⚠️ MAJOR STYLE CORRECTION: Created FAZA_2_NPC_STYLE_GUIDE.md to enforce correct aesthetic ❌ BANNED ELEMENTS: - Medieval fantasy armor/castles - Fancy gothic decorations - Smooth vector art - RPG knight aesthetics ✅ REQUIRED STYLE: - PIXEL ART (Stardew Valley style) - Post-apocalyptic survivors - Worn, practical clothing - Realistic Slovenian rural setting - Dark-chibi noir aesthetic 🎮 GAME SETTING: - Post-apocalyptic zombie survival - Valley of Death (DolinaSmrti) - Town restoration after collapse - NOT medieval fantasy RPG! 📋 ALL FUTURE GENERATION: - Must follow this guide - Pixel art only - Survival aesthetic - No medieval elements STOPPING incorrect NPC generation. Waiting for user direction on correct approach.
3.1 KiB
3.1 KiB
🎨 FAZA 2 NPC STYLE GUIDE - POST-APOCALYPTIC
CRITICAL: This is a POST-APOCALYPTIC game, NOT medieval fantasy!
❌ WHAT TO AVOID:
NO Medieval Fantasy:
- ❌ Knights in shining armor
- ❌ Fancy castle aesthetics
- ❌ Medieval RPG tropes
- ❌ Ornate gothic decorations
- ❌ Fantasy weapons/gear
NO Fancy Art Styles:
- ❌ Smooth vector cartoon art
- ❌ Overly polished modern style
- ❌ Clean/pristine characters
✅ CORRECT STYLE:
Post-Apocalyptic Aesthetic:
- ✅ PIXEL ART style (like Stardew Valley, Graveyard Keeper)
- ✅ Survivors in worn, practical clothing
- ✅ Weathered, patched garments
- ✅ Realistic Slovenian rural setting
- ✅ "The Last of Us" / "Fallout" vibes
- ✅ Dark, gritty, survival atmosphere
Character Design:
- Thick black outlines
- Pixel art chibi proportions
- Worn boots, patched jackets
- Practical tools (not fantasy weapons)
- Tired survival expressions
- Realistic hair/features
Color Palette:
- Muted earth tones
- Faded colors (post-apocalypse aging)
- Dark browns, grays, greens
- No bright fantasy colors
🧑 FAZA 2 NPCs (Post-Apocalyptic Survivors):
1. Mayor Viktor
- Worn formal jacket (not fancy suit)
- Practical leader, not nobleman
- Tired but determined expression
- Pixel art style
2. Ivan Kovač (Blacksmith/Gronk)
- ✅ EXISTING REFERENCE GOOD
- Practical work clothes
- Tools, not fantasy weapons
3. Father Marko (Priest)
- ✅ EXISTING REFERENCE GOOD
- Simple robes, not ornate vestments
- Practical religious leader
4. Teacher Anna
- ✅ EXISTING REFERENCE GOOD
- Worn jacket, practical clothes
- Books from scavenged library
5. Guard Captain Luka
- FIX NEEDED: Not medieval knight!
- Practical survivor guard
- Makeshift armor from scrap
- Simple spear/weapon
- Patrol duty, not castle guard
6. Inn Keeper Janez
- Apron over worn clothes
- Practical tavern keeper
- Survivor running community space
7. Store Owner (Mrs. Novak)
- Merchant clothes, not fancy dress
- Practical trader
- Survivor managing supplies
8. Elder Marta
- Old survivor with wisdom
- Simple worn clothes
- Community elder
🎮 GAME SETTING REMINDER:
DolinaSmrti (Valley of Death):
- Post-apocalyptic rural Slovenia
- Zombie outbreak survival
- Town restoration after collapse
- Dark-chibi noir pixel art aesthetic
- Realistic survival, not fantasy quest
Reference Games:
- Stardew Valley (pixel art style)
- Graveyard Keeper (dark aesthetic)
- The Last of Us (post-apocalyptic setting)
- Don't Starve (survival atmosphere)
📝 GENERATION RULES:
Every NPC prompt MUST include:
- "pixel art style"
- "post-apocalyptic survivor"
- "worn/weathered clothing"
- "thick black outlines"
- "NOT medieval fantasy"
- "realistic Slovenian rural setting"
NEVER include:
- Castle/medieval references
- Fancy armor descriptions
- Fantasy weapon terminology
- Ornate/decorative elements
VERSION: 1.0
CREATED: 9. Januar 2026, 04:11
STATUS: ACTIVE - ALL FUTURE GENERATION MUST FOLLOW THIS!