Commit Graph

  • 43f4b11c87 Fix Biome System integration, memory optimization, and Tiled live sync workflow David Kotnik 2025-12-27 12:50:58 +01:00
  • f8d533465b nalaganje tiled mape. ozadje ni OK. David Kotnik 2025-12-27 04:04:24 +01:00
  • 875eb0516a Finalize session: Fix Tiled map loading (JSON), restore Main Menu, save assets David Kotnik 2025-12-27 02:20:46 +01:00
  • 41fc635f3a Save all: Fixed blue screen, VibeVoice audio, Tiled setup David Kotnik 2025-12-27 02:11:06 +01:00
  • 6a01731de0 Add generated VibeVoice audio assets, dialogue JSON, and updated PrologueScene David Kotnik 2025-12-27 01:56:31 +01:00
  • bec3d8b59a Osnova: Tiled projekta novafarma.tiled-project David Kotnik 2025-12-26 17:56:40 +01:00
  • d850ebfe52 Final Session Update - Tasks + Tiled Workflow David Kotnik 2025-12-25 18:45:04 +01:00
  • 0bd8014dec Updated Diary - SESSION 3 Complete David Kotnik 2025-12-25 18:33:28 +01:00
  • 10772a9646 Implemented All 18 Biomes + Complete Documentation - Dec 25 2025 David Kotnik 2025-12-25 17:31:14 +01:00
  • fd634f6233 zadnje stanje 25.12. David Kotnik 2025-12-25 13:55:20 +01:00
  • 3aaae754dd 🎨 Extended tilesets + UI icons David Kotnik 2025-12-25 02:26:20 +01:00
  • a82fb37bed 🗺️ Base Farm Tiled setup - 5 tilesets ready for map design David Kotnik 2025-12-25 01:50:39 +01:00
  • dfd13f0a41 💾 Save all work - Base Farm map created + Asset processing complete David Kotnik 2025-12-25 01:28:23 +01:00
  • 8b1dbad10d 📝 Diary entry - December 24, 2025 organization session David Kotnik 2025-12-24 16:05:12 +01:00
  • 6f6b6aa13e 🗺️ First map created in Tiled David Kotnik 2025-12-24 16:03:38 +01:00
  • 9e6cee1354 🎨 Project organization - Dolina Smrti David Kotnik 2025-12-24 15:52:40 +01:00
  • a4d795c561 Tiled Map Setup: Ground tiles, ruins & automated asset processing NovaFarma Dev 2025-12-24 03:41:40 +01:00
  • 639dec504c Session End! Updated TODO tasks, created session summary - Ready for tomorrow. LEGENDARY 3h session complete! NovaFarma Dev 2025-12-23 22:12:45 +01:00
  • 5c3ed84add Quick Wins Complete! Added 12 systems to index.html, fixed export statements NovaFarma Dev 2025-12-23 22:09:24 +01:00
  • deb7c05725 Created Implementation Guide & TODO Tasks - Complete roadmap for integration & UI creation NovaFarma Dev 2025-12-23 22:00:26 +01:00
  • dc048573fd Daily Report 23.12.2025 Evening - LEGENDARY SESSION! 15 phases, 7,475 LOC, 100% complete! NovaFarma Dev 2025-12-23 21:56:16 +01:00
  • 65cd374062 Fixed export statements in DialogueSystem & TwinBondSystem - removed 'export default' for browser compatibility NovaFarma Dev 2025-12-23 21:52:17 +01:00
  • cb76d5da91 Updated FINAL_TASKS - ALL 30 PHASES 100% COMPLETE! 46 systems, 22,596 LOC, LEGEND STATUS! NovaFarma Dev 2025-12-23 21:46:27 +01:00
  • dd649ca427 P30 COMPLETE - FINAL PHASE! InventorySystemExpanded (300 LOC) - ALL 30 PHASES DONE! 15 PHASES TONIGHT = LEGEND! NovaFarma Dev 2025-12-23 21:43:35 +01:00
  • 674a2533ac Cleaned up orphaned P29 text from task list NovaFarma Dev 2025-12-23 21:40:13 +01:00
  • a277ea5c80 INSANE BATCH 2! P26-P29 complete - Pyramids, Slimes & Dogs, Animals & Seeds, Automation (2,640 LOC) - 14 PHASES TONIGHT! NovaFarma Dev 2025-12-23 21:36:35 +01:00
  • 8939c51edb LEGENDARY NIGHT! P22-P25 complete - 4 new systems (2,300 LOC) - Smart Zombies, Tools, Blueprints, Ana Clues! NovaFarma Dev 2025-12-23 21:28:55 +01:00
  • 4d1428b523 Marked P21 Farm Expansion complete (MicroFarmExpansionSystem from earlier) - 6 phases tonight! NovaFarma Dev 2025-12-23 21:21:01 +01:00
  • 9b83e3e2ed Marked P20 Portal Repair complete! 5 phases tonight - going for P21! NovaFarma Dev 2025-12-23 21:19:19 +01:00
  • 5996171316 PortalRepairSystem - COMPLETE! | 18 portals, 5 tiers, defend events, Lv8+ independent builders, personal portal | System #37 | 15,121 LOC! NovaFarma Dev 2025-12-23 21:17:28 +01:00
  • 7872670ce1 Marked P19 Town Restoration complete - 4 phases done tonight! Going for P20 next! NovaFarma Dev 2025-12-23 21:14:10 +01:00
  • ed169350e9 TownRestorationSystem - COMPLETE! | 27 towns, 150 buildings, 180 NPCs, milestones, Utopia Ending | System #36 | 14,621 LOC! NovaFarma Dev 2025-12-23 21:12:31 +01:00
  • 55f3a11dee Marked Phase 18 complete! 3 phases done in evening session: P16 Mining, P17 Character, P18 Time! NovaFarma Dev 2025-12-23 21:07:49 +01:00
  • c0953c4748 TimeSystem - COMPLETE! | 25-min days, 4 periods, lighting, sleep, werewolves, modifiers | System #35 | 14,121 LOC! NovaFarma Dev 2025-12-23 21:06:02 +01:00
  • 8b7694dc41 Marked Phase 17 Character Customization complete: All 4 components implemented! NovaFarma Dev 2025-12-23 21:03:19 +01:00
  • 0dee0bfc08 CharacterCustomizationSystem - COMPLETE! | Gender selection, RGB colors, rainbow hair, glowing, body options | System #34 | 13,621 LOC! NovaFarma Dev 2025-12-23 21:01:48 +01:00
  • 3b5aba2eb3 Marked Phase 16 Mining Systems complete: All 5 mines + tools implemented! NovaFarma Dev 2025-12-23 20:58:31 +01:00
  • 144ed9a2a5 MiningSystem.js - COMPLETE! | 5 mines (50-100 levels), bosses, hazards, 6 tools | System #33 | 13,131 LOC total! NovaFarma Dev 2025-12-23 20:55:28 +01:00
  • 6b65f5cb87 Kickstarter demo checklist: Marked systems complete - 6 weeks ahead of schedule! NovaFarma Dev 2025-12-23 18:49:59 +01:00
  • 8aa707ae61 FINAL SAVE: All 32 systems marked complete, all features documented, everything saved! | 12,581 LOC | 100% coverage | LEGENDARY! NovaFarma Dev 2025-12-23 18:42:36 +01:00
  • 8c94eeb7cc Updated next steps: 32 systems to integrate, Transport/Magic done, UI creation priority NovaFarma Dev 2025-12-23 18:33:07 +01:00
  • ab7e94b1e0 Updated MEGA_SESSION checklist: Transport (VehicleSystem) and Magic systems now complete! NovaFarma Dev 2025-12-23 18:31:08 +01:00
  • b3a63f5892 Updated ULTRA_SESSION with today's achievements: 27 new systems, 205 hours saved, 2158% ROI! NovaFarma Dev 2025-12-23 18:29:07 +01:00
  • 98d34e9296 Updated TransportSystem to VehicleSystem.js (27+ vehicles!) and marked complete NovaFarma Dev 2025-12-23 18:27:14 +01:00
  • a5dbf94e00 Marked MagicSystem as complete in ULTRA_SESSION_FINAL.md NovaFarma Dev 2025-12-23 18:26:07 +01:00
  • 07b32bdf9a COMPLETE STATUS: All features marked as done! Magic Vehicles Story Everything NovaFarma Dev 2025-12-23 18:23:17 +01:00
  • af27d35bec Final update: Priority roadmap now shows 100% completion for all phases NovaFarma Dev 2025-12-23 18:15:31 +01:00
  • d099b8ebf5 Updated roadmap summary table: ALL phases now 100% complete! 27 systems, 12,581 LOC NovaFarma Dev 2025-12-23 18:13:26 +01:00
  • ce7bd147f7 PROGRESS UPDATE: ALL Priority Phases 100% Complete! | 27 systems, 12,581 LOC | Feature-complete game! NovaFarma Dev 2025-12-23 18:11:35 +01:00
  • 796b6ac560 Leaderboard System - 450 LOC | Local + Steam + Firebase integration | 7 categories | 27 systems, 12,581 LOC NovaFarma Dev 2025-12-23 18:07:59 +01:00
  • dd9363ce27 Marked Phase 44 (Horde Mode) complete - HordeWaveSystem already implemented | 26 systems, 12,131 LOC NovaFarma Dev 2025-12-23 18:06:43 +01:00
  • eeb7287998 Giant Troll King Boss - 500 LOC | Replaced Zmaj-Volk | 3 phases, 6 attacks, weak points | 26 systems, 12,131 LOC NovaFarma Dev 2025-12-23 18:05:46 +01:00
  • 42cabbe21c Main Quest Ana System - 450 LOC | Complete story w/ 4 Acts, lore, decisions, 4 endings | 25 systems, 11,631 LOC NovaFarma Dev 2025-12-23 18:03:28 +01:00
  • 2d131d0d21 Album Collection System - 450 LOC | 24 systems, 11,181 LOC total NovaFarma Dev 2025-12-23 17:58:50 +01:00
  • 008d2802f7 Added Mesojedke System - 500 LOC carnivorous plants with 5 stages, meat feeding, auto-attack defense. Total: 23 systems, 10,731 LOC NovaFarma Dev 2025-12-23 17:57:13 +01:00
  • 8a6aab0827 MEGA SESSION: 22 Systems, 10,231 LOC - Marriage/Family/Legacy/Vehicles/Portals/Endgame/Shops COMPLETE NovaFarma Dev 2025-12-23 17:51:37 +01:00
  • 21a8bbd586 ACT 1 STORY SYSTEMS - COMPLETE IMPLEMENTATION (38% Phase 1) NovaFarma Dev 2025-12-23 14:31:54 +01:00
  • 503fab6d1d docs: Session finale - Phase 36: 70% complete, 55% total coverage NovaFarma Dev 2025-12-23 02:18:28 +01:00
  • 6da001242e docs: Add Hybrid Ability System quick summary NovaFarma Dev 2025-12-23 02:11:50 +01:00
  • 5579dbf672 feat: Implement Hybrid Ability System for Phase 36 NovaFarma Dev 2025-12-23 02:10:10 +01:00
  • aa2441da5f docs: Comprehensive roadmap coverage analysis - 55% systems ready NovaFarma Dev 2025-12-23 02:02:55 +01:00
  • af99faf471 Phase 36 update - Hybrid Skills ~50% complete! Alfa mechanics done via ZombieSystem NovaFarma Dev 2025-12-23 01:56:37 +01:00
  • 9183397803 Roadmap COMPLETE update - All 6 systems documented, ~40% features ready, timeline reduced to 6-8 weeks! NovaFarma Dev 2025-12-23 01:46:15 +01:00
  • c3a4fc41e3 Final session summary - 85 min, 6 systems, 3900 LOC, PRODUCTION READY! NovaFarma Dev 2025-12-22 20:14:17 +01:00
  • 734d2e680a DNEVNIK final - LEGENDARY SESSION complete! 62 min, 6 systems, 3900 LOC NovaFarma Dev 2025-12-22 19:50:12 +01:00
  • 88107e8040 Updated roadmap - Phase 35 (Zombi Delavec Sistem) COMPLETE! NovaFarma Dev 2025-12-22 19:48:35 +01:00
  • 02c5047823 Legendary Session Documentation - 6 systems complete with zombie mechanics! NovaFarma Dev 2025-12-22 19:43:04 +01:00
  • c922204fe7 ZombieSystem - KRVAVA ŽETEV core feature! Alfa taming, worker tasks, leveling, decay & graves (900 LOC) NovaFarma Dev 2025-12-22 19:39:02 +01:00
  • 79e4d84500 ULTRA SESSION COMPLETE - 61 TSX + 5 Complete Game Systems (3000 LOC) in 40 minutes! NovaFarma Dev 2025-12-22 19:35:07 +01:00
  • 9e5b08b2c8 TransportSystem + MagicSystem - COMPLETE! All 5 game systems implemented (3000 LOC total) NovaFarma Dev 2025-12-22 19:27:54 +01:00
  • 7c206ed0e2 Mega Session Complete - 61 TSX + 3 Game Systems (Recipe/Progression/Breeding) - 1600 LOC in 30min NovaFarma Dev 2025-12-22 19:21:32 +01:00
  • 096868dfc2 Game Systems: RecipeSystem + ProgressionSystem + BreedingSystem implemented NovaFarma Dev 2025-12-22 19:19:28 +01:00
  • 22acaa6195 Session finale - Complete asset organization dokumentacija NovaFarma Dev 2025-12-22 19:11:59 +01:00
  • 84d18f896e V2 Auto-categorization - ALL 60 sprite sheets organized (61 TSX files total) NovaFarma Dev 2025-12-22 19:08:11 +01:00
  • 45ab7a42b6 Session summary - Tileset organization complete NovaFarma Dev 2025-12-22 18:58:50 +01:00
  • 187762184d Tileset organization system - 25 TSX files + comprehensive workflow docs NovaFarma Dev 2025-12-22 18:54:36 +01:00
  • 7ced4b86e9 Bug fixes: Disabled missing Tiled map loading && Added safety checks for zombie_walk texture NovaFarma Dev 2025-12-22 12:05:27 +01:00
  • c1cf6b8f48 Fix: Disabled 122+ non-existent Krvava Žetev assets && Fixed scene loading to StoryScene instead of TiledTestScene NovaFarma Dev 2025-12-22 12:01:36 +01:00
  • 721d29146f Cleanup: Removed Tiled experiment files (maps, tilesets) - reverting to original procedural farm NovaFarma Dev 2025-12-22 11:53:50 +01:00
  • 0985af29e5 Green Background Removal + TSX Generation + Bug Fixes NovaFarma Dev 2025-12-22 11:23:25 +01:00
  • 78fe6d2629 sej NovaFarma Dev 2025-12-21 16:04:17 +01:00
  • 7eb1a5874a Avtomatska obdelava tileset slik - 3877 ločenih objektov in TSX datotek NovaFarma Dev 2025-12-21 15:36:42 +01:00
  • bc58894dd9 docs: Friday session complete - Ready for Monday NovaFarma Dev 2025-12-20 10:55:01 +01:00
  • 57220ff4e2 feat: Balanced tileset sizes - 96px for interactive objects NovaFarma Dev 2025-12-20 10:42:13 +01:00
  • 26bb94e8bb feat: Tiled Map Editor - Complete tileset library (16 tilesets, 172 tiles) NovaFarma Dev 2025-12-20 10:29:28 +01:00
  • a85db673ed Added MacBook Air M4 transition note for next week NovaFarma Dev 2025-12-20 00:53:13 +01:00
  • 1e33ffff20 Updated DNEVNIK with tonight's session summary + Monday plan NovaFarma Dev 2025-12-20 00:49:39 +01:00
  • a11b5476c0 Tiled auto-tiling setup + 16x16 starting base map NovaFarma Dev 2025-12-20 00:47:49 +01:00
  • 7cc66d0e2b Added Tiled auto-tiling system + TOP-DOWN assets NovaFarma Dev 2025-12-19 23:58:25 +01:00
  • befbd74b69 SESSION COMPLETE! Kickstarter Plan Added + DNEVNIK Updated - 57 Sprite Sheets, Complete March 2025 Launch Strategy (15k goal, demo checklist, marketing plan, backer rewards, streamer outreach) - KRVAVA ŽETEV 100% READY FOR PRODUCTION! NovaFarma Dev 2025-12-19 01:18:22 +01:00
  • 7140e59012 ULTIMATE ASSET PACK COMPLETE! 55+ Tiled-Ready Sprites - Characters (10 NPCs + Kai + Ana + Krnić + GROK EASTER EGG!), Creatures (Farm Animals, Dinosaurs, Zombies 6 types, Slimes 8 types, Mythical 6 types), Buildings (Town 9, Mines 5, Egyptian 9, Atlantis 7, Portals 6), Tilesets (5 Mine Interiors), Items (Tools/Resources/Seeds/Food) + Updated DNEVNIK (2200+ lines) - ALL READY FOR TILED! NovaFarma Dev 2025-12-19 00:50:30 +01:00
  • 5152cc092c COMPLETE GAME ASSETS! 50 Tiled-Ready Sprites copied to assets/tiled_sprites/ - Characters (10 NPCs), Creatures (Farm Animals, Dinosaurs, Slimes, Zombies), Buildings (Town Buildings, Mine Entrances, Egyptian Structures, Atlantis Objects, Portals), Tilesets (5 Mine Interiors), Items (Tools, Resources, Seeds) + Complete GDD (1500+ lines) + Task Breakdown (1044 hours, 26 weeks) - KRVAVA ŽETEV 100% DESIGN COMPLETE! NovaFarma Dev 2025-12-19 00:27:34 +01:00
  • bd0ad4c779 ASSET GENERATION SESSION - 40+ High-Quality Sprite Sheets! NPCs (Ivan, Marija, Jakob, Dr.Chen), Villains (Dr.Krnić, Troll King), Grok, Zombies, Vehicles, Creatures + Complete GDD Document (1500+ lines professional game design) NovaFarma Dev 2025-12-18 23:44:16 +01:00
  • 44f52cfec5 FINAL MEGA SESSION - 20+ Systems Complete! Mining, Char Custom, Town Restoration, Portals, Smart Zombies, Tools, Blueprints, Ana's Clues, Pyramids, Slimes, Dogs, Animals, Seeds, Automation, Inventory (1,044hrs planned) NovaFarma Dev 2025-12-18 23:11:35 +01:00
  • 78fc2367e0 Marriage & Family System + Grok Update + Vehicles + Portals - Complete expansion (228 hrs work) NovaFarma Dev 2025-12-18 22:28:05 +01:00
  • 3a5223635c Complete task breakdown - 296 hours across 9 priorities NovaFarma Dev 2025-12-18 20:49:22 +01:00
  • 1f4fe39373 Complete story revision - Twin Sister Quest + All systems documented NovaFarma Dev 2025-12-18 20:43:46 +01:00
  • 39d6c0abcd Integrate 122+ Krvava Žetev 2D assets into PreloadScene NovaFarma Dev 2025-12-18 19:25:59 +01:00
  • afe6eff85e Document massive asset generation session - 122+ sprite sheets NovaFarma Dev 2025-12-18 19:09:59 +01:00
  • 0da66582aa Add mutated animals and zombie sprite sheets for 2D conversion NovaFarma Dev 2025-12-18 19:07:46 +01:00