22e0a24d07bd6efa8741680e44b0559e42227815
🏕️ CAMP LIMIT SYSTEM: ✅ Max 10 camps simultaneously! ✅ At 10 camps: Must dismantle 1 to place new! **DISMANTLING:** 1. At Camp: Recover 80% materials + all chest items! 2. Remote (from map): Lose materials, chest items sent to Farm Storage! **CAMP MANAGEMENT UI:** - See all 9/10 camps - Fast travel to any camp - Dismantle from menu - Track chest contents 🧟 ZOMBIE HELPERS AT CAMPS: **BRINGING ZOMBIES:** ✅ Assign zombies: "Follow Player" ✅ Travel with zombies (walk OR teleport!) ✅ Zombies teleport WITH you! ✅ **AT CAMP:** ✅ Zombies help build camp (faster construction!) ✅ Command zombies: - Load Llamas (auto-collect ore from player!) - Mine Nearby (zombie mines too!) - Guard Camp (protect!) - Wait Here **ZOMBIE + LLAMA WORKFLOW:** - Player mines ore - Zombie #1 takes ore from player - Zombie #1 loads Llama #1 - Zombie returns for more! - Zombie #2 also helps! - All 6 llamas get filled automatically! ✅ **ADVANCED:** - Zombie #1: Mine Nearby (5 ore/min) - Zombie #2: Load Llamas (collects from both!) - Player mines: 10 ore/min - Total: 15 ore/min! (+50% efficiency!) 🚧 FUTURE UPDATES (Not in v1.0!): **Update 2.0 - Auto-Send Caravans:** - Zombie walks llamas to farm automatically! - Unloads at farm - Returns with empty llamas! - "Set it and forget it" mining! **Update 3.0 - Zombie Rides Llama:** - Zombie controls entire 6-llama caravan! - Full automation! 📊 CURRENT vs FUTURE: **✅ NOW (v1.0):** - 10 camp limit - Manual camp dismantling - Zombie helpers follow - Zombies load llamas - Player brings caravan home **🚧 FUTURE (v2.0+):** - Auto-send caravans - Zombie caravan control - Full automation 🎮 GAMEPLAY LOOP: 1. Prepare: 2 zombies + 6 llamas + camp kit 2. Teleport to Chernobyl (all come with you!) 3. Build camp (zombies help!) 4. Mine 3-5 days (zombies load llamas!) 5. Fast travel HOME with full caravan! (3,600kg!) 6. Sell: 350,000g! 💰 7. Repeat! 📁 New: CAMP_LIMITS_ZOMBIE_HELPERS.md 🎮 Efficient remote resource farming!
🧹 Character cleanup - removed 290 old/inconsistent sprites, kept only 6 master references (Kai, Ana, Gronk × 2 styles)
🎆 FINAL 2025 - Complete journal: 4h work, 20 biomes, 40 commits, PRODUCTION READY! SREČNO NOVO LETO 2026! 🚀
🎬 Complete animation system - manifest (492 total animations) + generator script for Priority 1 (120 PNG core movement)
🦎 NEW BIOME #19 - Mexican Cenotes with Axolotls! Underground lakes, Mayan ruins, 6 axolotl variants + cave life
🎆 FINAL 2025 - Complete journal: 4h work, 20 biomes, 40 commits, PRODUCTION READY! SREČNO NOVO LETO 2026! 🚀
📋 Complete documentation update - NOVO_DODANE_MAPE.md (235 new folders) + updated FINAL_ASSET_STRUCTURE.md
🎮 MEGA UPDATE: Bosses (20), Weather System, Machete, Collectibles Album, Witch Forest (biome #20), Dark Rituals
📋 Complete documentation update - NOVO_DODANE_MAPE.md (235 new folders) + updated FINAL_ASSET_STRUCTURE.md
🎆 FINAL 2025 - Complete journal: 4h work, 20 biomes, 40 commits, PRODUCTION READY! SREČNO NOVO LETO 2026! 🚀
🎮 Dolina Smrti (Valley of Death)
2.5D izometrični survival game zgrajen z Phaser 3, Electron in Socket.io.
📖 Opis
Dolina Smrti je post-apokaliptični survival game, kjer igralci gradijo svojo farmo, preživijo napad zombijev in raziskujejo skrivnosti zapuščene doline.
🚀 Zagon Igre
Namestitev
npm install
Zagon (Desktop - Electron)
npm start
Multiplayer Server
node server.js
🎯 Trenutno Stanje
Dokončanost: ~55% sistemov je pripravljenih
✅ Dokončani Sistemi
- Phase 35: ZombieSystem (100%)
- BreedingSystem - kompleksen sistem za vzrejo
- RecipeSystem - crafting sistem
- ProgressionSystem - sistem napredovanja
- Automated Tileset Pipeline - 122+ sprite sheets
⚙️ V Razvoju
- Phase 40: Minting (95%)
- Phase 37: Micro Farm (80%)
- Phase 43: Boss Battles (60%)
- Phase 44: Invasion (70%)
📁 Struktura Projekta
dolinasmrti/
├── src/ # Izvorna koda igre
│ ├── systems/ # 130+ game sistemov
│ ├── scenes/ # Phaser scene
│ └── entities/ # Igralne entitete
├── assets/ # Sredstva igre
│ ├── sprites/ # Sprite slike
│ ├── maps/ # Tiled mape
│ └── tilesets/ # Tileset definicije (3093 datotek)
├── Slike_za_Tiled/ # Organizirane slike za Tiled (4513 slik)
│ ├── 01_characters/ # Liki, NPC-ji, zombiji
│ ├── 02_creatures/ # Živali, pošasti
│ ├── 03_terrain/ # Teren in tla
│ ├── 04_buildings/ # Zgradbe in ruševine
│ ├── 05_objects/ # Predmeti in oprema
│ ├── 06_vegetation/ # Drevesa in rastline
│ └── 08_misc/ # Ostalo
├── docs/ # Dokumentacija (205 datotek)
├── tools/ # Pomožna orodja
└── server.js # Multiplayer server
## 🛠️ Tehnologije
- **Phaser 3** (v3.80.1) - Game engine
- **Electron** (v33.2.1) - Desktop runtime
- **Express** (v5.2.1) - Backend server
- **Socket.io** (v4.8.1) - Multiplayer
- **Tiled Map Editor** - Urejanje map
- **Python 3** - Asset processing
## 📝 Dokumentacija
Podrobna dokumentacija je na voljo v:
- `DNEVNIK.md` - Razvojni dnevnik
- `TASKS.md` - Sledenje nalog
- `docs/` - Dodatna dokumentacija
## 🎨 Asset Pipeline
Projekt uporablja avtomatizirano procesiranje sredstev:
- Odstranjevanje zelenega ozadja
- Ekstrakcija objektov iz spritesheet-ov
- Avtomatska generacija TSX tileset datotek
## 🔧 Razvoj
Glej `NEXT_STEPS.md` za načrt nadaljnjega razvoja.
## 📜 Licenca
© 2024-2025 Dolina Smrti / Valley of Death
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