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novafarma/assets/maps/TILED_GUIDE.md
2025-12-25 13:55:20 +01:00

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🗺️ TILED QUICK START GUIDE - Base Farm

Kako začeti risati v Tiledu

1. GROUND LAYER (osnova)

Najprej izberite Ground layer in napolnite z travo:

Kako:

  1. Desno → Layers panel → klik na "Ground"
  2. Levo spodaj → Tilesets panel → izberi "farm_grass"
  3. Klikni na grass tile (zelena trava)
  4. Toolbar → Bucket Fill tool (Shift+F) ALI Stamp Brush (B)
  5. Klikni na mapo → polni s travo

Shortcut:

  • B = Stamp Brush (riši tile po tile)
  • F = Bucket Fill (zapolni celotno območje)

2. DODAJ POTI (dirt paths)

Poti med zgradbeami:

  1. Ground layer še aktiven
  2. Izberi farm_soil tileset
  3. Stamp Brush (B)
  4. Nariši poti - npr. horizontalno skozi center

3. STRUCTURES LAYER (zgradbe)

Prestavi se na Structures layer:

  1. Desno → Layers → klik "Structures"
  2. Tilesets → farm_buildings
  3. Izberi farmhouse tile
  4. Postavi na mapo (center, ~x:16, y:12)
  5. Repeat za barn, shed

Pozor: Buildings so lahko večji kot 1 tile!


4. OBJECTS LAYER (drevesa, dekoracije)

Dodaj drevesa:

  1. Layers → "Objects"
  2. Tilesets → farm_trees
  3. Izberi tree tile
  4. Postavi 3-5 dreves naokoli

5. COLLISION LAYER (za collision detection)

Označi kaj je ovira:

  1. Layers → "Collision"
  2. Izberi special collision tile (rdeč kvadrat)
  3. Označi zgradbe, drevesa, ograje

6. SHRANJVANJE

  • Ctrl+S ALI File → Save

🎨 MINI DEMO LAYOUT

Ground Layer: (grass = 1, soil = 257)
[1,1,1,1,1,1,257,257,1,1,1,1]  <- top: grass + soil path
[1,1,1,1,1,1,257,257,1,1,1,1]
[1,1,1,1,1,1,257,257,1,1,1,1]

Structures Layer: (farmhouse = 262)
[0,0,0,0,0,0,0,0,0,0,0,0]
[0,0,0,262,262,0,0,0,0,0,0,0]  <- farmhouse (2x2)
[0,0,0,262,262,0,0,0,0,0,0,0]

Objects Layer: (tree = 272)
[272,0,0,0,0,0,0,0,0,0,272,0]  <- trees on edges
[0,0,0,0,0,0,0,0,0,0,0,0]

⌨️ KEYBOARD SHORTCUTS

Tools:

  • B - Stamp Brush (basic drawing)
  • F - Bucket Fill
  • E - Eraser
  • R - Rectangle Select
  • T - Tile Collision Editor

Navigation:

  • Space + Drag - Pan view
  • Mouse Wheel - Zoom in/out
  • Ctrl+0 - Reset zoom

Layers:

  • Ctrl+Shift+Up/Down - Move layer up/down
  • Ctrl+G - Toggle grid

Other:

  • Ctrl+S - Save
  • Ctrl+Z - Undo
  • Ctrl+Y - Redo

💡 TIPS

  1. Start simple - samo grass + 1 building za test
  2. Use references - poglejte druge .tmx mape v assets/maps/
  3. Grid snapping - View → Snap to Grid (ON by default)
  4. Preview - lahko testirate direktno v Tiledu z Map → Playtest
  5. Collision tiles - uporabite posebno barvo (npr. rdeč) za collision layer

Sedaj lahko začnete! Odprite Tiled in sledite tem korakom! 🎨