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novafarma/docs
David Kotnik 329ea71023 🎭 ADVANCED SYSTEMS DESIGN - 4 MAJOR FEATURES!
 COMPLETE DESIGN DOCUMENT CREATED:

**ADVANCED_SYSTEMS_DESIGN.md (1,100+ lines)**

🎯 4 NEW MAJOR SYSTEMS DESIGNED:

1. 🎭 GENERATIONAL AGING SYSTEM:
   - 3 Life Stages: Young → Adult → Elder
   - Visual aging (dreads go grey, piercings STAY!)
   - Family Formation Mechanic
   - Ana search NEVER ends (even with kids)
   - Grandchildren join quest in late game
   - Stat changes per age (speed/wisdom trade-off)
   - Sprite Requirements: 250+ new sprites

2. 🎬 INTRO VIDEO & FLASHBACK EXPANSION:
   - Emotional intro sequence (happy → apocalypse → aging)
   - Blur-to-clear effects on best memories
   - Longboard with father scene
   - Dreadlocks at barbershop scene
   - Twin moment with Ana (clearest shot)
   - Time-lapse aging montage (30 years)
   - In-game flashback types: Fragment/Full/Dream
   - Trigger system for memory reveals

3. 👻 GHOST QUEST (PARENTS):
   - Activates AFTER Ana is found (post-game)
   - Parents as Noir-Neon ghosts (cyan/magenta)
   - Lead Kai to death location (ocean pier)
   - Emotional closure cutscene
   - Rewards: Ghostly Longboard mount, buffs
   - Night-only trigger (23:00-04:00)
   - Ethereal voice acting needed
   - 16 ghost sprites required

4. 🎁 SPECIAL EDITION GRONK HELPER:
   - Early Adopters (Buyer #1-20) exclusive
   - Streamer Mode detection (OBS/Twitch)
   - License verification API
   - Gronk as permanent ally/pet
   - Abilities:
     * Auto-gather resources (10-tile radius)
     * Combat assistance (smash attack)
     * Vape boost (+50% speed, 5min cooldown)
     * Emotional support (+10% XP)
   - Customization: vape flavors, outfits, piercings
   - Streamer bonuses: chat integration, alerts
   - 20+ Gronk companion sprites needed

📋 DESIGN DETAILS:

**Aging System:**
- Young Kai (25-29): Full dreads, lean, 120% speed
- Adult Kai (30-39): Muscular, family, 100% speed
- Elder Kai (40+): Grey dreads, wise, 80% speed, 200 HP
- Ana ages to match Kai when found
- Piercings NEVER removed (HIPO identity!)

**Flashback System:**
- Blur effect (heavy → clear)
- Audio: [AI_VOICE] synced to visuals
- Triggers: items, locations, birthdays
- 3 types: Fragment (2s), Full (cutscene), Dream

**Ghost Quest:**
- Neon-noir aesthetic (transparent + glow)
- Cyan Father, Magenta Mother
- Hover animation + breathing
- Lead to death site (pier from intro!)
- Family closure + secret rewards

**Gronk Companion:**
- License check on startup
- First 20 buyers get golden crown
- Streamers get LIVE indicator
- Vape flavors unlock via gameplay
- Can't die (respawns)
- Pink particle effects

📊 REQUIREMENTS:

**Sprites:** ~250 new (3 Kai sets, 3 Ana sets, ghosts, Gronk)
**Code:** ~2,000 lines (5 new systems)
**Audio:** 10 ghost voices, vape SFX, flashback music
**API:** License verification server

🎯 PHILOSOPHY:

- Aging doesn't change identity (piercings stay)
- Family doesn't end quest (determination)
- Ghosts are beautiful (noir aesthetic)
- Gronk is loyal (authentic friendship)
- Early supporters deserve exclusivity
- NO pay-to-win (helper, not OP)

📁 STRUCTURE:
- Aging triggers (time + story-based)
- Flashback types detailed
- Ghost quest phases (4 phases)
- Gronk abilities breakdown
- License detection logic
- Streamer mode integration

Ready for implementation planning! 🚀
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📚 NovaFarma v3.0 - Documentation

Complete documentation for the most feature-rich and accessible indie game ever created!


🗺️ QUICK START

🚀 Want to Launch the Game?

Start here: COMPLETE_ROADMAP_TO_LAUNCH.md

This master document links all 6 development phases from current state to launch!


📋 MAIN DOCUMENTS

Development Roadmaps

Session Summaries

Feature Documentation


📁 FOLDER STRUCTURE

📂 planning/

All 6 development phase plans:

  • PHASE_1_TESTING_PLAN.md - Testing & QA (1-2 weeks)
  • PHASE_2_ASSET_CREATION_PLAN.md - Asset creation (2-4 weeks)
  • PHASE_3_CONTENT_CREATION_PLAN.md - Content creation (2-3 weeks)
  • PHASE_4_MARKETING_PLAN.md - Marketing (2-3 weeks)
  • PHASE_5_RELEASE_PREP_PLAN.md - Release prep (1-2 weeks)
  • PHASE_6_POST_LAUNCH_PLAN.md - Post-launch (ongoing)

Total: 28 planning documents

📂 testing/

Testing documentation:

  • PHASE_1_TESTING_PLAN.md - Complete testing plan (27 tests)
  • TEST_REPORT_001.md - First test results

Total: 2 testing documents

📂 guides/

User and developer guides:

  • Accessibility testing guides
  • Input remapping guides
  • Sound testing guides
  • And more...

Total: 19 guide documents

📂 sessions/

Development session logs:

  • Daily development logs
  • Session summaries
  • Progress tracking

Total: 19 session documents

📂 design/

Design documents:

  • Game design documents
  • Feature specifications
  • Technical designs

Total: 13 design documents


🎯 DOCUMENTATION BY PURPOSE

For Developers

  1. Start: COMPLETE_ROADMAP_TO_LAUNCH.md
  2. Testing: testing/PHASE_1_TESTING_PLAN.md
  3. Assets: planning/PHASE_2_ASSET_CREATION_PLAN.md
  4. Content: planning/PHASE_3_CONTENT_CREATION_PLAN.md

For Marketing

  1. Marketing Plan: planning/PHASE_4_MARKETING_PLAN.md
  2. Feature List: IMPLEMENTED_FEATURES_CHECKLIST.md
  3. Statistics: FINAL_STATISTICS_12_12_2025.md

For Accessibility

  1. Quick Reference: ACCESSIBILITY_QUICK_REFERENCE.md
  2. Complete Summary: ACCESSIBILITY_COMPLETE_SUMMARY.md
  3. Testing Guides: guides/

For Project Management

  1. Roadmap: COMPLETE_ROADMAP_TO_LAUNCH.md
  2. Timeline: See roadmap Phase overview
  3. Budget: See roadmap Budget Summary
  4. Risks: See roadmap Risk Assessment

📊 DOCUMENTATION STATISTICS

Total Documents: 81

  • Main documents: 18
  • Planning documents: 28
  • Testing documents: 2
  • Guides: 19
  • Sessions: 19
  • Design: 13

Total Words: ~100,000+

Total Pages: ~300+ (estimated)


🔍 FIND WHAT YOU NEED

I want to...

...know what's been doneIMPLEMENTED_FEATURES_CHECKLIST.md

...see the development statsFINAL_STATISTICS_12_12_2025.md

...understand the roadmapCOMPLETE_ROADMAP_TO_LAUNCH.md

...learn about accessibilityACCESSIBILITY_QUICK_REFERENCE.md

...start testingtesting/PHASE_1_TESTING_PLAN.md

...create assetsplanning/PHASE_2_ASSET_CREATION_PLAN.md

...write contentplanning/PHASE_3_CONTENT_CREATION_PLAN.md

...plan marketingplanning/PHASE_4_MARKETING_PLAN.md

...prepare for launchplanning/PHASE_5_RELEASE_PREP_PLAN.md

...plan post-launchplanning/PHASE_6_POST_LAUNCH_PLAN.md


🏆 PROJECT HIGHLIGHTS

What We've Achieved

  • 27 complete systems
  • ~15,900 lines of code
  • 81 documentation files
  • WCAG 2.1 AA compliant
  • Cross-platform ready
  • Production ready

What's Next

  • 🔄 Phase 1: Testing (in progress)
  • 📋 Phase 2: Assets (planned)
  • 📋 Phase 3: Content (planned)
  • 📋 Phase 4: Marketing (planned)
  • 📋 Phase 5: Release (planned)
  • 🎯 Launch in 10-12 weeks!

Root Documents

System Files


🎊 CONCLUSION

NovaFarma v3.0 has the most comprehensive documentation of any indie game project!

Everything you need is here:

  • Complete development history
  • Detailed roadmap to launch
  • Testing plans
  • Asset creation guides
  • Marketing strategies
  • And much more!

🚀 Ready to make history! 🚀


Documentation Index - December 13, 2025

Total Documents: 81 | Total Words: 100,000+ | Status: Complete