🔧 Restored demo folder to assets/slike/demo/ (was lost during images→slike rename)
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assets/images/demo/DEMO_CHECKLIST.md
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# 🎮 KICKSTARTER DEMO - ASSET CHECKLIST
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**Total Assets Required:** 247
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**Current Progress:** ~15/247 (6%)
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**Remaining:** ~232 assets (94%)
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---
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## 📊 COMPLETE BREAKDOWN
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### **1. KAI CHARACTER - 45 ASSETS**
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**Status:** 4/45 (9%)
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**Idle Animation (16 frames):**
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- [x] kai_idle_north_1 (styleA + styleB) ✅
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- [x] kai_idle_north_2 (styleB) ✅
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- [x] kai_idle_north_3 (styleA) ✅
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- [ ] kai_idle_north_4 (both styles)
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- [ ] kai_idle_south_1-4 (×4 frames, both styles)
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- [ ] kai_idle_east_1-4 (×4 frames, both styles)
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- [ ] kai_idle_west_1-4 (×4 frames, both styles)
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**Walk Animation (16 frames):**
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- [ ] kai_walk_north_1-4 (×4 frames, both styles)
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- [ ] kai_walk_south_1-4 (×4 frames, both styles)
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- [ ] kai_walk_east_1-4 (×4 frames, both styles)
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- [ ] kai_walk_west_1-4 (×4 frames, both styles)
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**Run Animation (8 frames):**
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- [ ] kai_run_east_1-4 (×4 frames, both styles)
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- [ ] kai_run_west_1-4 (×4 frames, both styles)
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**Actions (5 frames):**
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- [ ] kai_hoe_action (digging, both styles)
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- [ ] kai_watering (both styles)
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- [ ] kai_pickup (both styles)
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- [ ] kai_portrait (dialogue, both styles)
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- [ ] kai_sleeping (in tent, both styles)
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---
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### **2. ZOMBIE WORKER - 12 ASSETS**
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**Status:** 1/12 (8%)
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- [x] zombie_idle_1 (partial) ✅
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- [ ] zombie_idle_2-4 (×3 frames, both styles)
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- [ ] zombie_walk_1-4 (×4 frames, both styles)
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- [ ] zombie_dig_1-4 (×4 frames, both styles)
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---
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### **3. BUILDINGS - 8 ASSETS**
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**Status:** 2/8 (25%)
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- [x] tent (both styles) ✅
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- [x] storage_chest ✅
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- [ ] tent_interior (inside view)
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- [ ] shack (first upgrade)
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- [ ] campfire (cooking)
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- [ ] water_well
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- [ ] scarecrow
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- [ ] compost_bin
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---
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### **4. TERRAIN TILES - 24 ASSETS**
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**Status:** 4/24 (17%)
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**Grass (8 variations):**
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- [x] grass_tile_1 (styleA + styleB) ✅
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- [ ] grass_tile_2-4 (3 more variants)
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- [ ] grass_corner_ne/nw/se/sw (4 corners)
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**Dirt (8 variations):**
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- [x] dirt_tile_1 (styleA + styleB) ✅
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- [ ] dirt_tile_2-4 (3 more variants)
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- [ ] dirt_corner_ne/nw/se/sw (4 corners)
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**Tilled Soil (4):**
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- [ ] tilled_dry
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- [ ] tilled_watered
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- [ ] tilled_planted
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- [ ] tilled_growing
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**Path (4):**
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- [ ] stone_path_straight
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- [ ] stone_path_corner
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- [ ] stone_path_cross
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- [ ] stone_path_end
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---
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### **5. WHEAT CROP - 8 ASSETS**
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**Status:** 1/8 (13%)
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- [x] wheat (styleA) ✅
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- [ ] wheat_seeds (icon)
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- [ ] wheat_stage0 (just planted)
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- [ ] wheat_stage1 (sprout)
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- [ ] wheat_stage2 (young)
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- [ ] wheat_stage3 (tall)
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- [ ] wheat_stage4 (golden/ready)
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- [ ] wheat_harvested
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- [ ] wheat_bundle (inventory)
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---
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### **6. TOOLS & ITEMS - 18 ASSETS**
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**Status:** 0/18 (0%)
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**Tools:**
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- [ ] wooden_hoe
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- [ ] watering_can
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- [ ] wooden_axe
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- [ ] wooden_pickaxe
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- [ ] fishing_rod
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- [ ] scythe
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**Resources:**
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- [ ] wood_log
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- [ ] stone
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- [ ] iron_ore
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- [ ] stick
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- [ ] fiber
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**Products:**
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- [ ] wheat_flour
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- [ ] bread
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- [ ] water_bucket
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**Special Items:**
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- [ ] mothers_locket
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- [ ] sleeping_bag
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- [ ] backpack (Kai's)
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- [ ] coin
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---
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### **7. ENVIRONMENT - 20 ASSETS**
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**Status:** 0/20 (0%)
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**Trees:**
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- [ ] oak_tree
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- [ ] oak_tree_stump
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- [ ] pine_tree
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- [ ] dead_tree
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**Rocks:**
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- [ ] rock_large
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- [ ] rock_medium
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- [ ] rock_small
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- [ ] iron_ore_deposit
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**Plants:**
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- [ ] bush_green
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- [ ] bush_berries
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- [ ] flower_yellow
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- [ ] flower_purple
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- [ ] grass_tall
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- [ ] weeds
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**Decorations:**
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- [ ] wooden_fence
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- [ ] fence_gate
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- [ ] fence_corner
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- [ ] wooden_sign
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- [ ] lantern_post
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- [ ] rain_barrel
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---
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### **8. NPCs - 15 ASSETS**
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**Status:** 0/15 (0%)
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**Trader (3):**
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- [ ] npc_trader_idle
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- [ ] npc_trader_portrait
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- [ ] npc_trader_happy
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**Blacksmith (3):**
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- [ ] npc_blacksmith_idle
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- [ ] npc_blacksmith_portrait
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- [ ] npc_blacksmith_neutral
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**Healer (3):**
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- [ ] npc_healer_idle
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- [ ] npc_healer_portrait
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- [ ] npc_healer_smile
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**Traveler (3):**
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- [ ] npc_traveler_idle
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- [ ] npc_traveler_portrait
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- [ ] npc_traveler_mysterious
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**Ana (3):**
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- [ ] ana_portrait (locket)
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- [ ] ana_child (flashback)
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- [ ] ana_teen (memory)
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---
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### **9. ENEMIES - 18 ASSETS**
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**Status:** 1/18 (6%)
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**Basic Zombie (12):**
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- [x] zombie_enemy_idle_1 (partial) ✅
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- [ ] zombie_enemy_idle_2-4 (×3)
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- [ ] zombie_enemy_walk_1-4 (×4)
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- [ ] zombie_enemy_attack_1-4 (×4)
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**Variants (3):**
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- [ ] zombie_runner
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- [ ] zombie_bloated
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- [ ] zombie_corpse
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**Wolf (3):**
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- [ ] wild_wolf
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- [ ] wolf_attack
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- [ ] wolf_dead
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---
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### **10. UI ELEMENTS - 35 ASSETS**
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**Status:** 0/35 (0%)
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**HUD (9):**
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- [ ] health_bar_frame
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- [ ] health_bar_fill
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- [ ] stamina_bar_frame
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- [ ] stamina_bar_fill
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- [ ] hunger_bar_frame
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- [ ] hunger_bar_fill
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- [ ] day_indicator
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- [ ] time_clock
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- [ ] coin_counter_icon
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**Inventory (8):**
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- [ ] inventory_panel
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- [ ] inventory_slot_empty
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- [ ] inventory_slot_hover
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- [ ] inventory_slot_selected
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- [ ] hotbar_panel
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- [ ] hotbar_slot
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- [ ] item_count_bg
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- [ ] cursor_normal
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**Dialogue (6):**
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- [ ] dialogue_box
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- [ ] dialogue_portrait_frame
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- [ ] dialogue_continue_arrow
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- [ ] dialogue_choice_button
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- [ ] name_tag_bg
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- [ ] speech_bubble
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**Quest (4):**
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- [ ] quest_marker_icon
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- [ ] quest_panel
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- [ ] quest_complete_check
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- [ ] exclamation_mark
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**Menus (8):**
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- [ ] button_normal
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- [ ] button_hover
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- [ ] button_pressed
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- [ ] panel_background
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- [ ] title_card
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- [ ] pause_menu_bg
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- [ ] settings_icon
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- [ ] close_button
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---
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### **11. CUTSCENES - 12 ASSETS**
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**Status:** 0/12 (0%)
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**Opening:**
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- [ ] tent_interior_dawn
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- [ ] locket_open
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- [ ] locket_closed
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**Flashbacks (5):**
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- [ ] flashback_babies (hospital)
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- [ ] flashback_children (Kai protecting Ana)
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- [ ] flashback_family (happy photo)
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- [ ] flashback_troll (attack scene)
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- [ ] flashback_ana_screaming
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**Effects (4):**
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- [ ] fade_black_overlay
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- [ ] vignette
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- [ ] dust_particle
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- [ ] sparkle_effect
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---
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### **12. EFFECTS & ANIMATIONS - 32 ASSETS**
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**Status:** 0/32 (0%)
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**Water (4):**
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- [ ] water_tile_frame1-4
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**Fire (4):**
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- [ ] campfire_flame1-4
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**Weather (8):**
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- [ ] rain_drop (×4 frames)
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- [ ] cloud_light
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- [ ] cloud_dark
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- [ ] sun_ray
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- [ ] fog_overlay
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**Impact (8):**
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- [ ] hit_spark1-2
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- [ ] slash_effect
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- [ ] dig_dirt_spray
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- [ ] water_splash
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- [ ] level_up_glow
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- [ ] heal_particles
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- [ ] damage_number_template
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**UI Animations (8):**
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- [ ] loading_spinner_1-4
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- [ ] quest_marker_pulse1-2
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- [ ] coin_spin1-2
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---
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## 🎯 GENERATION PRIORITY
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### **BATCH 1 (Critical):** Kai Character - 45 assets
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**Cannot test without player character!**
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### **BATCH 2 (Critical):** Core Gameplay - 44 assets
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- Zombie worker (12)
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- Terrain tiles (24)
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- Wheat crop (8)
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### **BATCH 3 (High):** Buildings & Tools - 26 assets
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### **BATCH 4 (High):** Environment - 16 assets
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### **BATCH 5 (Medium):** NPCs - 15 assets
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### **BATCH 6 (Medium):** Enemies - 18 assets
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### **BATCH 7 (Medium):** UI - 35 assets
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### **BATCH 8 (Low):** Cutscenes - 12 assets
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### **BATCH 9 (Low):** Effects - 32 assets
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---
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## 📅 TIMELINE
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**Week 1:** Batches 1-7 (199 assets)
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**Week 2:** Batches 8-9 (48 assets)
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**Total:** 10 days for complete demo
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---
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## 💡 DEMO FEATURES
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**With these 247 assets, players can:**
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✅ Play as Kai (walk, run, dig, water)
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✅ Command zombie worker
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✅ Farm wheat (full cycle)
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✅ Build & upgrade (tent → shack)
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✅ Gather resources
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✅ Talk to NPCs
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✅ Trade items
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✅ Fight enemies
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✅ Complete quests
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✅ Watch opening cutscene
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✅ See Ana mystery hook
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**Demo length:** 15-20 minutes
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**Perfect for Kickstarter pitch!** 🚀
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---
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**Last Updated:** 2025-12-30
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**Current Progress:** 15/247 (6%)
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**Status:** Batch 1 in progress
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18
assets/images/demo/MANIFEST.txt
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# Demo Assets - Quick Reference
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Total: 247 assets needed for demo
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## Folders Created:
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- characters/ (45) - Kai animations
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- npcs/ (15) - NPCs with clear facial features
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- enemies/ (18) - Zombies & wolves
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- buildings/ (8) - Structures
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- terrain/ (24) - Ground tiles
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- crops/ (8) - Wheat cycle
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- environment/ (20) - Trees, rocks, decorations
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- items/ (18) - Tools & resources
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- ui/ (35) - Interface elements
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- cutscenes/ (12) - Opening sequence
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- effects/ (32) - Animations & VFX
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See README.md for complete asset list.
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58
assets/images/demo/PRIORITY_TRACKER.csv
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Priority,Asset ID,Character/Entity,Asset Name,Category,Folder,Filename,Style A Prompt,Style B Prompt,Is Final,Needs Refinement,Why Critical,Est. Time
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P1,KAI_005,Kai,Kai Idle South 1,Character,characters,kai_idle_south_1,"cartoon sprite, Kai standing idle facing camera front view, dark forest green thick dreadlocks, big expressive eyes visible, ear gauges, facial piercings, blue denim jacket, ripped jeans, brown boots, brown backpack, neutral standing pose, full body front view facing south toward camera, exaggerated cartoon style, very thick bold black outlines, flat bright cel-shaded colors, white background","gritty noir 2D, Kai standing idle facing camera front view, dark forest green dreadlocks, serious expression, ear gauges visible, facial piercings, weathered blue denim jacket, ripped jeans, brown combat boots, brown tactical backpack, neutral standing pose, full body front view facing south, bold black outlines, flat colors with noir shadows, muted color palette, white background",YES,NO,Player character default view,DONE
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P1,KAI_006,Kai,Kai Idle South 2,Character,characters,kai_idle_south_2,"cartoon sprite, Kai idle front, green dreadlocks, big eyes, ear gauges, blue jacket, jeans, boots, backpack, breathing frame 2, front view, cartoon style, thick outlines, cel-shaded, white background","gritty noir 2D, Kai idle front, dreadlocks, serious face, ear gauges, blue jacket, jeans, boots, backpack, frame 2, front view, bold outlines, noir shadows, muted colors, white background",YES,NO,Breathing animation,DONE
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P1,KAI_007,Kai,Kai Idle South 3,Character,characters,kai_idle_south_3,"cartoon sprite, Kai idle front, green dreadlocks, big eyes, ear gauges, blue jacket, jeans, boots, backpack, breathing frame 3, front view, cartoon style, thick outlines, cel-shaded, white background","gritty noir 2D, Kai idle front, dreadlocks, serious face, ear gauges, blue jacket, jeans, boots, backpack, frame 3, front view, bold outlines, noir shadows, muted palette, white background",YES,NO,Breathing animation,DONE
|
||||
P1,KAI_008,Kai,Kai Idle South 4,Character,characters,kai_idle_south_4,"cartoon sprite, Kai idle front, green dreadlocks, big eyes, ear gauges, blue jacket, jeans, boots, backpack, breathing frame 4, front view, cartoon style, thick outlines, cel-shaded, white background","gritty noir 2D, Kai idle front, dreadlocks, serious face, ear gauges, blue jacket, jeans, boots, backpack, frame 4, front view, bold outlines, noir shadows, muted colors, white background",YES,NO,Breathing animation,DONE
|
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P1,KAI_021,Kai,Kai Walk South 1,Character,characters,kai_walk_south_1,"cartoon sprite, Kai walking toward camera front view, green dreadlocks moving, big eyes, ear gauges, blue jacket, backpack, jeans, boots, one leg forward frame 1, front south walk, exaggerated cartoon, thick outlines, cel-shaded, white background","gritty noir 2D, Kai walking toward camera front, dreadlocks, serious face, ear gauges, blue jacket, backpack, jeans, boots, walking frame 1, front south, bold outlines, noir shadows, muted palette, white background",NO,YES,Player movement essential,5 min
|
||||
P1,KAI_022,Kai,Kai Walk South 2,Character,characters,kai_walk_south_2,"cartoon sprite, Kai walking front, dreadlocks bounce, big eyes, blue jacket, backpack, jeans, boots, mid-stride frame 2, front south walk, cartoon style, thick outlines, cel-shaded, white background","gritty noir 2D, Kai walking front, dreadlocks, serious face, blue jacket, backpack, jeans, boots, stride frame 2, front south, bold outlines, noir shadows, muted colors, white background",NO,YES,Player movement essential,5 min
|
||||
P1,KAI_023,Kai,Kai Walk South 3,Character,characters,kai_walk_south_3,"cartoon sprite, Kai walking front, dreadlocks sway, big eyes, blue jacket, backpack, jeans, boots, other leg forward frame 3, front south walk, cartoon style, thick outlines, cel-shaded, white background","gritty noir 2D, Kai walking front, dreadlocks, serious face, blue jacket, backpack, jeans, boots, leg stride frame 3, front south, bold outlines, noir shadows, muted palette, white background",NO,YES,Player movement essential,5 min
|
||||
P1,KAI_024,Kai,Kai Walk South 4,Character,characters,kai_walk_south_4,"cartoon sprite, Kai walking front, dreadlocks move, big eyes, blue jacket, backpack, jeans, boots, complete stride frame 4, front south walk, cartoon style, thick outlines, cel-shaded, white background","gritty noir 2D, Kai walking front, dreadlocks, serious face, blue jacket, backpack, jeans, boots, stride complete frame 4, front south, bold outlines, noir shadows, muted colors, white background",NO,YES,Player movement essential,5 min
|
||||
P1,KAI_041,Kai,Kai Digging Action,Character,characters,kai_hoe_action,"cartoon sprite, Kai using wooden hoe digging ground, green dreadlocks, ear gauges, blue jacket, backpack, jeans, boots, bent over digging pose, hoe in hands striking dirt, full body action pose, exaggerated cartoon, thick outlines, cel-shaded, white background","gritty noir 2D, Kai digging with hoe, dreadlocks, ear gauges, weathered jacket, backpack, jeans, boots, digging action pose, hoe hitting ground, full body, bold outlines, noir shadows, muted palette, white background",NO,YES,Core farming mechanic,5 min
|
||||
P1,KAI_042,Kai,Kai Watering Action,Character,characters,kai_watering,"cartoon sprite, Kai watering plants with watering can, green dreadlocks, ear gauges, blue jacket, backpack, jeans, boots, standing tipping can, water stream visible, full body action pose, exaggerated cartoon, thick outlines, cel-shaded, white background","gritty noir 2D, Kai watering with can, dreadlocks, ear gauges, jacket, backpack, jeans, boots, pouring water action, water visible, full body pose, bold outlines, noir shadows, muted palette, white background",NO,YES,Core farming mechanic,5 min
|
||||
P2,KAI_001,Kai,Kai Idle North 1,Character,characters,kai_idle_north_1,"cartoon sprite, Kai standing idle facing away from camera showing back, dark forest green thick dreadlocks visible from behind, blue denim jacket back view, brown backpack visible, standing still neutral pose, full body back view facing north, exaggerated cartoon style, very thick bold black outlines, flat bright cel-shaded colors, clean simple shapes, white background","gritty noir 2D, Kai standing idle facing away from camera showing back, dark forest green dreadlocks from behind, weathered blue denim jacket back view, brown tactical backpack visible, standing still, full body back view facing north, bold black outlines, flat colors with noir shadows, muted color palette, white background",YES,NO,4-directional movement,DONE
|
||||
P2,KAI_009,Kai,Kai Idle East 1,Character,characters,kai_idle_east_1,"cartoon sprite, Kai standing idle side view facing right, dark green dreadlocks visible from side, ear gauges on visible ear, blue denim jacket, brown backpack on back, ripped jeans, brown boots, neutral standing pose, full body right-facing side view, exaggerated cartoon style, very thick bold black outlines, flat bright cel-shaded colors, white background","gritty noir 2D, Kai idle side view facing right, dark green dreadlocks from side, ear gauges visible, weathered blue jacket, brown backpack, ripped jeans, boots, standing still, full body right-facing side view, bold black outlines, flat colors with noir shadows, muted palette, white background",YES,NO,4-directional movement,DONE
|
||||
P2,KAI_013,Kai,Kai Idle West 1,Character,characters,kai_idle_west_1,"cartoon sprite, Kai idle side view facing left, green dreadlocks, ear gauges, blue jacket, backpack, jeans, boots, neutral pose, full body left side, cartoon style, thick outlines, cel-shaded, white background","gritty noir 2D, Kai idle side left, dreadlocks, ear gauges, blue jacket, backpack, jeans, boots, left side view, bold outlines, noir shadows, muted palette, white background",PARTIAL,YES,4-directional movement,5 min
|
||||
P1,WHEAT_002,Wheat,Wheat Stage 0,Crop,crops,wheat_stage0,"cartoon crop sprite, freshly planted wheat, small dirt mound, soil bump visible, just planted stage, top-down view, thick outlines, bright cel-shaded brown, clean shapes, white background","gritty noir crop, planted wheat, small dirt mound, soil bump, just planted, top-down view, bold outlines, noir shadows, muted brown, white background",NO,YES,Farming cycle start,3 min
|
||||
P1,WHEAT_003,Wheat,Wheat Stage 1,Crop,crops,wheat_stage1,"cartoon crop sprite, wheat sprout emerging, tiny green shoot, small leaves, early growth stage 1, top-down view, thick outlines, bright green and brown, clean shapes, white background","gritty noir crop, wheat sprout, tiny green shoot, small leaves, early growth, top-down, bold outlines, noir shadows, muted green and brown, white background",NO,YES,Farming cycle growth,3 min
|
||||
P1,WHEAT_004,Wheat,Wheat Stage 2,Crop,crops,wheat_stage2,"cartoon crop sprite, young wheat plant, green stalks growing, multiple leaves, mid-growth stage 2, top-down view, thick outlines, bright green, clean shapes, white background","gritty noir crop, young wheat, green stalks, multiple leaves, mid-growth, top-down, bold outlines, noir shadows, muted dark green, white background",NO,YES,Farming cycle growth,3 min
|
||||
P1,WHEAT_005,Wheat,Wheat Stage 3,Crop,crops,wheat_stage3,"cartoon crop sprite, tall growing wheat, long green stalks, full leaves, late growth stage 3, top-down view, thick outlines, bright vibrant green, clean shapes, white background","gritty noir crop, tall wheat growing, long stalks, full leaves, late growth, top-down, bold outlines, noir shadows, dark muted green, white background",NO,YES,Farming cycle growth,3 min
|
||||
P1,WHEAT_006,Wheat,Wheat Stage 4 Ready,Crop,crops,wheat_stage4,"cartoon crop sprite, mature wheat ready to harvest, golden yellow stalks, full grain heads, ripe stage 4, top-down view, thick outlines, bright golden yellow, clean shapes, white background","gritty noir crop, mature wheat ready, golden yellow stalks, grain heads, ripe harvest, top-down, bold outlines, noir shadows, muted golden yellow, white background",PARTIAL,YES,Farming cycle harvest,3 min
|
||||
P1,TERRAIN_001,Grass Tile,Grass Tile 1,Terrain,terrain,grass_tile_1,"cartoon terrain tile, bright green grass ground, individual grass blades visible, clean simple shapes, thick bold black border outline, seamless tileable pattern, top-down view, exaggerated cartoon, flat bright cel-shaded green, white background","gritty noir terrain tile, dark muted green grass ground, hand-drawn grass texture, bold black outlines, flat colors with noir shadows, muted earthy green palette, seamless tileable, top-down view, white background",YES,NO,8x8 map ground,DONE
|
||||
P1,TERRAIN_009,Dirt Tile,Dirt Tile 1,Terrain,terrain,dirt_tile_1,"cartoon terrain tile, brown dirt ground, simple texture, clean shapes, thick bold black border outline, seamless tileable pattern, top-down view, exaggerated cartoon, flat bright cel-shaded brown, white background","gritty noir terrain tile, dark brown dirt ground, hand-drawn dirt texture details, bold black outlines, flat colors with noir shadows, muted earthy brown palette, seamless tileable, top-down view, white background",YES,NO,8x8 map ground,DONE
|
||||
P1,TERRAIN_017,Tilled Soil,Tilled Soil Dry,Terrain,terrain,tilled_dry,"cartoon terrain, brown tilled farmland dry soil, furrow rows visible, plowed earth pattern, thick outlines, seamless tile, top-down view, cartoon style, bright brown, white background","gritty noir terrain, dark brown tilled dry soil, hand-drawn furrows, plowed earth, bold outlines, noir shadows, muted brown, seamless tile, top-down, white background",NO,YES,Farming system,3 min
|
||||
P1,TERRAIN_018,Tilled Soil,Tilled Soil Watered,Terrain,terrain,tilled_watered,"cartoon terrain, dark brown tilled watered soil, wet furrows, moisture visible, darker damp earth, thick outlines, seamless tile, top-down, cartoon style, dark brown, white background","gritty noir terrain, very dark brown watered soil, wet furrows, damp earth texture, bold outlines, noir shadows, deep muted brown, seamless tile, top-down, white background",NO,YES,Farming system,3 min
|
||||
P1,BUILD_001,Tent,Survivor Tent,Building,buildings,tent,"cartoon building, small survivor camping tent, bright canvas fabric, simple triangular shape, rope stakes, entrance flap visible, side view, exaggerated cartoon style, very thick black outlines, flat bright cel-shaded colors, clean shapes, white background","gritty noir 2D building, small weathered survivor tent, worn canvas fabric, patched and dirty, rope stakes, entrance flap, side view, bold black outlines, flat colors with noir shadows, muted earthy palette, white background",YES,NO,Player spawn point,DONE
|
||||
P1,ZOMBIE_001,Zombie Worker,Zombie Idle 1,Character,characters,zombie_idle_1,"cartoon sprite, zombie worker shambling idle, pale green rotting skin, tattered dirty work clothes, slouched posture, blank dead eyes, full body front view idle frame 1, exaggerated cartoon, very thick black outlines, flat bright cel-shaded colors, simple shapes, white background","gritty noir 2D, zombie worker idle, pale green decomposing skin, torn dirty work clothes, hunched posture, blank dead stare, full body front idle frame 1, bold black outlines, flat noir shadows, muted colors, white background",PARTIAL,YES,Demo companion NPC,5 min
|
||||
P1,ZOMBIE_009,Zombie Worker,Zombie Dig 1,Character,characters,zombie_dig_1,"cartoon sprite, zombie worker digging ground with hands, pale green skin, tattered clothes, bent over digging pose, clawing at dirt, dig frame 1, full body action, exaggerated cartoon, thick outlines, cel-shaded, white background","gritty noir 2D, zombie digging earth, green skin, torn clothes, hunched digging, clawing dirt, dig frame 1, full body action, bold outlines, noir shadows, muted palette, white background",NO,YES,Demo core mechanic,5 min
|
||||
P1,ITEM_001,Hoe,Wooden Hoe,Tool,items,wooden_hoe,"cartoon tool icon, simple wooden hoe farming tool, brown wooden handle, metal blade head, clean simple design, inventory icon style, thick black outlines, flat bright cel-shaded colors, white background","gritty noir tool icon, weathered wooden hoe, worn handle, rusty blade, simple farming tool, inventory icon, bold black outlines, flat noir shadows, muted earthy colors, white background",NO,YES,Farming tool required,3 min
|
||||
P1,ITEM_002,Watering Can,Watering Can,Tool,items,watering_can,"cartoon tool icon, metal watering can, spout and handle visible, simple clean design, inventory icon style, thick black outlines, flat bright cel-shaded blue-gray, white background","gritty noir tool icon, rusty watering can, worn metal, spout and handle, inventory icon, bold black outlines, flat noir shadows, muted gray-blue, white background",NO,YES,Farming tool required,3 min
|
||||
P2,ITEM_003,Wheat Seeds,Wheat Seeds Bag,Tool,items,wheat_seeds,"cartoon icon, small bag of wheat seeds, brown burlap sack, grain seeds visible, simple icon design, thick black outlines, flat bright cel-shaded colors, white background","gritty noir icon, worn bag of wheat seeds, rough burlap, grain seeds, simple icon, bold outlines, flat noir shadows, muted earthy colors, white background",NO,YES,Initial inventory item,3 min
|
||||
P2,ITEM_004,Wheat Bundle,Wheat Harvested Bundle,Tool,items,wheat_bundle,"cartoon icon, bundle of harvested wheat, tied golden stalks, grain bundle, simple icon design, thick black outlines, bright golden yellow, clean shapes, white background","gritty noir icon, wheat bundle harvested, tied golden stalks, grain bundle, simple icon, bold outlines, noir shadows, muted golden, white background",NO,YES,Harvest result,3 min
|
||||
P2,UI_001,Health,Health Bar Full,UI,ui,health_bar_full,"cartoon UI element, health bar full red hearts, bright red color, simple hearts design, game UI style, thick black outlines, flat cel-shaded red, white background","gritty noir UI, health bar full, dark red hearts, noir style, bold outlines, flat shadows, muted dark red, white background",NO,YES,Player status HUD,3 min
|
||||
P2,UI_002,Health,Health Bar Half,UI,ui,health_bar_half,"cartoon UI, health bar half empty, red and gray hearts, bright colors, UI style, thick outlines, cel-shaded, white background","gritty noir UI, health bar half, dark red and gray hearts, noir style, bold outlines, muted colors, white background",NO,YES,Player status HUD,3 min
|
||||
P2,UI_003,Inventory,Inventory Slot Empty,UI,ui,inventory_slot_empty,"cartoon UI, empty inventory slot box, simple square, border outline, clean design, UI style, thick black border, light gray fill, white background","gritty noir UI, empty inventory slot, square box, border, noir style, bold black border, dark gray fill, white background",NO,YES,Inventory system,2 min
|
||||
P2,UI_004,Inventory,Inventory Slot Selected,UI,ui,inventory_slot_selected,"cartoon UI, selected inventory slot, square with highlight glow, yellow border, UI style, thick outlines, bright yellow accent, white background","gritty noir UI, selected slot, square with highlight, muted yellow border, noir style, bold outlines, dark yellow, white background",NO,YES,Inventory system,2 min
|
||||
P3,EFFECT_001,Water,Water Animation 1,Effect,effects,water_anim_1,"cartoon effect, water droplets falling, blue water drops, simple shapes, animation frame 1, thick outlines, bright blue, transparent effect, white background","gritty noir effect, water droplets, dark blue drops, frame 1, bold outlines, muted blue, transparent, white background",NO,YES,Watering animation,2 min
|
||||
P3,EFFECT_002,Water,Water Animation 2,Effect,effects,water_anim_2,"cartoon effect, water splash, blue water, simple splash shape, animation frame 2, thick outlines, bright blue, transparent, white background","gritty noir effect, water splash, dark blue, frame 2, bold outlines, muted blue, transparent, white background",NO,YES,Watering animation,2 min
|
||||
P3,KAI_044,Kai,Kai Portrait,Character,characters,kai_portrait,"cartoon portrait, Kai face close-up for dialogue, green dreadlocks framing face, big expressive eyes, ear gauges visible, facial piercings, blue jacket collar, friendly neutral expression, portrait style, thick outlines, flat cel-shaded colors, white background","gritty noir portrait, Kai face close-up, dreadlocks, serious piercing eyes, ear gauges, facial piercings, weathered jacket collar, determined expression, portrait view, bold outlines, noir shadows, muted palette, white background",NO,YES,Dialogue system,5 min
|
||||
P3,UI_005,Dialogue,Dialogue Box,UI,ui,dialogue_box,"cartoon UI, dialogue text box, simple rectangle, rounded corners, clean design, UI style, thick black border, white fill, white background","gritty noir UI, dialogue box, rectangle, rounded corners, noir style, bold black border, dark gray fill, white background",NO,YES,Dialogue system,3 min
|
||||
P4,BUILD_004,Campfire,Campfire,Building,buildings,campfire,"cartoon structure, small campfire with stones circle, bright orange flames, simple logs arranged, cooking spot, top-down view, exaggerated cartoon, thick outlines, bright cel-shaded colors, white background","gritty noir 2D, campfire with stone ring, flickering flames, charred logs, cooking fire, top-down view, bold outlines, warm glow with noir shadows, muted colors, white background",NO,YES,Atmospheric detail,5 min
|
||||
P4,ENV_001,Tree,Small Tree,Environment,environment,tree_small,"cartoon environment, small tree with green leafy canopy, brown trunk, simple tree shape, side view, exaggerated cartoon, thick black outlines, bright green and brown, clean shapes, white background","gritty noir 2D, small dead-looking tree, dark green sparse leaves, gnarled brown trunk, simple tree, side view, bold outlines, noir shadows, muted dark green and brown, white background",NO,YES,World decoration,5 min
|
||||
P4,ENV_002,Rock,Medium Rock,Environment,environment,rock_medium,"cartoon environment, medium gray rock, simple stone shape, clean geometric rock, top-down view, exaggerated cartoon, thick black outlines, bright gray, clean shapes, white background","gritty noir 2D, weathered gray rock, rough stone texture, simple rock shape, top-down view, bold outlines, noir shadows, muted dark gray, white background",NO,YES,World decoration,3 min
|
||||
|
||||
SUMMARY:
|
||||
- P1 (CRITICAL - Must have for demo to function): 23 assets (46 PNGs with dual-style)
|
||||
- P2 (HIGH - Significantly improves demo): 10 assets (20 PNGs)
|
||||
- P3 (MEDIUM - Polish and UX): 5 assets (10 PNGs)
|
||||
- P4 (LOW - Nice to have atmosphere): 3 assets (6 PNGs)
|
||||
TOTAL PRIORITIZED: 41 assets = 82 PNG files (instead of 247 assets = 494 PNGs)
|
||||
|
||||
GENERATION ORDER:
|
||||
1. Complete P1 Kai animations (walk south 4 frames + 2 actions) = ~30 min
|
||||
2. Complete P1 Wheat cycle (5 stages) = ~15 min
|
||||
3. Complete P1 Terrain (2 tilled variations) = ~6 min
|
||||
4. Complete P1 Zombie (idle + dig) = ~10 min
|
||||
5. Complete P1 Tools (hoe + watering can) = ~6 min
|
||||
6. Move to P2 (UI + inventory items) = ~20 min
|
||||
7. Polish with P3 (dialogue + effects) = ~15 min
|
||||
TOTAL: ~2 hours of focused generation = PLAYABLE DEMO!
|
||||
|
21
assets/images/demo/PRODUCTION_TRACKER.csv
Normal file
@@ -0,0 +1,21 @@
|
||||
Asset ID,Asset Name,Category,Folder,Filename,Style A Prompt,Style B Prompt,Is Final,Needs Refinement,Notes
|
||||
KAI_001,Kai Idle North 1,Character,characters,kai_idle_north_1,"cartoon game character sprite, teenage survivor Kai standing idle facing away from camera showing back, dark forest green thick dreadlocks visible from behind, blue denim jacket back view, brown backpack visible, standing still neutral pose, full body back view facing north, exaggerated cartoon style, very thick bold black outlines, flat bright cel-shaded colors, clean simple shapes, western animation style, white background","gritty noir hand-drawn 2D game character, teenage survivor Kai standing idle facing away from camera showing back, dark forest green dreadlocks from behind, weathered blue denim jacket back view, brown tactical backpack visible, standing still, full body back view facing north, bold black outlines, flat colors with noir shadows, muted color palette, hand-drawn post-apocalyptic style, white background",YES,NO,Complete
|
||||
KAI_002,Kai Idle North 2,Character,characters,kai_idle_north_2,"cartoon game character sprite, teenage survivor Kai standing idle back view, dark green dreadlocks, blue jacket, brown backpack, breathing animation frame 2, full body back facing north, exaggerated cartoon style, very thick bold black outlines, flat cel-shaded colors, white background","gritty noir hand-drawn 2D game character, teenage survivor Kai idle facing away showing back, dark green dreadlocks, weathered blue jacket, brown backpack, subtle breathing frame 2, full body back view, bold black outlines, flat colors with noir shadows, muted palette, post-apocalyptic style, white background",PARTIAL,YES,Missing styleA
|
||||
KAI_003,Kai Idle North 3,Character,characters,kai_idle_north_3,"cartoon game character sprite, teenage survivor Kai standing idle back view, dark green dreadlocks, blue jacket, brown backpack, breathing animation frame 3, full body back facing north, exaggerated cartoon style, very thick bold black outlines, flat cel-shaded colors, white background","gritty noir hand-drawn 2D game character, teenage survivor Kai idle back view, dark green dreadlocks, weathered blue jacket, brown backpack, breathing frame 3, full body back facing north, bold black outlines, flat colors with noir shadows, muted palette, white background",PARTIAL,YES,Missing styleB
|
||||
KAI_004,Kai Idle North 4,Character,characters,kai_idle_north_4,"cartoon game character sprite, teenage survivor Kai standing idle back view, dark green dreadlocks, blue jacket, brown backpack, breathing animation frame 4, full body back facing north, exaggerated cartoon style, very thick bold black outlines, flat cel-shaded colors, white background","gritty noir hand-drawn 2D game character, teenage survivor Kai idle back view, dark green dreadlocks, weathered blue jacket, brown backpack, breathing frame 4, full body back facing north, bold black outlines, flat colors with noir shadows, muted palette, white background",NO,YES,Not generated
|
||||
KAI_005,Kai Idle South 1,Character,characters,kai_idle_south_1,"cartoon game character sprite, teenage survivor Kai standing idle facing camera front view, dark forest green thick dreadlocks, big expressive eyes visible, ear gauges, facial piercings, blue denim jacket, ripped jeans, brown boots, brown backpack, neutral standing pose, full body front view facing south toward camera, exaggerated cartoon style, very thick bold black outlines, flat bright cel-shaded colors, white background","gritty noir hand-drawn 2D game character, teenage survivor Kai standing idle facing camera front view, dark forest green dreadlocks, serious expression, ear gauges visible, facial piercings, weathered blue denim jacket, ripped jeans, brown combat boots, brown tactical backpack, neutral standing pose, full body front view facing south, bold black outlines, flat colors with noir shadows, muted color palette, white background",YES,NO,Complete
|
||||
KAI_006,Kai Idle South 2,Character,characters,kai_idle_south_2,"cartoon game character sprite, teenage survivor Kai standing idle front view, dark green dreadlocks, big expressive eyes, ear gauges, blue jacket, ripped jeans, brown boots, backpack, breathing animation frame 2, full body front view, exaggerated cartoon style, very thick bold black outlines, flat cel-shaded colors, white background","gritty noir hand-drawn 2D game character, teenage survivor Kai idle front view, dark green dreadlocks, serious expression, ear gauges, weathered blue jacket, ripped jeans, boots, backpack, breathing frame 2, full body front view, bold black outlines, flat colors with noir shadows, muted palette, white background",YES,NO,Complete
|
||||
KAI_007,Kai Idle South 3,Character,characters,kai_idle_south_3,"cartoon game character sprite, teenage survivor Kai standing idle front view, dark green dreadlocks, big expressive eyes, ear gauges, blue jacket, ripped jeans, brown boots, backpack, breathing animation frame 3, full body front view, exaggerated cartoon style, very thick bold black outlines, flat cel-shaded colors, white background","gritty noir hand-drawn 2D game character, teenage survivor Kai idle front view, dark green dreadlocks, serious expression, ear gauges, weathered blue jacket, ripped jeans, boots, backpack, breathing frame 3, full body front view, bold black outlines, flat colors with noir shadows, muted palette, white background",YES,NO,Complete
|
||||
KAI_008,Kai Idle South 4,Character,characters,kai_idle_south_4,"cartoon game character sprite, teenage survivor Kai standing idle front view, dark green dreadlocks, big expressive eyes, ear gauges, blue jacket, ripped jeans, brown boots, backpack, breathing animation frame 4, full body front view, exaggerated cartoon style, very thick bold black outlines, flat cel-shaded colors, white background","gritty noir hand-drawn 2D game character, teenage survivor Kai idle front view, dark green dreadlocks, serious expression, ear gauges, weathered blue jacket, ripped jeans, boots, backpack, breathing frame 4, full body front view, bold black outlines, flat colors with noir shadows, muted palette, white background",YES,NO,Complete
|
||||
KAI_009,Kai Idle East 1,Character,characters,kai_idle_east_1,"cartoon game character sprite, teenage survivor Kai standing idle side view facing right, dark green dreadlocks visible from side, ear gauges on visible ear, blue denim jacket, brown backpack on back, ripped jeans, brown boots, neutral standing pose, full body right-facing side view, exaggerated cartoon style, very thick bold black outlines, flat bright cel-shaded colors, white background","gritty noir hand-drawn 2D game character, teenage survivor Kai idle side view facing right, dark green dreadlocks from side, ear gauges visible, weathered blue jacket, brown backpack, ripped jeans, boots, standing still, full body right-facing side view, bold black outlines, flat colors with noir shadows, muted palette, white background",YES,NO,Complete
|
||||
KAI_010,Kai Idle East 2,Character,characters,kai_idle_east_2,"cartoon game character sprite, teenage survivor Kai idle side view facing right, dark green dreadlocks, ear gauges, blue jacket, backpack, jeans, boots, breathing frame 2, full body right side view, exaggerated cartoon style, thick black outlines, flat cel-shaded colors, white background","gritty noir hand-drawn 2D game character, teenage survivor Kai idle side view facing right, dark green dreadlocks, ear gauges, weathered blue jacket, backpack, jeans, boots, breathing frame 2, full body right side view, bold black outlines, flat colors with noir shadows, muted palette, white background",YES,NO,Complete
|
||||
KAI_011,Kai Idle East 3,Character,characters,kai_idle_east_3,"cartoon game character sprite, teenage survivor Kai idle side view facing right, dark green dreadlocks, ear gauges, blue jacket, backpack, jeans, boots, breathing frame 3, full body right side view, exaggerated cartoon style, thick black outlines, flat cel-shaded colors, white background","gritty noir hand-drawn 2D game character, teenage survivor Kai idle side view facing right, dark green dreadlocks, ear gauges, weathered blue jacket, backpack, jeans, boots, breathing frame 3, full body right side view, bold black outlines, flat colors with noir shadows, muted palette, white background",YES,NO,Complete
|
||||
KAI_012,Kai Idle East 4,Character,characters,kai_idle_east_4,"cartoon game character sprite, teenage survivor Kai idle side view facing right, dark green dreadlocks, ear gauges, blue jacket, backpack, jeans, boots, breathing frame 4, full body right side view, exaggerated cartoon style, thick black outlines, flat cel-shaded colors, white background","gritty noir hand-drawn 2D game character, teenage survivor Kai idle side view facing right, dark green dreadlocks, ear gauges, weathered blue jacket, backpack, jeans, boots, breathing frame 4, full body right side view, bold black outlines, flat colors with noir shadows, muted palette, white background",YES,NO,Complete
|
||||
KAI_013,Kai Idle West 1,Character,characters,kai_idle_west_1,"cartoon game character sprite, teenage survivor Kai idle side view facing left, dark green dreadlocks, ear gauges, blue jacket, backpack, jeans, boots, standing still, full body left-facing side view, exaggerated cartoon style, thick black outlines, flat cel-shaded colors, white background","gritty noir hand-drawn 2D game character, teenage survivor Kai idle side view facing left, dark green dreadlocks, ear gauges, weathered blue jacket, backpack, jeans, boots, standing still, full body left-facing side view, bold black outlines, flat colors with noir shadows, muted palette, white background",PARTIAL,YES,Only styleA generated
|
||||
KAI_014,Kai Idle West 2,Character,characters,kai_idle_west_2,"cartoon game character sprite, teenage survivor Kai idle side view facing left, dark green dreadlocks, ear gauges, blue jacket, backpack, jeans, boots, breathing frame 2, full body left side view, exaggerated cartoon style, thick black outlines, flat cel-shaded colors, white background","gritty noir hand-drawn 2D game character, teenage survivor Kai idle side view facing left, dark green dreadlocks, ear gauges, weathered blue jacket, backpack, jeans, boots, breathing frame 2, full body left side view, bold black outlines, flat colors with noir shadows, muted palette, white background",NO,YES,Not generated
|
||||
KAI_015,Kai Idle West 3,Character,characters,kai_idle_west_3,"cartoon game character sprite, teenage survivor Kai idle side view facing left, dark green dreadlocks, ear gauges, blue jacket, backpack, jeans, boots, breathing frame 3, full body left side view, exaggerated cartoon style, thick black outlines, flat cel-shaded colors, white background","gritty noir hand-drawn 2D game character, teenage survivor Kai idle side view facing left, dark green dreadlocks, ear gauges, weathered blue jacket, backpack, jeans, boots, breathing frame 3, full body left side view, bold black outlines, flat colors with noir shadows, muted palette, white background",NO,YES,Not generated
|
||||
KAI_016,Kai Idle West 4,Character,characters,kai_idle_west_4,"cartoon game character sprite, teenage survivor Kai idle side view facing left, dark green dreadlocks, ear gauges, blue jacket, backpack, jeans, boots, breathing frame 4, full body left side view, exaggerated cartoon style, thick black outlines, flat cel-shaded colors, white background","gritty noir hand-drawn 2D game character, teenage survivor Kai idle side view facing left, dark green dreadlocks, ear gauges, weathered blue jacket, backpack, jeans, boots, breathing frame 4, full body left side view, bold black outlines, flat colors with noir shadows, muted palette, white background",NO,YES,Not generated
|
||||
KAI_017,Kai Walk North 1,Character,characters,kai_walk_north_1,"cartoon sprite, Kai walking away frame 1, back view, dark green dreadlocks bouncing, blue jacket, backpack, one leg forward, full body north walk animation, exaggerated cartoon style, thick black outlines, flat cel-shaded colors, white background","gritty noir 2D, Kai walking away frame 1, back view, dark green dreadlocks, weathered blue jacket, backpack, walking stride, full body north walk, bold black outlines, noir shadows, muted palette, white background",NO,YES,Not generated
|
||||
KAI_018,Kai Walk North 2,Character,characters,kai_walk_north_2,"cartoon sprite, Kai walking away frame 2, back view, dreadlocks swaying, blue jacket, backpack, mid-stride, full body north walk, cartoon style, thick outlines, cel-shaded, white background","gritty noir 2D, Kai walking away frame 2, back view, dreadlocks, blue jacket, backpack, mid-stride north, bold outlines, noir shadows, muted colors, white background",NO,YES,Not generated
|
||||
KAI_019,Kai Walk North 3,Character,characters,kai_walk_north_3,"cartoon sprite, Kai walking away frame 3, back view, dreadlocks moving, blue jacket, backpack, other leg forward, full body north walk, cartoon style, thick outlines, cel-shaded, white background","gritty noir 2D, Kai walking away frame 3, back view, dreadlocks, blue jacket, backpack, leg stride, bold outlines, noir shadows, muted palette, white background",NO,YES,Not generated
|
||||
KAI_020,Kai Walk North 4,Character,characters,kai_walk_north_4,"cartoon sprite, Kai walking away frame 4, back view, dreadlocks bounce, blue jacket, backpack, complete stride, full body north walk, cartoon style, thick outlines, cel-shaded, white background","gritty noir 2D, Kai walking away frame 4, back view, dreadlocks, blue jacket, backpack, stride complete, bold outlines, noir shadows, muted colors, white background",NO,YES,Not generated
|
||||
|
98
assets/images/demo/PRODUCTION_TRACKER_COMPLETE.csv
Normal file
@@ -0,0 +1,98 @@
|
||||
Asset ID,Character/Entity,Asset Name,Category,Folder,Filename,Style A Prompt,Style B Prompt,Is Final,Needs Refinement,Notes
|
||||
KAI_001,Kai,Kai Idle North 1,Character,characters,kai_idle_north_1,"cartoon game character sprite, teenage survivor Kai standing idle facing away from camera showing back, dark forest green thick dreadlocks visible from behind, blue denim jacket back view, brown backpack visible, standing still neutral pose, full body back view facing north, exaggerated cartoon style, very thick bold black outlines, flat bright cel-shaded colors, clean simple shapes, western animation style, white background","gritty noir hand-drawn 2D game character, teenage survivor Kai standing idle facing away from camera showing back, dark forest green dreadlocks from behind, weathered blue denim jacket back view, brown tactical backpack visible, standing still, full body back view facing north, bold black outlines, flat colors with noir shadows, muted color palette, hand-drawn post-apocalyptic style, white background",YES,NO,Generated 2025-12-30
|
||||
KAI_002,Kai,Kai Idle North 2,Character,characters,kai_idle_north_2,"cartoon sprite, Kai standing idle back view, dark green dreadlocks, blue jacket, backpack, breathing frame 2, full body back north, exaggerated cartoon, thick black outlines, flat cel-shaded colors, white background","gritty noir 2D, Kai idle back view, dark green dreadlocks, weathered blue jacket, backpack, breathing frame 2, full body back, bold black outlines, noir shadows, muted palette, white background",PARTIAL,YES,Missing styleA
|
||||
KAI_003,Kai,Kai Idle North 3,Character,characters,kai_idle_north_3,"cartoon sprite, Kai idle back view, green dreadlocks, blue jacket, backpack, breathing frame 3, back north, cartoon style, thick outlines, cel-shaded, white background","gritty noir 2D, Kai idle back, dreadlocks, blue jacket, backpack, breathing frame 3, back view, bold outlines, noir shadows, muted colors, white background",PARTIAL,YES,Missing styleB
|
||||
KAI_004,Kai,Kai Idle North 4,Character,characters,kai_idle_north_4,"cartoon sprite, Kai idle back view, green dreadlocks, blue jacket, backpack, breathing frame 4, back north, cartoon style, thick outlines, cel-shaded, white background","gritty noir 2D, Kai idle back, dreadlocks, blue jacket, backpack, breathing frame 4, back view, bold outlines, noir shadows, muted palette, white background",NO,YES,Not generated
|
||||
KAI_005,Kai,Kai Idle South 1,Character,characters,kai_idle_south_1,"cartoon sprite, Kai standing idle front view facing camera, dark green dreadlocks, big expressive eyes, ear gauges, facial piercings, blue jacket, ripped jeans, brown boots, backpack, neutral pose, full body front south, exaggerated cartoon, thick bold outlines, flat cel-shaded colors, white background","gritty noir 2D, Kai idle front view, dark green dreadlocks, serious expression, ear gauges, piercings, weathered blue jacket, ripped jeans, boots, backpack, front south, bold outlines, noir shadows, muted palette, white background",YES,NO,Generated 2025-12-30
|
||||
KAI_006,Kai,Kai Idle South 2,Character,characters,kai_idle_south_2,"cartoon sprite, Kai idle front, green dreadlocks, big eyes, ear gauges, blue jacket, jeans, boots, backpack, breathing frame 2, front view, cartoon style, thick outlines, cel-shaded, white background","gritty noir 2D, Kai idle front, dreadlocks, serious face, ear gauges, blue jacket, jeans, boots, backpack, frame 2, front view, bold outlines, noir shadows, muted colors, white background",YES,NO,Generated 2025-12-30
|
||||
KAI_007,Kai,Kai Idle South 3,Character,characters,kai_idle_south_3,"cartoon sprite, Kai idle front, green dreadlocks, big eyes, ear gauges, blue jacket, jeans, boots, backpack, breathing frame 3, front view, cartoon style, thick outlines, cel-shaded, white background","gritty noir 2D, Kai idle front, dreadlocks, serious face, ear gauges, blue jacket, jeans, boots, backpack, frame 3, front view, bold outlines, noir shadows, muted palette, white background",YES,NO,Generated 2025-12-30
|
||||
KAI_008,Kai,Kai Idle South 4,Character,characters,kai_idle_south_4,"cartoon sprite, Kai idle front, green dreadlocks, big eyes, ear gauges, blue jacket, jeans, boots, backpack, breathing frame 4, front view, cartoon style, thick outlines, cel-shaded, white background","gritty noir 2D, Kai idle front, dreadlocks, serious face, ear gauges, blue jacket, jeans, boots, backpack, frame 4, front view, bold outlines, noir shadows, muted colors, white background",YES,NO,Generated 2025-12-30
|
||||
KAI_009,Kai,Kai Idle East 1,Character,characters,kai_idle_east_1,"cartoon sprite, Kai idle side view facing right, green dreadlocks from side, ear gauges visible, blue jacket, backpack, jeans, boots, neutral pose, full body right side, exaggerated cartoon, thick outlines, cel-shaded, white background","gritty noir 2D, Kai idle side right, dreadlocks, ear gauges, weathered blue jacket, backpack, jeans, boots, right side view, bold outlines, noir shadows, muted palette, white background",YES,NO,Generated 2025-12-30
|
||||
KAI_010,Kai,Kai Idle East 2,Character,characters,kai_idle_east_2,"cartoon sprite, Kai idle side right, green dreadlocks, ear gauges, blue jacket, backpack, jeans, boots, breathing frame 2, right side, cartoon style, thick outlines, cel-shaded, white background","gritty noir 2D, Kai idle side right, dreadlocks, ear gauges, blue jacket, backpack, jeans, boots, frame 2, right side, bold outlines, noir shadows, muted colors, white background",YES,NO,Generated 2025-12-30
|
||||
KAI_011,Kai,Kai Idle East 3,Character,characters,kai_idle_east_3,"cartoon sprite, Kai idle side right, green dreadlocks, ear gauges, blue jacket, backpack, jeans, boots, breathing frame 3, right side, cartoon style, thick outlines, cel-shaded, white background","gritty noir 2D, Kai idle side right, dreadlocks, ear gauges, blue jacket, backpack, jeans, boots, frame 3, right side, bold outlines, noir shadows, muted palette, white background",YES,NO,Generated 2025-12-30
|
||||
KAI_012,Kai,Kai Idle East 4,Character,characters,kai_idle_east_4,"cartoon sprite, Kai idle side right, green dreadlocks, ear gauges, blue jacket, backpack, jeans, boots, breathing frame 4, right side, cartoon style, thick outlines, cel-shaded, white background","gritty noir 2D, Kai idle side right, dreadlocks, ear gauges, blue jacket, backpack, jeans, boots, frame 4, right side, bold outlines, noir shadows, muted colors, white background",YES,NO,Generated 2025-12-30
|
||||
KAI_013,Kai,Kai Idle West 1,Character,characters,kai_idle_west_1,"cartoon sprite, Kai idle side view facing left, green dreadlocks, ear gauges, blue jacket, backpack, jeans, boots, neutral pose, full body left side, cartoon style, thick outlines, cel-shaded, white background","gritty noir 2D, Kai idle side left, dreadlocks, ear gauges, blue jacket, backpack, jeans, boots, left side view, bold outlines, noir shadows, muted palette, white background",PARTIAL,YES,Only styleA
|
||||
KAI_014,Kai,Kai Idle West 2,Character,characters,kai_idle_west_2,"cartoon sprite, Kai idle side left, green dreadlocks, ear gauges, blue jacket, backpack, jeans, boots, breathing frame 2, left side, cartoon style, thick outlines, cel-shaded, white background","gritty noir 2D, Kai idle side left, dreadlocks, ear gauges, blue jacket, backpack, jeans, boots, frame 2, left side, bold outlines, noir shadows, muted colors, white background",NO,YES,Not generated
|
||||
KAI_015,Kai,Kai Idle West 3,Character,characters,kai_idle_west_3,"cartoon sprite, Kai idle side left, green dreadlocks, ear gauges, blue jacket, backpack, jeans, boots, breathing frame 3, left side, cartoon style, thick outlines, cel-shaded, white background","gritty noir 2D, Kai idle side left, dreadlocks, ear gauges, blue jacket, backpack, jeans, boots, frame 3, left side, bold outlines, noir shadows, muted palette, white background",NO,YES,Not generated
|
||||
KAI_016,Kai,Kai Idle West 4,Character,characters,kai_idle_west_4,"cartoon sprite, Kai idle side left, green dreadlocks, ear gauges, blue jacket, backpack, jeans, boots, breathing frame 4, left side, cartoon style, thick outlines, cel-shaded, white background","gritty noir 2D, Kai idle side left, dreadlocks, ear gauges, blue jacket, backpack, jeans, boots, frame 4, left side, bold outlines, noir shadows, muted colors, white background",NO,YES,Not generated
|
||||
KAI_017,Kai,Kai Walk North 1,Character,characters,kai_walk_north_1,"cartoon sprite, Kai walking away back view, green dreadlocks bouncing, blue jacket, backpack, one leg forward mid-stride, full body back north walk frame 1, exaggerated cartoon, thick outlines, cel-shaded, white background","gritty noir 2D, Kai walking away back view, dreadlocks swaying, weathered blue jacket, backpack, walking stride north frame 1, bold outlines, noir shadows, muted palette, white background",NO,YES,Not generated
|
||||
KAI_018,Kai,Kai Walk North 2,Character,characters,kai_walk_north_2,"cartoon sprite, Kai walking back view, dreadlocks moving, blue jacket, backpack, mid-stride frame 2, back north walk, cartoon style, thick outlines, cel-shaded, white background","gritty noir 2D, Kai walking back, dreadlocks, blue jacket, backpack, stride frame 2, back north, bold outlines, noir shadows, muted colors, white background",NO,YES,Not generated
|
||||
KAI_019,Kai,Kai Walk North 3,Character,characters,kai_walk_north_3,"cartoon sprite, Kai walking back, dreadlocks bounce, blue jacket, backpack, other leg forward frame 3, back north walk, cartoon style, thick outlines, cel-shaded, white background","gritty noir 2D, Kai walking back, dreadlocks, blue jacket, backpack, leg stride frame 3, back north, bold outlines, noir shadows, muted palette, white background",NO,YES,Not generated
|
||||
KAI_020,Kai,Kai Walk North 4,Character,characters,kai_walk_north_4,"cartoon sprite, Kai walking back, dreadlocks sway, blue jacket, backpack, complete stride frame 4, back north walk, cartoon style, thick outlines, cel-shaded, white background","gritty noir 2D, Kai walking back, dreadlocks, blue jacket, backpack, stride complete frame 4, back north, bold outlines, noir shadows, muted colors, white background",NO,YES,Not generated
|
||||
KAI_021,Kai,Kai Walk South 1,Character,characters,kai_walk_south_1,"cartoon sprite, Kai walking toward camera front view, green dreadlocks moving, big eyes, ear gauges, blue jacket, backpack, jeans, boots, one leg forward frame 1, front south walk, exaggerated cartoon, thick outlines, cel-shaded, white background","gritty noir 2D, Kai walking toward camera front, dreadlocks, serious face, ear gauges, blue jacket, backpack, jeans, boots, walking frame 1, front south, bold outlines, noir shadows, muted palette, white background",NO,YES,Not generated
|
||||
KAI_022,Kai,Kai Walk South 2,Character,characters,kai_walk_south_2,"cartoon sprite, Kai walking front, dreadlocks bounce, big eyes, blue jacket, backpack, jeans, boots, mid-stride frame 2, front south walk, cartoon style, thick outlines, cel-shaded, white background","gritty noir 2D, Kai walking front, dreadlocks, serious face, blue jacket, backpack, jeans, boots, stride frame 2, front south, bold outlines, noir shadows, muted colors, white background",NO,YES,Not generated
|
||||
KAI_023,Kai,Kai Walk South 3,Character,characters,kai_walk_south_3,"cartoon sprite, Kai walking front, dreadlocks sway, big eyes, blue jacket, backpack, jeans, boots, other leg forward frame 3, front south walk, cartoon style, thick outlines, cel-shaded, white background","gritty noir 2D, Kai walking front, dreadlocks, serious face, blue jacket, backpack, jeans, boots, leg stride frame 3, front south, bold outlines, noir shadows, muted palette, white background",NO,YES,Not generated
|
||||
KAI_024,Kai,Kai Walk South 4,Character,characters,kai_walk_south_4,"cartoon sprite, Kai walking front, dreadlocks move, big eyes, blue jacket, backpack, jeans, boots, complete stride frame 4, front south walk, cartoon style, thick outlines, cel-shaded, white background","gritty noir 2D, Kai walking front, dreadlocks, serious face, blue jacket, backpack, jeans, boots, stride complete frame 4, front south, bold outlines, noir shadows, muted colors, white background",NO,YES,Not generated
|
||||
KAI_025,Kai,Kai Walk East 1,Character,characters,kai_walk_east_1,"cartoon sprite, Kai walking side right, green dreadlocks bouncing side view, ear gauges, blue jacket, backpack, jeans, boots, one leg forward frame 1, right side walk, exaggerated cartoon, thick outlines, cel-shaded, white background","gritty noir 2D, Kai walking side right, dreadlocks side view, ear gauges, weathered blue jacket, backpack, jeans, boots, walking stride frame 1, right side, bold outlines, noir shadows, muted palette, white background",NO,YES,Not generated
|
||||
KAI_026,Kai,Kai Walk East 2,Character,characters,kai_walk_east_2,"cartoon sprite, Kai walking side right, dreadlocks bounce, ear gauges, blue jacket, backpack, jeans, boots, mid-stride frame 2, right side walk, cartoon style, thick outlines, cel-shaded, white background","gritty noir 2D, Kai walking side right, dreadlocks, ear gauges, blue jacket, backpack, jeans, boots, stride frame 2, right side, bold outlines, noir shadows, muted colors, white background",NO,YES,Not generated
|
||||
KAI_027,Kai,Kai Walk East 3,Character,characters,kai_walk_east_3,"cartoon sprite, Kai walking side right, dreadlocks sway, ear gauges, blue jacket, backpack, jeans, boots, other leg forward frame 3, right side walk, cartoon style, thick outlines, cel-shaded, white background","gritty noir 2D, Kai walking side right, dreadlocks, ear gauges, blue jacket, backpack, jeans, boots, leg stride frame 3, right side, bold outlines, noir shadows, muted palette, white background",NO,YES,Not generated
|
||||
KAI_028,Kai,Kai Walk East 4,Character,characters,kai_walk_east_4,"cartoon sprite, Kai walking side right, dreadlocks move, ear gauges, blue jacket, backpack, jeans, boots, complete stride frame 4, right side walk, cartoon style, thick outlines, cel-shaded, white background","gritty noir 2D, Kai walking side right, dreadlocks, ear gauges, blue jacket, backpack, jeans, boots, stride complete frame 4, right side, bold outlines, noir shadows, muted colors, white background",NO,YES,Not generated
|
||||
KAI_029,Kai,Kai Walk West 1,Character,characters,kai_walk_west_1,"cartoon sprite, Kai walking side left, green dreadlocks bouncing side view, ear gauges, blue jacket, backpack, jeans, boots, one leg forward frame 1, left side walk, exaggerated cartoon, thick outlines, cel-shaded, white background","gritty noir 2D, Kai walking side left, dreadlocks side view, ear gauges, blue jacket, backpack, jeans, boots, walking stride frame 1, left side, bold outlines, noir shadows, muted palette, white background",NO,YES,Not generated
|
||||
KAI_030,Kai,Kai Walk West 2,Character,characters,kai_walk_west_2,"cartoon sprite, Kai walking side left, dreadlocks bounce, ear gauges, blue jacket, backpack, jeans, boots, mid-stride frame 2, left side walk, cartoon style, thick outlines, cel-shaded, white background","gritty noir 2D, Kai walking side left, dreadlocks, ear gauges, blue jacket, backpack, jeans, boots, stride frame 2, left side, bold outlines, noir shadows, muted colors, white background",NO,YES,Not generated
|
||||
KAI_031,Kai,Kai Walk West 3,Character,characters,kai_walk_west_3,"cartoon sprite, Kai walking side left, dreadlocks sway, ear gauges, blue jacket, backpack, jeans, boots, other leg forward frame 3, left side walk, cartoon style, thick outlines, cel-shaded, white background","gritty noir 2D, Kai walking side left, dreadlocks, ear gauges, blue jacket, backpack, jeans, boots, leg stride frame 3, left side, bold outlines, noir shadows, muted palette, white background",NO,YES,Not generated
|
||||
KAI_032,Kai,Kai Walk West 4,Character,characters,kai_walk_west_4,"cartoon sprite, Kai walking side left, dreadlocks move, ear gauges, blue jacket, backpack, jeans, boots, complete stride frame 4, left side walk, cartoon style, thick outlines, cel-shaded, white background","gritty noir 2D, Kai walking side left, dreadlocks, ear gauges, blue jacket, backpack, jeans, boots, stride complete frame 4, left side, bold outlines, noir shadows, muted colors, white background",NO,YES,Not generated
|
||||
KAI_033,Kai,Kai Run East 1,Character,characters,kai_run_east_1,"cartoon sprite, Kai running fast side right, green dreadlocks flying back, ear gauges, blue jacket flapping, backpack bouncing, jeans, boots, dynamic running pose frame 1, right side run, exaggerated cartoon, thick outlines, cel-shaded, white background","gritty noir 2D, Kai running fast side right, dreadlocks flying, ear gauges, weathered jacket flapping, backpack, jeans, boots, dynamic run frame 1, right side, bold outlines, noir shadows, muted palette, white background",NO,YES,Not generated
|
||||
KAI_034,Kai,Kai Run East 2,Character,characters,kai_run_east_2,"cartoon sprite, Kai running side right, dreadlocks streaming, ear gauges, blue jacket, backpack, jeans, boots, running stride frame 2, right side run, cartoon style, thick outlines, cel-shaded, white background","gritty noir 2D, Kai running side right, dreadlocks streaming, ear gauges, jacket, backpack, jeans, boots, run stride frame 2, right side, bold outlines, noir shadows, muted colors, white background",NO,YES,Not generated
|
||||
KAI_035,Kai,Kai Run East 3,Character,characters,kai_run_east_3,"cartoon sprite, Kai running side right, dreadlocks flying, ear gauges, blue jacket, backpack, jeans, boots, fast run frame 3, right side run, cartoon style, thick outlines, cel-shaded, white background","gritty noir 2D, Kai running side right, dreadlocks flying, ear gauges, jacket, backpack, jeans, boots, fast run frame 3, right side, bold outlines, noir shadows, muted palette, white background",NO,YES,Not generated
|
||||
KAI_036,Kai,Kai Run East 4,Character,characters,kai_run_east_4,"cartoon sprite, Kai running side right, dreadlocks stream, ear gauges, blue jacket, backpack, jeans, boots, running complete frame 4, right side run, cartoon style, thick outlines, cel-shaded, white background","gritty noir 2D, Kai running side right, dreadlocks streaming, ear gauges, jacket, backpack, jeans, boots, run complete frame 4, right side, bold outlines, noir shadows, muted colors, white background",NO,YES,Not generated
|
||||
KAI_037,Kai,Kai Run West 1,Character,characters,kai_run_west_1,"cartoon sprite, Kai running fast side left, green dreadlocks flying back, ear gauges, blue jacket flapping, backpack bouncing, jeans, boots, dynamic running pose frame 1, left side run, exaggerated cartoon, thick outlines, cel-shaded, white background","gritty noir 2D, Kai running fast side left, dreadlocks flying, ear gauges, jacket flapping, backpack, jeans, boots, dynamic run frame 1, left side, bold outlines, noir shadows, muted palette, white background",NO,YES,Not generated
|
||||
KAI_038,Kai,Kai Run West 2,Character,characters,kai_run_west_2,"cartoon sprite, Kai running side left, dreadlocks streaming, ear gauges, blue jacket, backpack, jeans, boots, running stride frame 2, left side run, cartoon style, thick outlines, cel-shaded, white background","gritty noir 2D, Kai running side left, dreadlocks streaming, ear gauges, jacket, backpack, jeans, boots, run stride frame 2, left side, bold outlines, noir shadows, muted colors, white background",NO,YES,Not generated
|
||||
KAI_039,Kai,Kai Run West 3,Character,characters,kai_run_west_3,"cartoon sprite, Kai running side left, dreadlocks flying, ear gauges, blue jacket, backpack, jeans, boots, fast run frame 3, left side run, cartoon style, thick outlines, cel-shaded, white background","gritty noir 2D, Kai running side left, dreadlocks flying, ear gauges, jacket, backpack, jeans, boots, fast run frame 3, left side, bold outlines, noir shadows, muted palette, white background",NO,YES,Not generated
|
||||
KAI_040,Kai,Kai Run West 4,Character,characters,kai_run_west_4,"cartoon sprite, Kai running side left, dreadlocks stream, ear gauges, blue jacket, backpack, jeans, boots, running complete frame 4, left side run, cartoon style, thick outlines, cel-shaded, white background","gritty noir 2D, Kai running side left, dreadlocks streaming, ear gauges, jacket, backpack, jeans, boots, run complete frame 4, left side, bold outlines, noir shadows, muted colors, white background",NO,YES,Not generated
|
||||
KAI_041,Kai,Kai Digging Action,Character,characters,kai_hoe_action,"cartoon sprite, Kai using wooden hoe digging ground, green dreadlocks, ear gauges, blue jacket, backpack, jeans, boots, bent over digging pose, hoe in hands striking dirt, full body action pose, exaggerated cartoon, thick outlines, cel-shaded, white background","gritty noir 2D, Kai digging with hoe, dreadlocks, ear gauges, weathered jacket, backpack, jeans, boots, digging action pose, hoe hitting ground, full body, bold outlines, noir shadows, muted palette, white background",NO,YES,Not generated
|
||||
KAI_042,Kai,Kai Watering Action,Character,characters,kai_watering,"cartoon sprite, Kai watering plants with watering can, green dreadlocks, ear gauges, blue jacket, backpack, jeans, boots, standing tipping can, water stream visible, full body action pose, exaggerated cartoon, thick outlines, cel-shaded, white background","gritty noir 2D, Kai watering with can, dreadlocks, ear gauges, jacket, backpack, jeans, boots, pouring water action, water visible, full body pose, bold outlines, noir shadows, muted palette, white background",NO,YES,Not generated
|
||||
KAI_043,Kai,Kai Pickup Action,Character,characters,kai_pickup,"cartoon sprite, Kai bending down picking up item from ground, green dreadlocks falling forward, ear gauges, blue jacket, backpack, jeans, boots, crouching pickup pose, reaching hand, full body action, exaggerated cartoon, thick outlines, cel-shaded, white background","gritty noir 2D, Kai picking up item, dreadlocks hanging, ear gauges, jacket, backpack, jeans, boots, crouching reach pose, hand extended, full body, bold outlines, noir shadows, muted palette, white background",NO,YES,Not generated
|
||||
KAI_044,Kai,Kai Portrait,Character,characters,kai_portrait,"cartoon portrait, Kai face close-up for dialogue, green dreadlocks framing face, big expressive eyes, ear gauges visible, facial piercings, blue jacket collar, friendly neutral expression, portrait style, thick outlines, flat cel-shaded colors, white background","gritty noir portrait, Kai face close-up, dreadlocks, serious piercing eyes, ear gauges, facial piercings, weathered jacket collar, determined expression, portrait view, bold outlines, noir shadows, muted palette, white background",NO,YES,Not generated
|
||||
KAI_045,Kai,Kai Sleeping,Character,characters,kai_sleeping,"cartoon sprite, Kai sleeping curled up in sleeping bag inside tent, green dread locks visible, peaceful sleeping expression, eyes closed, sleeping bag wrapped around, full body sleeping pose, exaggerated cartoon, thick outlines, cel-shaded, white background","gritty noir 2D, Kai sleeping in bag, dreadlocks visible, eyes closed resting, sleeping bag wrapped, peaceful sleep pose, full body, bold outlines, noir shadows, muted palette, white background",NO,YES,Not generated
|
||||
ZOMBIE_001,Zombie Worker,Zombie Idle 1,Character,characters,zombie_idle_1,"cartoon sprite, zombie worker shambling idle, pale green rotting skin, tattered dirty work clothes, slouched posture, blank dead eyes, full body front view idle frame 1, exaggerated cartoon, very thick black outlines, flat bright cel-shaded colors, simple shapes, white background","gritty noir 2D, zombie worker idle, pale green decomposing skin, torn dirty work clothes, hunched posture, blank dead stare, full body front idle frame 1, bold black outlines, flat noir shadows, muted colors, post-apocalyptic, white background",PARTIAL,YES,Test version only
|
||||
ZOMBIE_002,Zombie Worker,Zombie Idle 2,Character,characters,zombie_idle_2,"cartoon sprite, zombie worker idle, pale green skin, tattered clothes, slouched, blank eyes, breathing frame 2, front view idle, cartoon style, thick outlines, cel-shaded, white background","gritty noir 2D, zombie worker idle, green skin, torn clothes, hunched, dead stare, breathing frame 2, front idle, bold outlines, noir shadows, muted colors, white background",NO,YES,Not generated
|
||||
ZOMBIE_003,Zombie Worker,Zombie Idle 3,Character,characters,zombie_idle_3,"cartoon sprite, zombie worker idle, pale green skin, tattered clothes, slouched, blank eyes, breathing frame 3, front view idle, cartoon style, thick outlines, cel-shaded, white background","gritty noir 2D, zombie worker idle, green skin, torn clothes, hunched, dead stare, breathing frame 3, front idle, bold outlines, noir shadows, muted colors, white background",NO,YES,Not generated
|
||||
ZOMBIE_004,Zombie Worker,Zombie Idle 4,Character,characters,zombie_idle_4,"cartoon sprite, zombie worker idle, pale green skin, tattered clothes, slouched, blank eyes, breathing frame 4, front view idle, cartoon style, thick outlines, cel-shaded, white background","gritty noir 2D, zombie worker idle, green skin, torn clothes, hunched, dead stare, breathing frame 4, front idle, bold outlines, noir shadows, muted colors, white background",NO,YES,Not generated
|
||||
ZOMBIE_005,Zombie Worker,Zombie Walk 1,Character,characters,zombie_walk_1,"cartoon sprite, zombie worker shambling walk, pale green skin, tattered clothes, stiff awkward gait, arms forward, one leg dragging, walk frame 1, front view, exaggerated cartoon, thick outlines, cel-shaded, white background","gritty noir 2D, zombie worker shambling, green skin, torn clothes, stiff walk, arms out, leg drag, walk frame 1, front view, bold outlines, noir shadows, muted palette, white background",NO,YES,Not generated
|
||||
ZOMBIE_006,Zombie Worker,Zombie Walk 2,Character,characters,zombie_walk_2,"cartoon sprite, zombie walk, pale green skin, tattered clothes, shambling gait, arms forward, mid-stride frame 2, front walk, cartoon style, thick outlines, cel-shaded, white background","gritty noir 2D, zombie shamble, green skin, torn clothes, stiff walk, arms out, stride frame 2, front walk, bold outlines, noir shadows, muted colors, white background",NO,YES,Not generated
|
||||
ZOMBIE_007,Zombie Worker,Zombie Walk 3,Character,characters,zombie_walk_3,"cartoon sprite, zombie walk, pale green skin, tattered clothes, shambling, arms forward, other leg drag frame 3, front walk, cartoon style, thick outlines, cel-shaded, white background","gritty noir 2D, zombie shamble, green skin, torn clothes, stiff gait, arms out, leg drag frame 3, front walk, bold outlines, noir shadows, muted palette, white background",NO,YES,Not generated
|
||||
ZOMBIE_008,Zombie Worker,Zombie Walk 4,Character,characters,zombie_walk_4,"cartoon sprite, zombie walk, pale green skin, tattered clothes, shambling, arms forward, complete stride frame 4, front walk, cartoon style, thick outlines, cel-shaded, white background","gritty noir 2D, zombie shamble, green skin, torn clothes, stiff walk, arms out, stride complete frame 4, front walk, bold outlines, noir shadows, muted colors, white background",NO,YES,Not generated
|
||||
ZOMBIE_009,Zombie Worker,Zombie Dig 1,Character,characters,zombie_dig_1,"cartoon sprite, zombie worker digging ground with hands, pale green skin, tattered clothes, bent over digging pose, clawing at dirt, dig frame 1, full body action, exaggerated cartoon, thick outlines, cel-shaded, white background","gritty noir 2D, zombie digging earth, green skin, torn clothes, hunched digging, clawing dirt, dig frame 1, full body action, bold outlines, noir shadows, muted palette, white background",NO,YES,Not generated
|
||||
ZOMBIE_010,Zombie Worker,Zombie Dig 2,Character,characters,zombie_dig_2,"cartoon sprite, zombie digging, pale green skin, tattered clothes, bent digging, clawing dirt, dig frame 2, action pose, cartoon style, thick outlines, cel-shaded, white background","gritty noir 2D, zombie digging, green skin, torn clothes, hunched dig, clawing, dig frame 2, action pose, bold outlines, noir shadows, muted colors, white background",NO,YES,Not generated
|
||||
ZOMBIE_011,Zombie Worker,Zombie Dig 3,Character,characters,zombie_dig_3,"cartoon sprite, zombie digging, pale green skin, tattered clothes, bent digging, clawing dirt, dig frame 3, action pose, cartoon style, thick outlines, cel-shaded, white background","gritty noir 2D, zombie digging, green skin, torn clothes, hunched dig, clawing, dig frame 3, action pose, bold outlines, noir shadows, muted colors, white background",NO,YES,Not generated
|
||||
ZOMBIE_012,Zombie Worker,Zombie Dig 4,Character,characters,zombie_dig_4,"cartoon sprite, zombie digging, pale green skin, tattered clothes, bent digging, clawing dirt, dig frame 4, action pose, cartoon style, thick outlines, cel-shaded, white background","gritty noir 2D, zombie digging, green skin, torn clothes, hunched dig, clawing, dig frame 4, action pose, bold outlines, noir shadows, muted colors, white background",NO,YES,Not generated
|
||||
BUILD_001,Tent,Survivor Tent,Building,buildings,tent,"cartoon game building, small survivor camping tent, bright canvas fabric, simple triangular shape, rope stakes, entrance flap visible, side view, exaggerated cartoon style, very thick black outlines, flat bright cel-shaded colors, clean shapes, white background","gritty noir 2D building, small weathered survivor tent, worn canvas fabric, patched and dirty, rope stakes, entrance flap, side view, bold black outlines, flat colors with noir shadows, muted earthy palette, post-apocalyptic, white background",YES,NO,Generated 2025-12-30
|
||||
BUILD_002,Tent,Tent Interior,Building,buildings,tent_interior,"cartoon interior, inside survivor tent view, sleeping bag on ground, small lantern, backpack in corner, canvas walls visible, cozy interior space, cartoon style, thick outlines, flat cel-shaded colors, white background","gritty noir interior, tent inside view, worn sleeping bag, dim lantern, weathered backpack, patched canvas walls, dark cramped interior, bold outlines, noir shadows, muted colors, white background",NO,YES,Not generated
|
||||
BUILD_003,Shack,Wooden Shack,Building,buildings,shack,"cartoon building, small wooden shack structure, rough planks, simple door, small window, upgraded shelter, side view, exaggerated cartoon, thick black outlines, bright cel-shaded colors, clean shapes, white background","gritty noir 2D building, weathered wooden shack, rough worn planks, patched door, cracked window, ramshackle shelter, side view, bold outlines, noir shadows, muted earthy palette, white background",NO,YES,Not generated
|
||||
BUILD_004,Campfire,Campfire,Building,buildings,campfire,"cartoon structure, small campfire with stones circle, bright orange flames, simple logs arranged, cooking spot, top-down view, exaggerated cartoon, thick outlines, bright cel-shaded colors, clean shapes, white background","gritty noir 2D, campfire with stone ring, flickering flames, charred logs, cooking fire, top-down view, bold outlines, warm glow with noir shadows, muted colors, white background",NO,YES,Not generated
|
||||
BUILD_005,Storage,Storage Chest,Building,buildings,storage_chest,"cartoon object, wooden storage chest, simple box shape, metal hinges, latch visible, closed lid, front view, exaggerated cartoon, thick black outlines, bright cel-shaded colors, clean shapes, white background","gritty noir 2D, weathered storage chest, rough wood, rusty hinges, old latch, worn lid, front view, bold black outlines, flat noir shadows, muted earthy palette, white background",YES,NO,Already exists
|
||||
BUILD_006,Well,Water Well,Building,buildings,water_well,"cartoon building, stone water well structure, wooden roof cover, rope and bucket, circular stone base, side view, exaggerated cartoon, thick outlines, bright cel-shaded colors, clean shapes, white background","gritty noir 2D building, old stone well, weathered wooden roof, frayed rope, rusty bucket, cracked stone base, side view, bold outlines, noir shadows, muted colors, white background",NO,YES,Not generated
|
||||
BUILD_007,Scarecrow,Scarecrow,Building,buildings,scarecrow,"cartoon structure, friendly scarecrow in field, straw body, tattered clothes, stick arms, friendly face, standing on wooden post, front view, exaggerated cartoon, thick outlines, bright cel-shaded colors, white background","gritty noir 2D, ominous scarecrow, straw body, ripped clothes, stick arms, eerie blank face, wooden post, front view, bold outlines, noir shadows, muted dark palette, white background",NO,YES,Not generated
|
||||
BUILD_008,Compost,Compost Bin,Building,buildings,compost_bin,"cartoon structure, wooden compost bin box, slatted sides, organic matter visible, simple wooden construction, side view, exaggerated cartoon, thick outlines, bright cel-shaded colors, clean shapes, white background","gritty noir 2D, weathered compost bin, rough wooden slats, decomposing matter, worn construction, side view, bold outlines, noir shadows, muted earthy palette, white background",NO,YES,Not generated
|
||||
TERRAIN_001,Grass Tile,Grass Tile 1,Terrain,terrain,grass_tile_1,"cartoon terrain tile, bright green grass ground, individual grass blades visible, clean simple shapes, thick bold black border outline, seamless tileable pattern, top-down view, exaggerated cartoon, flat bright cel-shaded green, white background","gritty noir terrain tile, dark muted green grass ground, hand-drawn grass texture, bold black outlines, flat colors with noir shadows, muted earthy green palette, seamless tileable, top-down view, post-apocalyptic, white background",YES,NO,Generated 2025-12-30
|
||||
TERRAIN_002,Grass Tile,Grass Tile 2,Terrain,terrain,grass_tile_2,"cartoon terrain, bright green grass variation 2, grass blades, clean shapes, thick border outline, seamless tile, top-down, cartoon style, bright cel-shaded green, white background","gritty noir terrain, dark green grass variation 2, hand-drawn texture, bold outlines, noir shadows, muted green, seamless tile, top-down, white background",NO,YES,Not generated
|
||||
TERRAIN_003,Grass Tile,Grass Tile 3,Terrain,terrain,grass_tile_3,"cartoon terrain, bright green grass variation 3, grass blades, clean shapes, thick border outline, seamless tile, top-down, cartoon style, bright cel-shaded green, white background","gritty noir terrain, dark green grass variation 3, hand-drawn texture, bold outlines, noir shadows, muted green, seamless tile, top-down, white background",NO,YES,Not generated
|
||||
TERRAIN_004,Grass Tile,Grass Tile 4,Terrain,terrain,grass_tile_4,"cartoon terrain, bright green grass variation 4, grass blades, clean shapes, thick border outline, seamless tile, top-down, cartoon style, bright cel-shaded green, white background","gritty noir terrain, dark green grass variation 4, hand-drawn texture, bold outlines, noir shadows, muted green, seamless tile, top-down, white background",NO,YES,Not generated
|
||||
TERRAIN_005,Grass Tile,Grass Corner NE,Terrain,terrain,grass_corner_ne,"cartoon terrain, bright green grass northeast corner piece, grass blades, corner transition, thick border, seamless corner tile, top-down, cartoon style, bright green, white background","gritty noir terrain, dark green grass northeast corner, hand-drawn, corner transition, bold outlines, noir shadows, muted green, seamless corner, top-down, white background",NO,YES,Not generated
|
||||
TERRAIN_006,Grass Tile,Grass Corner NW,Terrain,terrain,grass_corner_nw,"cartoon terrain, bright green grass northwest corner piece, grass blades, corner transition, thick border, seamless corner tile, top-down, cartoon style, bright green, white background","gritty noir terrain, dark green grass northwest corner, hand-drawn, corner transition, bold outlines, noir shadows, muted green, seamless corner, top-down, white background",NO,YES,Not generated
|
||||
TERRAIN_007,Grass Tile,Grass Corner SE,Terrain,terrain,grass_corner_se,"cartoon terrain, bright green grass southeast corner piece, grass blades, corner transition, thick border, seamless corner tile, top-down, cartoon style, bright green, white background","gritty noir terrain, dark green grass southeast corner, hand-drawn, corner transition, bold outlines, noir shadows, muted green, seamless corner, top-down, white background",NO,YES,Not generated
|
||||
TERRAIN_008,Grass Tile,Grass Corner SW,Terrain,terrain,grass_corner_sw,"cartoon terrain, bright green grass southwest corner piece, grass blades, corner transition, thick border, seamless corner tile, top-down, cartoon style, bright green, white background","gritty noir terrain, dark green grass southwest corner, hand-drawn, corner transition, bold outlines, noir shadows, muted green, seamless corner, top-down, white background",NO,YES,Not generated
|
||||
TERRAIN_009,Dirt Tile,Dirt Tile 1,Terrain,terrain,dirt_tile_1,"cartoon terrain tile, brown dirt ground, simple texture, clean shapes, thick bold black border outline, seamless tileable pattern, top-down view, exaggerated cartoon, flat bright cel-shaded brown, white background","gritty noir terrain tile, dark brown dirt ground, hand-drawn dirt texture details, bold black outlines, flat colors with noir shadows, muted earthy brown palette, seamless tileable, top-down view, post-apocalyptic, white background",YES,NO,Generated 2025-12-30
|
||||
TERRAIN_010,Dirt Tile,Dirt Tile 2,Terrain,terrain,dirt_tile_2,"cartoon terrain, brown dirt variation 2, simple texture, clean shapes, thick border, seamless tile, top-down, cartoon style, bright brown, white background","gritty noir terrain, dark brown dirt variation 2, hand-drawn texture, bold outlines, noir shadows, muted brown, seamless tile, top-down, white background",NO,YES,Not generated
|
||||
TERRAIN_011,Dirt Tile,Dirt Tile 3,Terrain,terrain,dirt_tile_3,"cartoon terrain, brown dirt variation 3, simple texture, clean shapes, thick border, seamless tile, top-down, cartoon style, bright brown, white background","gritty noir terrain, dark brown dirt variation 3, hand-drawn texture, bold outlines, noir shadows, muted brown, seamless tile, top-down, white background",NO,YES,Not generated
|
||||
TERRAIN_012,Dirt Tile,Dirt Tile 4,Terrain,terrain,dirt_tile_4,"cartoon terrain, brown dirt variation 4, simple texture, clean shapes, thick border, seamless tile, top-down, cartoon style, bright brown, white background","gritty noir terrain, dark brown dirt variation 4, hand-drawn texture, bold outlines, noir shadows, muted brown, seamless tile, top-down, white background",NO,YES,Not generated
|
||||
TERRAIN_013,Dirt Tile,Dirt Corner NE,Terrain,terrain,dirt_corner_ne,"cartoon terrain, brown dirt northeast corner piece, simple texture, corner transition, thick border, seamless corner tile, top-down, cartoon style, bright brown, white background","gritty noir terrain, dark brown dirt northeast corner, hand-drawn, corner transition, bold outlines, noir shadows, muted brown, seamless corner, top-down, white background",NO,YES,Not generated
|
||||
TERRAIN_014,Dirt Tile,Dirt Corner NW,Terrain,terrain,dirt_corner_nw,"cartoon terrain, brown dirt northwest corner piece, simple texture, corner transition, thick border, seamless corner tile, top-down, cartoon style, bright brown, white background","gritty noir terrain, dark brown dirt northwest corner, hand-drawn, corner transition, bold outlines, noir shadows, muted brown, seamless corner, top-down, white background",NO,YES,Not generated
|
||||
TERRAIN_015,Dirt Tile,Dirt Corner SE,Terrain,terrain,dirt_corner_se,"cartoon terrain, brown dirt southeast corner piece, simple texture, corner transition, thick border, seamless corner tile, top-down, cartoon style, bright brown, white background","gritty noir terrain, dark brown dirt southeast corner, hand-drawn, corner transition, bold outlines, noir shadows, muted brown, seamless corner, top-down, white background",NO,YES,Not generated
|
||||
TERRAIN_016,Dirt Tile,Dirt Corner SW,Terrain,terrain,dirt_corner_sw,"cartoon terrain, brown dirt southwest corner piece, simple texture, corner transition, thick border, seamless corner tile, top-down, cartoon style, bright brown, white background","gritty noir terrain, dark brown dirt southwest corner, hand-drawn, corner transition, bold outlines, noir shadows, muted brown, seamless corner, top-down, white background",NO,YES,Not generated
|
||||
TERRAIN_017,Tilled Soil,Tilled Soil Dry,Terrain,terrain,tilled_dry,"cartoon terrain, brown tilled farmland dry soil, furrow rows visible, plowed earth pattern, thick outlines, seamless tile, top-down view, cartoon style, bright brown, white background","gritty noir terrain, dark brown tilled dry soil, hand-drawn furrows, plowed earth, bold outlines, noir shadows, muted brown, seamless tile, top-down, white background",NO,YES,Not generated
|
||||
TERRAIN_018,Tilled Soil,Tilled Soil Watered,Terrain,terrain,tilled_watered,"cartoon terrain, dark brown tilled watered soil, wet furrows, moisture visible, darker damp earth, thick outlines, seamless tile, top-down, cartoon style, dark brown, white background","gritty noir terrain, very dark brown watered soil, wet furrows, damp earth texture, bold outlines, noir shadows, deep muted brown, seamless tile, top-down, white background",NO,YES,Not generated
|
||||
TERRAIN_019,Tilled Soil,Tilled Soil Planted,Terrain,terrain,tilled_planted,"cartoon terrain, brown tilled soil with tiny seed bumps, planted furrows, small mounds visible, thick outlines, seamless tile, top-down, cartoon style, brown, white background","gritty noir terrain, dark tilled soil with seed bumps, planted rows, small mounds, bold outlines, noir shadows, muted brown, seamless tile, top-down, white background",NO,YES,Not generated
|
||||
TERRAIN_020,Tilled Soil,Tilled Soil Growing,Terrain,terrain,tilled_growing,"cartoon terrain, brown tilled soil with tiny green sprouts emerging, small plants visible, furrows with growth, thick outlines, seamless tile, top-down, cartoon style, brown and green, white background","gritty noir terrain, dark tilled soil with small sprouts, tiny plants, furrows with growth, bold outlines, noir shadows, muted brown and dark green, seamless tile, top-down, white background",NO,YES,Not generated
|
||||
TERRAIN_021,Stone Path,Stone Path Straight,Terrain,terrain,stone_path_straight,"cartoon terrain, light gray stone path straight piece, cobblestones visible, simple clean shapes, thick black outlines, seamless path tile, top-down view, cartoon style, bright gray, white background","gritty noir terrain, dark gray stone path straight, worn cobblestones, hand-drawn stones, bold outlines, noir shadows, muted gray, seamless path, top-down, white background",NO,YES,Not generated
|
||||
TERRAIN_022,Stone Path,Stone Path Corner,Terrain,terrain,stone_path_corner,"cartoon terrain, light gray stone path corner turn piece, cobblestones, clean shapes, thick outlines, seamless corner path, top-down, cartoon style, bright gray, white background","gritty noir terrain, dark gray stone path corner, worn cobblestones, hand-drawn, bold outlines, noir shadows, muted gray, seamless corner, top-down, white background",NO,YES,Not generated
|
||||
TERRAIN_023,Stone Path,Stone Path Cross,Terrain,terrain,stone_path_cross,"cartoon terrain, light gray stone path crossroads piece, cobbles tones, 4-way intersection, thick outlines, seamless cross path, top-down, cartoon style, bright gray, white background","gritty noir terrain, dark gray stone path cross, worn cobblestones, 4-way intersection, bold outlines, noir shadows, muted gray, seamless cross, top-down, white background",NO,YES,Not generated
|
||||
TERRAIN_024,Stone Path,Stone Path End,Terrain,terrain,stone_path_end,"cartoon terrain, light gray stone path end piece, cobblestones, path termination, thick outlines, seamless end tile, top-down, cartoon style, bright gray, white background","gritty noir terrain, dark gray stone path end, worn cobblestones, path termination, bold outlines, noir shadows, muted gray, seamless end, top-down, white background",NO,YES,Not generated
|
||||
WHEAT_001,Wheat,Wheat Seeds Icon,Crop,crops,wheat_seeds,"cartoon inventory icon, small bag of wheat seeds, brown burlap sack, grain seeds visible, simple icon design, thick black outlines, flat bright cel-shaded colors, clean shapes, white background","gritty noir icon, worn bag of wheat seeds, rough burlap, grain seeds, simple icon, bold outlines, flat noir shadows, muted earthy colors, white background",NO,YES,Not generated
|
||||
WHEAT_002,Wheat,Wheat Stage 0,Crop,crops,wheat_stage0,"cartoon crop sprite, freshly planted wheat, small dirt mound, soil bump visible, just planted stage, top-down view, thick outlines, bright cel-shaded brown, clean shapes, white background","gritty noir crop, planted wheat, small dirt mound, soil bump, just planted, top-down view, bold outlines, noir shadows, muted brown, white background",NO,YES,Not generated
|
||||
WHEAT_003,Wheat,Wheat Stage 1,Crop,crops,wheat_stage1,"cartoon crop sprite, wheat sprout emerging, tiny green shoot, small leaves, early growth stage 1, top-down view, thick outlines, bright green and brown, clean shapes, white background","gritty noir crop, wheat sprout, tiny green shoot, small leaves, early growth, top-down, bold outlines, noir shadows, muted green and brown, white background",NO,YES,Not generated
|
||||
WHEAT_004,Wheat,Wheat Stage 2,Crop,crops,wheat_stage2,"cartoon crop sprite, young wheat plant, green stalks growing, multiple leaves, mid-growth stage 2, top-down view, thick outlines, bright green, clean shapes, white background","gritty noir crop, young wheat, green stalks, multiple leaves, mid-growth, top-down, bold outlines, noir shadows, muted dark green, white background",NO,YES,Not generated
|
||||
WHEAT_005,Wheat,Wheat Stage 3,Crop,crops,wheat_stage3,"cartoon crop sprite, tall growing wheat, long green stalks, full leaves, late growth stage 3, top-down view, thick outlines, bright vibrant green, clean shapes, white background","gritty noir crop, tall wheat growing, long stalks, full leaves, late growth, top-down, bold outlines, noir shadows, dark muted green, white background",NO,YES,Not generated
|
||||
WHEAT_006,Wheat,Wheat Stage 4 Ready,Crop,crops,wheat_stage4,"cartoon crop sprite, mature wheat ready to harvest, golden yellow stalks, full grain heads, ripe stage 4, top-down view, thick outlines, bright golden yellow, clean shapes, white background","gritty noir crop, mature wheat ready, golden yellow stalks, grain heads, ripe harvest, top-down, bold outlines, noir shadows, muted golden yellow, white background",PARTIAL,YES,Only styleA exists
|
||||
WHEAT_007,Wheat,Wheat Harvested,Crop,crops,wheat_harvested,"cartoon crop sprite, harvested wheat stumps, cut stalks remaining, short brown stems, ground level stubble, top-down view, thick outlines, flat brown, clean shapes, white background","gritty noir crop, harvested stumps, cut wheat stalks, short stems, stubble, top-down, bold outlines, noir shadows, muted brown, white background",NO,YES,Not generated
|
||||
WHEAT_008,Wheat,Wheat Bundle Icon,Crop,crops,wheat_bundle,"cartoon inventory icon, bundle of harvested wheat, tied golden stalks, grain bundle, simple icon design, thick black outlines, bright golden yellow, clean shapes, white background","gritty noir icon, wheat bundle harvested, tied golden stalks, grain bundle, simple icon, bold outlines, noir shadows, muted golden, white background",NO,YES,Not generated
|
||||
|
471
assets/images/demo/README.md
Normal file
@@ -0,0 +1,471 @@
|
||||
# 🎮 DEMO ASSETS FOLDER STRUCTURE
|
||||
|
||||
**Created:** 30.12.2025 04:02
|
||||
**Purpose:** Organized storage for all 247 demo assets
|
||||
|
||||
---
|
||||
|
||||
## 📁 FOLDER STRUCTURE
|
||||
|
||||
```
|
||||
assets/images/demo/
|
||||
├── characters/ (45 assets) - Kai animations
|
||||
├── npcs/ (15 assets) - Trader, Blacksmith, Healer, Traveler, Ana
|
||||
├── enemies/ (18 assets) - Zombies, wolves
|
||||
├── buildings/ (8 assets) - Tent, shack, campfire, well, etc.
|
||||
├── terrain/ (24 assets) - Grass, dirt, tilled, paths
|
||||
├── crops/ (8 assets) - Wheat growth stages
|
||||
├── environment/ (20 assets) - Trees, rocks, decorations
|
||||
├── items/ (18 assets) - Tools, resources, products
|
||||
├── ui/ (35 assets) - HUD, inventory, dialogue, menus
|
||||
├── cutscenes/ (12 assets) - Opening sequence, flashbacks
|
||||
└── effects/ (32 assets) - Water, fire, weather, impacts
|
||||
```
|
||||
|
||||
**TOTAL:** 247 assets organized in 11 categories
|
||||
|
||||
---
|
||||
|
||||
## 📋 COMPLETE ASSET MANIFEST
|
||||
|
||||
### **1. characters/ (45 assets)**
|
||||
|
||||
**Kai Idle (16 frames):**
|
||||
- kai_idle_north_1.png
|
||||
- kai_idle_north_2.png
|
||||
- kai_idle_north_3.png
|
||||
- kai_idle_north_4.png
|
||||
- kai_idle_south_1.png
|
||||
- kai_idle_south_2.png
|
||||
- kai_idle_south_3.png
|
||||
- kai_idle_south_4.png
|
||||
- kai_idle_east_1.png
|
||||
- kai_idle_east_2.png
|
||||
- kai_idle_east_3.png
|
||||
- kai_idle_east_4.png
|
||||
- kai_idle_west_1.png
|
||||
- kai_idle_west_2.png
|
||||
- kai_idle_west_3.png
|
||||
- kai_idle_west_4.png
|
||||
|
||||
**Kai Walk (16 frames):**
|
||||
- kai_walk_north_1.png
|
||||
- kai_walk_north_2.png
|
||||
- kai_walk_north_3.png
|
||||
- kai_walk_north_4.png
|
||||
- kai_walk_south_1.png
|
||||
- kai_walk_south_2.png
|
||||
- kai_walk_south_3.png
|
||||
- kai_walk_south_4.png
|
||||
- kai_walk_east_1.png
|
||||
- kai_walk_east_2.png
|
||||
- kai_walk_east_3.png
|
||||
- kai_walk_east_4.png
|
||||
- kai_walk_west_1.png
|
||||
- kai_walk_west_2.png
|
||||
- kai_walk_west_3.png
|
||||
- kai_walk_west_4.png
|
||||
|
||||
**Kai Run (8 frames):**
|
||||
- kai_run_east_1.png
|
||||
- kai_run_east_2.png
|
||||
- kai_run_east_3.png
|
||||
- kai_run_east_4.png
|
||||
- kai_run_west_1.png
|
||||
- kai_run_west_2.png
|
||||
- kai_run_west_3.png
|
||||
- kai_run_west_4.png
|
||||
|
||||
**Kai Actions (5 frames):**
|
||||
- kai_hoe_action.png
|
||||
- kai_watering.png
|
||||
- kai_pickup.png
|
||||
- kai_portrait.png
|
||||
- kai_sleeping.png
|
||||
|
||||
---
|
||||
|
||||
### **2. npcs/ (15 assets)**
|
||||
|
||||
**Trader (3):**
|
||||
- npc_trader_idle.png
|
||||
- npc_trader_portrait.png
|
||||
- npc_trader_happy.png
|
||||
|
||||
**Blacksmith (3):**
|
||||
- npc_blacksmith_idle.png
|
||||
- npc_blacksmith_portrait.png
|
||||
- npc_blacksmith_neutral.png
|
||||
|
||||
**Healer (3):**
|
||||
- npc_healer_idle.png
|
||||
- npc_healer_portrait.png
|
||||
- npc_healer_smile.png
|
||||
|
||||
**Traveler (3):**
|
||||
- npc_traveler_idle.png
|
||||
- npc_traveler_portrait.png
|
||||
- npc_traveler_mysterious.png
|
||||
|
||||
**Ana (3):**
|
||||
- ana_portrait.png
|
||||
- ana_child.png
|
||||
- ana_teen.png
|
||||
|
||||
---
|
||||
|
||||
### **3. enemies/ (18 assets)**
|
||||
|
||||
**Zombie Worker (12 frames):**
|
||||
- zombie_idle_1.png
|
||||
- zombie_idle_2.png
|
||||
- zombie_idle_3.png
|
||||
- zombie_idle_4.png
|
||||
- zombie_walk_1.png
|
||||
- zombie_walk_2.png
|
||||
- zombie_walk_3.png
|
||||
- zombie_walk_4.png
|
||||
- zombie_dig_1.png
|
||||
- zombie_dig_2.png
|
||||
- zombie_dig_3.png
|
||||
- zombie_dig_4.png
|
||||
|
||||
**Zombie Enemies (3):**
|
||||
- zombie_runner.png
|
||||
- zombie_bloated.png
|
||||
- zombie_corpse.png
|
||||
|
||||
**Wolves (3):**
|
||||
- wild_wolf.png
|
||||
- wolf_attack.png
|
||||
- wolf_dead.png
|
||||
|
||||
---
|
||||
|
||||
### **4. buildings/ (8 assets)**
|
||||
|
||||
- tent.png
|
||||
- tent_interior.png
|
||||
- shack.png
|
||||
- campfire.png
|
||||
- storage_chest.png
|
||||
- water_well.png
|
||||
- scarecrow.png
|
||||
- compost_bin.png
|
||||
|
||||
---
|
||||
|
||||
### **5. terrain/ (24 assets)**
|
||||
|
||||
**Grass (8):**
|
||||
- grass_tile_1.png
|
||||
- grass_tile_2.png
|
||||
- grass_tile_3.png
|
||||
- grass_tile_4.png
|
||||
- grass_corner_ne.png
|
||||
- grass_corner_nw.png
|
||||
- grass_corner_se.png
|
||||
- grass_corner_sw.png
|
||||
|
||||
**Dirt (8):**
|
||||
- dirt_tile_1.png
|
||||
- dirt_tile_2.png
|
||||
- dirt_tile_3.png
|
||||
- dirt_tile_4.png
|
||||
- dirt_corner_ne.png
|
||||
- dirt_corner_nw.png
|
||||
- dirt_corner_se.png
|
||||
- dirt_corner_sw.png
|
||||
|
||||
**Tilled Soil (4):**
|
||||
- tilled_dry.png
|
||||
- tilled_watered.png
|
||||
- tilled_planted.png
|
||||
- tilled_growing.png
|
||||
|
||||
**Paths (4):**
|
||||
- stone_path_straight.png
|
||||
- stone_path_corner.png
|
||||
- stone_path_cross.png
|
||||
- stone_path_end.png
|
||||
|
||||
---
|
||||
|
||||
### **6. crops/ (8 assets)**
|
||||
|
||||
- wheat_seeds.png
|
||||
- wheat_stage0.png
|
||||
- wheat_stage1.png
|
||||
- wheat_stage2.png
|
||||
- wheat_stage3.png
|
||||
- wheat_stage4.png
|
||||
- wheat_harvested.png
|
||||
- wheat_bundle.png
|
||||
|
||||
---
|
||||
|
||||
### **7. environment/ (20 assets)**
|
||||
|
||||
**Trees (4):**
|
||||
- oak_tree.png
|
||||
- oak_tree_stump.png
|
||||
- pine_tree.png
|
||||
- dead_tree.png
|
||||
|
||||
**Rocks (4):**
|
||||
- rock_large.png
|
||||
- rock_medium.png
|
||||
- rock_small.png
|
||||
- iron_ore_deposit.png
|
||||
|
||||
**Plants (6):**
|
||||
- bush_green.png
|
||||
- bush_berries.png
|
||||
- flower_yellow.png
|
||||
- flower_purple.png
|
||||
- grass_tall.png
|
||||
- weeds.png
|
||||
|
||||
**Farm Decorations (6):**
|
||||
- wooden_fence.png
|
||||
- fence_gate.png
|
||||
- fence_corner.png
|
||||
- wooden_sign.png
|
||||
- lantern_post.png
|
||||
- rain_barrel.png
|
||||
|
||||
---
|
||||
|
||||
### **8. items/ (18 assets)**
|
||||
|
||||
**Tools (6):**
|
||||
- wooden_hoe.png
|
||||
- watering_can.png
|
||||
- wooden_axe.png
|
||||
- wooden_pickaxe.png
|
||||
- fishing_rod.png
|
||||
- scythe.png
|
||||
|
||||
**Resources (5):**
|
||||
- wood_log.png
|
||||
- stone.png
|
||||
- iron_ore.png
|
||||
- stick.png
|
||||
- fiber.png
|
||||
|
||||
**Products (3):**
|
||||
- wheat_flour.png
|
||||
- bread.png
|
||||
- water_bucket.png
|
||||
|
||||
**Special (4):**
|
||||
- mothers_locket.png
|
||||
- sleeping_bag.png
|
||||
- backpack.png
|
||||
- coin.png
|
||||
|
||||
---
|
||||
|
||||
### **9. ui/ (35 assets)**
|
||||
|
||||
**HUD (9):**
|
||||
- health_bar_frame.png
|
||||
- health_bar_fill.png
|
||||
- stamina_bar_frame.png
|
||||
- stamina_bar_fill.png
|
||||
- hunger_bar_frame.png
|
||||
- hunger_bar_fill.png
|
||||
- day_indicator.png
|
||||
- time_clock.png
|
||||
- coin_counter_icon.png
|
||||
|
||||
**Inventory (8):**
|
||||
- inventory_panel.png
|
||||
- inventory_slot_empty.png
|
||||
- inventory_slot_hover.png
|
||||
- inventory_slot_selected.png
|
||||
- hotbar_panel.png
|
||||
- hotbar_slot.png
|
||||
- item_count_bg.png
|
||||
- cursor_normal.png
|
||||
|
||||
**Dialogue (6):**
|
||||
- dialogue_box.png
|
||||
- dialogue_portrait_frame.png
|
||||
- dialogue_continue_arrow.png
|
||||
- dialogue_choice_button.png
|
||||
- name_tag_bg.png
|
||||
- speech_bubble.png
|
||||
|
||||
**Quest (4):**
|
||||
- quest_marker_icon.png
|
||||
- quest_panel.png
|
||||
- quest_complete_check.png
|
||||
- exclamation_mark.png
|
||||
|
||||
**Menus (8):**
|
||||
- button_normal.png
|
||||
- button_hover.png
|
||||
- button_pressed.png
|
||||
- panel_background.png
|
||||
- title_card.png
|
||||
- pause_menu_bg.png
|
||||
- settings_icon.png
|
||||
- close_button.png
|
||||
|
||||
---
|
||||
|
||||
### **10. cutscenes/ (12 assets)**
|
||||
|
||||
**Opening (3):**
|
||||
- tent_interior_dawn.png
|
||||
- locket_open.png
|
||||
- locket_closed.png
|
||||
|
||||
**Flashbacks (5):**
|
||||
- flashback_babies.png
|
||||
- flashback_children.png
|
||||
- flashback_family.png
|
||||
- flashback_troll.png
|
||||
- flashback_ana_screaming.png
|
||||
|
||||
**Effects (4):**
|
||||
- fade_black_overlay.png
|
||||
- vignette.png
|
||||
- dust_particle.png
|
||||
- sparkle_effect.png
|
||||
|
||||
---
|
||||
|
||||
### **11. effects/ (32 assets)**
|
||||
|
||||
**Water (4):**
|
||||
- water_tile_frame1.png
|
||||
- water_tile_frame2.png
|
||||
- water_tile_frame3.png
|
||||
- water_tile_frame4.png
|
||||
|
||||
**Fire (4):**
|
||||
- campfire_flame1.png
|
||||
- campfire_flame2.png
|
||||
- campfire_flame3.png
|
||||
- campfire_flame4.png
|
||||
|
||||
**Weather (8):**
|
||||
- rain_drop1.png
|
||||
- rain_drop2.png
|
||||
- rain_drop3.png
|
||||
- rain_drop4.png
|
||||
- cloud_light.png
|
||||
- cloud_dark.png
|
||||
- sun_ray.png
|
||||
- fog_overlay.png
|
||||
|
||||
**Impact (8):**
|
||||
- hit_spark1.png
|
||||
- hit_spark2.png
|
||||
- slash_effect.png
|
||||
- dig_dirt_spray.png
|
||||
- water_splash.png
|
||||
- level_up_glow.png
|
||||
- heal_particles.png
|
||||
- damage_number_template.png
|
||||
|
||||
**UI Animations (8):**
|
||||
- loading_spinner_1.png
|
||||
- loading_spinner_2.png
|
||||
- loading_spinner_3.png
|
||||
- loading_spinner_4.png
|
||||
- quest_marker_pulse1.png
|
||||
- quest_marker_pulse2.png
|
||||
- coin_spin1.png
|
||||
- coin_spin2.png
|
||||
|
||||
---
|
||||
|
||||
## ✅ USAGE INSTRUCTIONS
|
||||
|
||||
### **To Check Progress:**
|
||||
```bash
|
||||
cd /Users/davidkotnik/repos/novafarma
|
||||
|
||||
# Count assets per folder
|
||||
find assets/images/demo/characters -name "*.png" | wc -l
|
||||
find assets/images/demo/npcs -name "*.png" | wc -l
|
||||
find assets/images/demo/enemies -name "*.png" | wc -l
|
||||
|
||||
# Total count
|
||||
find assets/images/demo -name "*.png" | wc -l
|
||||
```
|
||||
|
||||
### **Generation Workflow:**
|
||||
|
||||
**Batch 1 - Characters (45):**
|
||||
```bash
|
||||
# Generate all Kai animations
|
||||
# Save to: assets/images/demo/characters/
|
||||
```
|
||||
|
||||
**Batch 2 - Terrain + Crops (32):**
|
||||
```bash
|
||||
# Generate zombie worker + terrain + wheat
|
||||
# Save to:
|
||||
# - assets/images/demo/enemies/ (zombie worker)
|
||||
# - assets/images/demo/terrain/
|
||||
# - assets/images/demo/crops/
|
||||
```
|
||||
|
||||
**Batch 3 - Buildings + Items (26):**
|
||||
```bash
|
||||
# Generate buildings and tools
|
||||
# Save to:
|
||||
# - assets/images/demo/buildings/
|
||||
# - assets/images/demo/items/
|
||||
```
|
||||
|
||||
Continue for all batches...
|
||||
|
||||
### **After Generation:**
|
||||
```bash
|
||||
# Remove white backgrounds (batch process all)
|
||||
python3 scripts/remove_background.py assets/images/demo/ --recursive
|
||||
```
|
||||
|
||||
---
|
||||
|
||||
## 📊 PROGRESS TRACKING
|
||||
|
||||
**Use this checklist:**
|
||||
|
||||
- [ ] characters/ (0/45)
|
||||
- [ ] npcs/ (0/15)
|
||||
- [ ] enemies/ (0/18)
|
||||
- [ ] buildings/ (0/8)
|
||||
- [ ] terrain/ (0/24)
|
||||
- [ ] crops/ (0/8)
|
||||
- [ ] environment/ (0/20)
|
||||
- [ ] items/ (0/18)
|
||||
- [ ] ui/ (0/35)
|
||||
- [ ] cutscenes/ (0/12)
|
||||
- [ ] effects/ (0/32)
|
||||
|
||||
**TOTAL: 0/247**
|
||||
|
||||
---
|
||||
|
||||
## 🎯 COMPLETION CRITERIA
|
||||
|
||||
**Demo is ready when:**
|
||||
- ✅ All 247 assets generated
|
||||
- ✅ All in correct folders
|
||||
- ✅ All backgrounds removed
|
||||
- ✅ No duplicates
|
||||
- ✅ All named correctly
|
||||
- ✅ All load in game engine
|
||||
|
||||
---
|
||||
|
||||
**Created:** 30.12.2025 04:02
|
||||
**Total Assets:** 247
|
||||
**Folders:** 11
|
||||
**Status:** ⚠️ Empty, ready for generation!
|
||||
BIN
assets/images/demo/buildings/originals/tent_styleA.png
Normal file
|
After Width: | Height: | Size: 2.0 KiB |
BIN
assets/images/demo/buildings/originals/tent_styleB.png
Normal file
|
After Width: | Height: | Size: 2.1 KiB |
BIN
assets/images/demo/buildings/tent_styleA.png
Normal file
|
After Width: | Height: | Size: 667 KiB |
BIN
assets/images/demo/buildings/tent_styleA_32x32.png
Normal file
|
After Width: | Height: | Size: 2.0 KiB |
BIN
assets/images/demo/buildings/tent_styleB.png
Normal file
|
After Width: | Height: | Size: 797 KiB |
BIN
assets/images/demo/buildings/tent_styleB_32x32.png
Normal file
|
After Width: | Height: | Size: 2.1 KiB |
BIN
assets/images/demo/characters/kai_hoe_action_styleA.png
Normal file
|
After Width: | Height: | Size: 625 KiB |
BIN
assets/images/demo/characters/kai_hoe_action_styleA_32x32.png
Normal file
|
After Width: | Height: | Size: 2.2 KiB |
BIN
assets/images/demo/characters/kai_hoe_action_styleB.png
Normal file
|
After Width: | Height: | Size: 732 KiB |
BIN
assets/images/demo/characters/kai_hoe_action_styleB_32x32.png
Normal file
|
After Width: | Height: | Size: 2.1 KiB |
BIN
assets/images/demo/characters/kai_idle_east_1_styleA.png
Normal file
|
After Width: | Height: | Size: 451 KiB |
BIN
assets/images/demo/characters/kai_idle_east_1_styleA_32x32.png
Normal file
|
After Width: | Height: | Size: 1.4 KiB |
BIN
assets/images/demo/characters/kai_idle_east_1_styleB.png
Normal file
|
After Width: | Height: | Size: 443 KiB |
BIN
assets/images/demo/characters/kai_idle_east_1_styleB_32x32.png
Normal file
|
After Width: | Height: | Size: 1.3 KiB |
BIN
assets/images/demo/characters/kai_idle_east_4_styleA.png
Normal file
|
After Width: | Height: | Size: 363 KiB |
BIN
assets/images/demo/characters/kai_idle_east_4_styleA_32x32.png
Normal file
|
After Width: | Height: | Size: 1.2 KiB |
BIN
assets/images/demo/characters/kai_idle_north_1_styleA.png
Normal file
|
After Width: | Height: | Size: 494 KiB |
BIN
assets/images/demo/characters/kai_idle_north_1_styleA_32x32.png
Normal file
|
After Width: | Height: | Size: 1.7 KiB |
BIN
assets/images/demo/characters/kai_idle_north_1_styleB.png
Normal file
|
After Width: | Height: | Size: 448 KiB |
BIN
assets/images/demo/characters/kai_idle_north_1_styleB_32x32.png
Normal file
|
After Width: | Height: | Size: 1.2 KiB |
BIN
assets/images/demo/characters/kai_idle_north_2_styleA.png
Normal file
|
After Width: | Height: | Size: 511 KiB |
BIN
assets/images/demo/characters/kai_idle_north_2_styleA_32x32.png
Normal file
|
After Width: | Height: | Size: 1.5 KiB |
BIN
assets/images/demo/characters/kai_idle_north_2_styleB.png
Normal file
|
After Width: | Height: | Size: 648 KiB |
BIN
assets/images/demo/characters/kai_idle_north_2_styleB_32x32.png
Normal file
|
After Width: | Height: | Size: 1.7 KiB |
BIN
assets/images/demo/characters/kai_idle_north_3_styleA.png
Normal file
|
After Width: | Height: | Size: 544 KiB |
BIN
assets/images/demo/characters/kai_idle_north_3_styleA_32x32.png
Normal file
|
After Width: | Height: | Size: 1.7 KiB |
BIN
assets/images/demo/characters/kai_idle_north_3_styleB.png
Normal file
|
After Width: | Height: | Size: 492 KiB |
BIN
assets/images/demo/characters/kai_idle_north_3_styleB_32x32.png
Normal file
|
After Width: | Height: | Size: 1.4 KiB |
BIN
assets/images/demo/characters/kai_idle_north_4_styleA.png
Normal file
|
After Width: | Height: | Size: 366 KiB |
BIN
assets/images/demo/characters/kai_idle_north_4_styleA_32x32.png
Normal file
|
After Width: | Height: | Size: 1.3 KiB |
BIN
assets/images/demo/characters/kai_idle_north_4_styleB.png
Normal file
|
After Width: | Height: | Size: 455 KiB |
BIN
assets/images/demo/characters/kai_idle_north_4_styleB_32x32.png
Normal file
|
After Width: | Height: | Size: 1.4 KiB |
BIN
assets/images/demo/characters/kai_idle_south_1_styleA.png
Normal file
|
After Width: | Height: | Size: 629 KiB |
BIN
assets/images/demo/characters/kai_idle_south_1_styleA_32x32.png
Normal file
|
After Width: | Height: | Size: 1.9 KiB |
BIN
assets/images/demo/characters/kai_idle_south_1_styleB.png
Normal file
|
After Width: | Height: | Size: 434 KiB |
BIN
assets/images/demo/characters/kai_idle_south_1_styleB_32x32.png
Normal file
|
After Width: | Height: | Size: 1.3 KiB |
BIN
assets/images/demo/characters/kai_idle_south_2_styleA.png
Normal file
|
After Width: | Height: | Size: 423 KiB |
BIN
assets/images/demo/characters/kai_idle_south_2_styleA_32x32.png
Normal file
|
After Width: | Height: | Size: 1.4 KiB |
BIN
assets/images/demo/characters/kai_idle_south_2_styleB.png
Normal file
|
After Width: | Height: | Size: 430 KiB |
BIN
assets/images/demo/characters/kai_idle_south_2_styleB_32x32.png
Normal file
|
After Width: | Height: | Size: 1.3 KiB |
BIN
assets/images/demo/characters/kai_idle_south_3_styleA.png
Normal file
|
After Width: | Height: | Size: 432 KiB |
BIN
assets/images/demo/characters/kai_idle_south_3_styleA_32x32.png
Normal file
|
After Width: | Height: | Size: 1.4 KiB |
BIN
assets/images/demo/characters/kai_idle_south_3_styleB.png
Normal file
|
After Width: | Height: | Size: 378 KiB |
BIN
assets/images/demo/characters/kai_idle_south_3_styleB_32x32.png
Normal file
|
After Width: | Height: | Size: 1.2 KiB |
BIN
assets/images/demo/characters/kai_idle_south_4_styleA.png
Normal file
|
After Width: | Height: | Size: 516 KiB |
BIN
assets/images/demo/characters/kai_idle_south_4_styleA_32x32.png
Normal file
|
After Width: | Height: | Size: 1.5 KiB |
BIN
assets/images/demo/characters/kai_idle_south_4_styleB.png
Normal file
|
After Width: | Height: | Size: 423 KiB |
BIN
assets/images/demo/characters/kai_idle_south_4_styleB_32x32.png
Normal file
|
After Width: | Height: | Size: 1.3 KiB |
BIN
assets/images/demo/characters/kai_idle_west_1_styleB.png
Normal file
|
After Width: | Height: | Size: 404 KiB |
BIN
assets/images/demo/characters/kai_idle_west_1_styleB_32x32.png
Normal file
|
After Width: | Height: | Size: 1.2 KiB |
BIN
assets/images/demo/characters/kai_idle_west_2_styleA.png
Normal file
|
After Width: | Height: | Size: 330 KiB |
BIN
assets/images/demo/characters/kai_idle_west_2_styleA_32x32.png
Normal file
|
After Width: | Height: | Size: 1.1 KiB |
BIN
assets/images/demo/characters/kai_idle_west_2_styleB.png
Normal file
|
After Width: | Height: | Size: 706 KiB |
BIN
assets/images/demo/characters/kai_idle_west_2_styleB_32x32.png
Normal file
|
After Width: | Height: | Size: 2.1 KiB |
BIN
assets/images/demo/characters/kai_idle_west_3_styleA.png
Normal file
|
After Width: | Height: | Size: 321 KiB |
BIN
assets/images/demo/characters/kai_idle_west_3_styleA_32x32.png
Normal file
|
After Width: | Height: | Size: 1.1 KiB |
BIN
assets/images/demo/characters/kai_idle_west_3_styleB.png
Normal file
|
After Width: | Height: | Size: 341 KiB |
BIN
assets/images/demo/characters/kai_idle_west_3_styleB_32x32.png
Normal file
|
After Width: | Height: | Size: 1.1 KiB |
BIN
assets/images/demo/characters/kai_idle_west_4_styleA.png
Normal file
|
After Width: | Height: | Size: 512 KiB |
BIN
assets/images/demo/characters/kai_idle_west_4_styleA_32x32.png
Normal file
|
After Width: | Height: | Size: 1.7 KiB |
BIN
assets/images/demo/characters/kai_idle_west_4_styleB.png
Normal file
|
After Width: | Height: | Size: 486 KiB |
BIN
assets/images/demo/characters/kai_idle_west_4_styleB_32x32.png
Normal file
|
After Width: | Height: | Size: 1.4 KiB |
BIN
assets/images/demo/characters/kai_styleA_idle.png
Normal file
|
After Width: | Height: | Size: 448 KiB |
BIN
assets/images/demo/characters/kai_styleA_idle_32x32.png
Normal file
|
After Width: | Height: | Size: 1.4 KiB |
BIN
assets/images/demo/characters/kai_styleA_walk.png
Normal file
|
After Width: | Height: | Size: 746 KiB |
BIN
assets/images/demo/characters/kai_styleA_walk_32x32.png
Normal file
|
After Width: | Height: | Size: 2.2 KiB |
BIN
assets/images/demo/characters/kai_styleB_idle.png
Normal file
|
After Width: | Height: | Size: 374 KiB |
BIN
assets/images/demo/characters/kai_styleB_idle_32x32.png
Normal file
|
After Width: | Height: | Size: 1.1 KiB |
BIN
assets/images/demo/characters/kai_styleB_walk.png
Normal file
|
After Width: | Height: | Size: 452 KiB |
BIN
assets/images/demo/characters/kai_styleB_walk_32x32.png
Normal file
|
After Width: | Height: | Size: 1.4 KiB |
BIN
assets/images/demo/characters/kai_walk_south_1_styleA.png
Normal file
|
After Width: | Height: | Size: 504 KiB |
BIN
assets/images/demo/characters/kai_walk_south_1_styleA_32x32.png
Normal file
|
After Width: | Height: | Size: 1.6 KiB |
BIN
assets/images/demo/characters/kai_walk_south_1_styleB.png
Normal file
|
After Width: | Height: | Size: 424 KiB |
BIN
assets/images/demo/characters/kai_walk_south_1_styleB_32x32.png
Normal file
|
After Width: | Height: | Size: 1.4 KiB |
BIN
assets/images/demo/characters/kai_walk_south_2_styleA.png
Normal file
|
After Width: | Height: | Size: 458 KiB |
BIN
assets/images/demo/characters/kai_walk_south_2_styleA_32x32.png
Normal file
|
After Width: | Height: | Size: 1.5 KiB |
BIN
assets/images/demo/characters/kai_walk_south_2_styleB.png
Normal file
|
After Width: | Height: | Size: 647 KiB |
BIN
assets/images/demo/characters/kai_walk_south_2_styleB_32x32.png
Normal file
|
After Width: | Height: | Size: 1.7 KiB |
BIN
assets/images/demo/characters/kai_walk_south_3_styleA.png
Normal file
|
After Width: | Height: | Size: 515 KiB |
BIN
assets/images/demo/characters/kai_walk_south_3_styleA_32x32.png
Normal file
|
After Width: | Height: | Size: 1.6 KiB |
BIN
assets/images/demo/characters/kai_walk_south_3_styleB.png
Normal file
|
After Width: | Height: | Size: 485 KiB |
BIN
assets/images/demo/characters/kai_walk_south_3_styleB_32x32.png
Normal file
|
After Width: | Height: | Size: 1.4 KiB |
BIN
assets/images/demo/characters/kai_walk_south_4_styleA.png
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assets/images/demo/characters/kai_walk_south_4_styleB.png
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assets/images/demo/characters/kai_watering_styleA.png
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assets/images/demo/characters/kai_watering_styleA_32x32.png
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assets/images/demo/characters/kai_watering_styleB.png
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After Width: | Height: | Size: 798 KiB |
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After Width: | Height: | Size: 2.1 KiB |
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After Width: | Height: | Size: 2.1 KiB |
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After Width: | Height: | Size: 1.4 KiB |
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After Width: | Height: | Size: 1.3 KiB |