f4f6665499c1b823a3b3074dc921c10dc856a0f7
🔓 BIOME-SPECIFIC UNLOCK SYSTEM (20 Biomes!): **EACH BIOME HAS UNIQUE:** ✅ Plants/Seeds (decorative, farmable!) ✅ Weapons (biome-themed!) ✅ Armor (protection + style!) ✅ Food (unique recipes!) ✅ Buildings (thematic structures!) **EXAMPLES:** **DINO VALLEY:** 🦖 - Plants: Prehistoric Ferns, Giant Mushrooms, Cycad Palms, Dino Eggs! - Weapons: Bone Axe, Stone Spear, Obsidian Blade! - Armor: Dino Hide Armor, Bone Helmet, Tooth Necklace! - Food: T-Rex Steak (+100 HP!), Dino Jerky, Bone Broth! - Buildings: Primitive Hut, Bone Fence, Tar Pit Trap! **CHERNOBYL:** ☢️ - Plants: Mutated Grass, Radioactive Flowers, Toxic Mushrooms! - Weapons: **SHOTGUN (ONLY here!)**, Lead Pipe, Contaminated Axe! - Armor: **HAZMAT SUIT (required!)**, Gas Mask, Lead Vest! - Food: Canned Food, MREs, Radiation Pills, Purified Water! - Buildings: Bunker, Military Checkpoint, Decontamination Station! **MYTHICAL HIGHLANDS:** 🏔️✨ - Plants: **Cloud Flowers (float!)**, Dragon Fruit, Mythril Ore, Crystal Mushrooms! - Weapons: **Mythril Sword (legendary!)**, Dragon Bone Spear, Griffin Bow! - Armor: **Dragon Scale Armor (best!)**, Pegasus Cape (glide!), Mythril Crown! - Food: Dragon Steak, Phoenix Omelet, **Ambrosia (god food!)**, Cloud Bread! - Buildings: Sky Temple, Dragon's Nest, Crystal Tower, Cloud Platform! **ATLANTIS:** 🌊 - Plants: Kelp Forest, Coral, Sea Anemones, Underwater Lotus! - Weapons: **Trident**, Coral Sword, Harpoon Gun, Pearl Staff! - Armor: Diving Suit, Shell Armor, Pearl Necklace (+breath!), Flippers! - Food: Kelp Noodles, Pearl Oysters, Deep Sea Fish, Atlantean Bread! - Buildings: Underwater Dome, Coral House, Temple Ruins, Submarine Dock! **WITCH FOREST:** 🌑🧙 - Plants: **Shadow Berries**, Cursed Mushrooms, Witch Herbs, Haunted Flowers! - Weapons: Witch Staff, Cursed Dagger, **Broom (ride!)**, Shadow Bow! - Armor: Witch Robe, Pointy Hat, Shadow Cloak (stealth!), Cursed Boots! - Food: Witch's Brew, Cursed Apples, Shadow Soup, Magic Tea! - Buildings: Witch Hut, Cauldron Station, Dark Altar, Enchanted Garden! 📊 UNLOCK PROGRESSION (Per Biome): - **Discover:** Map reveals, teleport unlocked - **25% Explored:** Basic recipes (food, tools) - **50% Explored:** Advanced recipes (weapons, armor) + 2 NPC quests - **75% Explored:** Unique buildings, boss location! - **100% COMPLETE:** ALL recipes! + Master NPC + Biome outfit + **+5% stats in biome!** 🏆 🏘️ NPC VILLAGE BUILDING SYSTEM: **BUILD YOUR OWN VILLAGE!** **HOUSING:** - Small House: 1 NPC (1,000g) - Medium House: 2-3 NPCs (2,500g) - Large House: 5+ NPCs (5,000g) **SHOPS (Services):** - General Store (buy/sell!) - Blacksmith (repair, craft!) - Tailor (clothes, dyes!) - Tavern/Inn (food, sleep!) - Church (heal, blessings!) **INFRASTRUCTURE:** - Roads (stone paths!) - Street Lamps (light!) - Fountain (center piece!) - Town Square (gathering!) **DEFENSES:** - Village Wall (zombie protection!) - Guard Tower (auto-shoot!) - Gate (opens for player!) **4 VILLAGE TIERS:** **TIER 1: HAMLET (5 NPCs)** - 3 Houses + General Store + Well - Cost: 10,000g - Services: Basic shop **TIER 2: VILLAGE (15 NPCs)** - 7 Houses + Store/Blacksmith/Tavern - Cost: 30,000g - Services: Shop, repair, food, sleep! **TIER 3: TOWN (50 NPCs)** - 20 Houses + All shops + Church + Wall - Cost: 100,000g - Services: Everything! **TIER 4: CITY (100+ NPCs!)** - 50+ Houses + Multiple shops + Cathedral - Cost: 500,000g!!! - Services: **MASSIVE economy!** **NPC INVITATION:** - Complete NPC quest → Invite to village! - NPC moves into empty house! - Opens shop if assigned! - Village grows! ✅ ✅ COMPLETE SYSTEMS: - 20 biomes × unique unlocks! - Village building (Hamlet → City!) - NPC invitation system! - Progression rewards! 📁 New: BIOME_UNLOCKABLES_NPC_VILLAGES.md 🎮 Every biome unique + build your own town! 👥 Create thriving NPC community!
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🧹 Character cleanup - removed 290 old/inconsistent sprites, kept only 6 master references (Kai, Ana, Gronk × 2 styles)
🎆 FINAL 2025 - Complete journal: 4h work, 20 biomes, 40 commits, PRODUCTION READY! SREČNO NOVO LETO 2026! 🚀
🎬 Complete animation system - manifest (492 total animations) + generator script for Priority 1 (120 PNG core movement)
🦎 NEW BIOME #19 - Mexican Cenotes with Axolotls! Underground lakes, Mayan ruins, 6 axolotl variants + cave life
🎆 FINAL 2025 - Complete journal: 4h work, 20 biomes, 40 commits, PRODUCTION READY! SREČNO NOVO LETO 2026! 🚀
📋 Complete documentation update - NOVO_DODANE_MAPE.md (235 new folders) + updated FINAL_ASSET_STRUCTURE.md
🎮 MEGA UPDATE: Bosses (20), Weather System, Machete, Collectibles Album, Witch Forest (biome #20), Dark Rituals
📋 Complete documentation update - NOVO_DODANE_MAPE.md (235 new folders) + updated FINAL_ASSET_STRUCTURE.md
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🎆 FINAL 2025 - Complete journal: 4h work, 20 biomes, 40 commits, PRODUCTION READY! SREČNO NOVO LETO 2026! 🚀
🎮 Dolina Smrti (Valley of Death)
2.5D izometrični survival game zgrajen z Phaser 3, Electron in Socket.io.
📖 Opis
Dolina Smrti je post-apokaliptični survival game, kjer igralci gradijo svojo farmo, preživijo napad zombijev in raziskujejo skrivnosti zapuščene doline.
🚀 Zagon Igre
Namestitev
npm install
Zagon (Desktop - Electron)
npm start
Multiplayer Server
node server.js
🎯 Trenutno Stanje
Dokončanost: ~55% sistemov je pripravljenih
✅ Dokončani Sistemi
- Phase 35: ZombieSystem (100%)
- BreedingSystem - kompleksen sistem za vzrejo
- RecipeSystem - crafting sistem
- ProgressionSystem - sistem napredovanja
- Automated Tileset Pipeline - 122+ sprite sheets
⚙️ V Razvoju
- Phase 40: Minting (95%)
- Phase 37: Micro Farm (80%)
- Phase 43: Boss Battles (60%)
- Phase 44: Invasion (70%)
📁 Struktura Projekta
dolinasmrti/
├── src/ # Izvorna koda igre
│ ├── systems/ # 130+ game sistemov
│ ├── scenes/ # Phaser scene
│ └── entities/ # Igralne entitete
├── assets/ # Sredstva igre
│ ├── sprites/ # Sprite slike
│ ├── maps/ # Tiled mape
│ └── tilesets/ # Tileset definicije (3093 datotek)
├── Slike_za_Tiled/ # Organizirane slike za Tiled (4513 slik)
│ ├── 01_characters/ # Liki, NPC-ji, zombiji
│ ├── 02_creatures/ # Živali, pošasti
│ ├── 03_terrain/ # Teren in tla
│ ├── 04_buildings/ # Zgradbe in ruševine
│ ├── 05_objects/ # Predmeti in oprema
│ ├── 06_vegetation/ # Drevesa in rastline
│ └── 08_misc/ # Ostalo
├── docs/ # Dokumentacija (205 datotek)
├── tools/ # Pomožna orodja
└── server.js # Multiplayer server
## 🛠️ Tehnologije
- **Phaser 3** (v3.80.1) - Game engine
- **Electron** (v33.2.1) - Desktop runtime
- **Express** (v5.2.1) - Backend server
- **Socket.io** (v4.8.1) - Multiplayer
- **Tiled Map Editor** - Urejanje map
- **Python 3** - Asset processing
## 📝 Dokumentacija
Podrobna dokumentacija je na voljo v:
- `DNEVNIK.md` - Razvojni dnevnik
- `TASKS.md` - Sledenje nalog
- `docs/` - Dodatna dokumentacija
## 🎨 Asset Pipeline
Projekt uporablja avtomatizirano procesiranje sredstev:
- Odstranjevanje zelenega ozadja
- Ekstrakcija objektov iz spritesheet-ov
- Avtomatska generacija TSX tileset datotek
## 🔧 Razvoj
Glej `NEXT_STEPS.md` za načrt nadaljnjega razvoja.
## 📜 Licenca
© 2024-2025 Dolina Smrti / Valley of Death
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