diff --git a/docs/KRVAVA_ZETEV_FINAL_TASKS.md b/docs/KRVAVA_ZETEV_FINAL_TASKS.md index 44fe6fe..bbe9afb 100644 --- a/docs/KRVAVA_ZETEV_FINAL_TASKS.md +++ b/docs/KRVAVA_ZETEV_FINAL_TASKS.md @@ -98,28 +98,32 @@ --- -### **P18: DAY/NIGHT CYCLE** (20 hours) ⏰ +### **P18: DAY/NIGHT CYCLE** ✅ **COMPLETE!** (23.12.2025) -- [ ] **18.1 - Time System (25-min days)** +- [x] **18.1 - Time System (25-min days)** ✅ - Precise timing (6.25, 4.17 min segments) - Day/night transitions - - **Estimate:** 5 hours + - **System:** TimeSystem.js ✅ -- [ ] **18.2 - Lighting System** +- [x] **18.2 - Lighting System** ✅ - Dynamic light changes - Shadows, ambient colors - - **Estimate:** 6 hours + - **System:** TimeSystem.js ✅ -- [ ] **18.3 - Time-Based Gameplay** +- [x] **18.3 - Time-Based Gameplay** ✅ - Morning: Zombie +20% efficiency - Night: 2x hostile spawns, werewolf - Insomnia penalties - - **Estimate:** 6 hours + - **System:** TimeSystem.js ✅ -- [ ] **18.4 - Sleep System** +- [x] **18.4 - Sleep System** ✅ - Bed mechanics, save game - Collapse at 2AM if don't sleep - - **Estimate:** 3 hours + - **System:** TimeSystem.js ✅ + +**Status:** ✅ **COMPLETE!** - TimeSystem.js (500 LOC) +**File:** src/systems/TimeSystem.js +**Features:** 25-min days, 4 time periods, dynamic lighting, zombie bonuses, werewolves, sleep/collapse, seasons ---