David Kotnik 03363ba344 📋 MASTER CONSOLIDATION - Complete Game Systems Integration!
🎯 TODAY'S COMPLETE ADDITIONS (16 Systems!):
1. Memory Loss + 50 artifacts
2. Dual Protagonist (Kai/Ana choice!)
3. Railway (27 stations!)
4. Gronk Quest
5. Farming Memories + 3 Breeding Systems
6. Ranged Weapons (21 arrows!)
7. Mutant Animals (10 Chernobyl!)
8. Biome Placement + Travel
9. Caravan + Teleporters + Camps
10. Camp Limits + Zombie Helpers
11. Farm Expansion (fog of war!)
12. Sleep + Cargo (dragons, cyclops!)
13. Wood (15 types!) + Glass
14. Trading + Clothing + Weather
15. Wardrobe + Auto-Change
16. Biome Unlockables + NPC Villages

🌍 20 BIOMES COMPLETE BREAKDOWN:

**FULL DETAILS FOR EACH:**
1. Dolina Smrti (Starting zone, farm base!)
2. Ljubljana (Town hub, 180 NPCs!)
3. Endless Forest (Bigfoot! Werewolves!)
4. Dino Valley (12 dinos! T-Rex steak!)
5. **CHERNOBYL (SHOTGUN ONLY HERE! Hazmat required!)** ☢️
6. **Mythical Highlands (Dragons! Mythril! Cyclops!)** 
7. Arctic (Permanent blizzard! Mammoths!)
8. **Witch Forest (Shadow wood BLACK! Broom riding!)** 🧙
9. **Atlantis (Underwater! Trident! Mermaids!)** 🌊
10. Volcanic (Fire dragons! Phoenix! Eruptions!)
11. Egyptian Desert (Pyramids! Mummies! Sandstorms!)
12. Pirate Cove (Own a ship! Naval combat!)
13. Mushroom Forest (Giant mushrooms! Truffle pigs!)
14. Medieval Castle (Claim castle! Become royalty!)
15. Steampunk City (Robots! Steam guns!)
16. Wild West (Quick draw! Gold rush!)
17. Mexican Cenotes (Cave diving! Mayan treasures!)
18. Cyberpunk Ruins (Cyber suits! Hacking!)
19. **Loch Ness (TAME NESSIE!)** 🦕
20. **Enchanted Garden (CHERRY PINK WOOD! Peaceful!)** 🌸

EACH BIOME HAS:
- Unique plants/trees/animals
- Unique weapons/armor
- Unique food/materials
- Unique buildings
- Unlock progression (25%→100%)!

🏗️ BUILDING SYSTEM CLARIFICATION:

 NOT: Pay gold → Instant building!
 YES: Gather materials → Build with time!

**EXAMPLE: Small House**
Materials:
- 200 Wood (chop trees!)
- 100 Stone (mine!)
- 50 Nails (craft!)
- 20 Glass (smelt sand!)
- 10 Rope (craft!)

Build options:
- Manual: 8 hours player work
- Zombies: 1 day (5 workers)
- NPC Builder: 6 hours + 500g fee

 Materials are CORE gameplay!

👥 NPC FRIENDSHIP SYSTEM (5 Levels!):

**PROGRESSION:**
- Level 1 (0-20%): Stranger (expensive!)
- Level 2 (21-40%): Acquaintance (normal prices)
- Level 3 (41-60%): Friend (10% discount, small gifts!)
- **Level 4 (61-80%): Good Friend (UNLOCK: Zombie Lending!)** 
- Level 5 (81-100%): Best Friend (25% discount, rare gifts, marriage!)

**INCREASE FRIENDSHIP:**
- Talk daily: +1%
- Give gifts: +5-15%
- Complete quests: +20%
- Help in emergency: +30%!

🧟 ZOMBIE LENDING SYSTEM:

**HOW IT WORKS:**
1. Reach Friendship Level 4 with NPC
2. NPC asks to borrow zombie worker
3. Lend zombie for 3 days
4. Zombie works for NPC
5. **REWARDS when zombie returns!**

**REWARDS (Examples):**
- **Blacksmith:** Legendary Sword (5,000g!) + Recipe!
- **Farmer:** 200 crops + Farm Efficiency recipe!
- **Merchant (Level 5!):** 10,000 GOLD + Permanent VIP + Secret Shop!

**BENEFITS:**
- Help NPCs grow their business!
- Get rare items/recipes/gold!
- +10% friendship boost!
- Level 5 friends = PERMANENT benefits!

📊 COMPLETE INTEGRATION:

 20 Biomes fully detailed
 Building = materials gameplay
 NPC friendship depth
 Zombie lending economics
 All 16 systems documented

📁 New: MASTER_CONSOLIDATION_JAN_03_2026.md
🎮 COMPLETE game systems integration!
📚 Ready for final documentation update!

**TOTAL: 17 NEW MARKDOWN FILES CREATED TODAY!**
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🎮 Dolina Smrti (Valley of Death)

2.5D izometrični survival game zgrajen z Phaser 3, Electron in Socket.io.

📖 Opis

Dolina Smrti je post-apokaliptični survival game, kjer igralci gradijo svojo farmo, preživijo napad zombijev in raziskujejo skrivnosti zapuščene doline.

🚀 Zagon Igre

Namestitev

npm install

Zagon (Desktop - Electron)

npm start

Multiplayer Server

node server.js

🎯 Trenutno Stanje

Dokončanost: ~55% sistemov je pripravljenih

Dokončani Sistemi

  • Phase 35: ZombieSystem (100%)
  • BreedingSystem - kompleksen sistem za vzrejo
  • RecipeSystem - crafting sistem
  • ProgressionSystem - sistem napredovanja
  • Automated Tileset Pipeline - 122+ sprite sheets

⚙️ V Razvoju

  • Phase 40: Minting (95%)
  • Phase 37: Micro Farm (80%)
  • Phase 43: Boss Battles (60%)
  • Phase 44: Invasion (70%)

📁 Struktura Projekta

dolinasmrti/
├── src/                 # Izvorna koda igre
│   ├── systems/         # 130+ game sistemov
│   ├── scenes/          # Phaser scene
│   └── entities/        # Igralne entitete
├── assets/              # Sredstva igre
│   ├── sprites/         # Sprite slike
│   ├── maps/            # Tiled mape
│   └── tilesets/        # Tileset definicije (3093 datotek)
├── Slike_za_Tiled/      # Organizirane slike za Tiled (4513 slik)
│   ├── 01_characters/   # Liki, NPC-ji, zombiji
│   ├── 02_creatures/    # Živali, pošasti
│   ├── 03_terrain/      # Teren in tla
│   ├── 04_buildings/    # Zgradbe in ruševine
│   ├── 05_objects/      # Predmeti in oprema
│   ├── 06_vegetation/   # Drevesa in rastline
│   └── 08_misc/         # Ostalo
├── docs/                # Dokumentacija (205 datotek)
├── tools/               # Pomožna orodja
└── server.js            # Multiplayer server

## 🛠️ Tehnologije

- **Phaser 3** (v3.80.1) - Game engine
- **Electron** (v33.2.1) - Desktop runtime
- **Express** (v5.2.1) - Backend server
- **Socket.io** (v4.8.1) - Multiplayer
- **Tiled Map Editor** - Urejanje map
- **Python 3** - Asset processing

## 📝 Dokumentacija

Podrobna dokumentacija je na voljo v:
- `DNEVNIK.md` - Razvojni dnevnik
- `TASKS.md` - Sledenje nalog
- `docs/` - Dodatna dokumentacija

## 🎨 Asset Pipeline

Projekt uporablja avtomatizirano procesiranje sredstev:
- Odstranjevanje zelenega ozadja
- Ekstrakcija objektov iz spritesheet-ov
- Avtomatska generacija TSX tileset datotek

## 🔧 Razvoj

Glej `NEXT_STEPS.md` za načrt nadaljnjega razvoja.

## 📜 Licenca

© 2024-2025 Dolina Smrti / Valley of Death
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