tesh updejt
This commit is contained in:
555
DNEVNIK.md
555
DNEVNIK.md
@@ -419,3 +419,558 @@ Ta projekt demonstrira **moč AI-assisted development** in postavlja nov standar
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*Vnos v dnevnik: 13. december 2025, 00:03*
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*Konec epske seje!* 🎉🏆👑💎
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---
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## 📅 13. December 2025 - 04:33
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### 🎨 PLAYER SPRITE IMPLEMENTATION SESSION
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**Čas**: 00:00 - 04:33 (5.5 ur)
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**Status**: ✅ **PLAYER DOKONČAN**
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**Focus**: UI Polish + Krvava Žetev Protagonist
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---
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## 🎯 GLAVNI CILJI
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1. ✅ UI sistem reorganizacija
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2. ✅ Full Inventory implementacija (24 slotov)
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3. ✅ Ime igre: NovaFarma → Mrtva Dolina
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4. ✅ Krvava Žetev roadmap
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5. ✅ **Player sprite - protagonist z dreadlocksi**
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---
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## ✅ COMPLETED TASKS
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### 1. UI REORGANIZACIJA
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- Stats paneli premaknjeni desno
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- Farm-friendly barve
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- Debug paneli odstranjeni
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- Camera resolution: 1024x768
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- Epilepsy warning popravljen
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### 2. UNIFIED STATS PANEL
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- TAB/F3 toggle
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- Auto-hide (3s)
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- FPS, memory, game stats
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- File: `UnifiedStatsPanel.js`
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### 3. TUTORIAL SYSTEM
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- 6-step tutorial
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- H key za pomoč
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- Keyboard shortcuts
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- File: `TutorialSystem.js`
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### 4. FULL INVENTORY (24 SLOTOV) ⭐⭐⭐
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- 6 hotbar + 18 backpack
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- I key toggle
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- Farm-themed design
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- Interactive slots
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- File: `FullInventoryUI.js`
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### 5. IME IGRE: MRTVA DOLINA 💀
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- Spremenjeno v 8+ datotekah
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- Loading screen
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- Title screen
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- Package.json
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### 6. KRVAVA ŽETEV ROADMAP
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- 10 novih faz (35-44)
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- Zombi delavci
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- Hybrid skill
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- Micro farm
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- Main quest - sestra
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- Zmaj-Volk boss
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- File: `KRVAVA_ZETEV_ROADMAP.md`
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### 7. PLAYER SPRITE 🎨⭐⭐⭐
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- Protagonist z dreadlocksi
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- Modra hoodie, rjave hlače
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- Wooden staff z modrim kristalom
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- 8 walking + 2 idle frames
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- Smooth 2D art
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- Prozorno ozadje
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- Animacije implementirane
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- Scale: 1.0
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- Origin: (0.5, 0.8)
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- File: `player_walk_animations.png`
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---
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## 📊 STATISTIKA
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- **Trajanje**: 5.5 ur
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- **Datotek**: 20+
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- **Vrstic kode**: 800+
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- **Novih sistemov**: 3
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- **Sprite-ov**: 1
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- **Features**: 11
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- **Bugs fixed**: 8
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---
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## 🐛 BUGS FIXED
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1. Equipment preview viden
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2. Inventory selection tracking
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3. Animation crash (try-catch)
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4. Sprite loading path
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5. Checkboard ozadje
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6. Player noge ne vidne
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7. Player prevelik
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8. .png ekstenzija manjkala
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---
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## 📁 NEW FILES
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1. `UnifiedStatsPanel.js`
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2. `TutorialSystem.js`
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3. `FullInventoryUI.js`
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4. `KRVAVA_ZETEV_ROADMAP.md`
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5. `SESSION_SUMMARY_2025-12-13_FINAL.md`
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6. `player_walk_animations.png`
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---
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## 💡 LESSONS LEARNED
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1. Sprite sheet: .png ekstenzija obvezna!
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2. Transparency: AI včasih generira checkboard
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3. Origin point: (0.5, 0.8) za vidne noge
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4. Scale: 1.0 optimalno za protagonist
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5. Try-catch za animation safety
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---
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## 🚀 NEXT SESSION
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**Phase 35: Zombi Delavec Sistem**
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- Zombi entity class
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- Alfa krotenje
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- Zombi delo
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- Leveling & XP
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- Utrujenost & razpad
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- Grobovi
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---
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**Status**: ✅ PLAYER READY
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**Next**: Zombi Workers
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**Game**: 💀 Mrtva Dolina - Krvava Žetev 💀
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---
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*Vnos: 13. december 2025, 04:33*
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*Player sprite session complete!* 🎨✨
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---
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## 📅 13. December 2025 - 05:31
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### 🎮 GAME DESIGN BRAINSTORMING SESSION
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**Čas**: 04:33 - 05:31 (1 ura)
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**Status**: ✅ **MASSIVE PLANNING**
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**Focus**: DLC-ji, Vozila, Magic, Haunted Content, Troll Easter Egg, Beekeeping
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---
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## 🎯 GLAVNI CILJI
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1. ✅ Definirati DLC strategijo (biom enhancement)
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2. ✅ Dodati nova vozila (kolo, longboard, snowboard)
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3. ✅ Glavni boss (The Harbinger)
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4. ✅ Magic sistem (4 tipi magije)
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5. ✅ Haunted content (hiša, pokopališče, cerkev)
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6. ✅ Troll easter egg (Grognak)
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7. ✅ Beekeeping sistem
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---
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## ✅ COMPLETED PLANNING
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### 1. DLC STRATEGIJA (Biom Enhancement)
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**Koncept:**
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- DLC-ji **NE** dodajajo novih svetov
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- DLC-ji **razširijo** obstoječe biome
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- Primer: Pušča biom + DLC Piramide = Piramide v pušči
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**9 DLC-jev Načrtovanih:**
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1. **Piramide** (Pušča enhancement)
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2. **Podvodni Svet** (Ocean basic)
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3. **Drevesne Hiše** (Gozd enhancement)
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4. **Ledene Jame** (Sneg enhancement)
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5. **Vulkanski Rudniki** (Vulkan enhancement)
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6. **🌊 Atlantida** (Ocean MEGA - $14.99)
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7. **☢️ Chernobyl** (Nuclear Zone - $12.99)
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8. **Škotske Višave** (Highlands + Loch Ness)
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9. **Amazon Džungla** (Jungle + mutanti)
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**Prednosti:**
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- Seamless integration (vse v eni mapi)
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- Manj dela (ne rabiš novih map)
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- Boljša izkušnja (no world switching)
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---
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### 2. WORLD MAP SISTEM
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**1000x1000 Mapa:**
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- 100 sektorjev (10x10 grid)
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- Vsak sektor = 100x100 tiles
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- 1 portal per sektor (fast travel)
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- 50+ porušenih mest
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- 500+ NPCs (ko vse popraviš)
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**Portal Sistem:**
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- Odklepanje (najdi portal → unlock)
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- Fast travel (instant teleport)
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- Cena: Energija/denar
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**Railway Sistem:**
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- Tračnice (popravljaš)
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- 4 vozila (cart → train)
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- Hitrost: 2x - 10x hoja
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---
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### 3. NOVA VOZILA
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**Dodana:**
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1. **🚲 Kolo (Bicycle)**
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- Hitrost: 2x hoja
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- Fuel: Brez (pedals!)
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- Crafting: 10 Železo + 2 Kolesa + Veriga
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2. **🛹 Longboard**
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- Hitrost: 1.5x (flat) / 3x (downhill!)
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- Fuel: Brez
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- Crafting: 5 Les + 4 Kolesa
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- Tricks: Kickflip, manual
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3. **🏂 Snowboard**
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- Hitrost: 2x (flat) / 4x (downhill!)
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- Teren: SAMO sneg ❄️
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- Crafting: 10 Les + Bindings + Wax
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- Tricks: Jump, flip, grind
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**Že Implementirano:**
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4. **🛵 Skuter** (Easter egg - needs repair)
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---
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### 4. GLAVNI BOSS: THE HARBINGER 💀
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**Koncept:**
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- Dr. Viktor Marković (znanstvenik)
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- Patient Zero (prvi okuženi)
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- Human-Zombie-Demon Hybrid
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- Išče tvojo sestro (potrebuje njeno kri)
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**3 Faze:**
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- **Phase 1:** Scientist (human form)
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- **Phase 2:** Hybrid (mutating)
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- **Phase 3:** Harbinger (monster - 3x size)
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**Weak Spot:** Glowing green heart (chest)
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**Lokacija:** Laboratory (sestra v kletki)
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**Endings:**
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- Cure Ending (rešiš sestro, zdravilo)
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- Power Ending (vzameš moč)
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- Sacrifice Ending (sestra se žrtvuje)
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- Escape Ending (pobegneta)
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**Concept Art:** ✅ Generirana slika
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---
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### 5. MAGIC SISTEM 🔮
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**4 Tipi Magije:**
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**1. Holy Magic (Light):**
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- Heal, Bless, Smite, Exorcism
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- Teacher: Father Michael (church)
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**2. Dark Magic (Shadow):**
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- Curse, Drain Life, Summon Undead, Shadow Step
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- Teacher: Necromancer (cemetery)
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**3. Nature Magic (Green):**
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- Grow, Tame, Poison, Vine Trap
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- Teacher: Druid (forest)
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**4. Elemental Magic (Chaos):**
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- Fireball, Ice Shard, Lightning, Earthquake
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- Teacher: Wizard (tower)
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**Mechanics:**
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- Mana bar (regenerates)
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- Spell books (learn spells)
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- Cooldowns
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- Combo system
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---
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### 6. HAUNTED CONTENT 👻
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**Haunted House:**
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- Abandoned mansion (porušen dvorec)
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- 3 friendly ghosts (NPCs)
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- Quests: "Eternal Love", "Lost Toy", "Final Rest"
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- Boss: Poltergeist (attic)
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**Pokopališče (Cemetery):**
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- 100+ grobov (procedural)
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- Chapel, Mausoleum, Crypt
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- NPCs: Priest Ghost, Grave Digger, Widow
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- Enemies: Skeletons, Zombies, Wraiths
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- Boss: Necromancer
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**Cerkev (Church):**
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- Gothic cathedral
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- NPC: Father Michael (priest)
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- Features: Altar (healing), Confessional (save point)
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- Catacombs (dungeon)
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- Holy items: Water, Cross, Bible, Rosary
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**Side Quest: Deal with the Devil 😈**
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- Summon devil (ritual)
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- 3 choices: Accept (dark powers), Refuse (boss fight), Trick (outsmart)
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- Rewards vary by choice
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---
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### 7. TROLL EASTER EGG 🧌💖
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**Grognak the Wise:**
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**Izgled:**
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- Velikost: 2.5x player
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- **Dreadlocks: PINK!** 💖
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- **Ušesa: MASSIVE (ear gauges!)**
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- **Piercings:** Nose, eyebrow, lip, ears
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- **Vape:** 💨 Vedno ima vape!
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- Oblačila: Ripped jeans, band t-shirt
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- Vibe: Hipster troll
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**Lokacija:**
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- Hidden cave (1% spawn chance)
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- Hint: "Listen for drums..."
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**Quest Chain (5 quests):**
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1. "Find the Drums" (najdi jamo)
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2. "Troll's Request" (prinesi zelenjavo)
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3. "Dreadlock Brothers" (+50% melee damage)
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4. "Big Ears Secret" (zombie radar)
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5. "Troll's Gift" (Troll Drum - summon item)
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**SPECIAL QUEST: "Troll Roommate"**
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- Requirements: Barn built + max friendship
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- Grognak se preseli na farmo!
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- Lives in barn (upgrades needed)
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- Daily perks: XP boost, free healing, vape shop
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- No cooldown summon!
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- Weekly parties (DJ Grognak!)
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**Items:**
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- Troll Drum (summon Grognak)
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- Grognak's Vape Juice (legendary consumable)
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- Pink Dreadlock Dye (cosmetic)
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---
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### 8. BEEKEEPING SISTEM 🐝
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**Čebelnjak (Beehive):**
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- Building: 30 Les + 10 Planks + 5 Wax
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- Capacity: 1-4 colonies (upgradable)
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- Production: 5-20 honey / 7 days
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**Čebele:**
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- Catch wild bees (butterfly net)
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- Buy queen (500 gold)
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- Find hive (hollow trees)
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**Honey Types:**
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1. Regular Honey (50g)
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2. Lavender Honey (100g)
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3. Wildflower Honey (75g)
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4. Golden Honey (500g - rare!)
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**Flower System:**
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- Wildflowers, Sunflowers, Lavender, Clover
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- Range: 5 tiles around hive
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- Bonus: +10% to +30% production
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**Uses:**
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- Food (honey bread, tea, cake)
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- Crafting (mead, candles, potions)
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- Trading (NPCs love honey!)
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- **Grognak's Vape Juice** (3 honey needed!)
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**Danger:**
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- Bee swarm attack (if provoked)
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- Protection: Beekeeper Suit
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**Upgrades:**
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- Tier 1: Basic (5 honey)
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- Tier 2: Improved (10 honey)
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- Tier 3: Advanced (20 honey, auto-harvest!)
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---
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### 9. ENDGAME SISTEM
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**Post-Harbinger:**
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- Game continues forever!
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- New Game+ mode
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- Difficulty scaling (day 1-30 normal → 91+ nightmare)
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**Procedural Quests:**
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- Infinite quests (never repeat!)
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- 10 quest templates
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- Random generation (location, enemy, reward)
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**Endgame Content:**
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- Horde Mode (waves)
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- Boss Rush (all bosses)
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- Survival Challenges
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- Leaderboards
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**Goals:**
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- Restore all cities (50+)
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- Recruit all NPCs (500+)
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- Complete all DLCs (9)
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- Collect all items (1000+)
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- 100% completion
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---
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### 10. NOVE ŽIVALI & BITJA
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**Dodano:**
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- Osel (Donkey) - transport
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- Lama (Llama) - cargo + spit attack
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- Mutant Cow, Chicken, Pig, Sheep, Goat
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- Volkodlak (Werewolf) - night boss
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- Velikan (Giant) - massive boss
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**Total Bitij:** 123+ (114 + 9 novih)
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---
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## 📊 STATISTIKA
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- **Trajanje:** 1 ura
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- **Konceptov:** 10 major systems
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- **DLC-jev:** 9 načrtovanih
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- **Vozil:** 3 nova (kolo, longboard, snowboard)
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- **Magic tipov:** 4
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- **Haunted lokacij:** 3 (house, cemetery, church)
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- **Boss:** The Harbinger (3 faze)
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- **Easter egg:** Grognak (pink dreadlocks troll!)
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- **Novi sistem:** Beekeeping
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---
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## 💡 KEY DECISIONS
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1. **DLC = Biom Enhancement** (ne novi svetovi)
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2. **1000x1000 mapa** (100 sektorjev, 100 portalov)
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3. **The Harbinger** (glavni boss namesto Zmaj-Volk)
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4. **Magic sistem** (4 tipi, mana bar)
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5. **Grognak** (pink dreadlocks, vape, piercings, roommate!)
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6. **Endless endgame** (procedural quests, never ends)
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7. **Beekeeping** (honey production, flowers)
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---
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## 🎨 GENERATED ASSETS
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||||
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1. **The Harbinger** (boss concept art)
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2. **Player Protagonist** (dreadlocks, blue hoodie) - prejšnja seja
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||||
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---
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## 🚀 NEXT SESSION PRIORITIES
|
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|
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### HIGH PRIORITY:
|
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1. **Phase 35: Zombi Delavec Sistem**
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- Zombi entity class
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- Alfa krotenje
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- Zombi delo (farming, mining, gathering)
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- Leveling & XP
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- Utrujenost & razpad
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- Grobovi (počitek)
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|
||||
2. **Implement player animations**
|
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- Walking animation fix
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||||
- Idle animation
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|
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3. **Fix inventory selection**
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- 1-6 keys
|
||||
- Equipment preview update
|
||||
|
||||
### MEDIUM PRIORITY:
|
||||
4. **Start world expansion** (100x100 → 1000x1000)
|
||||
5. **Portal system** (fast travel)
|
||||
6. **Railway system** (tračnice + vozila)
|
||||
7. **Grognak easter egg** (hidden cave + quests)
|
||||
|
||||
### FUTURE:
|
||||
8. **Magic system** (4 tipi)
|
||||
9. **Haunted content** (house, cemetery, church)
|
||||
10. **Beekeeping** (čebelnjak + čebele)
|
||||
11. **The Harbinger boss** (3 faze)
|
||||
12. **DLC development** (9 expansions)
|
||||
|
||||
---
|
||||
|
||||
## 📝 NOTES
|
||||
|
||||
- **Session je bila zelo kreativna** - 10 major systems načrtovanih!
|
||||
- **Grognak je postal iconic** - pink dreadlocks, vape, piercings, roommate!
|
||||
- **DLC strategija je genial** - biom enhancement namesto novih svetov
|
||||
- **The Harbinger je perfekten boss** - tragic villain, 3 faze, emotional
|
||||
- **Endgame je infinite** - procedural quests, never ends!
|
||||
- **Beekeeping je sweet addition** - honey production, flowers, Grognak connection
|
||||
|
||||
---
|
||||
|
||||
## 🎊 ACHIEVEMENTS UNLOCKED
|
||||
|
||||
- 🎨 **Concept Master:** 10 major systems designed
|
||||
- 🧌 **Troll Whisperer:** Created Grognak (best easter egg!)
|
||||
- 💀 **Boss Designer:** The Harbinger concept complete
|
||||
- 🗺️ **World Builder:** 1000x1000 map planned
|
||||
- 🔮 **Magic Architect:** 4 magic types designed
|
||||
- 🐝 **Beekeeper:** Beekeeping system complete
|
||||
- 🚲 **Vehicle Engineer:** 3 new vehicles added
|
||||
|
||||
---
|
||||
|
||||
**Session End Time:** 05:31
|
||||
**Status:** ✅ MASSIVE PLANNING SUCCESS
|
||||
**Next Session:** Zombi Delavec Implementation (Phase 35)
|
||||
|
||||
---
|
||||
|
||||
**💀 MRTVA DOLINA - KRVAVA ŽETEV 💀**
|
||||
**From Micro Farm to Epic Post-Apocalyptic RPG!**
|
||||
**Development continues...** 🚀✨
|
||||
|
||||
**Total Sessions:** 3
|
||||
**Total Hours:** 12+ (2h + 5h + 5.5h + 1h)
|
||||
**Total Features Planned:** 50+
|
||||
**Total Bitij:** 123+
|
||||
**Total DLC-jev:** 9
|
||||
|
||||
**EPIC GAME IN THE MAKING!** 🎮👑
|
||||
|
||||
|
||||
460
TASKS.md
460
TASKS.md
@@ -1859,3 +1859,463 @@ Rare items, legendary weapons, enchantments.
|
||||
**💀 MRTVA DOLINA - DEATH VALLEY 💀**
|
||||
**From Survival Farming to Full RPG Open World!**
|
||||
**Next Update: December 2025 - January 2026** 🚀✨
|
||||
|
||||
---
|
||||
|
||||
## 🆕 **PHASE 45: WORLD MAP EXPANSION** (PLANNED - 13.12.2025)
|
||||
|
||||
Razširitev mape iz 100x100 na 1000x1000 tiles.
|
||||
|
||||
- [ ] **Map Generation**
|
||||
- [ ] 1000x1000 tile system
|
||||
- [ ] 100 sektorjev (10x10 grid)
|
||||
- [ ] Vsak sektor = 100x100 tiles
|
||||
- [ ] Procedural generation
|
||||
- [ ] **Biomi**
|
||||
- [ ] Frozen Wasteland (sever)
|
||||
- [ ] Desert Ruins (vzhod)
|
||||
- [ ] Grasslands & Forests (center)
|
||||
- [ ] Ocean & Islands (zahod)
|
||||
- [ ] Jungle & Volcano (jug)
|
||||
- [ ] **Porušena Mesta**
|
||||
- [ ] 10-15 večjih mest
|
||||
- [ ] 30-40 manjših vasi
|
||||
- [ ] 50+ posamezne zgradbe
|
||||
- [ ] Obnova sistema (rebuild cities)
|
||||
- [ ] **NPCs**
|
||||
- [ ] 500+ NPCs (ko vse popraviš)
|
||||
- [ ] Trgovci, questgiverji
|
||||
- [ ] Settlers (naseljenci)
|
||||
|
||||
**Status:** 📋 PLANNED
|
||||
**Estimated Time:** 3-4 weeks
|
||||
|
||||
---
|
||||
|
||||
## 🆕 **PHASE 46: PORTAL & FAST TRAVEL SYSTEM** (PLANNED)
|
||||
|
||||
Portal sistem za fast travel po mapi.
|
||||
|
||||
- [ ] **Portal Mechanics**
|
||||
- [ ] 100 portalov (1 per sektor)
|
||||
- [ ] Odklepanje (najdi → unlock)
|
||||
- [ ] Portal network
|
||||
- [ ] Fast travel menu
|
||||
- [ ] **Portal Types**
|
||||
- [ ] Basic Portal (sektor center)
|
||||
- [ ] City Portal (v mestih)
|
||||
- [ ] Dungeon Portal (pred dungeons)
|
||||
- [ ] Home Portal (tvoja baza)
|
||||
- [ ] **Cost System**
|
||||
- [ ] Energija/denar za teleport
|
||||
- [ ] Cooldown
|
||||
- [ ] Unlock requirements
|
||||
|
||||
**Status:** 📋 PLANNED
|
||||
**Estimated Time:** 1 week
|
||||
|
||||
---
|
||||
|
||||
## 🆕 **PHASE 47: RAILWAY SYSTEM** (PLANNED)
|
||||
|
||||
Tračnice in vozila za transport.
|
||||
|
||||
- [ ] **Tračnice**
|
||||
- [ ] Railway network (10,000+ tiles)
|
||||
- [ ] Popravljanje (repair system)
|
||||
- [ ] 50+ postaj
|
||||
- [ ] **Vozila**
|
||||
- [ ] Handmade Cart (2x speed)
|
||||
- [ ] Minecart (3x speed)
|
||||
- [ ] Steam Engine (5x speed)
|
||||
- [ ] Electric Train (10x speed)
|
||||
- [ ] **Crafting**
|
||||
- [ ] Vehicle blueprints
|
||||
- [ ] Upgrade system
|
||||
- [ ] Fuel system (premog/elektrika)
|
||||
|
||||
**Status:** 📋 PLANNED
|
||||
**Estimated Time:** 2 weeks
|
||||
|
||||
---
|
||||
|
||||
## 🆕 **PHASE 48: NEW VEHICLES** (PLANNED)
|
||||
|
||||
Nova vozila za različne terene.
|
||||
|
||||
- [ ] **🚲 Kolo (Bicycle)**
|
||||
- [ ] Crafting: 10 Železo + 2 Kolesa + Veriga
|
||||
- [ ] Speed: 2x hoja
|
||||
- [ ] No fuel needed
|
||||
- [ ] **🛹 Longboard**
|
||||
- [ ] Crafting: 5 Les + 4 Kolesa
|
||||
- [ ] Speed: 1.5x (flat) / 3x (downhill)
|
||||
- [ ] Tricks system (kickflip, manual)
|
||||
- [ ] **🏂 Snowboard**
|
||||
- [ ] Crafting: 10 Les + Bindings + Wax
|
||||
- [ ] Speed: 2x (flat) / 4x (downhill)
|
||||
- [ ] Snow terrain only
|
||||
- [ ] Tricks (jump, flip, grind)
|
||||
- [ ] **Mount System**
|
||||
- [ ] M key (mount/dismount)
|
||||
- [ ] Terrain restrictions
|
||||
- [ ] Speed bonuses
|
||||
|
||||
**Status:** 📋 PLANNED
|
||||
**Estimated Time:** 1 week
|
||||
|
||||
---
|
||||
|
||||
## 🆕 **PHASE 49: THE HARBINGER BOSS** (PLANNED)
|
||||
|
||||
Glavni boss - The Harbinger (Patient Zero).
|
||||
|
||||
- [ ] **Boss Design**
|
||||
- [ ] Dr. Viktor Marković (scientist)
|
||||
- [ ] 3 faze (Scientist → Hybrid → Harbinger)
|
||||
- [ ] Weak spot: Glowing green heart
|
||||
- [ ] **Boss Fight**
|
||||
- [ ] Phase 1: Scientist (toxic attacks)
|
||||
- [ ] Phase 2: Hybrid (melee combo)
|
||||
- [ ] Phase 3: Harbinger (ultimate form)
|
||||
- [ ] Arena: Laboratory (falling debris)
|
||||
- [ ] **Story Integration**
|
||||
- [ ] Sister rescue quest
|
||||
- [ ] Laboratory discovery
|
||||
- [ ] Audio logs (lore)
|
||||
- [ ] **Multiple Endings**
|
||||
- [ ] Cure Ending
|
||||
- [ ] Power Ending
|
||||
- [ ] Sacrifice Ending
|
||||
- [ ] Escape Ending
|
||||
- [ ] **Rewards**
|
||||
- [ ] Harbinger's Heart (legendary)
|
||||
- [ ] Virus Sample Alpha (cure)
|
||||
- [ ] Lab Keycard
|
||||
- [ ] Hybrid Skill Tree unlock
|
||||
|
||||
**Status:** 📋 PLANNED
|
||||
**Estimated Time:** 2 weeks
|
||||
|
||||
---
|
||||
|
||||
## 🆕 **PHASE 50: MAGIC SYSTEM** (PLANNED)
|
||||
|
||||
4 tipi magije z mana sistemom.
|
||||
|
||||
- [ ] **Holy Magic (Light)**
|
||||
- [ ] Heal, Bless, Smite, Exorcism
|
||||
- [ ] Teacher: Father Michael (church)
|
||||
- [ ] **Dark Magic (Shadow)**
|
||||
- [ ] Curse, Drain Life, Summon Undead, Shadow Step
|
||||
- [ ] Teacher: Necromancer (cemetery)
|
||||
- [ ] **Nature Magic (Green)**
|
||||
- [ ] Grow, Tame, Poison, Vine Trap
|
||||
- [ ] Teacher: Druid (forest)
|
||||
- [ ] **Elemental Magic (Chaos)**
|
||||
- [ ] Fireball, Ice Shard, Lightning, Earthquake
|
||||
- [ ] Teacher: Wizard (tower)
|
||||
- [ ] **Mana System**
|
||||
- [ ] Mana bar (blue, below HP)
|
||||
- [ ] Regeneration
|
||||
- [ ] Potions
|
||||
- [ ] Meditation (altar)
|
||||
- [ ] **Spell Learning**
|
||||
- [ ] Spell books
|
||||
- [ ] NPC teachers
|
||||
- [ ] Level up system
|
||||
- [ ] Advanced spells
|
||||
- [ ] **Mechanics**
|
||||
- [ ] Hotkeys (1-4)
|
||||
- [ ] Cooldowns
|
||||
- [ ] Mana cost
|
||||
- [ ] Combo system
|
||||
|
||||
**Status:** 📋 PLANNED
|
||||
**Estimated Time:** 2-3 weeks
|
||||
|
||||
---
|
||||
|
||||
## 🆕 **PHASE 51: HAUNTED CONTENT** (PLANNED)
|
||||
|
||||
Haunted house, pokopališče, cerkev.
|
||||
|
||||
- [ ] **Haunted House**
|
||||
- [ ] Abandoned mansion
|
||||
- [ ] 3 friendly ghosts (NPCs)
|
||||
- [ ] Quests: "Eternal Love", "Lost Toy", "Final Rest"
|
||||
- [ ] Secret rooms
|
||||
- [ ] Boss: Poltergeist
|
||||
- [ ] **Pokopališče (Cemetery)**
|
||||
- [ ] 100+ grobov (procedural)
|
||||
- [ ] Chapel, Mausoleum, Crypt
|
||||
- [ ] NPCs: Priest Ghost, Grave Digger, Widow
|
||||
- [ ] Enemies: Skeletons, Zombies, Wraiths
|
||||
- [ ] Boss: Necromancer
|
||||
- [ ] **Cerkev (Church)**
|
||||
- [ ] Gothic cathedral
|
||||
- [ ] NPC: Father Michael
|
||||
- [ ] Altar (healing), Confessional (save)
|
||||
- [ ] Bell tower (viewpoint)
|
||||
- [ ] Catacombs (dungeon)
|
||||
- [ ] Holy items
|
||||
- [ ] **Side Quest: Deal with the Devil**
|
||||
- [ ] Summon ritual
|
||||
- [ ] 3 choices (Accept/Refuse/Trick)
|
||||
- [ ] Boss fight (if refuse)
|
||||
- [ ] Dark powers (if accept)
|
||||
- [ ] Outsmart devil (if trick)
|
||||
|
||||
**Status:** 📋 PLANNED
|
||||
**Estimated Time:** 2 weeks
|
||||
|
||||
---
|
||||
|
||||
## 🆕 **PHASE 52: GROGNAK EASTER EGG** (PLANNED)
|
||||
|
||||
Troll z pink dreadlocksi - best easter egg!
|
||||
|
||||
- [ ] **Grognak the Wise**
|
||||
- [ ] Pink dreadlocks 💖
|
||||
- [ ] Massive ear gauges
|
||||
- [ ] Piercings (nose, eyebrow, lip, ears)
|
||||
- [ ] Vape (always vaping) 💨
|
||||
- [ ] Hipster troll vibe
|
||||
- [ ] **Hidden Cave**
|
||||
- [ ] 1% spawn chance
|
||||
- [ ] Hint: "Listen for drums..."
|
||||
- [ ] Drum sounds (audio cue)
|
||||
- [ ] **Quest Chain (5 quests)**
|
||||
- [ ] "Find the Drums"
|
||||
- [ ] "Troll's Request" (vegetables)
|
||||
- [ ] "Dreadlock Brothers" (+50% melee)
|
||||
- [ ] "Big Ears Secret" (zombie radar)
|
||||
- [ ] "Troll's Gift" (Troll Drum)
|
||||
- [ ] **SPECIAL: Troll Roommate**
|
||||
- [ ] Requirements: Barn + max friendship
|
||||
- [ ] Grognak moves to farm!
|
||||
- [ ] Barn upgrades (hammock, fridge, vape station, sound system)
|
||||
- [ ] Daily perks (XP, healing, shop)
|
||||
- [ ] No cooldown summon
|
||||
- [ ] Weekly parties (DJ Grognak!)
|
||||
- [ ] **Items**
|
||||
- [ ] Troll Drum (summon item)
|
||||
- [ ] Grognak's Vape Juice (legendary consumable)
|
||||
- [ ] Pink Dreadlock Dye (cosmetic)
|
||||
- [ ] **Friendship System**
|
||||
- [ ] Vape together, listen to music, cook
|
||||
- [ ] Gifts (vegetables, vape juice, pink items)
|
||||
- [ ] Jam sessions (drums)
|
||||
|
||||
**Status:** 📋 PLANNED
|
||||
**Estimated Time:** 1-2 weeks
|
||||
|
||||
---
|
||||
|
||||
## 🆕 **PHASE 53: BEEKEEPING SYSTEM** (PLANNED)
|
||||
|
||||
Čebelnjak, čebele, med.
|
||||
|
||||
- [ ] **Čebelnjak (Beehive)**
|
||||
- [ ] Building: 30 Les + 10 Planks + 5 Wax
|
||||
- [ ] 3 tiers (Basic → Improved → Advanced)
|
||||
- [ ] Capacity: 1-4 colonies
|
||||
- [ ] Production: 5-20 honey / 7 days
|
||||
- [ ] **Čebele**
|
||||
- [ ] Catch wild bees (butterfly net)
|
||||
- [ ] Buy queen (500 gold)
|
||||
- [ ] Find hive (hollow trees)
|
||||
- [ ] **Honey Types**
|
||||
- [ ] Regular Honey (50g)
|
||||
- [ ] Lavender Honey (100g)
|
||||
- [ ] Wildflower Honey (75g)
|
||||
- [ ] Golden Honey (500g - rare!)
|
||||
- [ ] **Flower System**
|
||||
- [ ] Wildflowers, Sunflowers, Lavender, Clover
|
||||
- [ ] 5 tile range
|
||||
- [ ] Production bonuses (+10% to +30%)
|
||||
- [ ] **Honey Uses**
|
||||
- [ ] Food (bread, tea, cake)
|
||||
- [ ] Crafting (mead, candles, potions)
|
||||
- [ ] Trading (NPCs love it!)
|
||||
- [ ] Grognak's Vape Juice (3 honey needed!)
|
||||
- [ ] **Bee Swarm**
|
||||
- [ ] Danger mechanic (if provoked)
|
||||
- [ ] Beekeeper Suit (protection)
|
||||
- [ ] 5 HP/second damage
|
||||
- [ ] **Upgrades**
|
||||
- [ ] Tier 1: Basic (5 honey)
|
||||
- [ ] Tier 2: Improved (10 honey)
|
||||
- [ ] Tier 3: Advanced (20 honey, auto-harvest!)
|
||||
|
||||
**Status:** 📋 PLANNED
|
||||
**Estimated Time:** 1 week
|
||||
|
||||
---
|
||||
|
||||
## 🆕 **PHASE 54: ENDGAME SYSTEM** (PLANNED)
|
||||
|
||||
Infinite gameplay po Harbinger boss-u.
|
||||
|
||||
- [ ] **New Game+ Mode**
|
||||
- [ ] Keep all items, levels, skills
|
||||
- [ ] Enemies 2x stronger
|
||||
- [ ] New quests unlock
|
||||
- [ ] Rare loot increased
|
||||
- [ ] **Procedural Quests**
|
||||
- [ ] Infinite quests (never repeat!)
|
||||
- [ ] 10 quest templates
|
||||
- [ ] Random generation (location, enemy, reward)
|
||||
- [ ] AI-generated stories
|
||||
- [ ] **Difficulty Scaling**
|
||||
- [ ] Day 1-30: Normal
|
||||
- [ ] Day 31-60: Hard (+50% enemy HP)
|
||||
- [ ] Day 61-90: Very Hard (+100%)
|
||||
- [ ] Day 91+: Nightmare (+200%, new enemies)
|
||||
- [ ] **Endgame Content**
|
||||
- [ ] Horde Mode (waves of zombies)
|
||||
- [ ] Boss Rush (fight all bosses again)
|
||||
- [ ] Survival Challenges (time limits)
|
||||
- [ ] Leaderboards (highest day survived)
|
||||
- [ ] **New Enemies**
|
||||
- [ ] Legendary Zombies (rare, powerful)
|
||||
- [ ] Mutant Variants (random mutations)
|
||||
- [ ] Hybrid Bosses (fusion of 2 bosses)
|
||||
- [ ] **Goals**
|
||||
- [ ] Restore all cities (50+)
|
||||
- [ ] Recruit all NPCs (500+)
|
||||
- [ ] Complete all DLCs (9)
|
||||
- [ ] Collect all items (1000+)
|
||||
- [ ] Master all magic (4 types)
|
||||
- [ ] 100% completion
|
||||
|
||||
**Status:** 📋 PLANNED
|
||||
**Estimated Time:** 2 weeks
|
||||
|
||||
---
|
||||
|
||||
## 🆕 **PHASE 55: DLC DEVELOPMENT** (FUTURE)
|
||||
|
||||
9 DLC-jev - biom enhancement strategija.
|
||||
|
||||
- [ ] **DLC 1: Piramide** (Pušča enhancement)
|
||||
- [ ] Piramide (dungeons)
|
||||
- [ ] Mummies, Pharaoh boss
|
||||
- [ ] Egipčanske queste
|
||||
- [ ] Price: $9.99
|
||||
- [ ] **DLC 2: Podvodni Svet** (Ocean basic)
|
||||
- [ ] Submarine crafting
|
||||
- [ ] Sea creatures
|
||||
- [ ] Underwater exploration
|
||||
- [ ] Price: $9.99
|
||||
- [ ] **DLC 3: Drevesne Hiše** (Gozd enhancement)
|
||||
- [ ] Tree villages
|
||||
- [ ] Bigfoot, Ents
|
||||
- [ ] Canopy exploration
|
||||
- [ ] Price: $9.99
|
||||
- [ ] **DLC 4: Ledene Jame** (Sneg enhancement)
|
||||
- [ ] Ice dungeons
|
||||
- [ ] Yetis, frozen treasures
|
||||
- [ ] Snowboard terrain
|
||||
- [ ] Price: $9.99
|
||||
- [ ] **DLC 5: Vulkanski Rudniki** (Vulkan enhancement)
|
||||
- [ ] Lava dungeons
|
||||
- [ ] Fire creatures
|
||||
- [ ] Rare ores
|
||||
- [ ] Price: $9.99
|
||||
- [ ] **DLC 6: Atlantida** (Ocean MEGA)
|
||||
- [ ] Underwater city
|
||||
- [ ] Mermaids, Kraken boss
|
||||
- [ ] Crystal magic
|
||||
- [ ] Atlantean technology
|
||||
- [ ] Price: $14.99
|
||||
- [ ] **DLC 7: Chernobyl** (Nuclear Zone)
|
||||
- [ ] Pripyat ghost city
|
||||
- [ ] Reactor 4 (boss arena)
|
||||
- [ ] Radioactive mutants
|
||||
- [ ] Radiation system
|
||||
- [ ] Price: $12.99
|
||||
- [ ] **DLC 8: Škotske Višave** (Highlands)
|
||||
- [ ] Loch Ness (Nessie boss)
|
||||
- [ ] Leprechauns
|
||||
- [ ] Celtic magic
|
||||
- [ ] Standing Stones
|
||||
- [ ] Price: $9.99
|
||||
- [ ] **DLC 9: Amazon Džungla** (Jungle)
|
||||
- [ ] Mutated creatures
|
||||
- [ ] Mega Jaguar, Anaconda Titan
|
||||
- [ ] Poison system
|
||||
- [ ] Tribal village
|
||||
- [ ] Price: $12.99
|
||||
|
||||
**Total DLCs:** 9
|
||||
**Total Content:** 200+ hours
|
||||
**Ultimate Edition:** $69.99 (base + all DLCs)
|
||||
|
||||
**Status:** 📋 FUTURE CONTENT
|
||||
**Estimated Time:** 6-12 months per DLC
|
||||
|
||||
---
|
||||
|
||||
## 🆕 **PHASE 56: NEW ANIMALS & CREATURES** (PLANNED)
|
||||
|
||||
Nove živali in bitja.
|
||||
|
||||
- [ ] **Domače Živali**
|
||||
- [ ] Osel (Donkey) - transport, rideable
|
||||
- [ ] Lama (Llama) - cargo, spit attack, rideable
|
||||
- [ ] **Mutant Živali**
|
||||
- [ ] Mutant Cow (aggressive, več mesa)
|
||||
- [ ] Mutant Chicken (večja, aggressive)
|
||||
- [ ] Mutant Pig (tusks, charge)
|
||||
- [ ] Mutant Sheep (črna volna)
|
||||
- [ ] Mutant Goat (večji rogovi)
|
||||
- [ ] **Bosses**
|
||||
- [ ] Volkodlak (Werewolf) - night boss, shapeshifter
|
||||
- [ ] Velikan (Giant) - massive humanoid
|
||||
|
||||
**Total New Creatures:** 9
|
||||
**Total Creatures in Game:** 123+
|
||||
|
||||
**Status:** 📋 PLANNED
|
||||
**Estimated Time:** 1 week
|
||||
|
||||
---
|
||||
|
||||
## 📊 **UPDATED DEVELOPMENT ROADMAP**
|
||||
|
||||
### **Current Phase:** Phase 27 ✅ COMPLETE
|
||||
### **Next Phases:** Phase 45-56 📋 PLANNED (13.12.2025)
|
||||
|
||||
**New Phases Timeline:**
|
||||
- **Phase 45:** World Map Expansion - 3-4 weeks
|
||||
- **Phase 46:** Portal System - 1 week
|
||||
- **Phase 47:** Railway System - 2 weeks
|
||||
- **Phase 48:** New Vehicles - 1 week
|
||||
- **Phase 49:** The Harbinger Boss - 2 weeks
|
||||
- **Phase 50:** Magic System - 2-3 weeks
|
||||
- **Phase 51:** Haunted Content - 2 weeks
|
||||
- **Phase 52:** Grognak Easter Egg - 1-2 weeks
|
||||
- **Phase 53:** Beekeeping - 1 week
|
||||
- **Phase 54:** Endgame System - 2 weeks
|
||||
- **Phase 55:** DLC Development - 6-12 months per DLC
|
||||
- **Phase 56:** New Animals - 1 week
|
||||
|
||||
**Total Estimated Time (Phases 45-54):** 18-24 weeks (4.5-6 months)
|
||||
**DLC Development:** 2026-2029 (3-4 years)
|
||||
|
||||
---
|
||||
|
||||
**💀 MRTVA DOLINA - KRVAVA ŽETEV 💀**
|
||||
**From Micro Farm to Epic Post-Apocalyptic RPG!**
|
||||
**Next Major Update: Phase 45-54 (Q1-Q2 2026)**
|
||||
**DLC Roadmap: 2026-2029** 🚀✨
|
||||
|
||||
**Total Phases Planned:** 56
|
||||
**Total Features:** 100+
|
||||
**Total Creatures:** 123+
|
||||
**Total DLCs:** 9
|
||||
**Total Estimated Content:** 500+ hours
|
||||
|
||||
**EPIC GAME IN DEVELOPMENT!** 🎮👑
|
||||
|
||||
|
||||
Reference in New Issue
Block a user