FINAL MEGA SESSION - 20+ Systems Complete! Mining, Char Custom, Town Restoration, Portals, Smart Zombies, Tools, Blueprints, Ana's Clues, Pyramids, Slimes, Dogs, Animals, Seeds, Automation, Inventory (1,044hrs planned)
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docs/DNEVNIK.md
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docs/DNEVNIK.md
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## 🗓️ 18. December 2025 (FINAL MEGA SESSION) - COMPLETE GAME SYSTEMS 🎮⚡
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**Trajanje:** 2+ ure (22:30 - 00:30+)
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**Cilj:** Finalizacija VSEH gameplay sistemov
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**Status:** 🔥 **MASSIVE SYSTEMS OVERHAUL - 20+ FEATURES!** 🔥
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### 📊 FINAL SESSION SUMMARY:
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**MEGA Additions:**
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- ⛏️ **5 Mining Systems** - Complete mine network!
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- 👤 **Character Customization** - Gender, colors, appearance!
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- ⏰ **Day/Night Cycle** - 25-minute days, time effects!
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- 🗺️ **Town Restoration** - 150+ buildings, 180 NPCs!
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- 🌀 **Portal Repair** - Fix 18 broken portals!
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- 🌾 **Farm Expansion** - 8x8 → 100x100 progression!
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- 🤖 **Smart Zombies** - Lv8+ build independently!
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- ⚒️ **Tool Upgrades** - 6 tiers, permanent progression!
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- 📜 **Blueprint System** - Find to unlock buildings!
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- 💜 **Ana's Clues** - 50 collectibles (letters, photos, items!)
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- 🏜️ **Pyramid System** - 3 great pyramids + buildable!
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- 🟢 **Slime Creatures** - 8 types + King Slime boss!
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- 🐶 **Dog Companions** - Exploration helper, finds items!
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- 🐄 **Animal Shop** - Livestock unlock quest!
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- 🌱 **Seed Shops** - Seasonal seeds + fruit trees!
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- 💦 **Sprinkler Tiers** - Auto-watering system!
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- 💰 **Minting Building** - Gold → Zlatniki conversion!
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- 📦 **Daily Reward Chest** - Free items every morning!
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- 🎒 **Inventory Upgrades** - 5 → 30 slots progression!
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- 🔧 **Durability System** - Tools break but repair!
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---
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### ⛏️ **MINING SYSTEMS ADDED:**
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**5 Major Mines:**
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**1. Iron Mine** (Mountain)
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- 50 levels deep
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- Resources: Iron, Coal, Copper, Silver, Gold
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- Boss: Stone Golem (Lv50)
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- Unlock: Free (starting area)
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**2. Crystal Cavern** (Mountain secret)
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- 75 levels
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- Resources: Emerald, Ruby, Sapphire, Diamond, Quartz
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- Boss: Crystal Guardian (Lv75)
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- Unlock: After Iron Mine cleared
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**3. Coal Mine** (Wasteland)
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- 40 levels
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- Resources: Coal (abundant!), Fossils, Bones
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- Hazard: Methane explosions!
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**4. Radioactive Mine** (Nuclear zone)
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- 100 levels (DEEPEST!)
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- Resources: Uranium, Plutonium, Reactor Cores
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- Boss: Radiation Colossus (Lv100)
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- Hazard: -20 HP/min radiation!
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**5. Atlantean Deep Mine** (Underwater!)
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- 50 levels (vertical shaft)
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- Resources: Pearls, Atlantean Crystals, Orichalcum!
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- Boss: Kraken (Lv50)
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- Hazard: Oxygen depletion
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**Mining Tools:** 6 tiers (Wood → Drill)
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**Elevator System:** Fast travel every 10 levels
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**Lighting:** Torches, headlamp, night vision
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---
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### 👤 **CHARACTER CREATION SYSTEM:**
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**Game Start Customization:**
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**Gender Choice:**
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- Male (Kai - default story)
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- Female (Ana - reversed story! Ana searches for Kai!)
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- Voice lines change
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- Romance options flip (12 male NPCs for female player!)
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**Dreadlocks Color:**
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- 10+ presets
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- **RGB Slider** - UNLIMITED colors!
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- Rainbow mode (cycles colors!)
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- Glowing option
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**Additional:**
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- Skin tone (light/medium/dark)
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- Body type (slim/athletic/muscular)
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- Height (short/medium/tall)
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- Starting outfit (5 choices)
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**Alpha Hybrid Traits (Fixed):**
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- Purple glowing eyes (cannot change)
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- Lila aura
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- Story-locked features
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---
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### ⏰ **DAY/NIGHT CYCLE:**
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**Time System:**
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- **1 in-game day = 25 minutes real-time!**
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- Morning (6AM-12PM): 6.25 min
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- Afternoon (12PM-6PM): 6.25 min
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- Evening (6PM-10PM): 4.17 min
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- Night (10PM-2AM): 4.17 min
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- Late Night (2AM-6AM): 4.17 min
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**Gameplay Effects:**
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**Morning:**
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- Zombies +20% efficiency
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- NPCs open shops
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- Best farming time
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**Night:**
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- Hostile spawns 2x!
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- Werewolf appears (full moon!)
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- Special night fish
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- Insomnia penalty if don't sleep!
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**Sleep System:**
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- Must sleep before 2AM or collapse!
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- Sleeping = save game
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- Wake at 6AM refreshed
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---
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### 🗺️ **TOWN RESTORATION (MASSIVE!):**
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**World Map Structure:**
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- 18 biomes total
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- Each biome = 3-5 settlements!
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- **150+ buildings** to restore!
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- **180 NPCs** to rescue!
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**Main Town (Hope Valley):**
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15 buildings:
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1. Ivan's Blacksmith
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2. Marija's Bakery
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3. Jakob's Trading Post
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4. Dr. Chen's Clinic
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5. Lena's Farm
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6. Town Hall (MAJOR!)
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7. Museum
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8. School
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9. Church (wedding venue!)
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10. Mira's Art Studio
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11. General Store
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12. Hotel/Inn
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13. Post Office
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14. Fire Station
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15. Police Station
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**NPC Move-In System:**
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- Rebuild house → NPC moves in!
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- Daily gifts (based on hearts!)
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- Random quests (every 3-7 days)
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- Can lend zombies (they learn skills!)
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**Rescue Tracker UI:**
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- Shows NPCs rescued: X/180
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- Buildings restored: X/150
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- Towns completed: X/27
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- Progress bars per town
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**Global Milestones:**
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- 10 NPCs: Community Center unlocked
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- 25 NPCs: Festival System
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- 50 NPCs: Town Guard (auto-defense!)
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- 100 NPCs: Civilization restored!
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- 180 NPCs: **UTOPIA ENDING!**
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**Major City (Endgame):**
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- 50+ buildings!
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- University, Hospital, Mall, Zoo, Airport!
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- Complete = Mayor status + 100,000 Zlatniki!
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---
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### 🌀 **PORTAL REPAIR SYSTEM:**
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**Portal Network:**
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- 1 Working portal (Town Square - near farm!)
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- 18 Broken portals (scattered across map!)
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**Repair Requirements (per portal):**
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- Materials (50-150 Stone, Iron, Gems)
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- Special items (quest rewards)
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- Time (1-8 days repair)
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- Defend from attacks during construction!
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**Lv8+ Builder Zombies:**
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- Can repair portals ALONE!
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- Travel to portal independently
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- Gather materials from chests
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- Complete repairs WITHOUT player!
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**Portal Benefits:**
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- 5 portals: Free teleports!
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- 10 portals: Bring zombies!
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- 15 portals: Instant travel!
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- ALL 19 portals: Portable Personal Portal (craft mini-portal!)
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---
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### 🌾 **FARM EXPANSION:**
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**Progressive Sizes:**
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- Tier 1: 8x8 (start - tent!)
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- Tier 2: 12x12 (week 1)
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- Tier 3: 20x20 (week 2)
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- Tier 4: 30x30 (month 1)
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- Tier 5: 50x50 (month 3)
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- Tier 6: 100x100 (MEGA PLANTATION!)
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**Expansion Mechanics:**
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1. Send zombies to clear land (2+ zombies)
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2. Place fence posts (10 Wood per 2x2)
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3. Zombies till soil
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4. Land becomes farmable!
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---
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### 🤖 **SMART ZOMBIE SYSTEM:**
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**Level-Based Intelligence:**
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**Lv1-4 (Helpers):**
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- Follow player
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- Carry materials (50kg)
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- Find resources (ping on map!)
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- Warn of danger
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- Basic combat
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**Lv5-7 (Assistants):**
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- Assist repairs (+25% speed!)
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- Bring materials to player
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- Better combat
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- Smart pathing
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**Lv8-10 (INDEPENDENT WORKERS!):**
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- **BUILD ALONE!** Houses, portals, fences!
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- **REPAIR ALONE!** Travel to broken structures!
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- **AUTO-DETECT DAMAGE!** Fix things proactively!
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- Craft items
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- Teach other zombies
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- Master combat
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**Follower System:**
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- Bring up to 10 zombies exploring!
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- Commands: Stop, Help, Attack, Go Home
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- Combat support
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- Resource gathering
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- Pathfinding help
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**Team Construction:**
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- 1x Lv10 (leader) + multiple Lv8-9 = MEGA PROJECTS!
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- Build entire cities without player!
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---
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### ⚒️ **TOOL UPGRADE SYSTEM:**
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**6 Tiers Per Tool:**
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**Hoe:** Wood (2 blocks) → Stone (5) → Iron (10) → Steel (20) → Diamond (50) → Mechanical Tiller (100!)
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**Pickaxe:** Wood → Stone → Iron → Steel → Diamond (infinite durability!) → Drill!
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**Axe:** Wood → Stone → Iron → Steel → Diamond → Chainsaw!
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**Watering Can:** Wood → Iron → Steel → Sprinkler System (auto!)
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**Upgrade Process:**
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- Bring tool to Ivan
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- Pay materials + zlatniki
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- Wait 3 days
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- Receive upgraded tool!
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**IMPORTANT:**
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- Upgrades are PERMANENT!
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- Tool breaks → repair → Still keeps upgrade tier!
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- Diamond tools = NEVER break (infinite durability!)
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- Lv8+ Blacksmith Zombie = FREE repairs overnight!
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---
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### 📜 **BLUEPRINT SYSTEM:**
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**Cannot Build Without Blueprints!**
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**Discovery Methods:**
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1. **Town Museum** - Buy (5,000+ Zlatniki)
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2. **Digging** - 5% chance while tilling!
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3. **Beaches** - Bottles with scrolls
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4. **Ruin Chests** - Loot drops
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5. **Boss Drops** - Rare blueprints
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6. **NPC Gifts** - 10-heart rewards
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**Buildings Need Blueprints:**
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- Houses, Barns, Sheds
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- Greenhouse, Workshop
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- All advanced structures
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**Weapons & Bows:**
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- Weapon Shop: Unlock in Wasteland (Military Base quest!)
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- Bow Shop: Unlock in Forest (Hunter's Lodge quest!)
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---
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### 💜 **ANA'S CLUES SYSTEM:**
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**50 Total Collectibles!**
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**Types:**
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**Messages/Letters (15):**
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- Ana's Journal (family home)
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- Research Notes (scattered labs)
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- Letters to Kai (various locations)
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- Each reveals story piece!
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**Photos (12):**
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- Family Portrait
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- Twins at Birthday
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- Ana's Graduation
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- Last Family Vacation
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- Ana's Lab Team (with Dr. Krnić!)
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**Personal Items (23):**
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- Mother's Locket (Ana's half!)
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- Ana's Lab Coat
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- Ana's Childhood Toy (Mr. Snuggles!)
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- Ana's Research Badge
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- + 19 more story items
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**Clue Tracker UI:**
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- Shows progress: X/50
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- Recent discoveries
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- Next clue hints
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- Gallery (view photos!)
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**Finding Clues:**
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- Explore world
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- Search ruined buildings
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- Complete NPC quests
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- Dog can find them! 🐶
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---
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### 🏜️ **PYRAMID SYSTEM:**
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**Pre-Built Pyramids (Egyptian Desert):**
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- 3 Great Pyramids (Khufu, Khafre, Menkaure)
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- 5 Step Pyramids
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- 15+ Tombs
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- Interior dungeons (chambers, traps, puzzles!)
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- Boss: Mummy Pharaoh
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**The Sphinx:**
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- Riddle NPC (3 riddles to pass!)
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- Wrong answer = Boss fight!
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- Correct = Pyramid Blueprint reward!
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**Player-Buildable Pyramids:**
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- Small (20x20): 2,000 Sandstone
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- Medium (30x30): 5,000 Sandstone
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- Great (50x50): 15,000 Sandstone!
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**Benefits:**
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- Mega storage
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- Tourist income (+500 Zlatniki/day!)
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- Healing buff inside
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- Respawn point
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- Prestige!
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---
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### 🟢 **SLIME SYSTEM:**
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**8 Slime Types:**
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1. Green Slime (common - swamp)
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2. Blue Slime (water areas)
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3. Red Slime (volcanic)
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4. Yellow Slime (desert - fast!)
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5. Purple Slime (radioactive - toxic!)
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6. Black Slime (catacombs - shadow!)
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7. Rainbow Slime (legendary - 1% spawn!)
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8. **KING SLIME** (BOSS - splits into smaller slimes!)
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**Slime Gel Uses:**
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- Green: Glue, fishing bait
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- Blue: Waterproof coating
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- Red: Fire resistance potions
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- Yellow: Speed potions
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- Purple: Poison weapons
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- Black: Invisibility potions
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- Rainbow: Ultimate Potion (all buffs!)
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- King's: Slime Mount, Invincibility Potion!
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---
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### 🐶 **DOG COMPANION SYSTEM:**
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**5 Breeds:**
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- German Shepherd (guard)
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- Golden Retriever (fetch)
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- Husky (cold resist)
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- Bulldog (tank)
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- Wolf Hybrid (hunt)
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**Companion Abilities:**
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**1. Item Detection:**
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- Finds hidden chests
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- Digs up blueprints
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- Locates Ana's clues! 💜
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- Fossils, artifacts
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- Range: 10-50 blocks (level-based)
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**2. Combat Support:**
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- Fights with you
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- Damage: 10-30
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- Distracts enemies
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- Never dies (revives 30sec)
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**3. Resource Gathering:**
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- Auto-collects herbs, seeds
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- Brings items to you
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**4. Animal Tracking:**
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- Hunts deer, rabbits, boar
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- Corners prey
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- +50% hunting success
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**5. Pathfinding:**
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- Guides you home if lost
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- Avoids traps
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- Senses danger
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**6. Album Helper:**
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- Finds rare fish locations
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- Alerts to legendary spawns
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- Digs up fossils
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**Loyalty System (10 Hearts):**
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- 10 Hearts = **REVIVE ABILITY!**
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- If you die, dog saves you!
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- Once per month
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- Dog is best friend! 💕
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**Dog Equipment:**
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- Collar (cosmetic)
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- Armor (+50 DEF)
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- Backpack (+10 inventory slots!)
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- Boots (terrain protection)
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---
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### 🐄 **ANIMAL SHOP SYSTEM:**
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**Unlock Quest: "Animal Rescue"**
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1. Rebuild Rancher Joe's Barn (Hope Valley)
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2. Find 8 wild animals (2 cows, 2 pigs, 2 chickens, 2 sheep)
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3. Wait 30 days (breeding)
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4. Shop opens!
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**Animals for Sale:**
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- Cows: 2,000 Zł (milk daily)
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- Pigs: 1,500 Zł (truffles weekly!)
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- Chickens: 800 Zł (eggs daily)
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- Sheep: 1,800 Zł (wool every 7 days)
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- Geese: 1,200 Zł (guard honking!)
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- Horses: 8,000 Zł (rideable!)
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- Donkeys: 6,000 Zł (carry 75kg)
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**Mutant Variants:**
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- 2-3x price
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- Special drops (radioactive milk!)
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- Unique abilities
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**Rare Animals:**
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- Two-Headed Chicken: 10,000 Zł (2 eggs/day!)
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- Rainbow Chicken: 50,000 Zł (rainbow eggs!)
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- Golden Goose: 100,000 Zł (golden eggs - 10,000 Zł each!)
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---
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### 🌱 **SEED SHOP SYSTEM:**
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**Jakob's Seed Shop (Seasonal!):**
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**Spring Seeds:**
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- Parsnip, Cauliflower, Potato
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- Tulip, Daffodil (flowers)
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**Summer Seeds:**
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- Tomato, Corn, Blueberry, Melon
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- Sunflower
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**Fall Seeds:**
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- Pumpkin, Grape, Cranberry, Wheat
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**Winter Seeds:**
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- Ice Radish, Winter Mix
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- Most plants don't grow! (need Greenhouse!)
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**Fruit Trees:**
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||||
- Cherry: 3,000 Zł (produces forever!)
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- Apple: 3,500 Zł
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- Orange: 4,000 Zł
|
||||
- Peach: 4,500 Zł
|
||||
- Pomegranate: 6,000 Zł
|
||||
- **Ancient Fruit:** 50,000 Zł (year-round, 1,500 Zł/fruit!)
|
||||
- **Starfruit:** 20,000 Zł (2,000 Zł/fruit!)
|
||||
|
||||
---
|
||||
|
||||
### 💦 **SPRINKLER SYSTEM:**
|
||||
|
||||
**4 Tiers:**
|
||||
|
||||
**Tier 1: Basic Sprinkler**
|
||||
- Waters 4 tiles (+ shape)
|
||||
- Refill daily
|
||||
|
||||
**Tier 2: Quality Sprinkler**
|
||||
- Waters 8 tiles (square)
|
||||
- Refill every 2 days
|
||||
|
||||
**Tier 3: Iridium Sprinkler**
|
||||
- Waters 24 tiles!
|
||||
- Refill weekly
|
||||
|
||||
**Tier 4: AUTOMATIC SYSTEM**
|
||||
- Waters ENTIRE FARM!
|
||||
- Zero player effort!
|
||||
- Auto-waters 6:00 AM daily
|
||||
- Build Water Tower + Pipes
|
||||
- Costs: 20,000 Zlatniki
|
||||
- **Never manually water again!**
|
||||
|
||||
---
|
||||
|
||||
### 💰 **MINTING SYSTEM:**
|
||||
|
||||
**The Mint Building:**
|
||||
- Location: Hope Valley (Town Square)
|
||||
- Status: Must rebuild!
|
||||
- Materials: 300 Stone, 150 Iron, 100 Gold, 50 Steel
|
||||
- NPC: Master Coinsmith
|
||||
|
||||
**Conversion:**
|
||||
- 1 Gold Bar = 10 Zlatniki (base)
|
||||
- Bulk bonuses: up to +50%!
|
||||
- VIP (10 hearts): +10% all minting
|
||||
|
||||
**Tier 3 Upgrade: Auto-Minting!**
|
||||
- Place gold in chest
|
||||
- Sleep
|
||||
- Wake to zlatniki in wallet!
|
||||
- Passive income overnight!
|
||||
|
||||
**Bank System:**
|
||||
- Savings Account (5% interest/week!)
|
||||
- Loans (emergency money)
|
||||
- Safe Deposit Box (200 slots, never lost!)
|
||||
|
||||
---
|
||||
|
||||
### 📦 **DAILY REWARD CHEST:**
|
||||
|
||||
**Spawns Every Morning (6:00 AM)!**
|
||||
|
||||
**Contains 3-5 Random Items:**
|
||||
|
||||
**Food (70% common):**
|
||||
- Bread, Cheese, Meat, Vegetables
|
||||
|
||||
**Tools (1 guaranteed):**
|
||||
- Common: Wooden/Iron tools (60%)
|
||||
- Rare: Diamond tools (9%)
|
||||
- **Legendary: Drill/Chainsaw (1%!)**
|
||||
|
||||
**Materials:**
|
||||
- Common: Wood, Stone, Coal
|
||||
- Rare: Diamonds, Atlantean Crystals (1%!)
|
||||
|
||||
**Streak System:**
|
||||
- Day 7: +2 items + quality upgrade!
|
||||
- Day 30: Legendary guaranteed!
|
||||
- Day 100: ULTIMATE CHEST (10 items!)
|
||||
|
||||
**Birthday Chest:**
|
||||
- Set birthday in settings
|
||||
- Mega chest with 10,000 Zł + Legendary tool!
|
||||
- NPCs visit with gifts!
|
||||
|
||||
---
|
||||
|
||||
### 🎒 **INVENTORY UPGRADE SYSTEM:**
|
||||
|
||||
**6 Tiers:**
|
||||
- Tier 1: 5 slots (start - VERY limited!)
|
||||
- Tier 2: 11 slots (+6) - 500 Zł
|
||||
- Tier 3: 17 slots (+6) - 1,500 Zł
|
||||
- Tier 4: 23 slots (+6) - 3,000 Zł
|
||||
- Tier 5: 29 slots (+6) - 6,000 Zł
|
||||
- Tier 6: 30 slots (+1) - 10,000 Zł + Atlantean Fabric
|
||||
|
||||
**Total Cost to Max:**
|
||||
- 21,000 Zlatniki
|
||||
- 110 Leather
|
||||
- 85 Cloth
|
||||
- 30 Steel
|
||||
- 5 Atlantean Fabric
|
||||
|
||||
**Additional Storage:**
|
||||
- Tool Belt: +5 slots (tools only) - 2,000 Zł
|
||||
- Dog Backpack: +10 slots (materials) - 15 Leather
|
||||
|
||||
**MAXIMUM TOTAL: 45 slots!** (30+5+10)
|
||||
|
||||
**Features:**
|
||||
- Quick Sort (organize inventory)
|
||||
- Stack All (combine partial stacks)
|
||||
- Quick Deposit (1-click to chest)
|
||||
|
||||
---
|
||||
|
||||
### ✅ **COMPLETE FEATURES ADDED (Final Count):**
|
||||
|
||||
✅ 5 Mining Systems (50-100 levels each!)
|
||||
✅ Character Customization (gender, RGB colors!)
|
||||
✅ 25-Minute Day Cycle (time-based gameplay!)
|
||||
✅ 150+ Buildings (town restoration!)
|
||||
✅ 180 NPCs (rescue system!)
|
||||
✅ 18 Portal Repairs (unlock quests!)
|
||||
✅ Farm Expansion (8x8 → 100x100!)
|
||||
✅ Lv8+ Zombies (build alone!)
|
||||
✅ Tool Upgrades (6 tiers, permanent!)
|
||||
✅ Blueprint System (9 discovery methods!)
|
||||
✅ 50 Ana's Clues (story collectibles!)
|
||||
✅ Pyramids (3 great + buildable!)
|
||||
✅ Sphinx Riddles (boss NPC!)
|
||||
✅ 8 Slime Types (King Slime boss!)
|
||||
✅ Dog Companions (6 abilities!)
|
||||
✅ Animal Shop (16 types + rare!)
|
||||
✅ Seasonal Seeds (4 seasons!)
|
||||
✅ Fruit Trees (7 types!)
|
||||
✅ 4 Sprinkler Tiers (auto-water!)
|
||||
✅ Minting Building (gold → money!)
|
||||
✅ Daily Reward Chest (free items!)
|
||||
✅ Inventory (5 → 45 slots!)
|
||||
|
||||
---
|
||||
|
||||
### 📊 **GRAND TOTALS (Updated):**
|
||||
|
||||
**Content:**
|
||||
- 61+ NPCs
|
||||
- 250+ Creatures
|
||||
- 24 Bosses
|
||||
- 25 Vehicles
|
||||
- 19 Portals
|
||||
- 150+ Buildings
|
||||
- 50 Story Clues
|
||||
- 8 Slime Types
|
||||
- 16 Livestock Types
|
||||
- 100+ Seeds/Trees
|
||||
|
||||
**Gameplay Hours:**
|
||||
- Main Story: 40-50 hrs
|
||||
- Side Content: 100+ hrs
|
||||
- 100% Completion: 200+ hrs!
|
||||
|
||||
**Development:**
|
||||
- Total Tasks: 150+ tasks
|
||||
- Total Hours: 600+ hours planned!
|
||||
- Timeline: 15+ weeks full-time!
|
||||
|
||||
---
|
||||
|
||||
### 💬 **USER FEEDBACK:**
|
||||
|
||||
"Rudniki?" - **5 MASSIVE MINES ADDED!** ✅
|
||||
"Character customization?" - **FULL RGB SYSTEM!** ✅
|
||||
"Dan traja 25 minut?" - **EXACT TIMING!** ✅
|
||||
"Town restoration?" - **150+ BUILDINGS!** ✅
|
||||
"Portale?" - **18 REPAIR QUESTS!** ✅
|
||||
"Farm expansion?" - **8x8 → 100x100!** ✅
|
||||
"Smart zombies?" - **Lv8+ BUILD ALONE!** ✅
|
||||
"Tool upgrades?" - **6 TIERS PERMANENT!** ✅
|
||||
"Blueprints?" - **9 WAYS TO FIND!** ✅
|
||||
"Ana's clues?" - **50 COLLECTIBLES!** ✅
|
||||
"Piramide?" - **3 GREAT + BUILDABLE!** ✅
|
||||
"Slimes?" - **8 TYPES + KING!** ✅
|
||||
"Pes pomaga?" - **6 ABILITIES!** ✅
|
||||
"Živali?" - **16+ TYPES!** ✅
|
||||
"Semena?" - **SEASONAL SHOP!** ✅
|
||||
"Sprinklers?" - **AUTO-WATER!** ✅
|
||||
"Minting?" - **BUILDING + AUTO!** ✅
|
||||
"Chest?" - **DAILY REWARDS!** ✅
|
||||
"Inventar?" - **5 → 45 SLOTS!** ✅
|
||||
|
||||
**Session Rating:** ⭐⭐⭐⭐⭐ (5/5) - EPIC FINALE!
|
||||
|
||||
---
|
||||
|
||||
## 🗓️ 18. December 2025 (Late Evening) - MARRIAGE SYSTEM & CONTENT EXPANSION 💍🎮
|
||||
|
||||
**Trajanje:** 1+ ure (22:00 - 23:30+)
|
||||
|
||||
478
docs/KRVAVA_ZETEV_FINAL_TASKS.md
Normal file
478
docs/KRVAVA_ZETEV_FINAL_TASKS.md
Normal file
@@ -0,0 +1,478 @@
|
||||
# 🎯 KRVAVA ŽETEV - FINAL COMPLETE TASK LIST
|
||||
|
||||
**Last Updated:** December 18, 2025 - 23:08
|
||||
**Status:** COMPREHENSIVE GAME DESIGN COMPLETE!
|
||||
|
||||
---
|
||||
|
||||
## 📊 **COMPLETE SYSTEMS OVERVIEW:**
|
||||
|
||||
**Total Systems:** 40+ major gameplay systems!
|
||||
**Total Development Time:** 600+ hours
|
||||
**Timeline:** 15+ weeks full-time development
|
||||
|
||||
---
|
||||
|
||||
## 🔥 **ALL PRIORITY TASKS:**
|
||||
|
||||
### **P1-P9: ORIGINAL SYSTEMS** (296 hours)
|
||||
- Story, Twin Bond, Bosses, Crafting, Biomes
|
||||
- *(See KRVAVA_ZETEV_TASKS_UPDATED.md for details)*
|
||||
|
||||
### **P10-P15: MARRIAGE & FAMILY** (228 hours)
|
||||
- Marriage (12 NPCs), Children, Generational Gameplay
|
||||
- Grok Update, Vehicles, Portals
|
||||
- *(See KRVAVA_ZETEV_TASKS_UPDATED.md for details)*
|
||||
|
||||
### **P16: MINING SYSTEMS** (60 hours) ⛏️
|
||||
|
||||
- [ ] **16.1 - Iron Mine (50 levels)**
|
||||
- Cave generation, elevator system
|
||||
- Stone Golem boss (Lv50)
|
||||
- Ore spawning, lighting
|
||||
- **Estimate:** 10 hours
|
||||
|
||||
- [ ] **16.2 - Crystal Cavern (75 levels)**
|
||||
- Gem vein generation
|
||||
- Crystal Guardian boss (Lv75)
|
||||
- Rare gem mechanics
|
||||
- **Estimate:** 12 hours
|
||||
|
||||
- [ ] **16.3 - Coal Mine (40 levels)**
|
||||
- Methane explosion hazards
|
||||
- Fossil spawning
|
||||
- Undead miner enemies
|
||||
- **Estimate:** 8 hours
|
||||
|
||||
- [ ] **16.4 - Radioactive Mine (100 levels)**
|
||||
- Radiation damage system
|
||||
- Reactor core fragments
|
||||
- Radiation Colossus boss (Lv100)
|
||||
- Hazmat requirement
|
||||
- **Estimate:** 15 hours
|
||||
|
||||
- [ ] **16.5 - Atlantean Deep Mine (50 levels)**
|
||||
- Underwater mechanics
|
||||
- Orichalcum ore (legendary!)
|
||||
- Kraken boss (Lv50)
|
||||
- Oxygen system
|
||||
- **Estimate:** 12 hours
|
||||
|
||||
- [ ] **16.6 - Mining Tools (6 tiers)**
|
||||
- Drill (ultimate tool!)
|
||||
- Auto-collection system
|
||||
- **Estimate:** 3 hours
|
||||
|
||||
---
|
||||
|
||||
### **P17: CHARACTER CUSTOMIZATION** (15 hours) 👤
|
||||
|
||||
- [ ] **17.1 - Character Creation Screen**
|
||||
- Gender selection (story reversal!)
|
||||
- Appearance options
|
||||
- **Estimate:** 5 hours
|
||||
|
||||
- [ ] **17.2 - RGB Color Picker**
|
||||
- Unlimited dreadlock colors
|
||||
- Rainbow mode, glowing option
|
||||
- **Estimate:** 3 hours
|
||||
|
||||
- [ ] **17.3 - Body Customization**
|
||||
- Skin tone, body type, height
|
||||
- Starting outfit selection
|
||||
- **Estimate:** 4 hours
|
||||
|
||||
- [ ] **17.4 - Story Variation (Female Protagonist)**
|
||||
- Ana searches for Kai (reversed!)
|
||||
- 12 male romance NPCs
|
||||
- Voice line variations
|
||||
- **Estimate:** 3 hours
|
||||
|
||||
---
|
||||
|
||||
### **P18: DAY/NIGHT CYCLE** (20 hours) ⏰
|
||||
|
||||
- [ ] **18.1 - Time System (25-min days)**
|
||||
- Precise timing (6.25, 4.17 min segments)
|
||||
- Day/night transitions
|
||||
- **Estimate:** 5 hours
|
||||
|
||||
- [ ] **18.2 - Lighting System**
|
||||
- Dynamic light changes
|
||||
- Shadows, ambient colors
|
||||
- **Estimate:** 6 hours
|
||||
|
||||
- [ ] **18.3 - Time-Based Gameplay**
|
||||
- Morning: Zombie +20% efficiency
|
||||
- Night: 2x hostile spawns, werewolf
|
||||
- Insomnia penalties
|
||||
- **Estimate:** 6 hours
|
||||
|
||||
- [ ] **18.4 - Sleep System**
|
||||
- Bed mechanics, save game
|
||||
- Collapse at 2AM if don't sleep
|
||||
- **Estimate:** 3 hours
|
||||
|
||||
---
|
||||
|
||||
### **P19: TOWN RESTORATION** (80 hours) 🗺️
|
||||
|
||||
- [ ] **19.1 - World Map Generation**
|
||||
- 18 biomes, 27 towns
|
||||
- 150+ ruined buildings
|
||||
- **Estimate:** 15 hours
|
||||
|
||||
- [ ] **19.2 - Building Restoration (15 Hope Valley)**
|
||||
- Ivan's, Marija's, Jakob's, etc.
|
||||
- Material requirements, build time
|
||||
- **Estimate:** 20 hours
|
||||
|
||||
- [ ] **19.3 - NPC Move-In System**
|
||||
- 180 total NPCs
|
||||
- Daily gifts, random quests
|
||||
- Zombie lending (skill learning!)
|
||||
- **Estimate:** 15 hours
|
||||
|
||||
- [ ] **19.4 - Tracker UI**
|
||||
- NPCs rescued: X/180
|
||||
- Buildings: X/150
|
||||
- Towns: X/27
|
||||
- **Estimate:** 5 hours
|
||||
|
||||
- [ ] **19.5 - Global Milestones**
|
||||
- 10/25/50/100/180 NPC unlocks
|
||||
- Community Center, Festivals, Town Guard
|
||||
- Utopia Ending!
|
||||
- **Estimate:** 10 hours
|
||||
|
||||
- [ ] **19.6 - Major City (50+ buildings!)**
|
||||
- University, Hospital, Zoo, Airport
|
||||
- Endgame mega-project
|
||||
- **Estimate:** 15 hours
|
||||
|
||||
---
|
||||
|
||||
### **P20: PORTAL REPAIR** (50 hours) 🌀
|
||||
|
||||
- [ ] **20.1 - 18 Portal Locations**
|
||||
- Scattered across all biomes
|
||||
- Unique repair quests each
|
||||
- **Estimate:** 25 hours
|
||||
|
||||
- [ ] **20.2 - Repair Mechanics**
|
||||
- Materials, special items
|
||||
- 1-8 day construction
|
||||
- Defend from attacks
|
||||
- **Estimate:** 10 hours
|
||||
|
||||
- [ ] **20.3 - Lv8+ Zombie Builders**
|
||||
- Independent portal repair
|
||||
- Travel, gather, complete alone!
|
||||
- **Estimate:** 8 hours
|
||||
|
||||
- [ ] **20.4 - Portal Network Benefits**
|
||||
- Free teleports, bring zombies, instant travel
|
||||
- Portable Personal Portal (endgame!)
|
||||
- **Estimate:** 7 hours
|
||||
|
||||
---
|
||||
|
||||
### **P21: FARM EXPANSION** (25 hours) 🌾
|
||||
|
||||
- [ ] **21.1 - 6 Farm Tiers (8x8 → 100x100)**
|
||||
- Progressive land clearing
|
||||
- Fence placement, tilling
|
||||
- **Estimate:** 12 hours
|
||||
|
||||
- [ ] **21.2 - Zombie Expansion Workers**
|
||||
- 2+ zombies clear 2x2/day
|
||||
- Auto-tilling system
|
||||
- **Estimate:** 8 hours
|
||||
|
||||
- [ ] **21.3 - Mega Plantation Features**
|
||||
- Industrial farming
|
||||
- Zone management (crops, animals, workshops)
|
||||
- **Estimate:** 5 hours
|
||||
|
||||
---
|
||||
|
||||
### **P22: SMART ZOMBIES** (40 hours) 🤖
|
||||
|
||||
- [ ] **22.1 - Lv1-4 Helpers**
|
||||
- Resource finding (ping system!)
|
||||
- Carry materials, warn danger
|
||||
- **Estimate:** 8 hours
|
||||
|
||||
- [ ] **22.2 - Lv5-7 Assistants**
|
||||
- Repair assistance (+25% speed)
|
||||
- Material delivery AI
|
||||
- **Estimate:** 8 hours
|
||||
|
||||
- [ ] **22.3 - Lv8-10 INDEPENDENT AI**
|
||||
- Build alone! Repair alone!
|
||||
- Auto-detect damage, teach others
|
||||
- **Estimate:** 15 hours
|
||||
|
||||
- [ ] **22.4 - Follower System (10 zombies)**
|
||||
- Commands: Stop, Help, Attack, Home
|
||||
- Combat support, resource gathering
|
||||
- **Estimate:** 6 hours
|
||||
|
||||
- [ ] **22.5 - Team Construction**
|
||||
- Lv10 leader + multi-zombie projects
|
||||
- Mega-projects without player!
|
||||
- **Estimate:** 3 hours
|
||||
|
||||
---
|
||||
|
||||
### **P23: TOOL SYSTEMS** (30 hours) ⚒️
|
||||
|
||||
- [ ] **23.1 - Tool Upgrades (6 tiers/tool)**
|
||||
- Wood → Diamond → Ultimate!
|
||||
- Ivan's blacksmith shop
|
||||
- **Estimate:** 12 hours
|
||||
|
||||
- [ ] **23.2 - Durability System**
|
||||
- Tools break, but don't disappear
|
||||
- Repair mechanics (3 methods)
|
||||
- Diamond = infinite!
|
||||
- **Estimate:** 8 hours
|
||||
|
||||
- [ ] **23.3 - Blacksmith Zombie**
|
||||
- Learn skill from Ivan
|
||||
- FREE overnight repairs!
|
||||
- **Estimate:** 5 hours
|
||||
|
||||
- [ ] **23.4 - Ultimate Tools**
|
||||
- Drill, Chainsaw, Mechanical Tiller
|
||||
- Auto-abilities
|
||||
- **Estimate:** 5 hours
|
||||
|
||||
---
|
||||
|
||||
### **P24: BLUEPRINT SYSTEM** (35 hours) 📜
|
||||
|
||||
- [ ] **24.1 - 9 Discovery Methods**
|
||||
- Museum, Digging (5%), Beaches, Chests
|
||||
- Bossdropps, NPC gifts
|
||||
- **Estimate:** 15 hours
|
||||
|
||||
- [ ] **24.2 - Building Requirements**
|
||||
- Cannot build without blueprints!
|
||||
- House, Barn, Greenhouse, etc.
|
||||
- **Estimate:** 10 hours
|
||||
|
||||
- [ ] **24.3 - Weapon/Bow Shop Unlocks**
|
||||
- Wasteland Military Base quest
|
||||
- Forest Hunter's Lodge quest
|
||||
- **Estimate:** 8 hours
|
||||
|
||||
- [ ] **24.4 - Blueprint UI/Tracker**
|
||||
- Collection progress
|
||||
- Gallery view
|
||||
- **Estimate:** 2 hours
|
||||
|
||||
---
|
||||
|
||||
### **P25: ANA'S CLUES** (40 hours) 💜
|
||||
|
||||
- [ ] **25.1 - 50 Collectibles**
|
||||
- 15 Messages, 12 Photos, 23 Items
|
||||
- Placement across all biomes
|
||||
- **Estimate:** 20 hours
|
||||
|
||||
- [ ] **25.2 - Story Integration**
|
||||
- Each clue reveals plot
|
||||
- Emotional cutscenes (Kai reactions)
|
||||
- **Estimate:** 10 hours
|
||||
|
||||
- [ ] **25.3 - Tracker UI**
|
||||
- Progress X/50
|
||||
- Photo gallery
|
||||
- Next clue hints
|
||||
- **Estimate:** 5 hours
|
||||
|
||||
- [ ] **25.4 - Dog Detection**
|
||||
- Dogs find Ana's clues!
|
||||
- Special sniffing animation
|
||||
- **Estimate:** 5 hours
|
||||
|
||||
---
|
||||
|
||||
### **P26: PYRAMIDS** (45 hours) 🏜️
|
||||
|
||||
- [ ] **26.1 - 3 Great Pyramids + Tombs**
|
||||
- Interior dungeons (chambers, traps, puzzles)
|
||||
- Mummy Pharaoh boss
|
||||
- **Estimate:** 20 hours
|
||||
|
||||
- [ ] **26.2 - The Sphinx**
|
||||
- 3 riddles system
|
||||
- Boss fight (wrong answer)
|
||||
- Blueprint reward
|
||||
- **Estimate:** 6 hours
|
||||
|
||||
- [ ] **26.3 - Player-Buildable Pyramids (3 sizes)**
|
||||
- Small, Medium, Great
|
||||
- 2,000 - 15,000 Sandstone
|
||||
- **Estimate:** 12 hours
|
||||
|
||||
- [ ] **26.4 - Pyramid Benefits**
|
||||
- Tourist income (+500 Zł/day)
|
||||
- Healing buff, respawn point
|
||||
- **Estimate:** 7 hours
|
||||
|
||||
---
|
||||
|
||||
### **P27: SLIMES & DOGS** (35 hours) 🟢🐶
|
||||
|
||||
- [ ] **27.1 - 8 Slime Types**
|
||||
- Green, Blue, Red, Yellow, Purple, Black, Rainbow
|
||||
- King Slime boss (splits mechanic!)
|
||||
- **Estimate:** 12 hours
|
||||
|
||||
- [ ] **27.2 - Slime Gel Crafting**
|
||||
- 8 unique gel uses
|
||||
- Potions, coatings, weapons
|
||||
- **Estimate:** 6 hours
|
||||
|
||||
- [ ] **27.3 - Dog Companion (6 Abilities)**
|
||||
- Item detection, combat, tracking
|
||||
- Album helper, pathfinding
|
||||
- **Estimate:** 12 hours
|
||||
|
||||
- [ ] **27.4 - Dog Loyalty & Equipment**
|
||||
- 10-heart system
|
||||
- Revive ability!
|
||||
- Armor, backpack (+10 slots!)
|
||||
- **Estimate:** 5 hours
|
||||
|
||||
---
|
||||
|
||||
### **P28: ANIMALS & SEEDS** (50 hours) 🐄🌱
|
||||
|
||||
- [ ] **28.1 - Animal Shop Unlock**
|
||||
- "Animal Rescue" quest
|
||||
- Find 8 wild animals
|
||||
- 30-day breeding
|
||||
- **Estimate:** 8 hours
|
||||
|
||||
- [ ] **28.2 - 16+ Livestock Types**
|
||||
- Normal + Mutant variants
|
||||
- Rare animals (Rainbow Chicken, Golden Goose!)
|
||||
- **Estimate:** 15 hours
|
||||
|
||||
- [ ] **28.3 - Seasonal Seed Shop**
|
||||
- Spring, Summer, Fall, Winter seeds
|
||||
- 100+ varieties
|
||||
- **Estimate:** 12 hours
|
||||
|
||||
- [ ] **28.4 - Fruit Trees (7 types)**
|
||||
- Cherry, Apple, Peach, etc.
|
||||
- Ancient Fruit, Starfruit (legendary!)
|
||||
- Permanent production!
|
||||
- **Estimate:** 10 hours
|
||||
|
||||
- [ ] **28.5 - Greenhouse System**
|
||||
- Override seasonal restrictions
|
||||
- Year-round farming
|
||||
- **Estimate:** 5 hours
|
||||
|
||||
---
|
||||
|
||||
### **P29: AUTOMATION** (40 hours) 💦💰
|
||||
|
||||
- [ ] **29.1 - Sprinkler System (4 tiers)**
|
||||
- Basic → Automatic (entire farm!)
|
||||
- Water Tower + Pipes
|
||||
- **Estimate:** 15 hours
|
||||
|
||||
- [ ] **29.2 - Minting Building**
|
||||
- Gold → Zlatniki conversion
|
||||
- 3 tiers (up to +20% rate!)
|
||||
- Auto-Minting overnight!
|
||||
- **Estimate:** 12 hours
|
||||
|
||||
- [ ] **29.3 - Bank System**
|
||||
- Savings (5% interest/week!)
|
||||
- Loans, Safe Deposit Box
|
||||
- **Estimate:** 8 hours
|
||||
|
||||
- [ ] **29.4 - Daily Reward Chest**
|
||||
- 6:00 AM spawn
|
||||
- 3-5 random items
|
||||
- Streak bonuses, Birthday chest!
|
||||
- **Estimate:** 5 hours
|
||||
|
||||
---
|
||||
|
||||
### **P30: INVENTORY** (15 hours) 🎒
|
||||
|
||||
- [ ] **30.1 - 6 Inventory Tiers (5 → 30 slots)**
|
||||
- Progressive upgrades
|
||||
- Jakob's shop
|
||||
- **Estimate:** 6 hours
|
||||
|
||||
- [ ] **30.2 - Tool Belt (+5 slots)**
|
||||
- Tools-only storage
|
||||
- Quick-switch hotkeys
|
||||
- **Estimate:** 3 hours
|
||||
|
||||
- [ ] **30.3 - Dog Backpack (+10 slots)**
|
||||
- Materials storage
|
||||
- MAXIMUM: 45 total slots!
|
||||
- **Estimate:** 3 hours
|
||||
|
||||
- [ ] **30.4 - Inventory UI Features**
|
||||
- Quick Sort, Stack All, Quick Deposit
|
||||
- Visual backpack upgrades
|
||||
- **Estimate:** 3 hours
|
||||
|
||||
---
|
||||
|
||||
## 📊 **UPDATED GRAND TOTALS:**
|
||||
|
||||
**Original Tasks (P1-P9):** 296 hours
|
||||
**Marriage/Family (P10-P15):** 228 hours
|
||||
**Final Systems (P16-P30):** 520 hours
|
||||
|
||||
**TOTAL: 1,044 hours (~26 weeks full-time!)**
|
||||
|
||||
---
|
||||
|
||||
## 🎯 **RECOMMENDED DEVELOPMENT ORDER:**
|
||||
|
||||
**Weeks 1-2:** Core Story (P1) - 40 hrs
|
||||
**Week 3:** Twin Bond (P2) - 22 hrs
|
||||
**Weeks 4-5:** Bosses (P3) - 43 hrs
|
||||
**Weeks 6-7:** World Content (P4) - 55 hrs
|
||||
**Weeks 8-9:** Marriage & Family (P10-P11) - 100 hrs
|
||||
**Week 10:** Transportation (P14) - 50 hrs
|
||||
**Week 11:** Portals (P15) - 45 hrs
|
||||
**Weeks 12-13:** Mining & Character (P16-P17) - 75 hrs
|
||||
**Week 14:** Day/Night (P18) - 20 hrs
|
||||
**Weeks 15-16:** Town Restoration (P19) - 80 hrs
|
||||
**Week 17:** Farm & Zombies (P21-P22) - 65 hrs
|
||||
**Weeks 18-19:** Tools & Blueprints (P23-P24) - 65 hrs
|
||||
**Week 20:** Ana's Clues (P25) - 40 hrs
|
||||
**Weeks 21-22:** Pyramids & Creatures (P26-P27) - 80 hrs
|
||||
**Weeks 23-24:** Animals & Seeds (P28) - 50 hrs
|
||||
**Week 25:** Automation & Inventory (P29-P30) - 55 hrs
|
||||
**Week 26:** Polish & Final Testing - 32 hrs
|
||||
|
||||
---
|
||||
|
||||
## ✅ **SESSION COMPLETION STATUS:**
|
||||
|
||||
✅ All 40+ systems designed
|
||||
✅ 1,044 hours work planned
|
||||
✅ 150+ tasks created
|
||||
✅ Development timeline: 26 weeks
|
||||
✅ Complete game design documented
|
||||
|
||||
**STATUS: READY FOR FULL PRODUCTION!** 🚀
|
||||
|
||||
---
|
||||
|
||||
**Last Updated:** December 18, 2025 - 23:08
|
||||
**Next Steps:** Begin Phase 1 implementation!
|
||||
Reference in New Issue
Block a user