Testing status documentation

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# 🧪 TESTING STATUS - Phase 28 & 29
**Datum:** 2025-12-17
**Čas:** 20:11
**Status:** Code Complete, Manual Testing Required
---
## ✅ **CODE STATUS:**
### **Git Status:**
```
On branch master
nothing to commit, working tree clean
```
**Vsi commiti uspešni:**
- ✅ Phase 28 Session 6 (Structures & Polish)
- ✅ Phase 29 Systems (5 systems)
- ✅ Phase 29 Integration (key bindings + updates)
- ✅ Phase 29 Documentation
**Total commits:** 20+
**Total files:** 15+ new/modified
**Total lines:** ~4,400
---
## 🎮 **SYSTEMS READY:**
### **Phase 28:**
- ✅ BiomeSystem
- ✅ ChunkManager
- ✅ TransitionSystem
- ✅ RiverSystem
- ✅ LakeSystem
- ✅ StructureSystem
### **Phase 29:**
- ✅ StructureInteractionSystem
- ✅ NPCPopulationSystem
- ✅ BiomeEnemySystem
- ✅ LandmarkQuestSystem
- ✅ MapRevealSystem
**Integration:**
- ✅ index.html scripts loaded
- ✅ GameScene initialization
- ✅ Key bindings (E, T, M)
- ✅ Update loop calls
---
## 🧪 **MANUAL TESTING REQUIRED:**
### **Test Procedure:**
```bash
# 1. Start game
npm start
# 2. Check console for errors
# 3. Test controls:
- WASD → Movement
- E → Interact with chests
- T → Talk to NPCs
- M → Toggle map
# 4. Verify features:
- Minimap appears (bottom-right)
- Prompts show when near chests/NPCs
- Chests open with E
- NPCs talk with T
- Map toggles with M
- Quest notifications appear
```
### **Expected Results:**
**Startup:**
- No console errors
- Game loads to 500x500 world
- Player spawns at (250, 250)
- Minimap visible
**Exploration:**
- Fog of war reveals as you move
- Structures visible across biomes
- NPCs appear in structures
- Enemies move/chase player
**Interactions:**
- "Press E" prompt near chests
- Chest opens → loot notification
- "Press T" prompt near NPCs
- Dialog appears when talking
- "Press M" → full map opens
**Quests:**
- Main quest active (Visit 5 landmarks)
- 7 side quests active
- Quest updates when visiting structures
- Rewards given on completion
---
## 🐛 **POTENTIAL ISSUES:**
### **Game Closes Immediately:**
**Možni vzroki:**
- JavaScript syntax error
- Missing dependency
- System initialization failure
**Fix:**
- Check browser console (F12)
- Look for red errors
- Check GameScene initialization logs
### **Systems Not Working:**
**Če ne deluje:**
- Chests: Check StructureInteractionSystem init
- NPCs: Check NPCPopulationSystem init
- Enemies: Check BiomeEnemySystem init
- Map: Check MapRevealSystem init
---
## 📝 **DEBUGGING COMMANDS:**
### **Browser Console (F12):**
```javascript
// Check if systems loaded
console.log(gameState.gameScene.structureInteraction);
console.log(gameState.gameScene.npcPopulation);
console.log(gameState.gameScene.biomeEnemies);
console.log(gameState.gameScene.landmarkQuests);
console.log(gameState.gameScene.mapReveal);
// Check statistics
console.log(gameState.gameScene.structureInteraction.getStats());
console.log(gameState.gameScene.npcPopulation.getStats());
console.log(gameState.gameScene.biomeEnemies.getStats());
```
---
## 🎯 **SUCCESS CRITERIA:**
Za uspešen test mora delovati:
1. ✅ Game starts without errors
2. ✅ Player can move (WASD)
3. ✅ Minimap appears and updates
4. ✅ Structures visible across world
5. ✅ Chests can be opened (E key)
6. ✅ Loot notifications appear
7. ✅ NPCs can be talked to (T key)
8. ✅ Dialogs appear
9. ✅ Map toggles (M key)
10. ✅ Quest notifications appear
---
## 💾 **SAVE STATUS:**
**Git Commits:** ✅ All saved
**Working Tree:** ✅ Clean
**Documentation:** ✅ Complete
**Code:** ✅ Ready
**Vse je shranjeno in commited!**
---
## 🚀 **NEXT STEPS:**
### **Option 1: Manual Testing**
- Zaženi igro (`npm start`)
- Testiraj vse funkcionalnosti
- Report errore (če so)
### **Option 2: Debug Mode**
- Odpri browser console (F12)
- Zaženi igro
- Preglej console loge
- Fix errore
### **Option 3: Continue Development**
- Če testiranje uspešno → Next phase
- Če errorji → Debug session
- Če manjka content → Add features
---
## 📊 **FINAL STATISTICS:**
**Development Time:** ~9 hours
**Code Written:** ~4,400 lines
**Systems Created:** 11
**Content Added:**
- 500x500 world
- 5 biomes
- 80+ structures
- 5 landmarks
- 80+ chests
- 30+ NPCs
- 2500+ enemies
- 8 quests
**Status:****CODE COMPLETE & SAVED**
**Ready:** Manual testing required
---
*Generated: 2025-12-17 20:12*
*All changes committed and saved*
*Ready for testing!* 🎮