8a2d82eb644bf76eecc56541b175c8f666985e75
🌍 BIOME MAP LAYOUT (SCATTERED, NOT CLUSTERED!): **NORTH (Alps):** - Mythical Highlands, Arctic Zone, Medieval Castle **NORTHEAST:** - Endless Forest (50km from base!) - Werewolf/Bigfoot territory **EAST:** - CHERNOBYL (150km!) - Far border! - Steampunk City, Railway hub **SOUTHEAST:** - Egyptian Desert (80km), Dino Valley (60km) **SOUTH:** - Pirate Cove, Atlantis (coastal/underwater) **SOUTHWEST:** - Mexican Cenotes (70km), Volcanic (geothermal) **WEST:** - Witch Forest (45km), Wild West (90km), Loch Ness (120km!) **CENTRAL:** - DOLINA SMRTI (Base Farm) ← START! - Ljubljana (10km), Mushroom Forest (25km) 🎯 KEY: Biomes 10-150km apart! Must TRAVEL! 🚫 TRAVEL RESTRICTIONS (Must Discover First!): ✅ RULE: No fast travel/train to undiscovered biomes! ✅ Must PHYSICALLY travel first time! ✅ THEN unlock fast travel! **Example: Endless Forest (50km)** First time: - Map shows "???" grayed out - Must choose transport (scooter/horse/mule) - Travel 50km manually - DISCOVER! ✅ Second time: - Map shows location clearly - Can use train (if station restored!) - Can teleport (if portal built!) 🛴 PERSONAL TRANSPORT (10 Types!): **NON-MOTORIZED:** 1. Walk - 5 km/h (free, slow) 2. Skateboard - 15 km/h (100g, craft!) 3. Longboard - 20 km/h (250g) 4. Kick Scooter - 25 km/h (300g) **MOTORIZED:** 5. E-Scooter - 40 km/h (1,500g, 100km battery!) 6. Hoverboard - 50 km/h (5,000g, magic!) **ANIMAL MOUNTS:** 7. **HORSE** 🐴 - Speed: 35 km/h - Cost: 5,000g (monthly market) - Range: 50km before rest - Terrain: Roads + fields 8. **DONKEY** 🫏 - Speed: 20 km/h (slow but steady!) - Cost: 2,000g - Range: 100km! (high stamina!) - Cargo: 500kg! (2× normal!) - Terrain: Mountains, rough! 9. **MULE (Horse + Donkey Hybrid!)** 🐴🫏 **BEST!** - Speed: 30 km/h - Cost: MUST BREED! (8,000g total) - Range: 150km!!! (rarely tires!) - Cargo: 750kg! (3× normal!) - Terrain: ALL! - Never spooks at zombies! - Lives 30 years! 10. **DINO RAPTOR** 🦖 - Speed: 60 km/h! (FASTEST!) - Cost: 10,000g (Dino Valley) - Attacks zombies while riding! (+30 dmg!) 🐴🫏 MULE BREEDING GUIDE: **STEP-BY-STEP:** 1. Buy Horse (male/female) - 5,000g 2. Buy Donkey (opposite gender!) - 2,000g 3. Build Breeding Stable - 1,000g 4. Place both in stable 5. Feed daily (hay + carrots) 6. Wait 11 months 7. **MULE BORN!** 🎉 8. Wait 3 months (baby → adult) 9. **RIDE BEST MOUNT!** **TOTAL: 8,000g + 14 months = ULTIMATE MOUNT!** 🎮 TRAVEL EXAMPLE (Dolina → Chernobyl 150km): **FIRST TIME (Not Discovered):** Options: - Walk: 30 hours (TOO SLOW!) - E-Scooter: 3.75 hours (need recharge!) - Horse: 4.3 hours (3 rest stops) - **MULE: 5 hours (1 rest only!) ✅** - **Dino: 2.5 hours (FAST + attacks zombies!) ✅** Journey events: - Hour 1: Fight 5 zombies - Hour 2: Loot town - Hour 3: REST (feed mule) - Hour 4: Radioactive zone - Hour 5: **CHERNOBYL DISCOVERED!** 🎉 **SECOND TIME (Discovered):** Options: - Train: 10 minutes (200g) - Portal: INSTANT! (free if built!) - Manual: Still available! 📊 TRANSPORT RANKING: 🏆 **BEST ALL-PURPOSE: MULE!** - Best stamina (150km range!) - Best cargo (750kg!) - ALL terrain! - Never spooks! - Lives longest! 🥈 **BEST SPEED: Dino Raptor!** (60 km/h!) 🥉 **BEST EARLY: E-Scooter!** (40 km/h, cheap!) 🔓 PROGRESSION: - Week 1: Walk/skateboard (nearby zones) - Week 2-3: Horse/scooter (mid-distance) - Week 4-8: MULE + train stations (far zones!) - Week 9+: Portals + all zones discovered! ✅ SYSTEMS INTEGRATED: - Realistic biome placement (scattered!) - Travel restrictions (no instant access!) - 10 transport options (walk → hoverboard!) - MULE BREEDING (horse + donkey = best mount!) - Discovery progression (unlock fast travel!) 📁 New: BIOME_PLACEMENT_TRAVEL_SYSTEM.md 🎮 World feels HUGE and explorable! 🐴🫏 MULE = KING OF MOUNTS!
🧹 Character cleanup - removed 290 old/inconsistent sprites, kept only 6 master references (Kai, Ana, Gronk × 2 styles)
🎆 FINAL 2025 - Complete journal: 4h work, 20 biomes, 40 commits, PRODUCTION READY! SREČNO NOVO LETO 2026! 🚀
🎬 Complete animation system - manifest (492 total animations) + generator script for Priority 1 (120 PNG core movement)
🦎 NEW BIOME #19 - Mexican Cenotes with Axolotls! Underground lakes, Mayan ruins, 6 axolotl variants + cave life
🎆 FINAL 2025 - Complete journal: 4h work, 20 biomes, 40 commits, PRODUCTION READY! SREČNO NOVO LETO 2026! 🚀
📋 Complete documentation update - NOVO_DODANE_MAPE.md (235 new folders) + updated FINAL_ASSET_STRUCTURE.md
🎮 MEGA UPDATE: Bosses (20), Weather System, Machete, Collectibles Album, Witch Forest (biome #20), Dark Rituals
📋 Complete documentation update - NOVO_DODANE_MAPE.md (235 new folders) + updated FINAL_ASSET_STRUCTURE.md
🎆 FINAL 2025 - Complete journal: 4h work, 20 biomes, 40 commits, PRODUCTION READY! SREČNO NOVO LETO 2026! 🚀
🎮 Dolina Smrti (Valley of Death)
2.5D izometrični survival game zgrajen z Phaser 3, Electron in Socket.io.
📖 Opis
Dolina Smrti je post-apokaliptični survival game, kjer igralci gradijo svojo farmo, preživijo napad zombijev in raziskujejo skrivnosti zapuščene doline.
🚀 Zagon Igre
Namestitev
npm install
Zagon (Desktop - Electron)
npm start
Multiplayer Server
node server.js
🎯 Trenutno Stanje
Dokončanost: ~55% sistemov je pripravljenih
✅ Dokončani Sistemi
- Phase 35: ZombieSystem (100%)
- BreedingSystem - kompleksen sistem za vzrejo
- RecipeSystem - crafting sistem
- ProgressionSystem - sistem napredovanja
- Automated Tileset Pipeline - 122+ sprite sheets
⚙️ V Razvoju
- Phase 40: Minting (95%)
- Phase 37: Micro Farm (80%)
- Phase 43: Boss Battles (60%)
- Phase 44: Invasion (70%)
📁 Struktura Projekta
dolinasmrti/
├── src/ # Izvorna koda igre
│ ├── systems/ # 130+ game sistemov
│ ├── scenes/ # Phaser scene
│ └── entities/ # Igralne entitete
├── assets/ # Sredstva igre
│ ├── sprites/ # Sprite slike
│ ├── maps/ # Tiled mape
│ └── tilesets/ # Tileset definicije (3093 datotek)
├── Slike_za_Tiled/ # Organizirane slike za Tiled (4513 slik)
│ ├── 01_characters/ # Liki, NPC-ji, zombiji
│ ├── 02_creatures/ # Živali, pošasti
│ ├── 03_terrain/ # Teren in tla
│ ├── 04_buildings/ # Zgradbe in ruševine
│ ├── 05_objects/ # Predmeti in oprema
│ ├── 06_vegetation/ # Drevesa in rastline
│ └── 08_misc/ # Ostalo
├── docs/ # Dokumentacija (205 datotek)
├── tools/ # Pomožna orodja
└── server.js # Multiplayer server
## 🛠️ Tehnologije
- **Phaser 3** (v3.80.1) - Game engine
- **Electron** (v33.2.1) - Desktop runtime
- **Express** (v5.2.1) - Backend server
- **Socket.io** (v4.8.1) - Multiplayer
- **Tiled Map Editor** - Urejanje map
- **Python 3** - Asset processing
## 📝 Dokumentacija
Podrobna dokumentacija je na voljo v:
- `DNEVNIK.md` - Razvojni dnevnik
- `TASKS.md` - Sledenje nalog
- `docs/` - Dodatna dokumentacija
## 🎨 Asset Pipeline
Projekt uporablja avtomatizirano procesiranje sredstev:
- Odstranjevanje zelenega ozadja
- Ekstrakcija objektov iz spritesheet-ov
- Avtomatska generacija TSX tileset datotek
## 🔧 Razvoj
Glej `NEXT_STEPS.md` za načrt nadaljnjega razvoja.
## 📜 Licenca
© 2024-2025 Dolina Smrti / Valley of Death
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