:00
  • 99c09d9680 🎨 Add 5 items assets (118 total) David Kotnik 2025-12-29 01:48:38 +01:00
  • 61c3169ff7 🎨 Add 7 new assets (115 total) David Kotnik 2025-12-29 01:45:24 +01:00
  • 8ee12d8092 🎨 Add 6 UI elements (108 total) David Kotnik 2025-12-29 01:41:40 +01:00
  • fb6285d146 🎨 Add 10 more PNG assets (102 total) - 100+ MILESTONE! David Kotnik 2025-12-29 01:35:30 +01:00
  • 199c6d560f 🎨 Add 17 more transparent PNG assets (92 total) David Kotnik 2025-12-29 01:26:20 +01:00
  • 9c3f9b2285 🎨 Add 21 more transparent PNG assets (75 total) David Kotnik 2025-12-29 01:00:50 +01:00
  • 7a3782d83e 🎨 Add 54 PNG assets with transparent backgrounds + generation scripts David Kotnik 2025-12-29 00:49:23 +01:00
  • 8a14ece2a2 Clean slate for style refinement David Kotnik 2025-12-28 23:46:20 +01:00
  • 349aa917db Dolina Smrti V6.0 - Dark Survival style pivot David Kotnik 2025-12-28 23:18:30 +01:00
  • 9d8292742c Complete asset collection - 217 total assets achieved David Kotnik 2025-12-28 19:52:24 +01:00
  • f6fd3678e7 Add final 4 assets before API quota exhaustion - 207 total David Kotnik 2025-12-28 18:17:16 +01:00
  • 178de6a7d9 Add 10 more assets - reach 203 total (anvil, furnace, etc) David Kotnik 2025-12-28 18:11:18 +01:00
  • 6573c6e48c Add player controls (X/C keys) + generate 38 new assets (195 total) David Kotnik 2025-12-28 18:01:59 +01:00
  • 0671ec552a spremembe28.12 David Kotnik 2025-12-28 06:10:08 +01:00
  • ea6599966b comit David Kotnik 2025-12-28 02:52:10 +01:00
  • 5b0aebe3dc Hard Reset: Purged all assets and cleaned up PreloadScene image loading David Kotnik 2025-12-28 01:55:28 +01:00
  • c8743986ad feat: Automated Audio System & Royalty-Free Asset Integration (Phase 8 & 9) - Added footstep_grass.wav, wood_chop.wav, forest_ambient.mp3 - Synchronized rhythm footsteps with walk animation frames - Implemented proximity-based pond music modulation - Updated SoundManager to prioritize high-quality assets David Kotnik 2025-12-28 00:52:33 +01:00
  • 822c586843 feat(expansion): implement Phase 3 (Town Restoration) and Phase 4 (Cannabis Textiles) David Kotnik 2025-12-27 23:32:22 +01:00
  • 611cd35777 Finalized and committed all map assets, tilesets and session data. David Kotnik 2025-12-27 14:03:50 +01:00
  • 24be04ab86 Phase 2: Updated TownSquare map dimensions to 40x20. David Kotnik 2025-12-27 14:03:11 +01:00
  • 7b6a4585bc Phase 2: Added TownSquare map scaffold and BuildingRestorationSystem. David Kotnik 2025-12-27 13:41:56 +01:00
  • 70f4194826 Remove obsolete Zmaj Volk references from code and story David Kotnik 2025-12-27 12:58:33 +01:00
  • 7dddb29d1c Update GameScene background color to grass green David Kotnik 2025-12-27 12:52:50 +01:00