561904b1e132005d5c6a34cba3701ea292703ed9
📅 CALENDAR (12 Months Real Life!): ✅ 1 day = 30 minutes (confirmed!) ✅ 12 months: Marec → Februar ✅ 4 seasons with effects! ✅ Year = ~180 hours (~1 week real!) 🎂 AGING SYSTEM: ✅ Kai & Ana AGE each year! ✅ Start: 14 years old ✅ +1 age per in-game year ✅ NPCs don't age (stay forever!) ✅ Visual changes optional (teen → adult → elder) ✅ NO DEATH! Play forever! ♾️ 💕 HEART SYSTEM (0-20 Hearts!): ✅ 20-level relationship progression! ✅ 10 hearts: **ROMANCE UNLOCK!** Can invite to farm! ✅ 15 hearts: **MARRIAGE PROPOSAL!** ✅ 20 hearts: **CHILDREN UNLOCK!** 👶 💍 MARRIAGE SYSTEM: ✅ Requirements: 15+ hearts, Blue Feather (5,000g) ✅ **NO AGE LIMIT!** Can marry at any age! ✅ ✅ Wedding ceremony (choose location!) ✅ Spouse moves to farm! ✅ Helps with chores, gives gifts, cooks! 👶 CHILDREN SYSTEM: ✅ Requirements: Married + 20 hearts + 1 year wait ✅ Up to 3 children! 👶👶👶 ✅ Pregnancy (6 months) OR adoption! ✅ 5 growth stages: Baby → Toddler → Child → Teen → Adult ✅ Children age WITH Kai/Ana! ✅ Can take over farm (succession!) 💔 DIVORCE SYSTEM (HAHA!): ✅ Allowed but expensive! (50,000g!) ✅ Spouse takes 25% money! ✅ Relationship drops to 0 hearts! 💔 ✅ Town disapproval! ✅ Children stay with player! ✅ Can remarry after 1 year! ✅ Emotional consequences (depression debuff!) 🌳 FAMILY TREE: ✅ Tracks all generations! ✅ Shows marriages, children, ages! ✅ Deceased marked (✝) ✅ Can export as image! ✅ Up to 5 generations tracked! 🎉 BIRTHDAYS: ✅ Every NPC has birthday! ✅ Gift on birthday: +5 hearts! 🎂 ✅ Kai & Ana: April 15 (twins!) ✅ Your birthday = party + gifts from NPCs! EXAMPLES: - Year 1, Age 14: Can marry! (no age limit!) - Year 2, Age 15: Can have kids at 20 hearts! - Divorce drama: Allowed! (expensive but possible!) - Multi-generational: Play 50+ years, see grandkids! ✅ FULL LIFE SIM INTEGRATED! 📁 New: TIME_AGING_MARRIAGE_FAMILY_SYSTEM.md 🎮 Stardew Valley vibes but MORE DEPTH!
…
🧹 Character cleanup - removed 290 old/inconsistent sprites, kept only 6 master references (Kai, Ana, Gronk × 2 styles)
🎆 FINAL 2025 - Complete journal: 4h work, 20 biomes, 40 commits, PRODUCTION READY! SREČNO NOVO LETO 2026! 🚀
🎬 Complete animation system - manifest (492 total animations) + generator script for Priority 1 (120 PNG core movement)
🦎 NEW BIOME #19 - Mexican Cenotes with Axolotls! Underground lakes, Mayan ruins, 6 axolotl variants + cave life
🎆 FINAL 2025 - Complete journal: 4h work, 20 biomes, 40 commits, PRODUCTION READY! SREČNO NOVO LETO 2026! 🚀
📋 Complete documentation update - NOVO_DODANE_MAPE.md (235 new folders) + updated FINAL_ASSET_STRUCTURE.md
🎮 MEGA UPDATE: Bosses (20), Weather System, Machete, Collectibles Album, Witch Forest (biome #20), Dark Rituals
📋 Complete documentation update - NOVO_DODANE_MAPE.md (235 new folders) + updated FINAL_ASSET_STRUCTURE.md
🎆 FINAL 2025 - Complete journal: 4h work, 20 biomes, 40 commits, PRODUCTION READY! SREČNO NOVO LETO 2026! 🚀
🎮 Dolina Smrti (Valley of Death)
2.5D izometrični survival game zgrajen z Phaser 3, Electron in Socket.io.
📖 Opis
Dolina Smrti je post-apokaliptični survival game, kjer igralci gradijo svojo farmo, preživijo napad zombijev in raziskujejo skrivnosti zapuščene doline.
🚀 Zagon Igre
Namestitev
npm install
Zagon (Desktop - Electron)
npm start
Multiplayer Server
node server.js
🎯 Trenutno Stanje
Dokončanost: ~55% sistemov je pripravljenih
✅ Dokončani Sistemi
- Phase 35: ZombieSystem (100%)
- BreedingSystem - kompleksen sistem za vzrejo
- RecipeSystem - crafting sistem
- ProgressionSystem - sistem napredovanja
- Automated Tileset Pipeline - 122+ sprite sheets
⚙️ V Razvoju
- Phase 40: Minting (95%)
- Phase 37: Micro Farm (80%)
- Phase 43: Boss Battles (60%)
- Phase 44: Invasion (70%)
📁 Struktura Projekta
dolinasmrti/
├── src/ # Izvorna koda igre
│ ├── systems/ # 130+ game sistemov
│ ├── scenes/ # Phaser scene
│ └── entities/ # Igralne entitete
├── assets/ # Sredstva igre
│ ├── sprites/ # Sprite slike
│ ├── maps/ # Tiled mape
│ └── tilesets/ # Tileset definicije (3093 datotek)
├── Slike_za_Tiled/ # Organizirane slike za Tiled (4513 slik)
│ ├── 01_characters/ # Liki, NPC-ji, zombiji
│ ├── 02_creatures/ # Živali, pošasti
│ ├── 03_terrain/ # Teren in tla
│ ├── 04_buildings/ # Zgradbe in ruševine
│ ├── 05_objects/ # Predmeti in oprema
│ ├── 06_vegetation/ # Drevesa in rastline
│ └── 08_misc/ # Ostalo
├── docs/ # Dokumentacija (205 datotek)
├── tools/ # Pomožna orodja
└── server.js # Multiplayer server
## 🛠️ Tehnologije
- **Phaser 3** (v3.80.1) - Game engine
- **Electron** (v33.2.1) - Desktop runtime
- **Express** (v5.2.1) - Backend server
- **Socket.io** (v4.8.1) - Multiplayer
- **Tiled Map Editor** - Urejanje map
- **Python 3** - Asset processing
## 📝 Dokumentacija
Podrobna dokumentacija je na voljo v:
- `DNEVNIK.md` - Razvojni dnevnik
- `TASKS.md` - Sledenje nalog
- `docs/` - Dodatna dokumentacija
## 🎨 Asset Pipeline
Projekt uporablja avtomatizirano procesiranje sredstev:
- Odstranjevanje zelenega ozadja
- Ekstrakcija objektov iz spritesheet-ov
- Avtomatska generacija TSX tileset datotek
## 🔧 Razvoj
Glej `NEXT_STEPS.md` za načrt nadaljnjega razvoja.
## 📜 Licenca
© 2024-2025 Dolina Smrti / Valley of Death
Description
Languages
Python
74.6%
HTML
17.7%
JavaScript
5.6%
Shell
2%