# 🎨 SMOOTH 2D MIGRATION - PHASE 1 COMPLETE ## ✅ **FOLDER STRUCTURE CREATED:** ``` godot/ ├── characters/ │ ├── KAI/ ✅ (pink/zeleni dreadlocks, piercings) │ ├── ANA/ ✅ (aging character) │ └── GRONK/ ✅ (vape, ear gauges) ├── world/ │ └── GROUND/ ✅ (grass, dirt, water - SMOOTH!) ├── intro/ │ └── FAMILY/ ✅ (birthdays, longboarding - HIGH RES) └── references/ ✅ (original source images) ``` --- ## ✅ **ENVIRONMENT TEXTURES (512x512 PNG):** **Processed with HIGH QUALITY:** - ✅ `grass.png` (512x512, LINEAR filter) - ✅ `dirt.png` (512x512, LINEAR filter) - ✅ `water.png` (512x512, LINEAR filter) - ✅ `farmland.png` (512x512, LINEAR filter) **Import Settings:** - ✅ **Texture Filter: LINEAR** (smooth, not pixelated!) - ✅ **Mipmaps: ENABLED** (anti-aliasing) - ✅ **High Quality: TRUE** - ✅ **Format: PNG** (not JPEG!) --- ## 📊 **MIGRATION STATUS:** **Phase 1:** Environment textures ✅ DONE **Phase 2:** Character sprites (PENDING - 4000+ images) **Phase 3:** Import verification (PENDING) --- ## 🚀 **NEXT STEPS:** 1. **Reload Godot** to see smooth grass/water/dirt 2. **Test painting** in TileMap (should be SMOOTH now!) 3. **Copy character sprites** (this will take time!) **Ready to test smooth terrain?** 🌿 --- **Citations:** - Smooth 2D rendering: 2026-01-04 - Kai character: 2025-12-28 - Ana aging: 2026-01-10 - Gronk design: 2025-12-28 - Family intro: 2026-01-10 - References: 2025-12-31