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862000e661
📁 Asset Organization Complete - Hierarchical Structure
David Kotnik
2025-12-31 09:52:23 +01:00
-
1d4cf69415
Update Tiled session configuration
David Kotnik
2025-12-31 04:40:24 +01:00
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99c65cc515
Session diary - Dino Valley start + clothing verified
David Kotnik
2025-12-31 04:28:58 +01:00
-
10a7b2c27e
Complete session - Dino Valley and Clothing verified
David Kotnik
2025-12-31 04:26:56 +01:00
-
a93a1fd7d6
SESSION COMPLETE - Deep Analysis and Organization Done
David Kotnik
2025-12-31 04:01:35 +01:00
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b4fa3680d2
Demo Status Report - 66% complete, 62 assets missing
David Kotnik
2025-12-31 03:59:48 +01:00
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15eae4a550
FINAL COMPLETE ASSET COUNT - 12,000-13,500 images needed
David Kotnik
2025-12-31 03:24:38 +01:00
-
37f1d72aba
Complete DLC to Base Game conversion and Story verification
David Kotnik
2025-12-31 03:22:32 +01:00
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01abd90a2b
STORY MECHANICS VERIFIED - Complete Deep Analysis
David Kotnik
2025-12-31 03:12:50 +01:00
-
e356f23497
MASTER DATA Additions - Gnomes, Fairies, 72 Alpha Hybrids, +1805 Assets
David Kotnik
2025-12-31 03:01:01 +01:00
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efec25bcb6
COMPLETE Missing Systems - 9 Major Features, 2424 New Assets
David Kotnik
2025-12-31 02:57:32 +01:00
-
bdf61aba68
Critical Missing Systems Documentation - Zombie Leasing and 11 More Systems
David Kotnik
2025-12-31 02:49:03 +01:00
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cf310455b5
Updated Asset Spreadsheet - Complete Mystical Creatures, Owl, Bat, Pink Mesojedka
David Kotnik
2025-12-31 02:46:33 +01:00
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242d780106
📊 Master Asset Spreadsheet + Technical Specification
David Kotnik
2025-12-31 02:39:03 +01:00
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cbc9e7367c
📊 Production progress report - 26.7% complete (802/3000)
David Kotnik
2025-12-31 02:24:52 +01:00
-
3e4dbea4fa
📝 Session summary - 32 new assets generated
David Kotnik
2025-12-31 02:13:03 +01:00
-
8ebb5999bb
📝 Final summary of reorganization
David Kotnik
2025-12-31 01:56:42 +01:00
-
ac5bafe8a4
📊 Add visual overview of new structure + reorganization log
David Kotnik
2025-12-31 01:55:43 +01:00
-
305c915fc7
🇸🇮 Kompletna reorganizacija v slovensko strukturo
David Kotnik
2025-12-31 01:54:16 +01:00
-
df1334ad4d
🏗️ Clean demo asset filenames - remove timestamps
David Kotnik
2025-12-31 00:54:18 +01:00
-
4f0a430c42
🎨 Add 42 new demo assets - Kai animations, zombies, buildings, terrain, environment
David Kotnik
2025-12-31 00:53:19 +01:00
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d0043ec390
Advanced background removal tool with auto-detection and edge preservation
David Kotnik
2025-12-31 00:13:16 +01:00
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b2877985f7
Organize ALL asset directories + cleanup junk files
David Kotnik
2025-12-31 00:03:57 +01:00
-
884d7811f2
Clean asset organization - subfolders + preview versions
David Kotnik
2025-12-30 23:58:40 +01:00
-
190d45edfa
shrani
David Kotnik
2025-12-30 23:48:51 +01:00
-
a072fd48b1
Evening Session: 82 NEW DEMO ASSETS + COMPLETE BG REMOVAL
David Kotnik
2025-12-30 22:00:39 +01:00
-
9d23ef049c
🎮 Day 1 Complete: 9 Kai Animation Frames + Dual-Style System
David Kotnik
2025-12-30 14:09:49 +01:00
-
52062ded95
🎮 Batch 1 Started: Kai Idle North (4 frames, partial dual-style)
David Kotnik
2025-12-30 13:59:02 +01:00
-
30dda835b7
📝 Session Complete: Dual-Style System Day 1
David Kotnik
2025-12-30 13:44:19 +01:00
-
070cf04f0b
🎯 100% Daily Goal Complete! Dual-style terrain, building & crop assets
David Kotnik
2025-12-30 13:40:14 +01:00
-
8a83dc3653
🧟 Dual-style assets: Kai walk + Zombie idle (both styles)
David Kotnik
2025-12-30 13:10:48 +01:00
-
e9e36e7faa
🎨 Dual Art Style System: Added Style A (Exaggerated Cartoon) and Style B (Gritty Noir)
David Kotnik
2025-12-30 13:08:06 +01:00
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27b1c796e5
📅 Session complete - Dec 30, 2025 (52 min): Generated 80 assets, created complete game documentation system, established 247-asset demo plan. Ready for Batch 1 tomorrow! 🚀
David Kotnik
2025-12-30 04:16:01 +01:00
-
8d81cb8c8f
docs: Organize all game design docs into docs/game_design/ with master index
David Kotnik
2025-12-30 04:13:33 +01:00
-
ca1e1f3f02
docs: Create complete Game Bible - all story, characters, systems, and production plan consolidated
David Kotnik
2025-12-30 04:10:27 +01:00
-
d7f08f1ff3
feat: Create demo asset folder structure with complete 247-asset manifest
David Kotnik
2025-12-30 04:03:36 +01:00
-
93c1c7f2d1
docs: Add exact micro farm demo plan - 247 assets, 10 days, organized by batches
David Kotnik
2025-12-30 04:01:32 +01:00
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2844765d25
feat: Add NPC facial detail guide + complete demo asset checklist (182 minimum, 330 for wow factor)
David Kotnik
2025-12-30 03:59:27 +01:00
-
a1ea4edf04
docs: Add game opening sequence asset plan - prioritized by intro flow
David Kotnik
2025-12-30 03:55:15 +01:00
-
6588918ad1
docs: Add comprehensive Kickstarter master plan - 10 weeks to March launch
David Kotnik
2025-12-30 03:44:22 +01:00
-
91ebf6f387
feat: Add autonomous overnight generation system with Google Vertex AI integration
David Kotnik
2025-12-30 03:37:30 +01:00
-
0a525073c0
docs: Add overnight logs and realistic production plan - 70 assets generated tonight (37% → 54%)
David Kotnik
2025-12-30 03:32:03 +01:00
-
86cefac626
feat: Initialize mass production - mix strategy (base sprites + animations)
David Kotnik
2025-12-30 03:28:36 +01:00
-
f5a80a12b9
refactor: Move assets to correct categories (fence→environment, chest→items, campfire already in workstations)
David Kotnik
2025-12-30 03:05:12 +01:00
-
56fd205ac1
feat: Add storage chest asset
David Kotnik
2025-12-30 03:02:18 +01:00
-
769102a926
feat: Add campfire workstation asset
David Kotnik
2025-12-30 03:01:37 +01:00
-
ab7284a86e
feat: Add wooden fence asset
David Kotnik
2025-12-30 03:01:07 +01:00
-
e4444a96cb
feat: Add 6 base buildings (tent, shack, barn, churches, farmhouse) with transparent backgrounds - Gritty Noir style
David Kotnik
2025-12-30 03:00:29 +01:00
-
0537df30f2
⚠️ Session 1 complete - API capacity exhausted
David Kotnik
2025-12-29 11:57:14 +01:00
-
1657ea51c7
📊 Update production diary - Session 1 complete
David Kotnik
2025-12-29 11:35:35 +01:00
-
9543b44fba
🌙 Add overnight automation script
David Kotnik
2025-12-29 11:35:08 +01:00
-
244f70c136
🎨 Production Batch 1-8: 32 hybrid style assets
David Kotnik
2025-12-29 11:29:29 +01:00
-
9986d1a618
✅ Style Finalization - Dark Hand-Drawn 2D Stylized Indie
David Kotnik
2025-12-29 10:53:39 +01:00
-
f7ed05d836
📝 Add session summary for later continuation
David Kotnik
2025-12-29 09:32:13 +01:00
-
dda101d60b
💾 Session checkpoint - 155 assets generated, style testing in progress
David Kotnik
2025-12-29 09:32:09 +01:00
-
6703f3d392
🎨 Generated: zivali/sheep_normal.png
David Kotnik
2025-12-29 09:22:59 +01:00
-
b61cd267f8
🎨 Generated: zivali/cow_highland.png
David Kotnik
2025-12-29 09:22:23 +01:00
-
572d7fda39
🎨 Generated: zivali/cow_brown.png
David Kotnik
2025-12-29 09:21:48 +01:00
-
fee13311d1
🎨 Update to cartoon vector style (bold outlines, flat colors)
David Kotnik
2025-12-29 09:15:30 +01:00
-
9f72f160be
🗑️ Remove realistic-style cows (wrong art style)
David Kotnik
2025-12-29 09:15:27 +01:00
-
aa79b37e8f
🎨 Generated: zivali/cow_highland.png
David Kotnik
2025-12-29 09:10:02 +01:00
-
0de8f1e3ad
🎨 Generated: zivali/cow_brown.png
David Kotnik
2025-12-29 09:09:28 +01:00
-
b58252cdbb
🎨 Generated: zivali/cow_normal.png
David Kotnik
2025-12-29 09:08:53 +01:00
-
f0eafa5332
🐛 Fix overnight generator bug - properly import generate_assets_full module
David Kotnik
2025-12-29 09:08:17 +01:00
-
7dc9569772
🎬 Add animation planning doc for next development phase
David Kotnik
2025-12-29 03:53:21 +01:00
-
dfd68bd312
slike
David Kotnik
2025-12-29 03:47:12 +01:00
-
edd6a83917
📋 Add morning check file for overnight generation review
David Kotnik
2025-12-29 03:45:30 +01:00
-
23e741a7e4
🌙 Add FULL overnight generator (850+ assets without NPCs)
David Kotnik
2025-12-29 03:44:47 +01:00
-
117624befc
📝 Nočna Session Setup - Asset Generation Infrastructure
David Kotnik
2025-12-29 03:43:44 +01:00
-
54d3aa3bbc
🎨 CORRECT: npcs/kai_front_walk1 (master ref)
David Kotnik
2025-12-29 03:29:53 +01:00
-
3a6dfeedf3
🎨 CORRECT: npcs/gronk_front_walk1 (master ref)
David Kotnik
2025-12-29 03:29:12 +01:00
-
e362368dd0
🎨 Generated: npcs/kai_front_walk1
David Kotnik
2025-12-29 03:25:11 +01:00
-
f9d6999dac
🎨 Generated: npcs/gronk_front_walk1
David Kotnik
2025-12-29 03:24:37 +01:00
-
3b0ec12a3d
Complete asset registry - 143 total PNG files with transparent backgrounds
David Kotnik
2025-12-29 02:47:39 +01:00
-
514fb71d4a
🎨 Add 4 NPCs (130 total)
David Kotnik
2025-12-29 01:59:58 +01:00
-
55af290afc
🎨 Add 6 food/farming items (129 total)
David Kotnik
2025-12-29 01:55:46 +01:00
-
2a06605c05
🎨 Add 5 resources assets (123 total)
David Kotnik
2025-12-29 01:51:54 +01:00
-
99c09d9680
🎨 Add 5 items assets (118 total)
David Kotnik
2025-12-29 01:48:38 +01:00
-
61c3169ff7
🎨 Add 7 new assets (115 total)
David Kotnik
2025-12-29 01:45:24 +01:00
-
8ee12d8092
🎨 Add 6 UI elements (108 total)
David Kotnik
2025-12-29 01:41:40 +01:00
-
fb6285d146
🎨 Add 10 more PNG assets (102 total) - 100+ MILESTONE!
David Kotnik
2025-12-29 01:35:30 +01:00
-
199c6d560f
🎨 Add 17 more transparent PNG assets (92 total)
David Kotnik
2025-12-29 01:26:20 +01:00
-
9c3f9b2285
🎨 Add 21 more transparent PNG assets (75 total)
David Kotnik
2025-12-29 01:00:50 +01:00
-
7a3782d83e
🎨 Add 54 PNG assets with transparent backgrounds + generation scripts
David Kotnik
2025-12-29 00:49:23 +01:00
-
8a14ece2a2
Clean slate for style refinement
David Kotnik
2025-12-28 23:46:20 +01:00
-
349aa917db
Dolina Smrti V6.0 - Dark Survival style pivot
David Kotnik
2025-12-28 23:18:30 +01:00
-
9d8292742c
Complete asset collection - 217 total assets achieved
David Kotnik
2025-12-28 19:52:24 +01:00
-
f6fd3678e7
Add final 4 assets before API quota exhaustion - 207 total
David Kotnik
2025-12-28 18:17:16 +01:00
-
178de6a7d9
Add 10 more assets - reach 203 total (anvil, furnace, etc)
David Kotnik
2025-12-28 18:11:18 +01:00
-
6573c6e48c
Add player controls (X/C keys) + generate 38 new assets (195 total)
David Kotnik
2025-12-28 18:01:59 +01:00
-
0671ec552a
spremembe28.12
David Kotnik
2025-12-28 06:10:08 +01:00
-
ea6599966b
comit
David Kotnik
2025-12-28 02:52:10 +01:00
-
5b0aebe3dc
Hard Reset: Purged all assets and cleaned up PreloadScene image loading
David Kotnik
2025-12-28 01:55:28 +01:00
-
c8743986ad
feat: Automated Audio System & Royalty-Free Asset Integration (Phase 8 & 9) - Added footstep_grass.wav, wood_chop.wav, forest_ambient.mp3 - Synchronized rhythm footsteps with walk animation frames - Implemented proximity-based pond music modulation - Updated SoundManager to prioritize high-quality assets
David Kotnik
2025-12-28 00:52:33 +01:00
-
822c586843
feat(expansion): implement Phase 3 (Town Restoration) and Phase 4 (Cannabis Textiles)
David Kotnik
2025-12-27 23:32:22 +01:00
-
611cd35777
Finalized and committed all map assets, tilesets and session data.
David Kotnik
2025-12-27 14:03:50 +01:00
-
24be04ab86
Phase 2: Updated TownSquare map dimensions to 40x20.
David Kotnik
2025-12-27 14:03:11 +01:00
-
7b6a4585bc
Phase 2: Added TownSquare map scaffold and BuildingRestorationSystem.
David Kotnik
2025-12-27 13:41:56 +01:00
-
70f4194826
Remove obsolete Zmaj Volk references from code and story
David Kotnik
2025-12-27 12:58:33 +01:00
-
7dddb29d1c
Update GameScene background color to grass green
David Kotnik
2025-12-27 12:52:50 +01:00