📓 Development journal - documented food drop system design & today's progress

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# 📓 DEVELOPMENT JOURNAL - 31.12.2025
## 🎯 Session Update: Asset Organization & Biome Systems
### ✅ **COMPLETED TODAY:**
**1. Character Master References**:
- Created `konsistentno/` folder
- 6 master references (Kai, Ana, Gronk × 2 styles)
- Cleaned 290 old inconsistent sprites
**2. Biome Structure**:
- 18 biomes × 10 subfolders = 180 folders
- Complete manifest: 2,700-3,600 total assets planned
**3. Map Structure**:
- 31 map locations created
- Farms, resources, story, special zones
**4. New Asset Categories**:
- rudniki/ - mining resources
- vozila/ - vehicles
- hisne_zivali/ - farm animals
**5. Food Drop System** 🍖:
- **Implemented**: Kill creature → Drop raw meat → Cook → Eat
- **Example** (Dino Valley):
- T-Rex drops Raw T-Rex meat
- Cook on campfire → Cooked T-Rex steak
- 7 dino types = 7 unique food items
- **Applies to ALL biomes** with fauna
---
## 🍖 FOOD DROP SYSTEM DESIGN:
### **Mechanic**:
```
1. Player kills creature
2. Creature drops raw meat (unique per species)
3. Player collects raw meat
4. Player places meat on campfire/cooking station
5. Wait 10-30 seconds (cooking timer)
6. Collect cooked meat
7. Eat to restore health/hunger
```
### **Benefits**:
- **Survival gameplay** - hunt for food
- **Crafting depth** - cook for better stats
- **Unique per biome** - different creatures = different food
- **Progression** - better creatures = better food
### **Implementation per Biome**:
- Each fauna species drops specific raw meat
- Cooked version has better stats (more health/hunger restore)
- Some special ingredients for advanced recipes
---
## 📊 CURRENT PROJECT STATS:
- **Total Folders**: ~253
- **Total PNG**: 848
- **Biomes**: 18 (complete structure)
- **Maps**: 31 locations
- **Asset Categories**: 21
---
## 🚀 NEXT STEPS:
1. ✅ Update all biomes with food drop systems
2. Generate biome-specific assets (when quota resets)
3. Character animations (manual or API)
4. Map creation in Tiled
---
**Status**: On track for full production 🎮
**Next Session**: 1.1.2026 (API quota reset)