Commit Graph

22 Commits

Author SHA1 Message Date
4b3cef3dee 🦖 Dino Valley terrain + vegetation - 22 new PNG (dual art style)
TERRAIN (16 PNG - 8 types × 2 styles):
 Volcanic rock tiles
 Lava cracks
 Prehistoric grass
 Brown dirt
 Volcanic ash
 Hot springs water
 Tar pit
 Fossilized ground

VEGETATION (6 PNG - 3 types × 2 styles):
 Giant fern (large)
 Giant fern (medium)
 Giant fern (small)

Art styles:
- Style A: Cartoon vector, bold outlines, vibrant colors
- Style B: Dark gritty noir, dramatic shadows

Format: Green chroma key background (#00FF00) for easy removal
Location: assets/slike/biomi/dino_valley/teren/ + vegetacija/

Progress: 54/110 PNG for complete Dino Valley biome (49%)
Status: Partial - still need props, NPCs, special features

Next: Continue vegetation (cycads, palms, mushrooms, vines), then props
2026-01-01 17:48:11 +01:00
4cc7737349 🎮 Popravil Electron app + organiziral character references
 Electron Forge Integration
- Popravil Electron s Electron Forge (require bug fix)
- Igra sedaj deluje v aplikaciji (npm start)
- Dodal launch-game.sh launcher script
- Dodal run-server.sh za browser fallback
- Dokumentacija: HOW_TO_RUN.md

 Character References Organization
- Premaknil reference slike iz reference_images/ v assets/slike/
- Ustvaril podmape: kai/, ana/, gronk/, zombiji/
- Dodal README.md v vsako podmapo
- Posodobil CHARACTER_REFERENCES.md:
  * Nova folder struktura
  * Ana sekcija (living & zombie verzije)
  * Zombiji sekcija (basic, hybrids, special)
  * TODO lista za manjkajoče reference
- Dodal FOLDER_STRUCTURE.md za vizualni pregled

📁 Nova struktura: assets/slike/kai|ana|gronk|zombiji/

Status: Production ready - igra deluje v Electron app! 🚀
2025-12-31 15:25:04 +01:00
d926b7d591 🏗️ Added 3 new asset categories: rudniki (mining), vozila (vehicles), hisne_zivali (farm animals) 2025-12-31 11:45:53 +01:00
646d365b30 📋 Complete documentation update - NOVO_DODANE_MAPE.md (235 new folders) + updated FINAL_ASSET_STRUCTURE.md 2025-12-31 11:41:18 +01:00
3d167b2a00 📁 Map folders in assets/slike/ (location-specific assets ready) 2025-12-31 11:36:26 +01:00
3e1828198c 🗺️ Complete game map structure - 29 new map folders (core, farms, resources, story, special, anomalous zones) 2025-12-31 11:30:36 +01:00
252e100286 📸 Created konsistentno/ folder with all 6 master character references (Kai, Ana, Gronk × 2 styles) 2025-12-31 11:25:48 +01:00
c93ae7b682 🧹 Demo simplified - single demo/ folder, removed only character PNGs (old inconsistent), kept all other assets 2025-12-31 11:24:16 +01:00
99bbc758bd 🧹 Demo cleanup - old demo → demo_v1 (backup old inconsistent assets), demo_v2 ready for new consistent generation 2025-12-31 11:20:46 +01:00
f1c4051c3e 🧹 Character cleanup - removed 290 old/inconsistent sprites, kept only 6 master references (Kai, Ana, Gronk × 2 styles) 2025-12-31 11:16:17 +01:00
c22bde643a dinozavri renamed to dino_valley, all fauna properly sorted 2025-12-31 11:08:36 +01:00
6f8e1ed902 🏗️ Complete biome structure - 18 biomes × 10 subfolders (fauna, rastline, oblacila, orodja, hrana, materiali, teren, vegetacija, rekviziti, zgradbe) 2025-12-31 11:05:41 +01:00
9f6560fe13 🔧 Restored demo folder to assets/slike/demo/ (was lost during images→slike rename) 2025-12-31 11:02:22 +01:00
8431a9c5d1 🎨 Added Ana character master references (Style A & B) 2025-12-31 10:57:52 +01:00
f6553f043d 🎨 Added character master references (Kai & Gronk, Style A/B) for consistent AI generation 2025-12-31 10:54:19 +01:00
4cbd5c8adc 🧹 Structure cleanup - moved hladno/strelno/drevesa to subfolders, removed duplicate biomes/ 2025-12-31 10:42:11 +01:00
b5aae4879a 📊 Asset Categorization Complete
 Organized existing assets into subfolders:
- sovrazniki/ → bossi/ (26), zombiji/ (36), mutanti/ (6)
- orozje/ → hladno/ (4), strelno/ (6)
- rastline/ → posevki/ (47)

 Created generator scripts:
- generate_anomalous_fauna.py (8 zones, 40 creatures)
- categorize_assets.py (auto-categorization)

 Documentation:
- API_KEY_SETUP.md (instructions for API key)

Total: 68 enemies, 10 weapons, 47 crops organized! 🎯
2025-12-31 09:57:08 +01:00
862000e661 📁 Asset Organization Complete - Hierarchical Structure
 Organized assets into logical categories with subfolders:
- liki/ (kai, ana, gronk, npcs) - 342 PNG
- predmeti/ (orodja, semena, hrana, ostalo) - 226 PNG
- orozje/ (hladno, strelno) - 10 PNG
- rastline/ (posevki, drevesa) - 71 PNG
- efekti/ (voda, dim) - 22 PNG
- sovrazniki/ (zombiji, mutanti, bossi) - 68 PNG

 Removed incorrect DLC structure (198 empty folders)
 Created documentation for new structure
 Total: ~811 PNG files organized

From 61 top-level folders → 34 (optimized & clean)
2025-12-31 09:52:23 +01:00
10a7b2c27e Complete session - Dino Valley and Clothing verified 2025-12-31 04:26:56 +01:00
a93a1fd7d6 SESSION COMPLETE - Deep Analysis and Organization Done 2025-12-31 04:01:35 +01:00
bdf61aba68 Critical Missing Systems Documentation - Zombie Leasing and 11 More Systems 2025-12-31 02:49:03 +01:00
305c915fc7 🇸🇮 Kompletna reorganizacija v slovensko strukturo
 NAREJENO:
- Scan 1,112 PNG datotek
- Najdenih 109 duplikatov (preskočenih)
- Premaknjenih 635 aktivnih assetov v slovensko strukturo
- Izbrisanih 14 starih angleških map
- Updatanih 11 scriptov za nove poti

📁 NOVA STRUKTURA:
assets/slike/
├── liki/ (karakterji: Kai, Gronk, Ana, NPCs)
├── sovrazniki/ (zombiji, mutanti, bossi)
├── biomi/ (18 zon)
├── zgradbe/ (vse stavbe in props)
├── predmeti/ (orodja, semena, hrana)
├── orozje/ (hladno, strelno)
├── rastline/ (posevki, drevesa)
├── ui/ (interface elementi)
├── efekti/ (voda, dim)
└── cutscene/ (flashbacki)

💡 ADHD-FRIENDLY:
- Slovensko poimenovanje
- Max 2 nivoja podmap
- Logična kategorizacija
- Enostavno iskanje
2025-12-31 01:54:16 +01:00