# ๐ŸŒพ FARM CROPS - COMPLETE LIST **Vse rastline za farmo - 1,600 sprites total** --- ## ๐Ÿ“Š QUICK BREAKDOWN ``` Total Farm Crops: 1,600 sprites = 40 crop types ร— 8 growth stages per crop ร— 4 seasonal variants (spring, summer, fall, winter) ร— 1.25 (withered/dead variants) Base crops: 40 types Growth stages: 8 per crop Seasonal variants: 4 per crop Total: 1,600 sprites ``` --- ## ๐ŸŒพ ALL 40 CROP TYPES ### **GRAINS** (5 types = 160 sprites) #### 1. **WHEAT** (8 stages ร— 4 seasons = 32 sprites) ``` Growth Stages: Stage 1: Seed/Planted Stage 2: Sprout Stage 3: Young plant Stage 4: Growing Stage 5: Mature Stage 6: Pre-harvest Stage 7: Ready to harvest (golden) Stage 8: Withered/Dead (if not harvested) Seasonal Variants: - Spring wheat (green tint) - Summer wheat (golden) - Fall wheat (brown tint) - Winter wheat (cold-resistant, blue tint) ``` **Status:** โœ… 4/32 done (demo has basic 4 stages, no seasons) #### 2. **CORN** (32 sprites) ``` Stages: Seed โ†’ Sprout โ†’ Stalk โ†’ Leaves โ†’ Taller โ†’ Tassels โ†’ Ears forming โ†’ Harvest ready โ†’ Dead Seasons: Spring (light green) โ†’ Summer (bright green) โ†’ Fall (golden) โ†’ Winter (won't grow) ``` #### 3. **RICE** (32 sprites) ``` Stages: Seed โ†’ Sprout โ†’ Tillering โ†’ Stem elongation โ†’ Panicle โ†’ Flowering โ†’ Mature โ†’ Harvest Seasons: Requires water (paddy), grows spring/summer, dormant winter Special: Needs flooded field! ``` #### 4. **OAT** (32 sprites) ``` Stages: Similar to wheat but lighter color Seasons: Cool season crop (spring/fall best) ``` #### 5. **BARLEY** (32 sprites) ``` Stages: Similar to wheat Seasons: All 4 seasons, used for beer brewing ``` --- ### **VEGETABLES - ROOT** (7 types = 224 sprites) #### 6. **CARROTS** (32 sprites) ``` Stages: Seed โ†’ Sprout โ†’ Small leaves โ†’ Growing โ†’ Top visible โ†’ Orange showing โ†’ Full size โ†’ Overgrown Seasons: Spring (sweet), Summer (fast), Fall (best), Winter (cold-hardy) ``` #### 7. **POTATOES** (32 sprites) ``` Stages: Seed potato โ†’ Sprout โ†’ Leaves โ†’ Flowers โ†’ Growing โ†’ Mature โ†’ Harvest โ†’ Rotten Seasons: All seasons, spring best ``` #### 8. **RADISH** (32 sprites) ``` Stages: Seed โ†’ Sprout โ†’ Leaves โ†’ Root forming โ†’ Small radish โ†’ Full size โ†’ Harvest โ†’ Woody Seasons: Spring (mild), Summer (spicy), Fall (sweet), Winter (daikon type) ``` #### 9. **BEETS** (32 sprites) ``` Stages: Seed โ†’ Sprout โ†’ Leaves โ†’ Root showing โ†’ Growing โ†’ Red/purple โ†’ Harvest โ†’ Overgrown Seasons: All seasons ``` #### 10. **TURNIP** (32 sprites) ``` Stages: Similar to radish but larger Seasons: Cool season crop ``` #### 11. **PARSNIP** (32 sprites) ``` Stages: Similar to carrots but white Seasons: Fall/winter best ``` #### 12. **SWEET POTATO** (32 sprites) ``` Stages: Slip โ†’ Vines โ†’ Leaves โ†’ Growing underground โ†’ Mature โ†’ Harvest โ†’ Overgrown Seasons: Warm season (summer/fall) ``` --- ### **VEGETABLES - LEAFY** (8 types = 256 sprites) #### 13. **LETTUCE** (32 sprites) ``` Stages: Seed โ†’ Sprout โ†’ Small leaves โ†’ Rosette โ†’ Growing โ†’ Full head โ†’ Harvest โ†’ Bolted Varieties: Green, red, romaine, butterhead Seasons: Spring (tender), Summer (bitter), Fall (sweet), Winter (hardy) ``` #### 14. **CABBAGE** (32 sprites) ``` Stages: Seed โ†’ Sprout โ†’ Leaves โ†’ Head forming โ†’ Growing โ†’ Tight head โ†’ Harvest โ†’ Split Seasons: All seasons, different varieties ``` #### 15. **SPINACH** (32 sprites) ``` Stages: Seed โ†’ Sprout โ†’ Small โ†’ Growing โ†’ Mature โ†’ Full โ†’ Harvest โ†’ Bolted Seasons: Cool season (spring/fall best) ``` #### 16. **KALE** (32 sprites) ``` Stages: Similar to cabbage but looser leaves Seasons: All seasons, winter-hardy ``` #### 17. **BROCCOLI** (32 sprites) ``` Stages: Seed โ†’ Sprout โ†’ Leaves โ†’ Stalk โ†’ Florets forming โ†’ Crown forming โ†’ Harvest โ†’ Flowering Seasons: Cool season ``` #### 18. **CAULIFLOWER** (32 sprites) ``` Stages: Similar to broccoli but white head Seasons: Cool season, needs blanching ``` #### 19. **CELERY** (32 sprites) ``` Stages: Seed โ†’ Sprout โ†’ Small stalks โ†’ Growing โ†’ Mature โ†’ Full โ†’ Harvest โ†’ Stringy Seasons: Cool season ``` #### 20. **LEEK** (32 sprites) ``` Stages: Seed โ†’ Sprout โ†’ Thin stalk โ†’ Growing โ†’ Thickening โ†’ Mature โ†’ Harvest โ†’ Flowering Seasons: Cool season ``` --- ### **VEGETABLES - FRUITING** (10 types = 320 sprites) #### 21. **TOMATOES** (32 sprites) ``` Stages: Seed โ†’ Sprout โ†’ Seedling โ†’ Vines โ†’ Flowers โ†’ Green fruit โ†’ Ripening โ†’ Red/ripe โ†’ Rotten Varieties: Cherry, roma, beefsteak, heirloom Seasons: Spring (growing), Summer (fruiting), Fall (last harvest), Winter (greenhouse only) ``` #### 22. **PEPPERS** (32 sprites) ``` Stages: Seed โ†’ Sprout โ†’ Leaves โ†’ Flowers โ†’ Green fruit โ†’ Color change โ†’ Ripe โ†’ Dried Varieties: Bell, jalapeรฑo, chili, habanero Seasons: Warm season (summer best) ``` #### 23. **CUCUMBERS** (32 sprites) ``` Stages: Seed โ†’ Sprout โ†’ Vines โ†’ Flowers โ†’ Small fruit โ†’ Growing โ†’ Full size โ†’ Overripe Seasons: Summer crop ``` #### 24. **EGGPLANT** (32 sprites) ``` Stages: Seed โ†’ Sprout โ†’ Leaves โ†’ Flowers โ†’ Fruit forming โ†’ Purple fruit โ†’ Harvest โ†’ Overripe Seasons: Warm season ``` #### 25. **ZUCCHINI** (32 sprites) ``` Stages: Seed โ†’ Sprout โ†’ Leaves โ†’ Flowers โ†’ Small zucchini โ†’ Growing โ†’ Harvest โ†’ Overgrown Seasons: Summer ``` #### 26. **PUMPKIN** (32 sprites) ``` Stages: Seed โ†’ Sprout โ†’ Vines โ†’ Leaves โ†’ Flowers โ†’ Green pumpkin โ†’ Orange pumpkin โ†’ Giant/ripe โ†’ Rotten Seasons: Summer growing, fall harvest Special: Halloween decoration! ``` #### 27. **WATERMELON** (32 sprites) ``` Stages: Seed โ†’ Sprout โ†’ Vines โ†’ Flowers โ†’ Small melon โ†’ Growing โ†’ Striped/ripe โ†’ Overripe Seasons: Summer ``` #### 28. **SQUASH** (32 sprites) ``` Stages: Similar to pumpkin Varieties: Butternut, acorn, spaghetti Seasons: Summer/fall ``` #### 29. **BEANS** (Green/String) (32 sprites) ``` Stages: Seed โ†’ Sprout โ†’ Vines โ†’ Leaves โ†’ Flowers โ†’ Pods forming โ†’ Green pods โ†’ Dried beans Seasons: Summer ``` #### 30. **PEAS** (32 sprites) ``` Stages: Seed โ†’ Sprout โ†’ Vines โ†’ Flowers โ†’ Pods forming โ†’ Green peas โ†’ Mature โ†’ Dried Seasons: Cool season (spring/fall) ``` --- ### **ALLIUMS** (3 types = 96 sprites) #### 31. **ONIONS** (32 sprites) ``` Stages: Seed โ†’ Sprout โ†’ Shoots โ†’ Growing โ†’ Bulb forming โ†’ Mature โ†’ Ready โ†’ Flowering Seasons: All seasons, different varieties ``` #### 32. **GARLIC** (32 sprites) ``` Stages: Clove โ†’ Sprout โ†’ Shoots โ†’ Growing โ†’ Bulb forming โ†’ Scapes โ†’ Mature โ†’ Harvest Seasons: Plant fall, harvest summer ``` #### 33. **SHALLOTS** (32 sprites) ``` Stages: Similar to onions but smaller bulbs Seasons: Similar to garlic ``` --- ### **HERBS** (5 types = 160 sprites) #### 34. **BASIL** (32 sprites) ``` Stages: Seed โ†’ Sprout โ†’ Small plant โ†’ Growing โ†’ Bushy โ†’ Flowering โ†’ Seed โ†’ Dried Seasons: Warm season (summer) ``` #### 35. **PARSLEY** (32 sprites) ``` Stages: Seed โ†’ Sprout โ†’ Small โ†’ Growing โ†’ Full โ†’ Harvest โ†’ Flowering โ†’ Seed Seasons: Cool season ``` #### 36. **CORIANDER/CILANTRO** (32 sprites) ``` Stages: Seed โ†’ Sprout โ†’ Leaves (cilantro) โ†’ Growing โ†’ Flowering โ†’ Seeds (coriander) Seasons: Cool season ``` #### 37. **MINT** (32 sprites) ``` Stages: Seed โ†’ Sprout โ†’ Small โ†’ Growing โ†’ Bushy โ†’ Flowering โ†’ Spreading โ†’ Invasive! Seasons: Perennial (all seasons) ``` #### 38. **ROSEMARY** (32 sprites) ``` Stages: Seed โ†’ Sprout โ†’ Small shrub โ†’ Growing โ†’ Mature โ†’ Flowering โ†’ Woody Seasons: Perennial ``` --- ### **SPECIALTY CROPS** (2 types = 64 sprites) #### 39. **SUNFLOWER** (32 sprites) ``` Stages: Seed โ†’ Sprout โ†’ Stalk โ†’ Growing โ†’ Bud โ†’ Yellow flower โ†’ Drooping/seeds โ†’ Dead Seasons: Summer Special: Follows sun! ``` #### 40. **STRAWBERRIES** (32 sprites) ``` Stages: Seed โ†’ Sprout โ†’ Leaves โ†’ Flowers โ†’ Green berries โ†’ Ripening โ†’ Red/ripe โ†’ Rotten Seasons: Spring flowers, summer berries Special: Perennial! ``` --- ## ๐ŸŒณ FRUIT TREES (Bonus - 320 sprites) ### **8 Tree Types** (8 ร— 40 = 320 sprites) Each tree has: - 4 growth stages (sapling โ†’ young โ†’ mature โ†’ old) - 4 seasonal variants - 2 states (with fruit / without fruit) - 1 dead variant #### **Tree Types:** 1. **Apple Tree** (40 sprites) - Spring: Pink blossoms - Summer: Green apples forming - Fall: Red apples ready - Winter: Bare branches 2. **Orange Tree** (40 sprites) 3. **Cherry Tree** (40 sprites) 4. **Pear Tree** (40 sprites) 5. **Peach Tree** (40 sprites) 6. **Plum Tree** (40 sprites) 7. **Grape Vine** (40 sprites) 8. **Berry Bush** (Blueberry/Raspberry) (40 sprites) --- ## ๐Ÿ“Š FINAL SUMMARY ``` CATEGORY BREAKDOWN: โ•โ•โ•โ•โ•โ•โ•โ•โ•โ•โ•โ•โ•โ•โ•โ•โ•โ•โ•โ•โ•โ•โ•โ•โ•โ•โ•โ•โ•โ•โ•โ•โ•โ•โ•โ•โ•โ•โ•โ•โ•โ•โ•โ•โ•โ•โ•โ•โ•โ•โ•โ•โ•โ•โ•โ•โ•โ•โ•โ•โ•โ•โ• Grains: 5 types ร— 32 sprites = 160 Root Vegetables: 7 types ร— 32 sprites = 224 Leafy Vegetables: 8 types ร— 32 sprites = 256 Fruiting Vegetables: 10 types ร— 32 sprites = 320 Alliums: 3 types ร— 32 sprites = 96 Herbs: 5 types ร— 32 sprites = 160 Specialty: 2 types ร— 32 sprites = 64 โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€ BASE CROPS SUBTOTAL: 40 types = 1,280 sprites FRUIT TREES: 8 types = 320 sprites โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€ TOTAL FARM CROPS: 48 types = 1,600 sprites โœ… โ•โ•โ•โ•โ•โ•โ•โ•โ•โ•โ•โ•โ•โ•โ•โ•โ•โ•โ•โ•โ•โ•โ•โ•โ•โ•โ•โ•โ•โ•โ•โ•โ•โ•โ•โ•โ•โ•โ•โ•โ•โ•โ•โ•โ•โ•โ•โ•โ•โ•โ•โ•โ•โ•โ•โ•โ•โ•โ•โ•โ•โ•โ• ``` --- ## ๐ŸŽฏ PRODUCTION PRIORITY ### **PHASE 1: Essential Crops** (320 sprites) ``` Week 1-2: 1. Wheat (32) โญโญโญ 2. Corn (32) โญโญโญ 3. Tomatoes (32) โญโญโญ 4. Carrots (32) โญโญโญ 5. Potatoes (32) โญโญโญ 6. Lettuce (32) โญโญ 7. Pumpkin (32) โญโญ 8. Strawberries (32) โญโญ 9. Onions (32) โญ 10. Peppers (32) โญ ``` ### **PHASE 2: Common Crops** (640 sprites) ``` Week 3-4: All remaining vegetables (20 types) ``` ### **PHASE 3: Trees** (320 sprites) ``` Week 5-6: All 8 fruit tree types ``` ### **PHASE 4: Specialty** (320 sprites) ``` Week 7-8: Herbs, specialty crops, variations ``` --- ## โฑ๏ธ TIME ESTIMATE ``` At 20 sprites/day (realistic): 80 days = ~11 weeks At 50 sprites/day (aggressive): 32 days = ~5 weeks At 100 sprites/day (team): 16 days = ~2 weeks ``` **RECOMMENDED: Start with Phase 1 (10 essential crops = 320 sprites)** --- *Last Updated: Jan 03, 2026 @ 22:41* --- ## ๐ŸŒฟ SPECIAL ADDITION: CANNABIS/HEMP/GANJA **Found in game files! Adding to specialty crops:** ### **41. HEMP (KONOPLJA) / CANNABIS** (32 sprites) #### **Growth Stages:** ``` Stage 1: Seed planted Stage 2: Sprout (2 cotyledon leaves) Stage 3: Seedling (true leaves forming) Stage 4: Vegetative (growing, fan leaves) Stage 5: Pre-flowering (showing sex) Stage 6: Flowering (buds forming) Stage 7: Mature (ready to harvest) Stage 8: Overgrown/dried ``` #### **Seasonal Variants:** ``` Spring: Planting season (outdoor) Summer: Vegetative growth + flowering Fall: Harvest season Winter: Indoor grow only (greenhouse required) ``` #### **Strains/Varieties** (Different visual variants): ``` - Industrial Hemp (tall, skinny, fiber production) - Sativa (tall, thin leaves, energetic) - Indica (short, wide leaves, relaxing) - Ruderalis (auto-flowering, small) - Hybrid (mixed characteristics) ``` #### **Uses in Game:** ``` Fiber Production (Hemp): - Rope (crafting) - Fabric (clothing) - Paper (crafting) - Building materials Medicinal/Healing (Cannabis): - Health restoration (+25 HP) - Stress reduction (calming effect) - Pain relief (status effect removal) - Crafting ingredient (healing potions) Trading: - High value commodity - Special NPC requests - Black market sales (higher price, risk) ``` #### **Game Mechanics:** ``` Legal Status: - Starts illegal (high risk, high reward) - Quest unlock: "Legalization Act" โ†’ legal to grow - Before legalization: Can be confiscated if caught - After legalization: Normal crop, lower sale price Growing: - Requires: Greenhouse (for best quality) - Water: High (daily watering needed) - Fertilizer: Medium-high - Growth time: 60-90 in-game days - Yield: 3-8 buds per plant Quality Tiers: - Low quality (brown) - 50 Zล‚ - Medium quality (green) - 150 Zล‚ - High quality (frosty) - 500 Zล‚ - Premium (purple/exotic) - 1,500 Zล‚ ``` #### **Achievement:** ``` ๐ŸŒฟ "Green Thumb" - Grow 100 cannabis plants ๐ŸŒฟ "Connoisseur" - Grow all 5 strains ๐ŸŒฟ "Legalize It" - Complete legalization quest ``` **Total Hemp/Cannabis Sprites:** 32 (base) + 40 (variants) = **72 sprites** --- ## ๐Ÿฆข SPECIAL ADDITION: GEESE & DUCKS (GANZA!) **Found in game files! Adding to farm animals:** ### **WATERFOWL ANIMALS** (96 sprites) #### **1. GOOSE (GANZA)** (24 sprites) ``` Animations: - Idle (standing, preening) - Walk (waddle) - Eat (pecking) - Honk (aggressive) - Swim (if pond available) - Sleep (tucked head) Variants: - White domestic goose - Grey goose - Canadian goose (wild) Products: - Goose eggs (large, valuable) - Goose feathers (crafting, pillows) - Goose meat (cooked) - Down (premium bedding material) Special Behavior: - VERY AGGRESSIVE (attacks zombies!) - Guards farm (alarm system) - Honks when enemies near - Forms flocks (5+ geese) ``` #### **2. DUCK (RACA)** (24 sprites) ``` Animations: - Idle (standing) - Walk (waddle) - Swim (requires pond) - Dive (feeding underwater) - Quack - Sleep Variants: - Mallard (colorful male, brown female) - White domestic duck - Pekin duck (all white) Products: - Duck eggs (rich, good for baking) - Duck feathers - Duck meat (fatty, flavorful) Special Behavior: - Requires pond/water source - Eats bugs (pest control) - Follows player if fed ``` #### **3. GOLDEN GOOSE** (24 sprites) โญ **LEGENDARY!** ``` Rarity: Ultra-rare (0.1% hatch chance from regular goose egg) Animations: - Idle (golden glow effect) - Walk (sparkles trail) - Lay golden egg (special animation!) - Sleep (glowing) Products: - Golden Egg (10,000 Zล‚ each!) - Lays 1 golden egg every 7 days - Never produces regular eggs Acquisition: - 0.1% random hatch from goose egg - OR: Buy from mysterious merchant (100,000 Zล‚) - OR: Complete "Fairy Tale" quest Special: - Immortal (cannot die) - Sparkle effect - Attracts fairies - Legendary status item ``` #### **4. TURKEY** (24 sprites) ``` Animations: - Idle (gobble display) - Walk - Peck (eating) - Display (fan tail) - Sleep Variants: - Wild turkey (brown, cautious) - Domestic turkey (white, slower) Products: - Turkey eggs (large) - Turkey feathers (large, decorative) - Turkey meat (Thanksgiving special!) Special Event: - Thanksgiving quest (November) - Turkey Boss (Giant Turkey, optional fight) ``` **Total Waterfowl Sprites:** 96 sprites --- ## ๐Ÿ“Š UPDATED FARM TOTALS ``` ORIGINAL FARM CROPS: 1,600 sprites + Hemp/Cannabis variants: 72 sprites + Waterfowl (geese/ducks): 96 sprites โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€ NEW TOTAL: 1,768 sprites โœ… CATEGORIES: โ•โ•โ•โ•โ•โ•โ•โ•โ•โ•โ•โ•โ•โ•โ•โ•โ•โ•โ•โ•โ•โ•โ•โ•โ•โ•โ•โ•โ•โ•โ•โ•โ•โ•โ•โ•โ•โ•โ•โ•โ•โ•โ• Crops (40 types): 1,280 sprites Fruit Trees (8 types): 320 sprites Hemp/Cannabis (5 strains): 72 sprites Waterfowl (4 types): 96 sprites โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€ COMPLETE FARM PACKAGE: 1,768 sprites โ•โ•โ•โ•โ•โ•โ•โ•โ•โ•โ•โ•โ•โ•โ•โ•โ•โ•โ•โ•โ•โ•โ•โ•โ•โ•โ•โ•โ•โ•โ•โ•โ•โ•โ•โ•โ•โ•โ•โ•โ•โ•โ• ``` --- *Updated with Ganza & Cannabis: Jan 03, 2026 @ 22:46* ๐ŸŒฟ๐Ÿฆข --- ## ๐Ÿ„ SPECIAL ADDITION: MAGIC MUSHROOMS (MAGIฤŒNE GOBICE) **For the adventurous farmer! ๐Ÿ˜‚** ### **42. MAGIC MUSHROOMS (PSILOCYBIN)** (48 sprites) #### **Growth Stages:** ``` Stage 1: Spores planted (invisible) Stage 2: Mycelium forming (white fuzz) Stage 3: Pinning (tiny mushroom bumps) Stage 4: Baby mushrooms (small caps) Stage 5: Growing (caps opening) Stage 6: Mature (blue bruising visible) Stage 7: Full size (ready to harvest) Stage 8: Spore release (black gills, over-mature) ``` #### **Seasonal Variants:** ``` Spring: Golden variety (mild effects) Summer: Blue variety (strong effects) Fall: Forest variety (natural, balanced) Winter: Indoor cultivation only (cave/dark room required) ``` #### **Mushroom Varieties** (6 types): **1. PSILOCYBE CUBENSIS** (Golden Teacher) ๐Ÿ„ ``` - Most common, easiest to grow - Golden-brown caps - Medium potency - Effects: Happy, giggly, colorful visuals - Duration: 4-6 in-game hours ``` **2. PSILOCYBE SEMILANCEATA** (Liberty Cap) ๐Ÿ„โœจ ``` - Small, pointed cap - Found in grass fields - Strong potency - Effects: Euphoria, deep thoughts - Duration: 6-8 hours ``` **3. PSILOCYBE AZURESCENS** (Flying Saucer) ๐Ÿ„๐Ÿš€ ``` - STRONGEST natural mushroom - Dark brown, wavy caps - VERY high potency - Effects: Intense visuals, time distortion, revelations - Duration: 8-12 hours - WARNING: Advanced users only! ``` **4. PSILOCYBE CYANESCENS** (Wavy Cap) ๐Ÿ„๐ŸŒŠ ``` - Wavy edges - Blue bruising (oxidation) - High potency - Effects: Body high, giggles, nature connection - Duration: 6-8 hours ``` **5. PANAEOLUS CYANESCENS** (Blue Meanie) ๐Ÿ„๐Ÿ’™ ``` - Rare, powerful - Deep blue bruising - Very high potency - Effects: Spiritual experiences, ego dissolution - Duration: 8-10 hours ``` **6. AMANITA MUSCARIA** (Fly Agaric) ๐Ÿ„๐Ÿ”ด **DIFFERENT!** ``` - Iconic red cap with white spots - NOT psilocybin (muscimol instead) - Unique effects (dreamy, sedative) - Effects: Alice in Wonderland vibes, size perception shifts - Duration: 4-6 hours - Requires preparation (toxic if raw!) ``` #### **Growing Requirements:** ``` Location: - Dark room (cave, basement, closet) - OR: Shaded forest area - Temperature: 20-25ยฐC (68-77ยฐF) - Humidity: HIGH (80-95%) Substrate Options: - Manure (cow, horse) - classic method - Compost (aged) - Wood chips (for some species) - Grain spawn (advanced) Growth Time: - Colonization: 14-21 in-game days - Fruiting: 7-14 days - Total: 21-35 days per flush - Multiple flushes: 3-5 harvests per grow ``` #### **Game Effects & Mechanics:** **Visual Effects (Screen Shader Changes):** ``` Mild (1-2 mushrooms): - Slight color saturation increase - Objects have gentle "breathing" animation - Trails on moving objects Medium (3-4 mushrooms): - Strong color shifts (purple/pink tints) - Geometric patterns overlay - Trees/plants visibly "breathing" - Everything looks alive Strong (5+ mushrooms): - Reality distortion - Fractal patterns everywhere - Time appears to slow down - Profound revelations (random wisdom quotes) - Ego dissolution effect - Unity with nature ``` **Gameplay Buffs:** ``` Positive Effects: + Creativity boost (unique crafting recipes unlock) + Nature connection (animals approach, plants glow) + Stress relief (removes all negative status effects) + Spiritual insight (quest hints appear) + Enhanced perception (see hidden paths, secrets revealed) + Happiness +100 (mood boost for 24 in-game hours) Neutral/Funny Effects: ~ Colors are VERY vibrant ~ Player character giggles randomly ~ Music becomes more intense ~ Time perception altered (clock seems slower) ~ Philosophical thoughts (text pop-ups with deep quotes) Negative Effects (if too many): - Paranoia (shadows seem threatening) - Confusion (controls reverse randomly) - Nausea (screen wobbles) - Bad trip risk (dark visuals, scary thoughts) - Cannot operate vehicles/machinery ``` **Trip Duration:** ``` Come-up: 30 minutes (effects start) Peak: 2-4 hours (full effects) Plateau: 2-3 hours (stable effects) Come-down: 1-2 hours (fading) Afterglow: 8-12 hours (mild mood boost) Total: 4-12 in-game hours depending on dose ``` #### **Quests & Lore:** **"The Mushroom Shaman" Quest:** ``` 1. Meet mysterious hermit in forest 2. He teaches you about sacred mushrooms 3. Grow your first batch 4. Experience guided trip (tutorial) 5. Unlock: Mushroom cultivation knowledge 6. Reward: Spore syringes, grow kit, recipe book ``` **"Healing the Mind" Quest:** ``` - NPC with PTSD (survivor's guilt) - Traditional medicine doesn't help - Shaman suggests mushroom therapy - Grow specific variety for healing - Supervised trip for NPC - Outcome: NPC healing, gratitude, unlocks advanced strains ``` **Achievement:** ``` ๐Ÿ„ "Mycologist" - Grow all 6 mushroom varieties ๐Ÿ„ "Trip Advisor" - Experience 10 trips ๐Ÿ„ "Shaman" - Help 5 NPCs with mushroom therapy ๐Ÿ„ "Psychonaut" - Survive a heroic dose (10+ mushrooms) ๐Ÿ„ "Set & Setting" - Perfect trip (good mood + nature + music) ``` #### **Uses in Game:** **1. Personal Consumption:** - Recreational (fun, exploration, creativity) - Therapeutic (healing trauma, stress relief) - Spiritual (quest insights, nature connection) **2. Medicine/Trading:** - Sell to Shaman NPC (500-2,000 Zล‚ per dose) - Underground market (risky, high profit) - Gift to specific NPCs (unlocks unique dialogue) - Crafting ingredient (potions, elixirs) **3. Research:** - Laboratory experiments (unlock recipes) - Genetic selection (breed stronger strains) - Controlled cultivation (optimize yield) **4. Integration:** - Post-trip journaling (diary entries) - Artistic expression (unlock painting minigame) - Meditation (energy recharge bonus) #### **Legal Status & Risk:** ``` Initial: HIGHLY ILLEGAL - Growing = instant jail if caught - Possession = confiscation + fine - Dealing = major consequences After "Decriminalization Movement" Quest: - Personal use tolerated (small amounts) - Medical use allowed (with license) - Research permitted After "Full Legalization" (late game): - Legal to grow, possess, use - Regulated market (lower prices but safer) - Mushroom dispensary opens in town ``` #### **Safety & Responsibility Features:** ``` Game includes educational messages: "Set & Setting" Tutorial: - Good mindset required (happy, calm) - Safe environment (nature, comfortable space) - Trusted friend nearby (optional NPC companion) - Music enhances experience - Water, snacks available Bad Trip Prevention: - Mood indicator (don't trip if sad/angry) - Setting check (safe space required) - Dosage warning (start low!) - "Trip sitter" NPC option (guides experience) Integration: - Journaling after trips (unlocks insights) - Meditation practice (process experience) - Nature walks (ground yourself) ``` **Total Magic Mushroom Sprites:** 48 sprites - 6 varieties ร— 8 growth stages = 48 total --- ## ๐ŸŽฎ DISCLAIMER (In-Game): ``` โ•โ•โ•โ•โ•โ•โ•โ•โ•โ•โ•โ•โ•โ•โ•โ•โ•โ•โ•โ•โ•โ•โ•โ•โ•โ•โ•โ•โ•โ•โ•โ•โ•โ•โ•โ•โ•โ•โ•โ•โ•โ•โ•โ•โ•โ•โ•โ•โ•โ•โ•โ•โ•โ•โ•โ•โ•โ•โ•โ•โ•โ•โ• โš ๏ธ EDUCATIONAL CONTENT - FOR MATURE AUDIENCES โš ๏ธ This game includes depictions of psychedelic mushrooms for: - Educational purposes (mycology, ethnobotany) - Harm reduction (safe practices if encountered) - Cultural/spiritual exploration (indigenous practices) - Therapeutic context (mental health awareness) This content: โœ… Promotes responsible use & safety โœ… Shows both benefits and risks โœ… Emphasizes "set and setting" โœ… Includes educational resources This content does NOT: โŒ Encourage illegal activity โŒ Glorify irresponsible use โŒ Target minors โŒ Provide cultivation instructions for illegal purposes Real-world notice: Legal status varies by location. Research your local laws. If struggling: Psychedelic therapy is emerging as legitimate mental health treatment in controlled, supervised settings. Resources: MAPS.org, Erowid.org, PsychonautWiki โ•โ•โ•โ•โ•โ•โ•โ•โ•โ•โ•โ•โ•โ•โ•โ•โ•โ•โ•โ•โ•โ•โ•โ•โ•โ•โ•โ•โ•โ•โ•โ•โ•โ•โ•โ•โ•โ•โ•โ•โ•โ•โ•โ•โ•โ•โ•โ•โ•โ•โ•โ•โ•โ•โ•โ•โ•โ•โ•โ•โ•โ•โ• ``` --- ## ๐Ÿ“Š FINAL FARM TOTALS (with Magic Mushrooms!) ``` COMPLETE PSYCHEDELIC FARM PACKAGE: โ•โ•โ•โ•โ•โ•โ•โ•โ•โ•โ•โ•โ•โ•โ•โ•โ•โ•โ•โ•โ•โ•โ•โ•โ•โ•โ•โ•โ•โ•โ•โ•โ•โ•โ•โ•โ•โ•โ•โ•โ•โ•โ•โ•โ•โ•โ•โ•โ•โ•โ•โ•โ•โ•โ•โ•โ•โ•โ•โ•โ•โ•โ• Base Crops (40 types): 1,280 sprites Fruit Trees (8 types): 320 sprites Cannabis/Hemp (5 strains): 72 sprites Waterfowl (4 types): 96 sprites Magic Mushrooms (6 varieties): 48 sprites โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€ TOTAL FARM PACKAGE: 1,816 sprites โœ… โ•โ•โ•โ•โ•โ•โ•โ•โ•โ•โ•โ•โ•โ•โ•โ•โ•โ•โ•โ•โ•โ•โ•โ•โ•โ•โ•โ•โ•โ•โ•โ•โ•โ•โ•โ•โ•โ•โ•โ•โ•โ•โ•โ•โ•โ•โ•โ•โ•โ•โ•โ•โ•โ•โ•โ•โ•โ•โ•โ•โ•โ•โ• WARNING: This is now officially the most zen farm sim ever! ๐ŸŒฟ๐Ÿ„๐Ÿ˜‚ ``` --- *Added Magic Mushrooms: Jan 03, 2026 @ 22:48* *Rating: M for Mature (Mycology!) ๐Ÿ„โœจ*