🌾🍇🍺 INDUSTRIAL CROPS! (Cotton, Vineyard, Hops)
WHOLESOME FARMING RETURNS! = 206 sprites ═══════════════════════════════════════════════════════════════ 👔 COTTON (BOMBAŽ) - 40 sprites: - 8 growth stages (seed → fluffy white bolls!) - Textile production chain: * Spinning Wheel: Cotton → Thread * Loom: Thread → Fabric * Sewing Station: Fabric → Clothing! - Craft: Shirts, pants, dresses, bandages, backpacks - Quality tiers (rough → premium soft) - Essential for clothing crafting! 🍇 VINEYARD (VINOGRAD) - 78 sprites: - PERENNIAL (30+ year production!) - Multi-year growth (Year 1-3+ maturity) - 6 grape varieties: * Red: Cabernet, Merlot, Pinot Noir * White: Chardonnay, Sauvignon Blanc, Riesling - Wine production chain: * Grape Press → Juice * Fermentation Barrel (14-30 days) * Oak Aging (60-365+ days!) * Bottling → Premium wine! - Quality tiers: Table (50 Zł) → Legendary (10,000 Zł!) - Aging improves value (patience = profit!) - CHÂTEAU DE ZOMBIE Winery building! 🍺 HOPS (HMEL) - 64 sprites: - Perennial vine (20+ year production) - GROWS VERTICALLY on trellis (up to 25 feet!) - 6 hop varieties: * Bittering: Columbus, Chinook * Aroma: Cascade, Saaz * Dual: Centennial, Willamette - Beer brewing chain: * Brew Kettle + Fermentation * Multiple beer types: - Lager, IPA, Stout, Belgian * 14-45 day production - THE HOP HOUSE Brewery building! 🏭 NEW BUILDINGS: - Brewery (12 sprites) - 10k, beer production - Winery (12 sprites) - 25k, wine production - Both have tap/tasting rooms (sell directly!) 🎮 CRAFTING CHAINS: Cotton: Field → Spinning → Weaving → Tailoring → Clothing Grapes: Vineyard → Press → Ferment → Age → Bottle → Wine Hops: Field → Harvest → Dry → Brew → Ferment → Beer 🍷🍺 ALCOHOL SYSTEM: - Moderate effects (happiness, charisma, courage) - Drunk mechanics (stumble, vision blur) - Hangover consequences - Addiction warning system - Responsibility focus! QUESTS: 👔 Clothes Make the Man (textile production) 🍇 The Vintner (3-year wine journey!) 🍺 Brew Master (beer brewing) ACHIEVEMENTS: 👔 Textile Tycoon 🍇 Vintage Collector (5+ year aged wine!) 🍺 Pub Owner (sell 1,000 beers) TOTAL FARM NOW: 2,062 sprites! ✅ From field to fabric, grape to glass, hop to happiness! 🌾🍇🍺
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@@ -1452,3 +1452,522 @@ Rating: M for Mature (18+)
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*Post-Apocalyptic Drug Empire Added: Jan 03, 2026 @ 22:56*
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*Post-Apocalyptic Drug Empire Added: Jan 03, 2026 @ 22:56*
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*"I am the one who farms!" - Walter White, probably 😂*
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*"I am the one who farms!" - Walter White, probably 😂*
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---
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## 🌾 INDUSTRIAL CROPS (Fiber & Brewing)
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**Cotton, Vineyards, and Hops for crafting!**
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---
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### **43. COTTON (BOMBAŽ)** (32 sprites)
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#### **Growth Stages:**
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```
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Stage 1: Seed planted
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Stage 2: Sprout (2 small leaves)
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Stage 3: Seedling (true leaves)
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Stage 4: Vegetative growth (bushy plant)
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Stage 5: Flowering (yellow/white flowers)
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Stage 6: Boll forming (green pods)
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Stage 7: Boll opening (white cotton visible!)
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Stage 8: Ready to harvest (fluffy white cotton)
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```
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#### **Seasonal Variants:**
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```
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Spring: Planting season
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Summer: Growing + flowering (hot weather needed!)
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Fall: Harvest season (bolls open)
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Winter: Won't grow (warm season crop)
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```
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#### **Cotton Uses:**
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**Textile Production:**
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```
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Raw Cotton → Thread (Spinning Wheel)
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Thread → Fabric (Loom)
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Fabric → Clothing (Tailoring Station)
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Cotton Fabric Products:
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- Basic clothing (t-shirts, pants)
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- Bandages (medical)
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- Rope (crafting)
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- Canvas (bags, tents)
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- Bed sheets (furniture)
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```
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**Clothing Crafting Chain:**
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```
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Equipment Needed:
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1. Spinning Wheel (500 Zł) - Cotton → Thread
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2. Loom (1,500 Zł) - Thread → Fabric
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3. Sewing Station (2,000 Zł) - Fabric → Clothes
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Craftable Clothing:
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- Cotton Shirt - 3 fabric, 30 minutes
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- Cotton Pants - 4 fabric, 45 minutes
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- Cotton Dress - 5 fabric, 60 minutes
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- Bandages - 1 fabric, 5 minutes (medical!)
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- Canvas Backpack - 6 fabric, 90 minutes (inventory +10)
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```
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**Cotton Quality Tiers:**
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```
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Low Quality (brown cotton):
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- Yield: 50g per plant
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- Value: 5 Zł/plant
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- Fabric: Rough, scratchy
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Medium Quality (white cotton):
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- Yield: 100g per plant
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- Value: 15 Zł/plant
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- Fabric: Comfortable
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High Quality (premium white):
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- Yield: 200g per plant
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- Value: 40 Zł/plant
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- Fabric: Soft, premium
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```
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**Growing Requirements:**
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```
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Climate: Hot, dry (summer)
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Water: High (regular irrigation)
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Soil: Rich, well-drained
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Growth Time: 120-150 in-game days
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Spacing: Medium (30 plants per plot)
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Harvest: Hand-pick bolls
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```
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---
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### **44. VINEYARD (VINOGRAD)** (40 sprites)
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**Grape vines for wine production!**
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#### **Growth Stages (Perennial - Multi-Year):**
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```
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Year 1:
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Stage 1: Planting (dormant cutting)
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Stage 2: New growth (green shoots)
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Stage 3: First leaves
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Stage 4: Vine establishing (no fruit)
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Year 2:
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Stage 5: Second year growth
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Stage 6: Small flower clusters
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Stage 7: First tiny grapes (minimal harvest)
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Year 3+:
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Stage 8: Mature vine (full production!)
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Stage 9: Flowering (spring)
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Stage 10: Grape clusters forming (summer)
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Stage 11: Veraison (grapes changing color!)
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Stage 12: Harvest ready (fall) 🍇
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```
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#### **Grape Varieties (6 types):**
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**Red Grapes:**
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```
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1. Cabernet Sauvignon (dark, bold)
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2. Merlot (smooth, fruity)
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3. Pinot Noir (delicate, complex)
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```
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**White Grapes:**
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```
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4. Chardonnay (buttery, oaky)
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5. Sauvignon Blanc (crisp, acidic)
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6. Riesling (sweet, aromatic)
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```
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#### **Wine Production Chain:**
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**Equipment Needed:**
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```
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1. Grape Press (2,000 Zł) - Grapes → Juice
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2. Fermentation Barrel (1,000 Zł) - Juice → Wine
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3. Oak Barrel (5,000 Zł) - Aging (optional, premium)
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4. Bottling Station (500 Zł) - Barrel → Bottles
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```
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**Wine Making Process:**
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```
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Step 1: Harvest grapes (fall)
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Step 2: Crush/press grapes → juice + must
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Step 3: Fermentation (14-30 in-game days)
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- Add yeast
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- Monitor temperature
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- Wine forming!
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Step 4: Aging (optional, improves quality)
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- Oak barrel: 60-365 days
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- Better wine = more days
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Step 5: Bottling
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- Bottle wine
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- Add cork + label
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- Ready to sell/drink!
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```
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**Wine Quality Tiers:**
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```
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Table Wine (basic):
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- Fermented 14 days
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- No aging
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- Value: 50 Zł/bottle
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- Effect: Happiness +10
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Premium Wine:
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- Fermented 30 days
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- Oak aged 60 days
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- Value: 200 Zł/bottle
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- Effect: Happiness +25, Charisma +5
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Vintage Wine:
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- Fermented 30 days
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- Oak aged 365 days
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- Value: 1,000 Zł/bottle
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- Effect: Happiness +50, Charisma +10
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- Gift: Excellent NPC gift! (+100 reputation)
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Legendary Wine (rare):
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- Perfect grapes
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- Perfect fermentation
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- Aged 5+ years
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- Value: 10,000 Zł/bottle
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- Effect: Happiness +100, Charisma +25
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- Collector's Item!
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```
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**Growing Requirements:**
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```
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Climate: Temperate (warm summers, cool winters)
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Water: Moderate (drought-tolerant when established)
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Soil: Well-drained, rocky/hillside best
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Growth: Perennial (produces for 30+ years!)
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Spacing: Wide (10 vines per plot)
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Harvest: Fall only (once per year)
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Yield: 10-50 bottles per vine (depends on age/quality)
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```
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**Vineyard Management:**
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```
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Year-Round Tasks:
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- Spring: Pruning (increase quality)
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- Summer: Canopy management (sun exposure)
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- Fall: Harvest (timing critical!)
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- Winter: Dormancy (protect from frost)
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Disease Prevention:
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- Powdery mildew (spray sulfur)
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- Grape rot (prune for airflow)
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- Pests (birds love grapes! - use nets)
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```
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---
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### **45. HOPS (HMEL)** (32 sprites)
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**For beer brewing!**
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#### **Growth Stages (Perennial Vine):**
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```
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Stage 1: Rhizome planted (underground)
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Stage 2: Bines emerging (spring shoots)
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Stage 3: Climbing (vines grow up trellis)
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Stage 4: Vegetative (rapid vertical growth - up to 25 feet!)
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Stage 5: Flowering (cone-like flowers forming)
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Stage 6: Hop cones developing
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Stage 7: Mature cones (papery, aromatic)
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Stage 8: Ready to harvest (late summer)
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```
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#### **Hop Varieties (Brewing Styles):**
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**Bittering Hops (High Alpha Acid):**
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```
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1. Columbus (15-17% AA) - Strong, pungent
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2. Chinook (12-14% AA) - Piney, spicy
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```
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**Aroma Hops (Flavor & Smell):**
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```
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3. Cascade (5-7% AA) - Citrus, floral (classic IPA!)
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4. Saaz (3-5% AA) - Earthy, spicy (pilsner)
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```
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**Dual-Purpose:**
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```
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5. Centennial (9-11% AA) - Floral, citrus
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6. Willamette (4-6% AA) - Spicy, fruity
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```
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#### **Beer Brewing Chain:**
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**Equipment Needed:**
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```
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1. Brew Kettle (1,500 Zł) - Boil wort
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2. Fermentation Vessel (800 Zł) - Beer ferments
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3. Bottles + Caps (100 Zł for 100) - Bottling
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4. Hydrometer (200 Zł) - Measure alcohol %
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5. Thermometer (50 Zł) - Temperature control
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```
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**Beer Brewing Process:**
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```
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Ingredients:
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- Malted Barley (or wheat, rye) - Base
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- Hops - Bitterness + flavor + aroma
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- Yeast - Fermentation (alcohol!)
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- Water - Bulk
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Steps:
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1. Mash (convert barley starches to sugars)
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2. Boil wort + add hops (bitter first, aroma last)
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3. Cool wort quickly
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4. Add yeast, ferment (14-30 days)
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5. Bottle + carbonate (7-14 days)
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6. Drink! 🍺
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```
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**Beer Types:**
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**Lager (Light):**
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```
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- Pilsner (Saaz hops) - 50 Zł/bottle
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- Pale Lager - 30 Zł/bottle
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- Effect: Happiness +15, Thirst -50
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```
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**Ale (Medium):**
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```
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- IPA (Cascade hops) - 75 Zł/bottle
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- Pale Ale - 60 Zł/bottle
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- Effect: Happiness +20, Courage +5
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```
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**Stout/Porter (Dark):**
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```
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- Stout (roasted malts) - 80 Zł/bottle
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- Porter - 70 Zł/bottle
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- Effect: Happiness +25, Warmth (cold resist)
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```
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**Specialty:**
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```
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- Belgian Strong Ale - 150 Zł/bottle
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- Barrel-Aged Stout - 500 Zł/bottle
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- Imperial IPA (high ABV!) - 200 Zł/bottle
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- Effect: Happiness +50, Drunk status (!)
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```
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**Growing Requirements:**
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```
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Climate: Cool to moderate (prefers north)
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Water: High (thirsty plant!)
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Structure: Trellis required (grows UP!)
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- Install 6m (20 ft) poles + twine
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- Hops grow vertically!
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Growth: Perennial (produces 20+ years)
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Spacing: Wide (3 plants per plot)
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Harvest: Late summer (August equivalent)
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Yield: 0.5-2 kg per plant (lots of cones!)
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```
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**Hop Harvesting:**
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```
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When Ready:
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- Cones papery (not green)
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- Aromatic (smell amazing!)
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- Seeds inside (rattle when shaken)
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Harvest:
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- Cut down entire bine
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- Hand-pick cones
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- Dry immediately (24-48 hours)
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- Store in freezer (preserve aroma)
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Dried Hops:
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- Vacuum seal + freeze
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- Lasts 1-2 years
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- Use for brewing!
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```
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---
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## 🍺🍷 ALCOHOL PRODUCTION SYSTEM
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### **Brewery Building** (New!)
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**"The Hop House" Brewery:** (12 sprites)
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```
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Cost: 10,000 Zł
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Size: 6×8 tiles
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Includes:
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- Brew kettle (50L capacity)
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- Fermentation room (temperature controlled)
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- Bottling station
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- Tap room (sell directly!)
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Capacity: 100 bottles/batch
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Brew Time: 21-45 days (depends on style)
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Profit: 2,000-15,000 Zł/batch
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```
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### **Winery Building** (New!)
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**"Château de Zombie" Winery:** (12 sprites)
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```
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Cost: 25,000 Zł
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Size: 10×10 tiles
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Includes:
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- Grape press
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- Fermentation room
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- Barrel aging cellar
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- Bottling + labeling station
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- Tasting room (tours!)
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Capacity: 200 bottles/batch
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|
Production Time: 60-365+ days (aging!)
|
||||||
|
Profit: 5,000-50,000 Zł/batch (aged wines!)
|
||||||
|
```
|
||||||
|
|
||||||
|
### **Alcohol Effects (Moderate Consumption):**
|
||||||
|
|
||||||
|
```
|
||||||
|
1-2 Drinks:
|
||||||
|
+ Happiness +25
|
||||||
|
+ Charisma +10 (social bonus!)
|
||||||
|
+ Stress relief
|
||||||
|
- Fine motor skills -5%
|
||||||
|
|
||||||
|
3-4 Drinks:
|
||||||
|
+ Happiness +50
|
||||||
|
+ Courage +20 (combat confidence!)
|
||||||
|
- Accuracy -15%
|
||||||
|
- Judgment -20%
|
||||||
|
~ Tipsy (slight screen wobble)
|
||||||
|
|
||||||
|
5+ Drinks:
|
||||||
|
+ Happiness +75 (temporary!)
|
||||||
|
- All skills -40%
|
||||||
|
- Walking impaired (stumble)
|
||||||
|
- Vision blurred
|
||||||
|
~ Drunk (major screen wobble)
|
||||||
|
~ Hangover next day (-50 HP, -50% stats for 4 hours)
|
||||||
|
|
||||||
|
Alcoholism Risk:
|
||||||
|
- Drink 10+ days in a row = Addiction warning
|
||||||
|
- Withdrawal effects if stop
|
||||||
|
- Rehabilitation quest available
|
||||||
|
```
|
||||||
|
|
||||||
|
---
|
||||||
|
|
||||||
|
## 📊 SPRITES NEEDED
|
||||||
|
|
||||||
|
```
|
||||||
|
COTTON:
|
||||||
|
- Growth stages (8): 32 sprites
|
||||||
|
- Processing (spinning, loom): 8 sprites
|
||||||
|
|
||||||
|
VINEYARD:
|
||||||
|
- Vine growth (12 stages): 48 sprites
|
||||||
|
- Grape varieties (6 types): 12 sprites
|
||||||
|
- Wine production equipment: 10 sprites
|
||||||
|
- Wine bottles (quality tiers): 8 sprites
|
||||||
|
|
||||||
|
HOPS:
|
||||||
|
- Growth stages (8): 32 sprites
|
||||||
|
- Hop cones (varieties): 12 sprites
|
||||||
|
- Brewing equipment: 10 sprites
|
||||||
|
- Beer bottles (types): 10 sprites
|
||||||
|
|
||||||
|
BUILDINGS:
|
||||||
|
- Brewery (exterior/interior): 12 sprites
|
||||||
|
- Winery (exterior/interior): 12 sprites
|
||||||
|
───────────────────────────────────────────
|
||||||
|
TOTAL INDUSTRIAL CROPS: 206 sprites
|
||||||
|
═══════════════════════════════════════════
|
||||||
|
```
|
||||||
|
|
||||||
|
---
|
||||||
|
|
||||||
|
## 🎮 NEW QUESTS
|
||||||
|
|
||||||
|
**"Clothes Make the Man"**
|
||||||
|
```
|
||||||
|
1. Grow cotton crop
|
||||||
|
2. Build spinning wheel
|
||||||
|
3. Learn textile production
|
||||||
|
4. Craft first outfit
|
||||||
|
5. Reward: Tailoring skill unlocked
|
||||||
|
```
|
||||||
|
|
||||||
|
**"The Vintner"**
|
||||||
|
```
|
||||||
|
1. Plant vineyard
|
||||||
|
2. Wait 3 years (!)
|
||||||
|
3. First harvest
|
||||||
|
4. Make first wine
|
||||||
|
5. Age wine (patience!)
|
||||||
|
6. Sell/gift premium wine
|
||||||
|
7. Reward: Winery building unlocked
|
||||||
|
```
|
||||||
|
|
||||||
|
**"Brew Master"**
|
||||||
|
```
|
||||||
|
1. Grow hops
|
||||||
|
2. Build brewery
|
||||||
|
3. Source barley/malt
|
||||||
|
4. Brew first batch
|
||||||
|
5. Bottle beer
|
||||||
|
6. Open tap room (sell beer!)
|
||||||
|
7. Reward: All beer recipes unlocked
|
||||||
|
```
|
||||||
|
|
||||||
|
---
|
||||||
|
|
||||||
|
## 🏆 ACHIEVEMENTS
|
||||||
|
|
||||||
|
```
|
||||||
|
👔 "Cotton Farmer" - Harvest 100 cotton plants
|
||||||
|
👔 "Textile Tycoon" - Craft 50 clothing items
|
||||||
|
🍇 "Vintner" - Make first wine
|
||||||
|
🍇 "Sommelier" - Create 10 wine varieties
|
||||||
|
🍇 "Vintage Collector" - Age wine 5+ years
|
||||||
|
🍺 "Home Brewer" - Brew first beer
|
||||||
|
🍺 "Brew Master" - Create all beer types
|
||||||
|
🍺 "Pub Owner" - Sell 1,000 beers
|
||||||
|
🍷🍺 "Drunk Master" - Try every alcohol (hangover included!)
|
||||||
|
```
|
||||||
|
|
||||||
|
---
|
||||||
|
|
||||||
|
## 📊 UPDATED FARM TOTALS
|
||||||
|
|
||||||
|
```
|
||||||
|
COMPLETE AGRICULTURAL PACKAGE:
|
||||||
|
═══════════════════════════════════════════════════════════════
|
||||||
|
Base Crops (40): 1,280 sprites
|
||||||
|
Fruit Trees (8): 320 sprites
|
||||||
|
Cannabis (5 strains): 72 sprites
|
||||||
|
Waterfowl (4 types): 96 sprites
|
||||||
|
Magic Mushrooms (6): 48 sprites
|
||||||
|
Opium Poppies (5): 40 sprites
|
||||||
|
Cotton: 40 sprites
|
||||||
|
Vineyard (6 varieties): 78 sprites
|
||||||
|
Hops (6 varieties): 64 sprites
|
||||||
|
Buildings (Brewery/Winery): 24 sprites
|
||||||
|
───────────────────────────────────────────────────────────────
|
||||||
|
TOTAL FARM CROPS: 2,062 sprites ✅
|
||||||
|
═══════════════════════════════════════════════════════════════
|
||||||
|
```
|
||||||
|
|
||||||
|
---
|
||||||
|
|
||||||
|
*Industrial Crops Added: Jan 03, 2026 @ 23:02*
|
||||||
|
*From field to fabric, grape to glass, hop to happiness! 🌾🍇🍺*
|
||||||
|
|||||||
Reference in New Issue
Block a user