David Kotnik 22e0a24d07 🏕️🧟 CAMP LIMITS + ZOMBIE HELPERS Complete!
🏕️ CAMP LIMIT SYSTEM:
 Max 10 camps simultaneously!
 At 10 camps: Must dismantle 1 to place new!

**DISMANTLING:**
1. At Camp: Recover 80% materials + all chest items!
2. Remote (from map): Lose materials, chest items sent to Farm Storage!

**CAMP MANAGEMENT UI:**
- See all 9/10 camps
- Fast travel to any camp
- Dismantle from menu
- Track chest contents

🧟 ZOMBIE HELPERS AT CAMPS:

**BRINGING ZOMBIES:**
 Assign zombies: "Follow Player"
 Travel with zombies (walk OR teleport!)
 Zombies teleport WITH you! 

**AT CAMP:**
 Zombies help build camp (faster construction!)
 Command zombies:
  - Load Llamas (auto-collect ore from player!)
  - Mine Nearby (zombie mines too!)
  - Guard Camp (protect!)
  - Wait Here

**ZOMBIE + LLAMA WORKFLOW:**
- Player mines ore
- Zombie #1 takes ore from player
- Zombie #1 loads Llama #1
- Zombie returns for more!
- Zombie #2 also helps!
- All 6 llamas get filled automatically! 

**ADVANCED:**
- Zombie #1: Mine Nearby (5 ore/min)
- Zombie #2: Load Llamas (collects from both!)
- Player mines: 10 ore/min
- Total: 15 ore/min! (+50% efficiency!)

🚧 FUTURE UPDATES (Not in v1.0!):

**Update 2.0 - Auto-Send Caravans:**
- Zombie walks llamas to farm automatically!
- Unloads at farm
- Returns with empty llamas!
- "Set it and forget it" mining!

**Update 3.0 - Zombie Rides Llama:**
- Zombie controls entire 6-llama caravan!
- Full automation!

📊 CURRENT vs FUTURE:

** NOW (v1.0):**
- 10 camp limit
- Manual camp dismantling
- Zombie helpers follow
- Zombies load llamas
- Player brings caravan home

**🚧 FUTURE (v2.0+):**
- Auto-send caravans
- Zombie caravan control
- Full automation

🎮 GAMEPLAY LOOP:
1. Prepare: 2 zombies + 6 llamas + camp kit
2. Teleport to Chernobyl (all come with you!)
3. Build camp (zombies help!)
4. Mine 3-5 days (zombies load llamas!)
5. Fast travel HOME with full caravan! (3,600kg!)
6. Sell: 350,000g! 💰
7. Repeat!

📁 New: CAMP_LIMITS_ZOMBIE_HELPERS.md
🎮 Efficient remote resource farming!
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🎮 Dolina Smrti (Valley of Death)

2.5D izometrični survival game zgrajen z Phaser 3, Electron in Socket.io.

📖 Opis

Dolina Smrti je post-apokaliptični survival game, kjer igralci gradijo svojo farmo, preživijo napad zombijev in raziskujejo skrivnosti zapuščene doline.

🚀 Zagon Igre

Namestitev

npm install

Zagon (Desktop - Electron)

npm start

Multiplayer Server

node server.js

🎯 Trenutno Stanje

Dokončanost: ~55% sistemov je pripravljenih

Dokončani Sistemi

  • Phase 35: ZombieSystem (100%)
  • BreedingSystem - kompleksen sistem za vzrejo
  • RecipeSystem - crafting sistem
  • ProgressionSystem - sistem napredovanja
  • Automated Tileset Pipeline - 122+ sprite sheets

⚙️ V Razvoju

  • Phase 40: Minting (95%)
  • Phase 37: Micro Farm (80%)
  • Phase 43: Boss Battles (60%)
  • Phase 44: Invasion (70%)

📁 Struktura Projekta

dolinasmrti/
├── src/                 # Izvorna koda igre
│   ├── systems/         # 130+ game sistemov
│   ├── scenes/          # Phaser scene
│   └── entities/        # Igralne entitete
├── assets/              # Sredstva igre
│   ├── sprites/         # Sprite slike
│   ├── maps/            # Tiled mape
│   └── tilesets/        # Tileset definicije (3093 datotek)
├── Slike_za_Tiled/      # Organizirane slike za Tiled (4513 slik)
│   ├── 01_characters/   # Liki, NPC-ji, zombiji
│   ├── 02_creatures/    # Živali, pošasti
│   ├── 03_terrain/      # Teren in tla
│   ├── 04_buildings/    # Zgradbe in ruševine
│   ├── 05_objects/      # Predmeti in oprema
│   ├── 06_vegetation/   # Drevesa in rastline
│   └── 08_misc/         # Ostalo
├── docs/                # Dokumentacija (205 datotek)
├── tools/               # Pomožna orodja
└── server.js            # Multiplayer server

## 🛠️ Tehnologije

- **Phaser 3** (v3.80.1) - Game engine
- **Electron** (v33.2.1) - Desktop runtime
- **Express** (v5.2.1) - Backend server
- **Socket.io** (v4.8.1) - Multiplayer
- **Tiled Map Editor** - Urejanje map
- **Python 3** - Asset processing

## 📝 Dokumentacija

Podrobna dokumentacija je na voljo v:
- `DNEVNIK.md` - Razvojni dnevnik
- `TASKS.md` - Sledenje nalog
- `docs/` - Dodatna dokumentacija

## 🎨 Asset Pipeline

Projekt uporablja avtomatizirano procesiranje sredstev:
- Odstranjevanje zelenega ozadja
- Ekstrakcija objektov iz spritesheet-ov
- Avtomatska generacija TSX tileset datotek

## 🔧 Razvoj

Glej `NEXT_STEPS.md` za načrt nadaljnjega razvoja.

## 📜 Licenca

© 2024-2025 Dolina Smrti / Valley of Death
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