🚨 CRITICAL STYLE GUIDE - Post-Apocalyptic NOT Medieval!

⚠️ MAJOR STYLE CORRECTION:
Created FAZA_2_NPC_STYLE_GUIDE.md to enforce correct aesthetic

 BANNED ELEMENTS:
- Medieval fantasy armor/castles
- Fancy gothic decorations
- Smooth vector art
- RPG knight aesthetics

 REQUIRED STYLE:
- PIXEL ART (Stardew Valley style)
- Post-apocalyptic survivors
- Worn, practical clothing
- Realistic Slovenian rural setting
- Dark-chibi noir aesthetic

🎮 GAME SETTING:
- Post-apocalyptic zombie survival
- Valley of Death (DolinaSmrti)
- Town restoration after collapse
- NOT medieval fantasy RPG!

📋 ALL FUTURE GENERATION:
- Must follow this guide
- Pixel art only
- Survival aesthetic
- No medieval elements

STOPPING incorrect NPC generation.
Waiting for user direction on correct approach.
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# 🎨 FAZA 2 NPC STYLE GUIDE - POST-APOCALYPTIC
**CRITICAL: This is a POST-APOCALYPTIC game, NOT medieval fantasy!**
---
## ❌ **WHAT TO AVOID:**
### **NO Medieval Fantasy:**
- ❌ Knights in shining armor
- ❌ Fancy castle aesthetics
- ❌ Medieval RPG tropes
- ❌ Ornate gothic decorations
- ❌ Fantasy weapons/gear
### **NO Fancy Art Styles:**
- ❌ Smooth vector cartoon art
- ❌ Overly polished modern style
- ❌ Clean/pristine characters
---
## ✅ **CORRECT STYLE:**
### **Post-Apocalyptic Aesthetic:**
-**PIXEL ART** style (like Stardew Valley, Graveyard Keeper)
- ✅ Survivors in worn, practical clothing
- ✅ Weathered, patched garments
- ✅ Realistic Slovenian rural setting
- ✅ "The Last of Us" / "Fallout" vibes
- ✅ Dark, gritty, survival atmosphere
### **Character Design:**
- Thick black outlines
- Pixel art chibi proportions
- Worn boots, patched jackets
- Practical tools (not fantasy weapons)
- Tired survival expressions
- Realistic hair/features
### **Color Palette:**
- Muted earth tones
- Faded colors (post-apocalypse aging)
- Dark browns, grays, greens
- No bright fantasy colors
---
## 🧑 **FAZA 2 NPCs (Post-Apocalyptic Survivors):**
### **1. Mayor Viktor**
- Worn formal jacket (not fancy suit)
- Practical leader, not nobleman
- Tired but determined expression
- Pixel art style
### **2. Ivan Kovač (Blacksmith/Gronk)**
- ✅ EXISTING REFERENCE GOOD
- Practical work clothes
- Tools, not fantasy weapons
### **3. Father Marko (Priest)**
- ✅ EXISTING REFERENCE GOOD
- Simple robes, not ornate vestments
- Practical religious leader
### **4. Teacher Anna**
- ✅ EXISTING REFERENCE GOOD
- Worn jacket, practical clothes
- Books from scavenged library
### **5. Guard Captain Luka**
- **FIX NEEDED:** Not medieval knight!
- Practical survivor guard
- Makeshift armor from scrap
- Simple spear/weapon
- Patrol duty, not castle guard
### **6. Inn Keeper Janez**
- Apron over worn clothes
- Practical tavern keeper
- Survivor running community space
### **7. Store Owner (Mrs. Novak)**
- Merchant clothes, not fancy dress
- Practical trader
- Survivor managing supplies
### **8. Elder Marta**
- Old survivor with wisdom
- Simple worn clothes
- Community elder
---
## 🎮 **GAME SETTING REMINDER:**
**DolinaSmrti (Valley of Death):**
- Post-apocalyptic rural Slovenia
- Zombie outbreak survival
- Town restoration after collapse
- Dark-chibi noir pixel art aesthetic
- Realistic survival, not fantasy quest
**Reference Games:**
- Stardew Valley (pixel art style)
- Graveyard Keeper (dark aesthetic)
- The Last of Us (post-apocalyptic setting)
- Don't Starve (survival atmosphere)
---
## 📝 **GENERATION RULES:**
**Every NPC prompt MUST include:**
1. "pixel art style"
2. "post-apocalyptic survivor"
3. "worn/weathered clothing"
4. "thick black outlines"
5. "NOT medieval fantasy"
6. "realistic Slovenian rural setting"
**NEVER include:**
- Castle/medieval references
- Fancy armor descriptions
- Fantasy weapon terminology
- Ornate/decorative elements
---
**VERSION:** 1.0
**CREATED:** 9. Januar 2026, 04:11
**STATUS:** ACTIVE - ALL FUTURE GENERATION MUST FOLLOW THIS!

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