c64fe460df
📚 GAME BIBLE UPDATE - Jan 04 Systems Expansion
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Added comprehensive documentation for 5 major new systems:
1. 🏠 Home Upgrade System:
- 3-tier sleep system (sleeping bag → wooden → king-size)
- Crafting tables (small → large for expeditions)
- House extensions (kitchen + basement w/ alchemy lab)
- Home customization & furniture placement
2. 🏪 New Town Buildings:
- Bakery (food shop, gifts, baking competitions)
- Barber Shop (hairstyles, piercings, dreadlocks, zombie makeover)
- Lawyer Office (divorce mechanics, 50k cost, 25% money loss)
3. ⛏️ Functional Mines:
- 100 levels deep with difficulty scaling
- Zombie miner automation (auto-collect ore)
- Mine machines (elevators, crushers, ventilation)
- Boss at level 100 (The Deep One)
4. 🏘️ Town Growth:
- Dynamic town sign (auto-updates population count)
- NPC limit system (starts 4, expands to 20)
- Small villages scattered across map (2-3 houses each)
5. 🔒 NPC Privacy & Decoration:
- Hobby-based auto-decoration (fisherman, baker, barber themes)
- Heart-locked doors (bedroom requires 5+ hearts)
- Visit tracking & relationship effects
Documentation files:
- GAME_BIBLE_COMPLETE.md (updated)
- GAME_SYSTEMS_JAN_04_EXPANSION.md (new)
- GAME_SYSTEMS_EXPANSION_PLAN.md (implementation plan)
Total new content: ~400 lines of game mechanics
Asset requirements: ~170 interior PNG sprites
2026-01-04 11:46:12 +01:00
16d109cba3
📖 GAME BIBLE UPDATED - Evening Session Complete!
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ADDED COMPLETE MATURE CONTENT EXPANSION TO BIBLE:
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SESSION TOTAL: 829 NEW SPRITES! 🎉
NEW CONTENT DOCUMENTED:
🌿 Cannabis/Hemp (72) - Medicinal, fiber, legalization quest
🦢 Waterfowl/Ganza (96) - Golden Goose legendary!
🍄 Magic Mushrooms (48) - Therapeutic, spiritual, harm reduction
🌺 Opium Poppies (40) - Extreme risk, pharmaceutical path
👔 Cotton (40) - Textile production chain
🍇 Vineyard (78) - Multi-year wine production
🍺 Hops (64) - Beer brewing, perennial
🏚️ Bunker (35) - Secret grow room, 5 levels
🧪 Chemistry Lab (53) - Breaking Bad, redemption focus
🍞 Bakery (23) - Fresh bread daily
💇 Hair Salon (69) - DREADLOCKS! 30+ styles
💉 Piercing (78) - 50+ locations, gauges!
🖋️ Tattoo (89) - Custom + special tattoos
💀 Zombie Dealers (20) - Breaking Dead system
🏭 Brewery/Winery (24) - Production buildings
SYSTEMS ADDED:
- Textile production (spinning, weaving, sewing)
- Wine/beer production (fermentation, aging)
- Underground bunker (5 tier upgrades)
- Drug empire (zombie dealers, consequence system)
- Character customization (hair, piercings, tattoos)
- Alcohol effects (moderate drinking, addiction)
QUESTS ADDED (9 new):
- Legalization Movement
- The Mushroom Shaman
- Breaking Dead
- The Chemistry Teacher
- Clothes Make the Man
- The Vintner
- And more!
ACHIEVEMENTS ADDED (20+):
- Breaking Good (redemption!)
- Heisenberg (99.1% purity)
- Vintage Collector (5+ year wine)
- Fashion Icon (customization)
- And many more!
COMPLETE FARM: 2,062 sprites
MATURE RATING: 18+ (consequences, education, redemption)
Bible now has complete documentation of all systems! 📖 ✅
2026-01-03 23:05:19 +01:00
8a4ecc0554
📖 GAME_BIBLE Update - Jan 03 Session Summary!
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Added today's complete session to GAME_BIBLE_COMPLETE.md:
UPDATES:
✅ 3 Critical bugs fixed (PreloadScene, PrologueScene, Menu)
✅ Extended prologue (6 → 12 scenes)
✅ 5 New documentation files
✅ Complete asset breakdown (14,077 sprites)
✅ Production timeline defined
CURRENT STATUS:
- Demo: 100% Functional ✅
- Assets: 5.6% Complete (789/14,077)
- Next Priority: Farm Crops (1,600 sprites)
Documentation complete! Bible is updated! 📖
2026-01-03 22:40:54 +01:00
cc462ce894
🎨 Day 8: Multi-Style Decision + Game Bible Complete
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✅ COMPLETED:
- 80-style aesthetic search concluded
- Multi-style approach approved (5 styles)
- 40 category test assets generated
- Style 32 (Cult of Lamb) selected for main characters
- Complete Game Design Bible created
- Gronk, Ana, Susi characters generated
📄 NEW FILES:
- GAME_BIBLE_COMPLETE.md (full design doc)
- MULTI_STYLE_TEST_RESULTS_JAN_02_2026.md
- PRODUCTION_DIARY_JAN_02_2026.md
🎯 NEXT: Begin bulk asset production with multi-style diversity
2026-01-02 04:45:11 +01:00