David Kotnik 74c01f286f 🎮 DEMO COMPLETE PLAN - Asset Requirements List!
📊 DEMO SCOPE:
 5-10 minute playable demo
 Small farm (16×16 tiles)
 1 character (Kai)
 1 NPC (Gronk)
 3 zombies (ambient)
 Simple quest (plant 5 wheat)
 Basic mechanics (walk, hoe, water, chop)

🎨 ASSET REQUIREMENTS:
TOTAL NEEDED: 92 PNG
ALREADY HAVE: 66 PNG 
NEED TO GENERATE: 26 PNG ⚠️

BREAKDOWN:
 Kai: 56 PNG (HAVE!)
 Gronk: 1 PNG (HAVE!)
⚠️ Zombies: 8 PNG (NEED!)
⚠️ Tileset: 10 PNG (NEED! - grass, dirt, path, water, fence)
⚠️ Crops: 4 PNG (NEED! - wheat stages + seeds)
 Tools: 3 PNG (HAVE!)
⚠️ Buildings: 2 PNG (NEED! - farmhouse, barn)
⚠️ Trees: 2 PNG (NEED! - oak tree, stump)
 UI: 6 PNG (HAVE!)

🎯 NEXT STEPS:
1. Generate 26 missing assets
2. Create Tiled map (16×16)
3. Code gameplay (Phaser 3)
4. Add audio (1 music + 5 SFX)
5. Test & deploy

⏱️ TIMELINE: 5-7 hours total
🎯 TARGET: Done tonight/tomorrow!

📁 New: DEMO_COMPLETE_PLAN.md
🚀 Ready to start asset generation!
2026-01-03 16:23:54 +01:00
2026-01-03 00:32:59 +01:00
2025-12-31 09:57:08 +01:00
2026-01-03 14:14:39 +01:00

🎮 Dolina Smrti (Valley of Death)

2.5D izometrični survival game zgrajen z Phaser 3, Electron in Socket.io.

📖 Opis

Dolina Smrti je post-apokaliptični survival game, kjer igralci gradijo svojo farmo, preživijo napad zombijev in raziskujejo skrivnosti zapuščene doline.

🚀 Zagon Igre

Namestitev

npm install

Zagon (Desktop - Electron)

npm start

Multiplayer Server

node server.js

🎯 Trenutno Stanje

Dokončanost: ~55% sistemov je pripravljenih

Dokončani Sistemi

  • Phase 35: ZombieSystem (100%)
  • BreedingSystem - kompleksen sistem za vzrejo
  • RecipeSystem - crafting sistem
  • ProgressionSystem - sistem napredovanja
  • Automated Tileset Pipeline - 122+ sprite sheets

⚙️ V Razvoju

  • Phase 40: Minting (95%)
  • Phase 37: Micro Farm (80%)
  • Phase 43: Boss Battles (60%)
  • Phase 44: Invasion (70%)

📁 Struktura Projekta

dolinasmrti/
├── src/                 # Izvorna koda igre
│   ├── systems/         # 130+ game sistemov
│   ├── scenes/          # Phaser scene
│   └── entities/        # Igralne entitete
├── assets/              # Sredstva igre
│   ├── sprites/         # Sprite slike
│   ├── maps/            # Tiled mape
│   └── tilesets/        # Tileset definicije (3093 datotek)
├── Slike_za_Tiled/      # Organizirane slike za Tiled (4513 slik)
│   ├── 01_characters/   # Liki, NPC-ji, zombiji
│   ├── 02_creatures/    # Živali, pošasti
│   ├── 03_terrain/      # Teren in tla
│   ├── 04_buildings/    # Zgradbe in ruševine
│   ├── 05_objects/      # Predmeti in oprema
│   ├── 06_vegetation/   # Drevesa in rastline
│   └── 08_misc/         # Ostalo
├── docs/                # Dokumentacija (205 datotek)
├── tools/               # Pomožna orodja
└── server.js            # Multiplayer server

## 🛠️ Tehnologije

- **Phaser 3** (v3.80.1) - Game engine
- **Electron** (v33.2.1) - Desktop runtime
- **Express** (v5.2.1) - Backend server
- **Socket.io** (v4.8.1) - Multiplayer
- **Tiled Map Editor** - Urejanje map
- **Python 3** - Asset processing

## 📝 Dokumentacija

Podrobna dokumentacija je na voljo v:
- `DNEVNIK.md` - Razvojni dnevnik
- `TASKS.md` - Sledenje nalog
- `docs/` - Dodatna dokumentacija

## 🎨 Asset Pipeline

Projekt uporablja avtomatizirano procesiranje sredstev:
- Odstranjevanje zelenega ozadja
- Ekstrakcija objektov iz spritesheet-ov
- Avtomatska generacija TSX tileset datotek

## 🔧 Razvoj

Glej `NEXT_STEPS.md` za načrt nadaljnjega razvoja.

## 📜 Licenca

© 2024-2025 Dolina Smrti / Valley of Death
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