1.5 KiB
1.5 KiB
🎨 SMOOTH 2D MIGRATION - PHASE 1 COMPLETE
✅ FOLDER STRUCTURE CREATED:
godot/
├── characters/
│ ├── KAI/ ✅ (pink/zeleni dreadlocks, piercings)
│ ├── ANA/ ✅ (aging character)
│ └── GRONK/ ✅ (vape, ear gauges)
├── world/
│ └── GROUND/ ✅ (grass, dirt, water - SMOOTH!)
├── intro/
│ └── FAMILY/ ✅ (birthdays, longboarding - HIGH RES)
└── references/ ✅ (original source images)
✅ ENVIRONMENT TEXTURES (512x512 PNG):
Processed with HIGH QUALITY:
- ✅
grass.png(512x512, LINEAR filter) - ✅
dirt.png(512x512, LINEAR filter) - ✅
water.png(512x512, LINEAR filter) - ✅
farmland.png(512x512, LINEAR filter)
Import Settings:
- ✅ Texture Filter: LINEAR (smooth, not pixelated!)
- ✅ Mipmaps: ENABLED (anti-aliasing)
- ✅ High Quality: TRUE
- ✅ Format: PNG (not JPEG!)
📊 MIGRATION STATUS:
Phase 1: Environment textures ✅ DONE
Phase 2: Character sprites (PENDING - 4000+ images)
Phase 3: Import verification (PENDING)
🚀 NEXT STEPS:
- Reload Godot to see smooth grass/water/dirt
- Test painting in TileMap (should be SMOOTH now!)
- Copy character sprites (this will take time!)
Ready to test smooth terrain? 🌿
Citations:
- Smooth 2D rendering: 2026-01-04
- Kai character: 2025-12-28
- Ana aging: 2026-01-10
- Gronk design: 2025-12-28
- Family intro: 2026-01-10
- References: 2025-12-31