Marked Phase 18 complete! 3 phases done in evening session: P16 Mining, P17 Character, P18 Time!
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### **P18: DAY/NIGHT CYCLE** (20 hours) ⏰
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### **P18: DAY/NIGHT CYCLE** ✅ **COMPLETE!** (23.12.2025)
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- [ ] **18.1 - Time System (25-min days)**
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- [x] **18.1 - Time System (25-min days)** ✅
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- Precise timing (6.25, 4.17 min segments)
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- Day/night transitions
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- **Estimate:** 5 hours
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- **System:** TimeSystem.js ✅
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- [ ] **18.2 - Lighting System**
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- [x] **18.2 - Lighting System** ✅
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- Dynamic light changes
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- Shadows, ambient colors
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- **Estimate:** 6 hours
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- **System:** TimeSystem.js ✅
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- [ ] **18.3 - Time-Based Gameplay**
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- [x] **18.3 - Time-Based Gameplay** ✅
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- Morning: Zombie +20% efficiency
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- Night: 2x hostile spawns, werewolf
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- Insomnia penalties
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- **Estimate:** 6 hours
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- **System:** TimeSystem.js ✅
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- [ ] **18.4 - Sleep System**
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- [x] **18.4 - Sleep System** ✅
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- Bed mechanics, save game
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- Collapse at 2AM if don't sleep
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- **Estimate:** 3 hours
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- **System:** TimeSystem.js ✅
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**Status:** ✅ **COMPLETE!** - TimeSystem.js (500 LOC)
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**File:** src/systems/TimeSystem.js
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**Features:** 25-min days, 4 time periods, dynamic lighting, zombie bonuses, werewolves, sleep/collapse, seasons
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