Files
novafarma/assets/references
David Kotnik d804c7af4e 🌾 Jan 8 Farm Props Complete - 13 Assets
 FARM PROPS GENERATED (13 total):

**Single Props (9):**
1. Scarecrow (pumpkin head, creepy-cute)
2. Compost bin (fertilizer production)
3. Wheelbarrow (wooden, medieval)
4. Water trough (animal drinking)
5. Hay bales stack (golden, roped)
6. Tool rack (wall mount, tools visible)
7. Flower bed (colorful, skull decoration!)
8. Beehive (HONEY sign, bees flying!)
9. Animal pen (wooden fence enclosure)

**Chicken Coop Progression (4 stages):**
- 01_broken: Ruined, red eyes in windows, creepy!
- 02_repaired: Gothic with moon weather vane
- 03_upgraded: Pointed gothic roof, lantern, ironwork
- 04_deluxe: ULTIMATE POULTRY PALACE! Tower, chickens!

**Gothic elements added:** 
- Spooky broken coop with glowing eyes
- Moon weather vane
- Gothic architecture progression
- Ultimate cathedral-style final stage

**Location:** /assets/references/farm_props/

**NOTE - PIXEL ART ISSUE:**
Some assets show pixelation in generation.
Need to revise prompts to avoid pixel dimensions.
Use 'smooth vector art' instead of '64x64 pixels'.

**Next:** Clean up pixel art, focus on smooth Cult of Lamb style!

Faza 1 farm props: 13/~70 complete (19%)
2026-01-08 22:23:25 +01:00
..
2026-01-07 22:32:02 +01:00
2026-01-07 22:32:02 +01:00

📁 REFERENCES - Master Visual Law

Purpose: Visual references that define the EXACT look for all characters.
Rule: NOTHING gets generated without matching these references.


📂 Folder Structure:

/main_characters/

Main playable characters and key story NPCs:

  • kai/ - Kai Marković (pink+green dreads, katana, piercings)
  • ana/ - Ana Marković (blonde, blue eyes WITH pupils)
  • gronk/ - Gronk (pink dreads, vape, troll)

/npcs/

Town service NPCs:

  • ivan_kovac/ - Blacksmith ( HAVE: download.jpg in assets/slike 🟢/konsistentno/)
  • mayor/ - Župan (town administrator)
  • miro_pravnik/ - Lawyer
  • arborist/ - Tree planter
  • tehnik/ - Technician
  • sivilja/ - Seamstress
  • pek/ - Baker
  • kustos/ - Museum Curator
  • teacher/ - School Teacher

/companions/

Friendly followers:

  • zombie_scout/ - Zombi Skavt (red bandana, backpack, red eyes WITH pupils)

/enemies/

Hostile NPCs:

  • nomad_raiders/ - Desert Nomads, Frost Bandits, etc.
  • zombies/ - Various zombie types

/species/

Fantasy races:

  • trolls/ - Troli (town inhabitants)
  • fairies/ - Vilinci
  • elves/ - Škratje

🎨 What to Put in Each Folder:

Each character folder should contain:

  1. Master Reference - Full body portrait, front-facing
  2. Face Close-up (optional) - For dialogue portraits
  3. Action Poses (optional) - Specific animations

File Naming:

  • master_reference.png - Main reference image
  • face_closeup.png - Dialogue portrait
  • action_01.png, action_02.png - Specific poses

Style Rules (Style 32 - Dark-Chibi Noir):

ALL references must follow:

  • 32x32px base (or multiples: 64x64, 96x96)
  • Thick black outlines (4-5px)
  • Chibi proportions (big head, small body)
  • Flat colors with subtle shading
  • Top-down or isometric view
  • Green background (#00FF00) for easy keying

Eye Rules:

  • 👥 Friendly NPCs/Humans: Red eyes WITH dark pupils
  • 🧟 Weak/Tamed Zombies: White eyes, NO pupils
  • 🧟 Strong/Wild Zombies: Red eyes, NO pupils
  • 🧡 Zombi Skavt (exception): Red eyes WITH pupils

🔒 Visual Law:

Once a reference is approved and placed here:

  • NO changes without user approval
  • ALL future generations must match this reference
  • Consistency is LAW

Status: 🟢 Ready for reference images
Next: User will add existing references to appropriate folders