# 🗺️ TILED QUICK START GUIDE - Base Farm ## Kako začeti risati v Tiledu ### 1. **GROUND LAYER** (osnova) Najprej izberite Ground layer in napolnite z travo: **Kako:** 1. Desno → Layers panel → klik na "Ground" 2. Levo spodaj → Tilesets panel → izberi "farm_grass" 3. Klikni na grass tile (zelena trava) 4. Toolbar → Bucket Fill tool (Shift+F) ALI Stamp Brush (B) 5. Klikni na mapo → polni s travo **Shortcut:** - `B` = Stamp Brush (riši tile po tile) - `F` = Bucket Fill (zapolni celotno območje) --- ### 2. **DODAJ POTI** (dirt paths) Poti med zgradbeami: 1. Ground layer še aktiven 2. Izberi farm_soil tileset 3. Stamp Brush (B) 4. Nariši poti - npr. horizontalno skozi center --- ### 3. **STRUCTURES LAYER** (zgradbe) Prestavi se na Structures layer: 1. Desno → Layers → klik "Structures" 2. Tilesets → farm_buildings 3. Izberi farmhouse tile 4. Postavi na mapo (center, ~x:16, y:12) 5. Repeat za barn, shed **Pozor:** Buildings so lahko večji kot 1 tile! --- ### 4. **OBJECTS LAYER** (drevesa, dekoracije) Dodaj drevesa: 1. Layers → "Objects" 2. Tilesets → farm_trees 3. Izberi tree tile 4. Postavi 3-5 dreves naokoli --- ### 5. **COLLISION LAYER** (za collision detection) Označi kaj je ovira: 1. Layers → "Collision" 2. Izberi special collision tile (rdeč kvadrat) 3. Označi zgradbe, drevesa, ograje --- ### 6. **SHRANJVANJE** - `Ctrl+S` ALI File → Save --- ## 🎨 MINI DEMO LAYOUT ``` Ground Layer: (grass = 1, soil = 257) [1,1,1,1,1,1,257,257,1,1,1,1] <- top: grass + soil path [1,1,1,1,1,1,257,257,1,1,1,1] [1,1,1,1,1,1,257,257,1,1,1,1] Structures Layer: (farmhouse = 262) [0,0,0,0,0,0,0,0,0,0,0,0] [0,0,0,262,262,0,0,0,0,0,0,0] <- farmhouse (2x2) [0,0,0,262,262,0,0,0,0,0,0,0] Objects Layer: (tree = 272) [272,0,0,0,0,0,0,0,0,0,272,0] <- trees on edges [0,0,0,0,0,0,0,0,0,0,0,0] ``` --- ## ⌨️ KEYBOARD SHORTCUTS **Tools:** - `B` - Stamp Brush (basic drawing) - `F` - Bucket Fill - `E` - Eraser - `R` - Rectangle Select - `T` - Tile Collision Editor **Navigation:** - `Space + Drag` - Pan view - `Mouse Wheel` - Zoom in/out - `Ctrl+0` - Reset zoom **Layers:** - `Ctrl+Shift+Up/Down` - Move layer up/down - `Ctrl+G` - Toggle grid **Other:** - `Ctrl+S` - Save - `Ctrl+Z` - Undo - `Ctrl+Y` - Redo --- ## 💡 TIPS 1. **Start simple** - samo grass + 1 building za test 2. **Use references** - poglejte druge .tmx mape v assets/maps/ 3. **Grid snapping** - View → Snap to Grid (ON by default) 4. **Preview** - lahko testirate direktno v Tiledu z Map → Playtest 5. **Collision tiles** - uporabite posebno barvo (npr. rdeč) za collision layer --- **Sedaj lahko začnete! Odprite Tiled in sledite tem korakom!** 🎨