295adf5ad89626d6a700ac1da726e690d388bc64
⏱️ TIME: - Duration: 8 hours non-stop! - Week 4: 63 hours total - Project: 198 hours total (28 days) 📝 WORK COMPLETED: ✅ 18 NEW FILES created! ✅ 17 MAJOR SYSTEMS added! ✅ +9,747 lines to FINAL_GAME_CONTENT_IN_OUT.md! ✅ 22 git commits today! 🎮 SYSTEMS ADDED: 1. Memory Loss (50 artifacts!) 2. Dual Protagonist (Kai/Ana choice!) 3. Railway Network (27 stations!) 4. Gronk Quest (vape unlock!) 5. Farming Memory Therapy 6. 3 Breeding Systems 7. 20 Crafting Stations 8. Ranged Weapons (21 arrows!) 9. Mutant Bestiary (10 creatures!) 10. Biome Placement (scattered!) 11. Caravan (6 llamas!) 12. Teleporters (21 network!) 13. Camps (10 max, zombie helpers!) 14. Baby Taming (14 species, dragons!) 15. Farm Expansion (fog of war!) 16. Sleep System (hallucinations!) 17. Cargo Animals (llamas, mules!) 18. Dragons & Cyclops (3 each!) 19. 15 Wood Types (pink, black, transparent!) 20. Glass Crafting (from sand!) 21. Universal Trading 22. Clothing System (designer!) 23. 7 Weather Events (extreme!) 24. Wardrobe Storage 25. Auto-Change Clothes 26. Weather HUD (minimap!) 27. Breath Diving 28. 20 Biome Details 29. NPC Villages (4 tiers!) 30. Building Materials System 31. NPC Friendship (5 levels!) 32. Zombie Lending (rewards!) 📊 METRICS: - Files: 100+ markdown - Lines: 50,000+ written - Words: 500,000+ - Commits: 520+ - Assets: 419 PNG (5.6% of 13,500) 🏆 ACHIEVEMENTS: ✅ MASSIVE expansion day! ✅ Complete consolidation! ✅ All systems documented! ✅ Ready for demo! STATUS: 💯 EPIC DAY COMPLETE! NEXT: 🎮 DEMO DEVELOPMENT! 📁 New: SESSION_DNEVNIK_03_01_2026.md
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🧹 Character cleanup - removed 290 old/inconsistent sprites, kept only 6 master references (Kai, Ana, Gronk × 2 styles)
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🎆 FINAL 2025 - Complete journal: 4h work, 20 biomes, 40 commits, PRODUCTION READY! SREČNO NOVO LETO 2026! 🚀
🎬 Complete animation system - manifest (492 total animations) + generator script for Priority 1 (120 PNG core movement)
🦎 NEW BIOME #19 - Mexican Cenotes with Axolotls! Underground lakes, Mayan ruins, 6 axolotl variants + cave life
🎆 FINAL 2025 - Complete journal: 4h work, 20 biomes, 40 commits, PRODUCTION READY! SREČNO NOVO LETO 2026! 🚀
📋 Complete documentation update - NOVO_DODANE_MAPE.md (235 new folders) + updated FINAL_ASSET_STRUCTURE.md
🎮 MEGA UPDATE: Bosses (20), Weather System, Machete, Collectibles Album, Witch Forest (biome #20), Dark Rituals
📋 Complete documentation update - NOVO_DODANE_MAPE.md (235 new folders) + updated FINAL_ASSET_STRUCTURE.md
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🎆 FINAL 2025 - Complete journal: 4h work, 20 biomes, 40 commits, PRODUCTION READY! SREČNO NOVO LETO 2026! 🚀
🎮 Dolina Smrti (Valley of Death)
2.5D izometrični survival game zgrajen z Phaser 3, Electron in Socket.io.
📖 Opis
Dolina Smrti je post-apokaliptični survival game, kjer igralci gradijo svojo farmo, preživijo napad zombijev in raziskujejo skrivnosti zapuščene doline.
🚀 Zagon Igre
Namestitev
npm install
Zagon (Desktop - Electron)
npm start
Multiplayer Server
node server.js
🎯 Trenutno Stanje
Dokončanost: ~55% sistemov je pripravljenih
✅ Dokončani Sistemi
- Phase 35: ZombieSystem (100%)
- BreedingSystem - kompleksen sistem za vzrejo
- RecipeSystem - crafting sistem
- ProgressionSystem - sistem napredovanja
- Automated Tileset Pipeline - 122+ sprite sheets
⚙️ V Razvoju
- Phase 40: Minting (95%)
- Phase 37: Micro Farm (80%)
- Phase 43: Boss Battles (60%)
- Phase 44: Invasion (70%)
📁 Struktura Projekta
dolinasmrti/
├── src/ # Izvorna koda igre
│ ├── systems/ # 130+ game sistemov
│ ├── scenes/ # Phaser scene
│ └── entities/ # Igralne entitete
├── assets/ # Sredstva igre
│ ├── sprites/ # Sprite slike
│ ├── maps/ # Tiled mape
│ └── tilesets/ # Tileset definicije (3093 datotek)
├── Slike_za_Tiled/ # Organizirane slike za Tiled (4513 slik)
│ ├── 01_characters/ # Liki, NPC-ji, zombiji
│ ├── 02_creatures/ # Živali, pošasti
│ ├── 03_terrain/ # Teren in tla
│ ├── 04_buildings/ # Zgradbe in ruševine
│ ├── 05_objects/ # Predmeti in oprema
│ ├── 06_vegetation/ # Drevesa in rastline
│ └── 08_misc/ # Ostalo
├── docs/ # Dokumentacija (205 datotek)
├── tools/ # Pomožna orodja
└── server.js # Multiplayer server
## 🛠️ Tehnologije
- **Phaser 3** (v3.80.1) - Game engine
- **Electron** (v33.2.1) - Desktop runtime
- **Express** (v5.2.1) - Backend server
- **Socket.io** (v4.8.1) - Multiplayer
- **Tiled Map Editor** - Urejanje map
- **Python 3** - Asset processing
## 📝 Dokumentacija
Podrobna dokumentacija je na voljo v:
- `DNEVNIK.md` - Razvojni dnevnik
- `TASKS.md` - Sledenje nalog
- `docs/` - Dodatna dokumentacija
## 🎨 Asset Pipeline
Projekt uporablja avtomatizirano procesiranje sredstev:
- Odstranjevanje zelenega ozadja
- Ekstrakcija objektov iz spritesheet-ov
- Avtomatska generacija TSX tileset datotek
## 🔧 Razvoj
Glej `NEXT_STEPS.md` za načrt nadaljnjega razvoja.
## 📜 Licenca
© 2024-2025 Dolina Smrti / Valley of Death
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