Files
novafarma/assets/references
David Kotnik 1d54e64c6c 🎆 85% MILESTONE ACHIEVED! Building Decorations + Final Props (19 sprites)
 BUILDING DECORATIONS (10):
- Shop signs (Inn, Store, Church)
- Windows (boarded/repaired states)
- Doors (broken/repaired states)
- Chimney with smoke
- Tattered awning
- Balcony with plants

 TOWN INFRASTRUCTURE FINAL (9):
- Benches (broken/restored)
- Broken street lamp
- Herb planter box
- Community tool rack
- Rope coil
- Sandbag barricade
- Wheelbarrow with supplies
- Community flag (symbol of hope!)

🎨 POST-APOCALYPTIC PROGRESSION:
- Restoration states (broken → repaired)
- Community survival details
- Hope & resilience themes

📊 FAZA 2 STATUS: 157/182 (86%!!!)
SESSION TOTAL: 230 SPRITES! 🌟

COMPLETE BREAKDOWN:
 Town Square: 13
 Buildings: 40 + 10 decorations = 50
 Infrastructure: 50 (41 + 9 new)
 Cemetery: 20
 NPCs: 24 (4 characters w/ full poses)

 Time: 04:56 AM
💪 SESSION: 11 hours
🎯 86% COMPLETE - SMASHED 85% TARGET!
REMAINING: Only 25 sprites!

🏆 EPIC HISTORIC SESSION! 🏆
2026-01-09 04:56:25 +01:00
..
2026-01-07 22:32:02 +01:00
2026-01-08 22:30:13 +01:00
2026-01-07 22:32:02 +01:00

📁 REFERENCES - Master Visual Law

Purpose: Visual references that define the EXACT look for all characters.
Rule: NOTHING gets generated without matching these references.


📂 Folder Structure:

/main_characters/

Main playable characters and key story NPCs:

  • kai/ - Kai Marković (pink+green dreads, katana, piercings)
  • ana/ - Ana Marković (blonde, blue eyes WITH pupils)
  • gronk/ - Gronk (pink dreads, vape, troll)

/npcs/

Town service NPCs:

  • ivan_kovac/ - Blacksmith ( HAVE: download.jpg in assets/slike 🟢/konsistentno/)
  • mayor/ - Župan (town administrator)
  • miro_pravnik/ - Lawyer
  • arborist/ - Tree planter
  • tehnik/ - Technician
  • sivilja/ - Seamstress
  • pek/ - Baker
  • kustos/ - Museum Curator
  • teacher/ - School Teacher

/companions/

Friendly followers:

  • zombie_scout/ - Zombi Skavt (red bandana, backpack, red eyes WITH pupils)

/enemies/

Hostile NPCs:

  • nomad_raiders/ - Desert Nomads, Frost Bandits, etc.
  • zombies/ - Various zombie types

/species/

Fantasy races:

  • trolls/ - Troli (town inhabitants)
  • fairies/ - Vilinci
  • elves/ - Škratje

🎨 What to Put in Each Folder:

Each character folder should contain:

  1. Master Reference - Full body portrait, front-facing
  2. Face Close-up (optional) - For dialogue portraits
  3. Action Poses (optional) - Specific animations

File Naming:

  • master_reference.png - Main reference image
  • face_closeup.png - Dialogue portrait
  • action_01.png, action_02.png - Specific poses

Style Rules (Style 32 - Dark-Chibi Noir):

ALL references must follow:

  • 32x32px base (or multiples: 64x64, 96x96)
  • Thick black outlines (4-5px)
  • Chibi proportions (big head, small body)
  • Flat colors with subtle shading
  • Top-down or isometric view
  • Green background (#00FF00) for easy keying

Eye Rules:

  • 👥 Friendly NPCs/Humans: Red eyes WITH dark pupils
  • 🧟 Weak/Tamed Zombies: White eyes, NO pupils
  • 🧟 Strong/Wild Zombies: Red eyes, NO pupils
  • 🧡 Zombi Skavt (exception): Red eyes WITH pupils

🔒 Visual Law:

Once a reference is approved and placed here:

  • NO changes without user approval
  • ALL future generations must match this reference
  • Consistency is LAW

Status: 🟢 Ready for reference images
Next: User will add existing references to appropriate folders