🎮 Jan 8 Demo Complete - 16 Final Sprites + AI Prep
✅ FENCE (3): vertical, horizontal, corner ✅ TILES (7): cobble (4 variants), dirt (3 variants) ✅ UI (3): trial badge, purchase button, lock icon ✅ BOUNDARY (3): town gate, locked sign, fog wall DEMO: 56/60 sprites (93%) Next: AI Behavior System
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# 📋 **DEMO PRODUCTION TASKS - COMPLETE CHECKLIST**
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**Created:** Jan 8, 2026 21:37 CET
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**Updated:** Jan 8, 2026 22:03 CET
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**Updated:** Jan 8, 2026 23:21 CET
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**Purpose:** ALL remaining demo assets as tasks
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**Target:** 60 sprites total (5 house + 5 barn + 50 remaining)
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**Status:** 12/60 complete (20%)
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**Target:** 60 sprites total (5 house + 7 barn + 48 remaining)
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**Status:** 40/60 complete (67%) ✨
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---
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## ✅ **COMPLETED (12/60):**
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## ✅ **COMPLETED (40/60):**
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### **Kai's House (5 stages):**
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- [x] Stage 1: Sleeping bag only (48px)
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- [x] Stage 4: Gothic house (128px)
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- [x] Stage 5: Gothic manor (192px)
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### **Barn (5 stages + 2 extras = 7 total):**
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### **Barn (7 total):**
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- [x] Stage 1: Ruined barn (128px)
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- [x] Stage 2: Partial repair (128px)
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- [x] Stage 3: Repaired basic (128px)
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@@ -26,6 +26,38 @@
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- [x] EXTRA: Barn door (64x96px)
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- [x] EXTRA: Barn interior with hay (96px)
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### **Shop Counter (15 total):**
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- [x] Shop front wall
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- [x] Shop counter window (with merchant!)
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- [x] Shop roof overhang
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- [x] Shop sign hanging
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- [x] Shop shelves (with Grim Reaper!)
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- [x] Counter surface
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- [x] Cash box
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- [x] Sell button (red)
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- [x] Price panel
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- [x] Gold coin icon
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- [x] Buy button (green)
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- [x] Display area
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- [x] UI arrow (inventory→shop)
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- [x] Currency counter
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- [x] Confirm panel ("CONFIRM RITUAL?")
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### **Farm Props (13 total):**
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- [x] Scarecrow (pumpkin head)
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- [x] Compost bin
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- [x] Wheelbarrow
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- [x] Water trough
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- [x] Hay bales
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- [x] Tool rack
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- [x] Flower bed
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- [x] Beehive
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- [x] Animal pen fence
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- [x] Chicken coop - Stage 1 (broken)
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- [x] Chicken coop - Stage 2 (repaired)
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- [x] Chicken coop - Stage 3 (upgraded)
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- [x] Chicken coop - Stage 4 (deluxe)
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---
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## 🏗️ **FARM BUILDINGS (4 remaining):**
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|----------|-------|------|-----------|---|
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| **House** | 5 | 5 | 0 | ✅ 100% |
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| **Barn** | 7 | 7 | 0 | ✅ 100% |
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| **Shop Counter** | 15 | 15 | 0 | ✅ 100% |
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| **Farm Props** | 13 | 13 | 0 | ✅ 100% |
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| **Farm Buildings** | 4 | 0 | 4 | 0% |
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| **Shop Counter** | 15 | 0 | 15 | 0% |
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| **Town Path** | 10 | 0 | 10 | 0% |
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| **Farm Props** | 10 | 0 | 10 | 0% |
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| **UI Polish** | 5 | 0 | 5 | 0% |
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| **Bonus** | 5 | 0 | 5 | 0% |
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| **TOTAL** | **60** | **12** | **48** | **20%** |
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| **TOTAL** | **64** | **40** | **24** | **62%** |
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---
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BIN
assets/references/buildings/town_boundary/fog_wall.png
Normal file
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After Width: | Height: | Size: 561 KiB |
BIN
assets/references/buildings/town_boundary/locked_sign.png
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After Width: | Height: | Size: 666 KiB |
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assets/references/buildings/town_boundary/town_gate_locked.png
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After Width: | Height: | Size: 587 KiB |
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assets/references/farm_props/fence/fence_corner.png
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After Width: | Height: | Size: 571 KiB |
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assets/references/farm_props/fence/fence_horizontal.png
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After Width: | Height: | Size: 461 KiB |
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assets/references/farm_props/fence/fence_vertical.png
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After Width: | Height: | Size: 460 KiB |
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assets/references/tiles/town_path/cobblestone_cracked.png
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After Width: | Height: | Size: 533 KiB |
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assets/references/tiles/town_path/cobblestone_dark.png
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After Width: | Height: | Size: 510 KiB |
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assets/references/tiles/town_path/cobblestone_light.png
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After Width: | Height: | Size: 594 KiB |
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assets/references/tiles/town_path/cobblestone_mossy.png
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After Width: | Height: | Size: 574 KiB |
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assets/references/tiles/town_path/dirt_dry.png
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After Width: | Height: | Size: 552 KiB |
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assets/references/tiles/town_path/dirt_muddy.png
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After Width: | Height: | Size: 608 KiB |
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assets/references/tiles/town_path/dirt_tracks.png
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After Width: | Height: | Size: 502 KiB |
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assets/references/ui/trial/lock_icon.png
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After Width: | Height: | Size: 695 KiB |
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assets/references/ui/trial/purchase_button.png
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After Width: | Height: | Size: 732 KiB |
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assets/references/ui/trial/trial_badge.png
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After Width: | Height: | Size: 621 KiB |