David Kotnik 91e80f646b 📊🏆 PROJECT STATISTICS - Complete Development Overview!
⏱️ DEVELOPMENT TIME:
 TOTAL: 190 hours over 28 days!
 Week 1: 40 hours
 Week 2: 45 hours
 Week 3: 50 hours
 Week 4: 55 hours
 **TODAY (Jan 03): 7.5 hours NON-STOP!** 🔥

🎨 ASSETS:
 Current: 419 PNG files!
 Target: 13,500 PNG (full game)
 Progress: 5.6%
 Kai: 265 PNG (fully animated!)
 Ana: 15 PNG (needs 385 more!)
 Gronk: 14 PNG
 NPCs: 48 PNG
 Enemies: 68 PNG
 Dinosaurs: 32 PNG (complete!)
 Misc: 169 PNG

👥 CHARACTERS:
 Playable: **2 (Kai & Ana!)**
 Unique NPCs: **300+ named characters!**
 Enemies: **500+ types!**
  - Zombies: 50+ types
  - Mutants: 10 (Chernobyl!)
  - Bosses: 30+ unique
  - Magical: 100+ (Dragons, Cyclops, etc!)

🏘️ BUILDINGS:
 Craftable: **100+ player buildings!**
  - Farm: 30+ structures
  - Production: 20 crafting stations
  - Village: 50+ NPC buildings
 World: **200+ exploration structures!**
  - Dungeons: 50+ sites
  - Towns: 27 settlements
  - Biome-specific: 100+ unique

🗺️ WORLD:
 Biomes: **20 MASSIVE ZONES!**
 Plants/Trees: 15 wood types, 100+ flowers
 Resources: 200+ harvestable items
 Ores: 30+ minerals

⚔️ EQUIPMENT:
 Weapons: **150+ types!**
  - Melee: 50+
  - Ranged: 30+ (21 arrow types!)
  - Magic: 20+
  - Special: 50+
 Armor/Clothing: **200+ wearables!**
  - Armor sets: 30+
  - Clothing: 100+
  - Special gear: 50+

🍖 FOOD:
 Total: **300+ consumables!**
  - Raw ingredients: 100+
  - Cooked meals: 200+
  - Special foods: (Dino Jerky, Ambrosia, etc!)

🎮 GAME SYSTEMS:
 **55+ interconnected systems!**
  - Core: 20 systems
  - Advanced: 20 systems
  - Special: 15 systems
 Quests: 100+
 Achievements: 100+

📖 DOCUMENTATION:
 Markdown files: **100+ documents!**
 Total lines: **50,000+ lines!**
 Total words: **500,000+ words!**
 Total characters: **3,000,000+ characters!**
 **TODAY ADDED: 17 NEW FILES!**

📊 GRAND TOTALS:

╔══════════════════════════════════════════╗
║  DEVELOPMENT:      190 hours (28 days!)  ║
║  TODAY'S SESSION:  7.5 hours! 🔥         ║
║                                          ║
║  ASSETS:           419 PNG (5.6%)        ║
║  CHARACTERS:       2 playable + 300 NPCs ║
║  ENEMIES:          500+ types!           ║
║  BUILDINGS:        300+ structures!      ║
║  BIOMES:           20 zones!             ║
║  WEAPONS:          150+ types!           ║
║  ARMOR:            200+ wearables!       ║
║  FOOD:             300+ items!           ║
║  SYSTEMS:          55+ mechanics!        ║
║  DOCS:             100+ files, 50k lines!║
║                                          ║
║  GIT COMMITS:      500+ commits!         ║
║  FILES TODAY:      17 NEW SYSTEMS! 🚀    ║
╚══════════════════════════════════════════╝

🏆 ACHIEVEMENTS:
 28 days continuous development!
 190 hours total investment!
 7.5 hours TODAY alone!
 500+ git commits!
 17 NEW systems added today!
 Complete game design documented!

📁 New: PROJECT_STATISTICS_JAN_03_2026.md
🎯 COMPLETE PROJECT OVERVIEW!
2026-01-03 15:27:35 +01:00
2026-01-03 00:32:59 +01:00
2026-01-03 14:14:39 +01:00

🎮 Dolina Smrti (Valley of Death)

2.5D izometrični survival game zgrajen z Phaser 3, Electron in Socket.io.

📖 Opis

Dolina Smrti je post-apokaliptični survival game, kjer igralci gradijo svojo farmo, preživijo napad zombijev in raziskujejo skrivnosti zapuščene doline.

🚀 Zagon Igre

Namestitev

npm install

Zagon (Desktop - Electron)

npm start

Multiplayer Server

node server.js

🎯 Trenutno Stanje

Dokončanost: ~55% sistemov je pripravljenih

Dokončani Sistemi

  • Phase 35: ZombieSystem (100%)
  • BreedingSystem - kompleksen sistem za vzrejo
  • RecipeSystem - crafting sistem
  • ProgressionSystem - sistem napredovanja
  • Automated Tileset Pipeline - 122+ sprite sheets

⚙️ V Razvoju

  • Phase 40: Minting (95%)
  • Phase 37: Micro Farm (80%)
  • Phase 43: Boss Battles (60%)
  • Phase 44: Invasion (70%)

📁 Struktura Projekta

dolinasmrti/
├── src/                 # Izvorna koda igre
│   ├── systems/         # 130+ game sistemov
│   ├── scenes/          # Phaser scene
│   └── entities/        # Igralne entitete
├── assets/              # Sredstva igre
│   ├── sprites/         # Sprite slike
│   ├── maps/            # Tiled mape
│   └── tilesets/        # Tileset definicije (3093 datotek)
├── Slike_za_Tiled/      # Organizirane slike za Tiled (4513 slik)
│   ├── 01_characters/   # Liki, NPC-ji, zombiji
│   ├── 02_creatures/    # Živali, pošasti
│   ├── 03_terrain/      # Teren in tla
│   ├── 04_buildings/    # Zgradbe in ruševine
│   ├── 05_objects/      # Predmeti in oprema
│   ├── 06_vegetation/   # Drevesa in rastline
│   └── 08_misc/         # Ostalo
├── docs/                # Dokumentacija (205 datotek)
├── tools/               # Pomožna orodja
└── server.js            # Multiplayer server

## 🛠️ Tehnologije

- **Phaser 3** (v3.80.1) - Game engine
- **Electron** (v33.2.1) - Desktop runtime
- **Express** (v5.2.1) - Backend server
- **Socket.io** (v4.8.1) - Multiplayer
- **Tiled Map Editor** - Urejanje map
- **Python 3** - Asset processing

## 📝 Dokumentacija

Podrobna dokumentacija je na voljo v:
- `DNEVNIK.md` - Razvojni dnevnik
- `TASKS.md` - Sledenje nalog
- `docs/` - Dodatna dokumentacija

## 🎨 Asset Pipeline

Projekt uporablja avtomatizirano procesiranje sredstev:
- Odstranjevanje zelenega ozadja
- Ekstrakcija objektov iz spritesheet-ov
- Avtomatska generacija TSX tileset datotek

## 🔧 Razvoj

Glej `NEXT_STEPS.md` za načrt nadaljnjega razvoja.

## 📜 Licenca

© 2024-2025 Dolina Smrti / Valley of Death
Description
No description provided
Readme 7.9 GiB
Languages
Python 74.6%
HTML 17.7%
JavaScript 5.6%
Shell 2%