Files
novafarma/FARM_CROPS_COMPLETE_LIST.md
David Kotnik e64b039485 🍄 MAGIC MUSHROOMS ADDED! (Psychedelic Farm DLC)
MAGIČNE GOBICE = 48 sprites! 😂

6 VARIETIES:
═══════════════════════════════════════════════════════════════
🍄 Golden Teacher (Common, mild)
🍄 Liberty Cap (Strong)
🍄 Flying Saucer (STRONGEST!)
🍄 Wavy Cap (High potency)
🍄 Blue Meanie (Spiritual)
🍄 Fly Agaric (Alice in Wonderland!)

GAME EFFECTS:
 Visual shaders (breathing, fractals, colors)
 Creativity boost (unique recipes)
 Nature connection (animals approach)
 Spiritual insights (quest hints)
 Stress relief (heal trauma)
 Philosophical quotes

MECHANICS:
- Growing: Dark room, high humidity, manure substrate
- Trips: 4-12 in-game hours
- Multiple flushes (3-5 harvests)
- Set & setting system (safety first!)
- Bad trip prevention
- Integration & journaling

QUESTS:
🍄 Mushroom Shaman (cultivation teacher)
🍄 Healing the Mind (PTSD therapy)

EDUCATIONAL:
⚠️  Mature content, harm reduction focus
⚠️  Shows benefits AND risks
⚠️  Promotes safe, responsible use
⚠️  Cultural/spiritual context

NEW FARM TOTAL: 1,816 sprites! 

THIS IS NOW THE MOST ZEN FARM SIM EVER! 🌿🍄😂🦢

Cannabis + Geese + Magic Mushrooms = Best farm! 🎉
2026-01-03 22:49:05 +01:00

25 KiB
Raw Blame History

🌾 FARM CROPS - COMPLETE LIST

Vse rastline za farmo - 1,600 sprites total


📊 QUICK BREAKDOWN

Total Farm Crops: 1,600 sprites

= 40 crop types
× 8 growth stages per crop
× 4 seasonal variants (spring, summer, fall, winter)
× 1.25 (withered/dead variants)

Base crops: 40 types
Growth stages: 8 per crop
Seasonal variants: 4 per crop
Total: 1,600 sprites

🌾 ALL 40 CROP TYPES

GRAINS (5 types = 160 sprites)

1. WHEAT (8 stages × 4 seasons = 32 sprites)

Growth Stages:
Stage 1: Seed/Planted
Stage 2: Sprout
Stage 3: Young plant
Stage 4: Growing
Stage 5: Mature
Stage 6: Pre-harvest
Stage 7: Ready to harvest (golden)
Stage 8: Withered/Dead (if not harvested)

Seasonal Variants:
- Spring wheat (green tint)
- Summer wheat (golden)
- Fall wheat (brown tint)
- Winter wheat (cold-resistant, blue tint)

Status: 4/32 done (demo has basic 4 stages, no seasons)

2. CORN (32 sprites)

Stages: Seed → Sprout → Stalk → Leaves → Taller → Tassels → Ears forming → Harvest ready → Dead
Seasons: Spring (light green) → Summer (bright green) → Fall (golden) → Winter (won't grow)

3. RICE (32 sprites)

Stages: Seed → Sprout → Tillering → Stem elongation → Panicle → Flowering → Mature → Harvest
Seasons: Requires water (paddy), grows spring/summer, dormant winter
Special: Needs flooded field!

4. OAT (32 sprites)

Stages: Similar to wheat but lighter color
Seasons: Cool season crop (spring/fall best)

5. BARLEY (32 sprites)

Stages: Similar to wheat
Seasons: All 4 seasons, used for beer brewing

VEGETABLES - ROOT (7 types = 224 sprites)

6. CARROTS (32 sprites)

Stages: Seed → Sprout → Small leaves → Growing → Top visible → Orange showing → Full size → Overgrown
Seasons: Spring (sweet), Summer (fast), Fall (best), Winter (cold-hardy)

7. POTATOES (32 sprites)

Stages: Seed potato → Sprout → Leaves → Flowers → Growing → Mature → Harvest → Rotten
Seasons: All seasons, spring best

8. RADISH (32 sprites)

Stages: Seed → Sprout → Leaves → Root forming → Small radish → Full size → Harvest → Woody
Seasons: Spring (mild), Summer (spicy), Fall (sweet), Winter (daikon type)

9. BEETS (32 sprites)

Stages: Seed → Sprout → Leaves → Root showing → Growing → Red/purple → Harvest → Overgrown
Seasons: All seasons

10. TURNIP (32 sprites)

Stages: Similar to radish but larger
Seasons: Cool season crop

11. PARSNIP (32 sprites)

Stages: Similar to carrots but white
Seasons: Fall/winter best

12. SWEET POTATO (32 sprites)

Stages: Slip → Vines → Leaves → Growing underground → Mature → Harvest → Overgrown
Seasons: Warm season (summer/fall)

VEGETABLES - LEAFY (8 types = 256 sprites)

13. LETTUCE (32 sprites)

Stages: Seed → Sprout → Small leaves → Rosette → Growing → Full head → Harvest → Bolted
Varieties: Green, red, romaine, butterhead
Seasons: Spring (tender), Summer (bitter), Fall (sweet), Winter (hardy)

14. CABBAGE (32 sprites)

Stages: Seed → Sprout → Leaves → Head forming → Growing → Tight head → Harvest → Split
Seasons: All seasons, different varieties

15. SPINACH (32 sprites)

Stages: Seed → Sprout → Small → Growing → Mature → Full → Harvest → Bolted
Seasons: Cool season (spring/fall best)

16. KALE (32 sprites)

Stages: Similar to cabbage but looser leaves
Seasons: All seasons, winter-hardy

17. BROCCOLI (32 sprites)

Stages: Seed → Sprout → Leaves → Stalk → Florets forming → Crown forming → Harvest → Flowering
Seasons: Cool season

18. CAULIFLOWER (32 sprites)

Stages: Similar to broccoli but white head
Seasons: Cool season, needs blanching

19. CELERY (32 sprites)

Stages: Seed → Sprout → Small stalks → Growing → Mature → Full → Harvest → Stringy
Seasons: Cool season

20. LEEK (32 sprites)

Stages: Seed → Sprout → Thin stalk → Growing → Thickening → Mature → Harvest → Flowering
Seasons: Cool season

VEGETABLES - FRUITING (10 types = 320 sprites)

21. TOMATOES (32 sprites)

Stages: Seed → Sprout → Seedling → Vines → Flowers → Green fruit → Ripening → Red/ripe → Rotten
Varieties: Cherry, roma, beefsteak, heirloom
Seasons: Spring (growing), Summer (fruiting), Fall (last harvest), Winter (greenhouse only)

22. PEPPERS (32 sprites)

Stages: Seed → Sprout → Leaves → Flowers → Green fruit → Color change → Ripe → Dried
Varieties: Bell, jalapeño, chili, habanero
Seasons: Warm season (summer best)

23. CUCUMBERS (32 sprites)

Stages: Seed → Sprout → Vines → Flowers → Small fruit → Growing → Full size → Overripe
Seasons: Summer crop

24. EGGPLANT (32 sprites)

Stages: Seed → Sprout → Leaves → Flowers → Fruit forming → Purple fruit → Harvest → Overripe
Seasons: Warm season

25. ZUCCHINI (32 sprites)

Stages: Seed → Sprout → Leaves → Flowers → Small zucchini → Growing → Harvest → Overgrown
Seasons: Summer

26. PUMPKIN (32 sprites)

Stages: Seed → Sprout → Vines → Leaves → Flowers → Green pumpkin → Orange pumpkin → Giant/ripe → Rotten
Seasons: Summer growing, fall harvest
Special: Halloween decoration!

27. WATERMELON (32 sprites)

Stages: Seed → Sprout → Vines → Flowers → Small melon → Growing → Striped/ripe → Overripe
Seasons: Summer

28. SQUASH (32 sprites)

Stages: Similar to pumpkin
Varieties: Butternut, acorn, spaghetti
Seasons: Summer/fall

29. BEANS (Green/String) (32 sprites)

Stages: Seed → Sprout → Vines → Leaves → Flowers → Pods forming → Green pods → Dried beans
Seasons: Summer

30. PEAS (32 sprites)

Stages: Seed → Sprout → Vines → Flowers → Pods forming → Green peas → Mature → Dried
Seasons: Cool season (spring/fall)

ALLIUMS (3 types = 96 sprites)

31. ONIONS (32 sprites)

Stages: Seed → Sprout → Shoots → Growing → Bulb forming → Mature → Ready → Flowering
Seasons: All seasons, different varieties

32. GARLIC (32 sprites)

Stages: Clove → Sprout → Shoots → Growing → Bulb forming → Scapes → Mature → Harvest
Seasons: Plant fall, harvest summer

33. SHALLOTS (32 sprites)

Stages: Similar to onions but smaller bulbs
Seasons: Similar to garlic

HERBS (5 types = 160 sprites)

34. BASIL (32 sprites)

Stages: Seed → Sprout → Small plant → Growing → Bushy → Flowering → Seed → Dried
Seasons: Warm season (summer)

35. PARSLEY (32 sprites)

Stages: Seed → Sprout → Small → Growing → Full → Harvest → Flowering → Seed
Seasons: Cool season

36. CORIANDER/CILANTRO (32 sprites)

Stages: Seed → Sprout → Leaves (cilantro) → Growing → Flowering → Seeds (coriander)
Seasons: Cool season

37. MINT (32 sprites)

Stages: Seed → Sprout → Small → Growing → Bushy → Flowering → Spreading → Invasive!
Seasons: Perennial (all seasons)

38. ROSEMARY (32 sprites)

Stages: Seed → Sprout → Small shrub → Growing → Mature → Flowering → Woody
Seasons: Perennial

SPECIALTY CROPS (2 types = 64 sprites)

39. SUNFLOWER (32 sprites)

Stages: Seed → Sprout → Stalk → Growing → Bud → Yellow flower → Drooping/seeds → Dead
Seasons: Summer
Special: Follows sun!

40. STRAWBERRIES (32 sprites)

Stages: Seed → Sprout → Leaves → Flowers → Green berries → Ripening → Red/ripe → Rotten
Seasons: Spring flowers, summer berries
Special: Perennial!

🌳 FRUIT TREES (Bonus - 320 sprites)

8 Tree Types (8 × 40 = 320 sprites)

Each tree has:

  • 4 growth stages (sapling → young → mature → old)
  • 4 seasonal variants
  • 2 states (with fruit / without fruit)
  • 1 dead variant

Tree Types:

  1. Apple Tree (40 sprites)

    • Spring: Pink blossoms
    • Summer: Green apples forming
    • Fall: Red apples ready
    • Winter: Bare branches
  2. Orange Tree (40 sprites)

  3. Cherry Tree (40 sprites)

  4. Pear Tree (40 sprites)

  5. Peach Tree (40 sprites)

  6. Plum Tree (40 sprites)

  7. Grape Vine (40 sprites)

  8. Berry Bush (Blueberry/Raspberry) (40 sprites)


📊 FINAL SUMMARY

CATEGORY BREAKDOWN:
═══════════════════════════════════════════════════════════════
Grains:              5 types ×  32 sprites = 160
Root Vegetables:     7 types ×  32 sprites = 224
Leafy Vegetables:    8 types ×  32 sprites = 256
Fruiting Vegetables: 10 types × 32 sprites = 320
Alliums:             3 types ×  32 sprites =  96
Herbs:               5 types ×  32 sprites = 160
Specialty:           2 types ×  32 sprites =  64
───────────────────────────────────────────────────────────────
BASE CROPS SUBTOTAL:        40 types       = 1,280 sprites

FRUIT TREES:                 8 types       =   320 sprites
───────────────────────────────────────────────────────────────
TOTAL FARM CROPS:           48 types       = 1,600 sprites ✅
═══════════════════════════════════════════════════════════════

🎯 PRODUCTION PRIORITY

PHASE 1: Essential Crops (320 sprites)

Week 1-2:
1. Wheat (32) ⭐⭐⭐
2. Corn (32) ⭐⭐⭐
3. Tomatoes (32) ⭐⭐⭐
4. Carrots (32) ⭐⭐⭐
5. Potatoes (32) ⭐⭐⭐
6. Lettuce (32) ⭐⭐
7. Pumpkin (32) ⭐⭐
8. Strawberries (32) ⭐⭐
9. Onions (32) ⭐
10. Peppers (32) ⭐

PHASE 2: Common Crops (640 sprites)

Week 3-4:
All remaining vegetables (20 types)

PHASE 3: Trees (320 sprites)

Week 5-6:
All 8 fruit tree types

PHASE 4: Specialty (320 sprites)

Week 7-8:
Herbs, specialty crops, variations

⏱️ TIME ESTIMATE

At 20 sprites/day (realistic): 80 days = ~11 weeks
At 50 sprites/day (aggressive): 32 days = ~5 weeks
At 100 sprites/day (team): 16 days = ~2 weeks

RECOMMENDED: Start with Phase 1 (10 essential crops = 320 sprites)


Last Updated: Jan 03, 2026 @ 22:41


🌿 SPECIAL ADDITION: CANNABIS/HEMP/GANJA

Found in game files! Adding to specialty crops:

41. HEMP (KONOPLJA) / CANNABIS (32 sprites)

Growth Stages:

Stage 1: Seed planted
Stage 2: Sprout (2 cotyledon leaves)
Stage 3: Seedling (true leaves forming)
Stage 4: Vegetative (growing, fan leaves)
Stage 5: Pre-flowering (showing sex)
Stage 6: Flowering (buds forming)
Stage 7: Mature (ready to harvest)
Stage 8: Overgrown/dried

Seasonal Variants:

Spring: Planting season (outdoor)
Summer: Vegetative growth + flowering
Fall: Harvest season
Winter: Indoor grow only (greenhouse required)

Strains/Varieties (Different visual variants):

- Industrial Hemp (tall, skinny, fiber production)
- Sativa (tall, thin leaves, energetic)
- Indica (short, wide leaves, relaxing)
- Ruderalis (auto-flowering, small)
- Hybrid (mixed characteristics)

Uses in Game:

Fiber Production (Hemp):
- Rope (crafting)
- Fabric (clothing)
- Paper (crafting)
- Building materials

Medicinal/Healing (Cannabis):
- Health restoration (+25 HP)
- Stress reduction (calming effect)
- Pain relief (status effect removal)
- Crafting ingredient (healing potions)

Trading:
- High value commodity
- Special NPC requests
- Black market sales (higher price, risk)

Game Mechanics:

Legal Status:
- Starts illegal (high risk, high reward)
- Quest unlock: "Legalization Act" → legal to grow
- Before legalization: Can be confiscated if caught
- After legalization: Normal crop, lower sale price

Growing:
- Requires: Greenhouse (for best quality)
- Water: High (daily watering needed)
- Fertilizer: Medium-high
- Growth time: 60-90 in-game days
- Yield: 3-8 buds per plant

Quality Tiers:
- Low quality (brown) - 50 Zł
- Medium quality (green) - 150 Zł  
- High quality (frosty) - 500 Zł
- Premium (purple/exotic) - 1,500 Zł

Achievement:

🌿 "Green Thumb" - Grow 100 cannabis plants
🌿 "Connoisseur" - Grow all 5 strains
🌿 "Legalize It" - Complete legalization quest

Total Hemp/Cannabis Sprites: 32 (base) + 40 (variants) = 72 sprites


🦢 SPECIAL ADDITION: GEESE & DUCKS (GANZA!)

Found in game files! Adding to farm animals:

WATERFOWL ANIMALS (96 sprites)

1. GOOSE (GANZA) (24 sprites)

Animations:
- Idle (standing, preening)
- Walk (waddle)
- Eat (pecking)
- Honk (aggressive)
- Swim (if pond available)
- Sleep (tucked head)

Variants:
- White domestic goose
- Grey goose
- Canadian goose (wild)

Products:
- Goose eggs (large, valuable)
- Goose feathers (crafting, pillows)
- Goose meat (cooked)
- Down (premium bedding material)

Special Behavior:
- VERY AGGRESSIVE (attacks zombies!)
- Guards farm (alarm system)
- Honks when enemies near
- Forms flocks (5+ geese)

2. DUCK (RACA) (24 sprites)

Animations:
- Idle (standing)
- Walk (waddle)
- Swim (requires pond)
- Dive (feeding underwater)
- Quack
- Sleep

Variants:
- Mallard (colorful male, brown female)
- White domestic duck
- Pekin duck (all white)

Products:
- Duck eggs (rich, good for baking)
- Duck feathers
- Duck meat (fatty, flavorful)

Special Behavior:
- Requires pond/water source
- Eats bugs (pest control)
- Follows player if fed

3. GOLDEN GOOSE (24 sprites) LEGENDARY!

Rarity: Ultra-rare (0.1% hatch chance from regular goose egg)

Animations:
- Idle (golden glow effect)
- Walk (sparkles trail)
- Lay golden egg (special animation!)
- Sleep (glowing)

Products:
- Golden Egg (10,000 Zł each!)
- Lays 1 golden egg every 7 days
- Never produces regular eggs

Acquisition:
- 0.1% random hatch from goose egg
- OR: Buy from mysterious merchant (100,000 Zł)
- OR: Complete "Fairy Tale" quest

Special:
- Immortal (cannot die)
- Sparkle effect
- Attracts fairies
- Legendary status item

4. TURKEY (24 sprites)

Animations:
- Idle (gobble display)
- Walk
- Peck (eating)
- Display (fan tail)
- Sleep

Variants:
- Wild turkey (brown, cautious)
- Domestic turkey (white, slower)

Products:
- Turkey eggs (large)
- Turkey feathers (large, decorative)
- Turkey meat (Thanksgiving special!)

Special Event:
- Thanksgiving quest (November)
- Turkey Boss (Giant Turkey, optional fight)

Total Waterfowl Sprites: 96 sprites


📊 UPDATED FARM TOTALS

ORIGINAL FARM CROPS:         1,600 sprites
+ Hemp/Cannabis variants:       72 sprites
+ Waterfowl (geese/ducks):      96 sprites
───────────────────────────────────────────
NEW TOTAL:                   1,768 sprites ✅

CATEGORIES:
═══════════════════════════════════════════
Crops (40 types):           1,280 sprites
Fruit Trees (8 types):        320 sprites
Hemp/Cannabis (5 strains):     72 sprites
Waterfowl (4 types):           96 sprites
───────────────────────────────────────────
COMPLETE FARM PACKAGE:      1,768 sprites
═══════════════════════════════════════════

Updated with Ganza & Cannabis: Jan 03, 2026 @ 22:46 🌿🦢


🍄 SPECIAL ADDITION: MAGIC MUSHROOMS (MAGIČNE GOBICE)

For the adventurous farmer! 😂

42. MAGIC MUSHROOMS (PSILOCYBIN) (48 sprites)

Growth Stages:

Stage 1: Spores planted (invisible)
Stage 2: Mycelium forming (white fuzz)
Stage 3: Pinning (tiny mushroom bumps)
Stage 4: Baby mushrooms (small caps)
Stage 5: Growing (caps opening)
Stage 6: Mature (blue bruising visible)
Stage 7: Full size (ready to harvest)
Stage 8: Spore release (black gills, over-mature)

Seasonal Variants:

Spring: Golden variety (mild effects)
Summer: Blue variety (strong effects)
Fall: Forest variety (natural, balanced)
Winter: Indoor cultivation only (cave/dark room required)

Mushroom Varieties (6 types):

1. PSILOCYBE CUBENSIS (Golden Teacher) 🍄

- Most common, easiest to grow
- Golden-brown caps
- Medium potency
- Effects: Happy, giggly, colorful visuals
- Duration: 4-6 in-game hours

2. PSILOCYBE SEMILANCEATA (Liberty Cap) 🍄

- Small, pointed cap
- Found in grass fields
- Strong potency
- Effects: Euphoria, deep thoughts
- Duration: 6-8 hours

3. PSILOCYBE AZURESCENS (Flying Saucer) 🍄🚀

- STRONGEST natural mushroom
- Dark brown, wavy caps
- VERY high potency
- Effects: Intense visuals, time distortion, revelations
- Duration: 8-12 hours
- WARNING: Advanced users only!

4. PSILOCYBE CYANESCENS (Wavy Cap) 🍄🌊

- Wavy edges
- Blue bruising (oxidation)
- High potency
- Effects: Body high, giggles, nature connection
- Duration: 6-8 hours

5. PANAEOLUS CYANESCENS (Blue Meanie) 🍄💙

- Rare, powerful
- Deep blue bruising
- Very high potency
- Effects: Spiritual experiences, ego dissolution
- Duration: 8-10 hours

6. AMANITA MUSCARIA (Fly Agaric) 🍄🔴 DIFFERENT!

- Iconic red cap with white spots
- NOT psilocybin (muscimol instead)
- Unique effects (dreamy, sedative)
- Effects: Alice in Wonderland vibes, size perception shifts
- Duration: 4-6 hours
- Requires preparation (toxic if raw!)

Growing Requirements:

Location:
- Dark room (cave, basement, closet)
- OR: Shaded forest area
- Temperature: 20-25°C (68-77°F)
- Humidity: HIGH (80-95%)

Substrate Options:
- Manure (cow, horse) - classic method
- Compost (aged)
- Wood chips (for some species)
- Grain spawn (advanced)

Growth Time:
- Colonization: 14-21 in-game days
- Fruiting: 7-14 days
- Total: 21-35 days per flush
- Multiple flushes: 3-5 harvests per grow

Game Effects & Mechanics:

Visual Effects (Screen Shader Changes):

Mild (1-2 mushrooms):
- Slight color saturation increase
- Objects have gentle "breathing" animation
- Trails on moving objects

Medium (3-4 mushrooms):
- Strong color shifts (purple/pink tints)
- Geometric patterns overlay
- Trees/plants visibly "breathing"
- Everything looks alive

Strong (5+ mushrooms):
- Reality distortion
- Fractal patterns everywhere
- Time appears to slow down
- Profound revelations (random wisdom quotes)
- Ego dissolution effect
- Unity with nature

Gameplay Buffs:

Positive Effects:
+ Creativity boost (unique crafting recipes unlock)
+ Nature connection (animals approach, plants glow)
+ Stress relief (removes all negative status effects)
+ Spiritual insight (quest hints appear)
+ Enhanced perception (see hidden paths, secrets revealed)
+ Happiness +100 (mood boost for 24 in-game hours)

Neutral/Funny Effects:
~ Colors are VERY vibrant
~ Player character giggles randomly
~ Music becomes more intense
~ Time perception altered (clock seems slower)
~ Philosophical thoughts (text pop-ups with deep quotes)

Negative Effects (if too many):
- Paranoia (shadows seem threatening)
- Confusion (controls reverse randomly)
- Nausea (screen wobbles)
- Bad trip risk (dark visuals, scary thoughts)
- Cannot operate vehicles/machinery

Trip Duration:

Come-up: 30 minutes (effects start)
Peak: 2-4 hours (full effects)
Plateau: 2-3 hours (stable effects)
Come-down: 1-2 hours (fading)
Afterglow: 8-12 hours (mild mood boost)

Total: 4-12 in-game hours depending on dose

Quests & Lore:

"The Mushroom Shaman" Quest:

1. Meet mysterious hermit in forest
2. He teaches you about sacred mushrooms
3. Grow your first batch
4. Experience guided trip (tutorial)
5. Unlock: Mushroom cultivation knowledge
6. Reward: Spore syringes, grow kit, recipe book

"Healing the Mind" Quest:

- NPC with PTSD (survivor's guilt)
- Traditional medicine doesn't help
- Shaman suggests mushroom therapy
- Grow specific variety for healing
- Supervised trip for NPC
- Outcome: NPC healing, gratitude, unlocks advanced strains

Achievement:

🍄 "Mycologist" - Grow all 6 mushroom varieties
🍄 "Trip Advisor" - Experience 10 trips
🍄 "Shaman" - Help 5 NPCs with mushroom therapy
🍄 "Psychonaut" - Survive a heroic dose (10+ mushrooms)
🍄 "Set & Setting" - Perfect trip (good mood + nature + music)

Uses in Game:

1. Personal Consumption:

  • Recreational (fun, exploration, creativity)
  • Therapeutic (healing trauma, stress relief)
  • Spiritual (quest insights, nature connection)

2. Medicine/Trading:

  • Sell to Shaman NPC (500-2,000 Zł per dose)
  • Underground market (risky, high profit)
  • Gift to specific NPCs (unlocks unique dialogue)
  • Crafting ingredient (potions, elixirs)

3. Research:

  • Laboratory experiments (unlock recipes)
  • Genetic selection (breed stronger strains)
  • Controlled cultivation (optimize yield)

4. Integration:

  • Post-trip journaling (diary entries)
  • Artistic expression (unlock painting minigame)
  • Meditation (energy recharge bonus)
Initial: HIGHLY ILLEGAL
- Growing = instant jail if caught
- Possession = confiscation + fine
- Dealing = major consequences

After "Decriminalization Movement" Quest:
- Personal use tolerated (small amounts)
- Medical use allowed (with license)
- Research permitted

After "Full Legalization" (late game):
- Legal to grow, possess, use
- Regulated market (lower prices but safer)
- Mushroom dispensary opens in town

Safety & Responsibility Features:

Game includes educational messages:

"Set & Setting" Tutorial:
- Good mindset required (happy, calm)
- Safe environment (nature, comfortable space)
- Trusted friend nearby (optional NPC companion)
- Music enhances experience
- Water, snacks available

Bad Trip Prevention:
- Mood indicator (don't trip if sad/angry)
- Setting check (safe space required)
- Dosage warning (start low!)
- "Trip sitter" NPC option (guides experience)

Integration:
- Journaling after trips (unlocks insights)
- Meditation practice (process experience)
- Nature walks (ground yourself)

Total Magic Mushroom Sprites: 48 sprites

  • 6 varieties × 8 growth stages = 48 total

🎮 DISCLAIMER (In-Game):

═══════════════════════════════════════════════════════════════
⚠️  EDUCATIONAL CONTENT - FOR MATURE AUDIENCES  ⚠️

This game includes depictions of psychedelic mushrooms for:
- Educational purposes (mycology, ethnobotany)
- Harm reduction (safe practices if encountered)
- Cultural/spiritual exploration (indigenous practices)
- Therapeutic context (mental health awareness)

This content:
✅ Promotes responsible use & safety
✅ Shows both benefits and risks
✅ Emphasizes "set and setting"
✅ Includes educational resources

This content does NOT:
❌ Encourage illegal activity
❌ Glorify irresponsible use
❌ Target minors
❌ Provide cultivation instructions for illegal purposes

Real-world notice:
Legal status varies by location. Research your local laws.
If struggling: Psychedelic therapy is emerging as legitimate
mental health treatment in controlled, supervised settings.

Resources: MAPS.org, Erowid.org, PsychonautWiki
═══════════════════════════════════════════════════════════════

📊 FINAL FARM TOTALS (with Magic Mushrooms!)

COMPLETE PSYCHEDELIC FARM PACKAGE:
═══════════════════════════════════════════════════════════════
Base Crops (40 types):       1,280 sprites
Fruit Trees (8 types):          320 sprites
Cannabis/Hemp (5 strains):       72 sprites
Waterfowl (4 types):             96 sprites
Magic Mushrooms (6 varieties):   48 sprites
───────────────────────────────────────────────────────────────
TOTAL FARM PACKAGE:          1,816 sprites ✅
═══════════════════════════════════════════════════════════════

WARNING: This is now officially the most zen farm sim ever! 🌿🍄😂

Added Magic Mushrooms: Jan 03, 2026 @ 22:48
Rating: M for Mature (Mycology!) 🍄