Commit Graph

  • fcbd37e8b9 Update DNEVNIK: Session 18.12.2025 - Complete asset generation (122 sprite sheets, all DLC packs, progression systems, crafting, magic, transport) NovaFarma Dev 2025-12-18 17:00:53 +01:00
  • 34eb8a0ccc Add horses (normal + mutant + armored), cart/wagon system for animals, crafting recipe UI with material requirements - 122 SPRITE SHEETS COMPLETE! NovaFarma Dev 2025-12-18 16:57:41 +01:00
  • 2c60941efd Add ocean creatures (octopus, whale, dolphin), werewolf + moon phases, greenhouse upgrades, water sports (SUP, kayak), dead trees, living slime monsters, bows (5 types), arrows (9 types) - 119 SPRITE SHEETS! NovaFarma Dev 2025-12-18 16:55:15 +01:00
  • b2b3da4113 Add blueprint/recipe system, house interiors complete (bathroom, living, decorations), house upgrades (tent to manor), barn upgrades (4 stages), storage shed upgrades (4 stages), barn interior equipment - 111 TOTAL SPRITE SHEETS! NovaFarma Dev 2025-12-18 16:48:39 +01:00
  • 56a89bf266 Add starter base camp (8x8 with campfire, chest, tent) + house interior furniture (bedroom, kitchen, living room) - 100 sprite sheets milestone! NovaFarma Dev 2025-12-18 16:43:03 +01:00
  • 9ebc93e7a1 MASSIVE DLC expansion: Train repair system, repairable cities, nomad shops, seasonal crops, pets (dogs/cats), magic/wizardry, ALL DLC clothing/food/items (Dino, Mythical, Amazon, Egypt, Atlantis, Chernobyl, Catacombs, Loch Ness) - 96+ TOTAL SPRITE SHEETS NovaFarma Dev 2025-12-18 16:37:34 +01:00
  • ac9751ff39 Add board sports: longboard, mountain board, snowboard (81 sprite sheets total) NovaFarma Dev 2025-12-18 16:27:27 +01:00
  • ca7fe26a77 COMPLETE asset library: animal products (normal + mutant), fruit harvest, donkey (normal + mutant), story quest items, Catacombs structures, Egyptian treasures, vehicles, ocean tiles (80+ TOTAL SPRITE SHEETS) NovaFarma Dev 2025-12-18 16:24:26 +01:00
  • a403fa2da3 Add massive asset update: tree growth stages, biome mini-bosses, family/breeding system, seasonal outfits, DLC Atlantis, DLC Chernobyl, Amazon piranhas, giant sequoia, ores, wood types, leather (67+ total sprite sheets) NovaFarma Dev 2025-12-18 16:17:55 +01:00
  • 5762fd63a2 Replace NPCs with post-apocalyptic survivors (Jakob trader, Lyra mutant, Doctor, Scavenger, Military, Mechanic) NovaFarma Dev 2025-12-18 16:03:23 +01:00
  • 5f259351a6 Add fishing, crafting stations, currency, biome terrain, DLC collectibles (52+ sprite sheets) NovaFarma Dev 2025-12-18 16:01:43 +01:00
  • 935caed0dd Add complete post-apocalyptic assets: modern weapons, survivor gear, laboratories, medical supplies, city ruins, environment objects (46+ sprite sheets total) NovaFarma Dev 2025-12-18 15:54:50 +01:00
  • a3720b3622 Add complete Krvava Zetev asset library - 29 sprite sheets (characters, zombies, animals, mutants, buildings, crops, DLC creatures) NovaFarma Dev 2025-12-18 15:39:37 +01:00
  • 5517c08b98 Testing status documentation NovaFarma Dev 2025-12-17 20:13:52 +01:00
  • 044be0e0c9 Phase 29: Final documentation - 100% COMPLETE NovaFarma Dev 2025-12-17 20:10:45 +01:00
  • b058a8cb75 Phase 29: COMPLETE - Key bindings + update loop integration NovaFarma Dev 2025-12-17 20:09:19 +01:00
  • 457d615cc2 Phase 29 Documentation and TASKS update NovaFarma Dev 2025-12-17 20:05:44 +01:00
  • 9c39b51303 Phase 29: Gameplay Systems (5/5) - Structure interaction, NPCs, Enemies, Quests, Map NovaFarma Dev 2025-12-17 20:03:11 +01:00
  • 17e988f96f feat: Tiled Map Editor setup and initial farm map design NovaFarma Dev 2025-12-17 19:11:29 +01:00
  • d1d65ea563 docs: dodal dnevni report 16.12.2025 - project overview session NovaFarma Dev 2025-12-16 20:59:10 +01:00
  • 3978a846e1 Docs: Updated DNEVNIK + DNEVNI_REPORT with Session 5 complete summary NovaFarma Dev 2025-12-15 19:47:17 +01:00
  • be374c6237 Art: Made all trees 40% smaller + apple tree simple 2D flat style NovaFarma Dev 2025-12-15 19:43:26 +01:00
  • 2d0ef6d8b9 \ Phase 28 Session 5: Rivers & Lakes Complete - RiverSystem + LakeSystem with biome-aware water rendering" NovaFarma Dev 2025-12-15 19:23:57 +01:00
  • 61f968be6c DNEVNIK - Popoln zapis vsega narejenega 15.12.2025 NovaFarma Dev 2025-12-15 18:01:42 +01:00
  • e9e412715a Session 4 COMPLETE + TASKS.md updated! NovaFarma Dev 2025-12-15 17:51:04 +01:00
  • e51e4cf8ea Session 4: TransitionSystem integrated v renderChunk! NovaFarma Dev 2025-12-15 17:50:01 +01:00
  • 3ce36b3cbd FINALNI SESSION SUMMARY - 15.12.2025 NovaFarma Dev 2025-12-15 17:47:38 +01:00
  • f3987cbee9 FINALNI BATCH - Vse spremembe shranjene NovaFarma Dev 2025-12-15 17:41:36 +01:00
  • de18cda507 Phase 28 Session 3: Debug borders for chunk visualization NovaFarma Dev 2025-12-15 17:19:42 +01:00
  • 697e5e06ed Phase 28 Sessions 1 & 2: Complete Summary NovaFarma Dev 2025-12-15 17:17:15 +01:00
  • 18fa7af648 Phase 28 Session 2: Biome-based terrain generation active! NovaFarma Dev 2025-12-15 17:14:36 +01:00
  • 3ac82204e9 Phase 28 Session 2: Chunk loading & player spawn update NovaFarma Dev 2025-12-15 17:12:25 +01:00
  • 4c0925a2c3 Phase 28 Session 1: COMPLETE! - Systems integrated & camera updated NovaFarma Dev 2025-12-15 17:08:56 +01:00
  • b5d625f4c7 Phase 28 Session 1: Terrain expanded to 500x500 + biome support NovaFarma Dev 2025-12-15 17:03:37 +01:00
  • 1713e7a955 Phase 28 Session 1: Foundation - BiomeSystem & ChunkManager NovaFarma Dev 2025-12-15 17:01:13 +01:00
  • 0f94058f68 Complete documentation package + Tiled workflow NovaFarma Dev 2025-12-15 16:50:02 +01:00
  • 0d78181479 Add QUICK_DEMO_GUIDE.md - Testing guide for all 4 new systems NovaFarma Dev 2025-12-15 16:47:27 +01:00
  • 8c0cc90908 PART 3: POLISH & EFFECTS - 100% COMPLETE! (Phase 29) NovaFarma Dev 2025-12-15 16:42:09 +01:00
  • b759f6509e Phase 40: Minting System + Session 4 Documentation NovaFarma Dev 2025-12-15 01:45:14 +01:00
  • 4cf6350d11 Phase 37: Micro Farm & Expansion System Complete NovaFarma Dev 2025-12-15 01:20:14 +01:00
  • 344fbc307d Session 3: Tree Variety System Complete NovaFarma Dev 2025-12-15 00:49:06 +01:00
  • c5d6c01305 Cherry Blossom Trees Session 2 + GREEN SCREEN Learning NovaFarma Dev 2025-12-14 23:21:36 +01:00
  • a4d2d137ec Tiled Map Editor Exploration + Bug Fixes NovaFarma Dev 2025-12-14 22:55:29 +01:00
  • 80bddf5d61 feat: Complete 2D Visual Overhaul - Isometric to Flat Top-Down NovaFarma Dev 2025-12-14 17:12:40 +01:00
  • c3dd39e1a6 test NovaFarma Dev 2025-12-14 12:36:46 +01:00
  • 0131f1490f carakter NovaFarma Dev 2025-12-14 12:21:17 +01:00
  • 467a48d4d7 tesh updejt NovaFarma Dev 2025-12-13 05:38:36 +01:00
  • abb9af9063 charakter NovaFarma Dev 2025-12-13 04:34:11 +01:00
  • 9481bfc9b8 delo2 NovaFarma Dev 2025-12-13 03:18:34 +01:00
  • 725cd98e7c inventori NovaFarma Dev 2025-12-13 03:07:45 +01:00
  • f0cd2ae056 tuturiol NovaFarma Dev 2025-12-13 01:33:27 +01:00
  • c618f3d7fa updejt NovaFarma Dev 2025-12-13 01:29:24 +01:00
  • f6450cd3b8 1 NovaFarma Dev 2025-12-13 00:58:46 +01:00
  • f0308ddb3a *Phase 2: Asset Creation* NovaFarma Dev 2025-12-13 00:19:12 +01:00
  • f7b87faacc Phase 1: Testing & Quality Assurance** NovaFarma Dev 2025-12-13 00:16:23 +01:00
  • 0b65d86e65 narejeno NovaFarma Dev 2025-12-13 00:02:38 +01:00
  • 93757fc8c4 acesesibiliti NovaFarma Dev 2025-12-12 22:46:38 +01:00
  • 3809ee2c97 acesebilidi NovaFarma Dev 2025-12-12 22:46:13 +01:00
  • 42074d3169 Smart Subtitles NovaFarma Dev 2025-12-12 13:55:54 +01:00
  • 8b005065fe shrani NovaFarma Dev 2025-12-12 13:48:49 +01:00
  • 6c583a6576 posodobitve NovaFarma Dev 2025-12-12 13:40:51 +01:00
  • a210638002 podobi NovaFarma Dev 2025-12-12 10:17:21 +01:00
  • 84b07bb433 test NovaFarma Dev 2025-12-12 02:41:00 +01:00
  • e15b429e75 svet NovaFarma Dev 2025-12-12 00:13:55 +01:00
  • 158beec572 sezsa NovaFarma Dev 2025-12-11 22:44:38 +01:00
  • fa61ccc5a3 updeit NovaFarma Dev 2025-12-11 21:09:03 +01:00
  • 8b37814bd8 updejt NovaFarma Dev 2025-12-11 20:41:00 +01:00
  • 6e998d516d posodobitev NovaFarma Dev 2025-12-11 19:36:08 +01:00
  • 5395f4abd2 FINAL: Session complete - TASKS.md + DNEVNIK.md updated with full session summary (23 commits, 2414 lines, 6 phases) NovaFarma Dev 2025-12-11 13:52:07 +01:00
  • 44e32ee36b DOCS: Complete README rewrite - ALL features, controls, save system, achievements, crafting, testing guide NovaFarma Dev 2025-12-11 13:47:27 +01:00
  • c9dbc95fa7 DOCS: FINAL SESSION SUMMARY - 21 commits, 2109 lines, 6 phases complete, LEGENDARY CODING MARATHON! NovaFarma Dev 2025-12-11 13:44:26 +01:00
  • 592fed3eb2 PHASE 17: UI Helpers - Button, panel, progress bar, tooltip, notification, checkbox creators NovaFarma Dev 2025-12-11 13:41:39 +01:00
  • 6e2a05c824 PHASE 17: UI Theme - Complete rustic/post-apo color palette, typography, borders, panel templates NovaFarma Dev 2025-12-11 13:39:35 +01:00
  • 51e44acdaa DOCS: TASKS.md MEGA UPDATE - 5 PHASES COMPLETE IN 1 DAY! 18 commits, 1563 lines, epic session summary NovaFarma Dev 2025-12-11 13:36:51 +01:00
  • e43c1c848b PHASE 20 COMPLETE: Achievement System - auto-tracking, fancy popups, 8 achievements (harvest, gold, kills, days, etc) NovaFarma Dev 2025-12-11 13:34:25 +01:00
  • c81435a65a PHASE 18 COMPLETE: SaveManager - 3 save slots, auto-save every 5min, export/import, slot metadata NovaFarma Dev 2025-12-11 13:31:01 +01:00
  • 0012998669 PHASE 16: Integration Test Suite - automated tests for all systems (run with runTests()) NovaFarma Dev 2025-12-11 13:28:24 +01:00
  • 96b2636907 PHASE 16: Performance Monitor - FPS tracker with visual graph, memory usage, sprite count (F3 toggle) NovaFarma Dev 2025-12-11 13:26:14 +01:00
  • 1f45429d08 PHASE 15: Antigravity Systems Registry - centralized namespace for all game systems NovaFarma Dev 2025-12-11 13:23:47 +01:00
  • dae0f1810a DEBUG: Water animation troubleshooting - added debug logs to check tile generation and update loop NovaFarma Dev 2025-12-11 13:18:26 +01:00
  • e9866a1068 DOCS: TASKS.md updated - Phase 13 COMPLETE (6/6 tasks: Starter Chest, Bone Tools, Gems, PlaytimeTracker, Mount, Perennial) NovaFarma Dev 2025-12-11 13:14:12 +01:00
  • ca4e0fc40e FEATURE: Gem Drop System - Diamond, Emerald, Ruby, Sapphire rare drops with rarity chances + sell values NovaFarma Dev 2025-12-11 13:09:49 +01:00
  • 47a170ccb8 FEATURE: Bone Tools crafting recipes - pickaxe, axe, hoe, sword (Bone + Wood) NovaFarma Dev 2025-12-11 13:07:18 +01:00
  • 92c88d5c2d FEATURE: Starter Chest System - seed-based random loot for new game (guaranteed + rare items) NovaFarma Dev 2025-12-11 13:04:38 +01:00
  • ecd9fc6731 DOCS: Updated TASKS.md with afternoon session progress - world cleanup + water river system complete NovaFarma Dev 2025-12-11 13:00:07 +01:00
  • 0359509cb0 FINAL CLEAN: Removed damaged walls + signposts - PURE grass platform + water river ONLY NovaFarma Dev 2025-12-11 12:56:45 +01:00
  • e12fcdf957 ULTRA CLEAN: Removed ALL decorations - no trees, no rocks, no flowers - ONLY grass platform + water river NovaFarma Dev 2025-12-11 12:53:33 +01:00
  • 2216624a63 CLEAN WORLD: Removed ALL terrain elevation - only flat grass platform + water river (no stone/dirt/sand hills) NovaFarma Dev 2025-12-11 12:51:18 +01:00
  • c9b708e33f REMOVE: City walls and ruins - clean world with only grass platform and water river NovaFarma Dev 2025-12-11 12:47:40 +01:00
  • ecf81b78a2 FIX: All crash null checks - farm init + roads + water animation ready to test NovaFarma Dev 2025-12-11 12:44:41 +01:00
  • bad8efd33e WIP: Water animation system - added frame initialization and update loop (debugging in progress) NovaFarma Dev 2025-12-11 12:39:39 +01:00
  • 02fdc702e9 WATER: Added animated isometric water with cyan surface, dark blue cliffs, sparkle points - river system complete NovaFarma Dev 2025-12-11 12:29:29 +01:00
  • f805603127 teren NovaFarma Dev 2025-12-11 12:08:12 +01:00
  • b7c9dc7773 FIX: Farm size 100x100, center (50,50), light grey background - Restored 8.DEC version with bug fixes NovaFarma Dev 2025-12-11 11:40:07 +01:00
  • 45529ab8a7 novo NovaFarma Dev 2025-12-11 11:34:23 +01:00
  • b46c5dca6b dodatno NovaFarma Dev 2025-12-08 19:00:33 +01:00
  • 462516e45d futer NovaFarma Dev 2025-12-08 18:53:18 +01:00
  • 0323a3279b dodadno NovaFarma Dev 2025-12-08 18:25:50 +01:00
  • 3096490a0c dodatki NovaFarma Dev 2025-12-08 17:49:30 +01:00
  • 2c446abbbb npc part nevem NovaFarma Dev 2025-12-08 17:36:26 +01:00