12 KiB
📜 MASTER QUEST LIST - Faza 1 & 2
Project: Mrtva Dolina
Scope: Kickstarter Demo Quests
Language Style: ADHD-friendly (preprosti, domači izrazi)
🎯 MAIN STORY QUESTS (Amnesia & Family)
Quest 1: "Zamegljeni Spomini" (Blurred Memories)
Trigger: Find old family photo in ruins
Priority: ⭐⭐⭐⭐⭐ (CRITICAL - unlocks Capital City)
Steps:
-
Najdi fotografijo v ruševinah stare hiše
- Location: Starting ruins (Valley of Death)
- Item:
family_photo_blurred.png - VFX: Blur effect active
-
Prinesi fotografijo Tehniku v Capital City
- Dialogue: "Hej, a mi lhko ta star foto očistš?"
- Tehnik: "Ja, dam v mašino... Mal počak."
- Animation: Photo goes into cleaning machine
-
Čakaj 5 sekund (real-time cleaning)
- Progress bar animation
- Machine sounds/lights
-
Poslušaj Anin glas (flashback trigger)
- Audio: Ana's voice clip
- Text caption: "Kai, pomniš tisti dan...?"
- VFX: Blur clears (2 second transition)
- Music: Emotional flashback theme
-
Odklenjena lokacija: Capital City
- Map marker appears
- Quest log updated: "Ana Clue 1/50"
- Reward: Hope +5%, 100g, Ana's Necklace item
Dialogue (ADHD Style):
Kai (thoughts): "Joooj... Mama... kje si..."
Ana (voice): "Kai, pomnš tisti dan ko sva šla v gozd?"
Kai: "...Ana?! ANE?!"
[Silence]
Kai: "...bla je tuki... Moram jo najt!"
Completion:
- Unlocks Capital City on map
- Starts "Anina Sled" quest chain
- Journal entry auto-saves
Quest 2: "Anina Sled" (Ana's Trail)
Trigger: Complete "Zamegljeni Spomini"
Priority: ⭐⭐⭐⭐⭐ (ONGOING - 50 clues total)
Concept: Collect 50 family items across all biomes. Each triggers VFX flashback.
Clue Locations (First 10):
| # | Item | Biome | VFX | Audio Line |
|---|---|---|---|---|
| 1 | Family Photo | Valley Ruins | Blur clear | "Pomniš tisti dan..." |
| 2 | Ana's Necklace | Forest | Sparkle glow | "To je blo tvoje..." |
| 3 | Mom's Ring | Desert | Golden shine | "Mama..." |
| 4 | Dad's Watch | Frozen Town | Ice reflection | "Oče mi je reku..." |
| 5 | Childhood Toy | Swamp | Murky glow | "Midva sva se z tem igrala..." |
| 6 | Lab Keycard | Nova Lab Ruins | Tech scan | "Nova Lab... vse se je začelo tam..." |
| 7 | Ana's Diary Page 1 | Capital City | Paper flutter | "Danes je najbl čuden dan..." |
| 8 | Twin Photo | Volcanic Zone | Fire flicker | "Dvojčka, za vedno..." |
| 9 | Ana's Hair Ribbon | Ancient Ruins | Silk wave | "Ana... kje SI?!" |
| 10 | Family Dog Collar | Grasslands | Fur texture | "Susi... kje je Susi?!" |
Rewards per 10 Clues:
- 10 clues: Ana's Theme Song unlocked (radio)
- 20 clues: Flashback cutscene (longer memory)
- 30 clues: Twin Bond ability (+10% all stats when thinking of Ana)
- 40 clues: Major cutscene (Ana's last known location revealed)
- 50 clues: TRUE ENDING UNLOCKED
Dialogue Examples:
Kai finds Ana's necklace:
"FUCK, to je njeno... To je nosila VEDNO..."
[Blur effect]
Ana (memory): "Kaj misliš, mi paše?"
Kai (memory): "Ja, super ti je."
[Blur clears]
Kai: "Ana... Hold on... Pridem po te..."
🏗️ TOWN & ECONOMY QUESTS
Quest 3: "Šiviljina Prošnja" (Seamstress' Request)
Trigger: Talk to Šivilja in Capital City
Priority: ⭐⭐⭐⭐
Objective: Bring 5 Nomad Raider Leathers
Steps:
-
Pogovor s Šiviljo
- Dialogue: "Hej, maš kšne kože od teh roparjev? Rabu za nov oklep."
- Kai: "Hm... Mogoče pa ja. Kolk rabiš?"
- Šivilja: "5 kosov. Prns, pa ti nardim top oklep."
-
Ubij 5 Nomad Raiders (any type)
- Combat required
- Each raider drops 1 Raider Leather (60% chance)
- Average: Kill ~8 raiders to get 5 leathers
-
Prinesi kože Šivilji
- Dialogue: "Niiice! To je to. Mal počak..."
- Animation: Šivilja sews (5 seconds)
- Sound: Sewing machine
-
Prejmi nov oklep
- Item: Nomad Armor (Defense +15, Style +10)
- Visual: Kai now wears cool raider-style armor
- Dialogue: "Haha, kul je! Hvala!"
Reward:
- Nomad Armor (Defense +15)
- Šivilja shop unlocked (clothing upgrades)
- 200g
Quest 4: "Pekov Recept" (Baker's Recipe)
Trigger: Talk to Pek in Capital City
Priority: ⭐⭐⭐⭐
Objective: Bring 10 Wild Berries (with VFX harvest animation)
Steps:
-
Pogovor s Pekom
- Dialogue: "Ayooo, rabu joke za nov kruh. Maš kšne divje jagode?"
- Kai: "Emm... kje pa najdem?"
- Pek: "V gozdu, okol dreves. Prns 10, pa ti pokažem secret recept."
-
Naberi 10x Wild Berries (forest biome)
- Appear as glowing bushes
- Click to harvest
- VFX: Berry pops up, sparkles, flies to inventory
- Audio: Satisfying "pop" sound
- Each bush gives 1-3 berries
-
Prinesi jagode Peku
- Dialogue: "Ayyyy perfect! Zdej pazi..."
- Animation: Pek mixes ingredients
- Sound: Baking sounds
-
Naučiš se recept
- Recipe unlocked: Berry Bread (Hunger +50, Health +10)
- Pek shop opens (baked goods for sale)
Reward:
- Berry Bread recipe
- 5x Berry Bread (free)
- Pek shop unlocked
- 150g
Dialogue:
Pek: "Yo, to je TOP! Zdej ti pokažm..."
[Cooking animation]
Pek: "Boom! Berry bread. To je kr dobr shit."
Kai: "Nice, hvala!"
Quest 5: "Tehnikova Naprava" (Technician's Device)
Trigger: Talk to Tehnik in Capital City
Priority: ⭐⭐⭐⭐⭐
Objective: Find Ancient Battery in deep ruins
Steps:
-
Pogovor s Tehnikom
- Dialogue: "Bro, rabu old battery za artifact cleaner. Gre v globoke ruševine."
- Kai: "Kje točno?"
- Tehnik: "Nova Lab basement. Sam pazi, ful zombijev je notri."
-
Vstopi v Nova Lab Basement (new area unlocked)
- Dark, dangerous dungeon
- 20+ zombies
- Navigation puzzle (find correct path)
-
Najdi Ancient Battery
- Located in old server room
- Guarded by mini-boss: Zombie Scientist (upgraded zombie)
- Combat required
-
Prinesi battery Tehniku
- Dialogue: "YOOO sick! To je točno to kar rabu!"
- Animation: Tehnik installs battery
- Machine powers on (lights, sounds)
-
Artifact Cleaner ACTIVE
- Museum can now clean artifacts faster
- All future family items auto-clean (no blur delay)
- Museum donations give +50% more XP
Reward:
- Artifact Cleaner unlocked (permanent upgrade)
- Tech Workshop services unlocked
- 500g
- Blueprint: Energy Shield (craftable armor)
Dialogue:
Tehnik: "Bro, this is sick! Zdej delaaaa!"
[Machine lights up]
Tehnik: "Zdej lhko vse te stare stvari čistimo. Museum bo happy!"
Kai: "Nice! Kaj še lhko tu upgradam?"
Tehnik: "Vse, bro. Tools, armor, whatevs."
⚔️ DEFENSE & DEVELOPMENT QUESTS
Quest 6: "Obzidje Mrtve Doline" (Walls of Death Valley)
Trigger: Mayor gives quest after Capital restoration begins
Priority: ⭐⭐⭐⭐⭐ (TRIGGERS FIRST RAID EVENT)
Objective: Bring 20 Steel Bars to Ivan
Steps:
-
Pogovor z Županom
- Dialogue: "Potrebujemo obzidje. Brez tega ne moremo mesto obnovit."
- Kai: "Kaj točno rabiš?"
- Župan: "20 steel bars. Prns Ivanu."
-
Craft ali kupi 20x Steel Bars
- Each bar needs: 5 iron ore + 2 coal
- Total: 100 iron ore + 40 coal
- Can buy from traders or mine
-
Prinesi bars Ivanu
- Dialogue: "Jaaaa, to je točno to! Gremo delat!"
- Animation: Ivan starts building (cutscene)
- Construction: 30 seconds real-time
-
Obzidje zgrajeno (Stage 1: Wooden Walls)
- Visual: Capital City now has wooden barricades
- Defense +20%
-
⚠️ EVENT TRIGGERED: First Raider Invasion
- 10 seconds after walls complete
- Dialogue (Mayor): "POZOR! Roparji prihajajo!"
- Raid wave: 5 Desert Nomads attack
- Capital guards help defend (2 NPC guards)
-
Obrani mesto
- Combat: Kill all 5 raiders
- Guards assist (deal 30% damage)
- If you lose: Raiders steal 500g, walls damaged
- If you win: Continue to reward
-
Nagrada
- Dialogue (Mayor): "Dobro! Hvala. Tukaj, tvoja nagrada."
- 1000g
- Blueprint: Guard Tower (craftable defense structure)
- Capital City Status Board now shows "Walls: Level 1"
Dialogue:
[Raiders approach]
Raider Leader: "Give us food or die!"
Kai: "Fuck off!"
[Combat starts]
Guard NPC: "We got your back!"
[After victory]
Mayor: "Odlično! Mesto je varno. Hvala tebi!"
Kai: "NP. To je moj city."
Quest 7: "Muzejski Mejnik" (Museum Milestone)
Trigger: Museum unlocked, Kustos available
Priority: ⭐⭐⭐⭐⭐ (UNLOCKS MUSEUM STAGE 2)
Objective: Fill first bug collection wing (24 bugs)
Steps:
-
Pogovor s Kustosom
- Dialogue: "Pozdravljeni! Museum potrebuje artefakte. Začnimo z insekti."
- Kai: "Insekti? Kje najdem?"
- Kustos: "Povsod! Uporabi bug net. Prinesi vseh 24 vrst."
-
Ujemi 24 različnih vrst hroščev (bugs)
- Use Bug Net tool
- Bugs spawn in all biomes
- Each biome has 3-5 unique species
- Some rare (5% spawn rate)
-
Oddaj hrošče v muzej
- Click "Donate" button in museum
- VFX: Bug flies to display case
- Sound: Glass case closing
- Museum XP +10 per bug
-
Museum Evolution: Stage 2 Unlocked
- VISUAL CHANGE: Museum building grows!
- Old shed → Medium two-story building
- Animation: Construction timelapse (10 seconds)
- Sound: Building sounds, hammering
- Confetti particles
-
Nagrada
- Dialogue (Kustos): "Izvrstno! Museum raste!"
- 800g
- Title: Bug Master (achievement)
- Kustos shop unlocked (buys artifacts at premium prices)
- New wing unlocked: Dinosaur Bones (next collection goal)
Completion VFX:
// Museum growth animation
museumBuilding.animate({
transform: [
scaleUp(1.0 → 1.5), // Building grows
construction particles,
confetti explosion
],
duration: 10000ms
});
// Celebratory music
playMusic('museum_level_up.mp3');
// Kustos celebration
kustos.animate('happy_dance');
kustos.say("BRAVO! To je fantastično!");
Dialogue:
Kustos: "Ah! Vseh 24! Čestitam!"
Kai: "Ja, ful časa je vzelo..."
Kustos: "Ampak vredno! Poglejte!"
[Museum grows]
Kai: "Woaaaah! To je sick!"
Kustos: "Museum je živ! Raste z vašimi odkritji!"
🌾 SIDE QUESTS (Optional but Rewarding)
Quest 8: "Arboristova Pomoč" (Arborist's Help)
Objective: Plant 50 trees on farm
Reward: Arborist auto-plants 10 trees/day (passive income)
Quest 9: "Miro Pravnik's Problem"
Objective: Find legal documents in ruins
Reward: Lawyer shop unlocked (NPC divorces, land rights)
Quest 10: "Zombi Skavt" (Scout Recruitment)
Objective: Find and tame friendly zombie
Reward: Scout companion, leveling system unlocked
📊 QUEST PROGRESSION TRACKING
Quest Log UI:
Main Story:
✅ Zamegljeni Spomini (COMPLETE)
🔄 Anina Sled (2/50 clues)
Town & Economy:
🔄 Šiviljina Prošnja (3/5 leathers)
❌ Pekov Recept (0/10 berries)
❌ Tehnikova Naprava (NOT STARTED)
Defense:
❌ Obzidje Mrtve Doline (NOT STARTED)
Collections:
🔄 Muzejski Mejnik (18/24 bugs)
Quest Rewards Summary:
| Quest | Gold | Items | Unlocks |
|---|---|---|---|
| Zamegljeni Spomini | 100g | Ana's Necklace | Capital City |
| Šiviljina Prošnja | 200g | Nomad Armor | Šivilja shop |
| Pekov Recept | 150g | 5x Berry Bread | Pek shop, recipe |
| Tehnikova Naprava | 500g | Energy Shield BP | Tech shop, cleaner |
| Obzidje Mrtve Doline | 1000g | Guard Tower BP | Walls Lv1, raids |
| Muzejski Mejnik | 800g | Bug Master title | Museum Stage 2 |
🎬 CUTSCENE INTEGRATION
All quests use VFX system:
- ✅ Blur effect (Amnesia flashbacks)
- ✅ Sparkle harvest (Berry collection)
- ✅ Cross-fade transitions (Scene changes)
- ✅ Vignette (Emotional moments)
- ✅ Particle effects (Museum growth, combat)
🚀 IMPLEMENTATION PRIORITY
Phase 1 (Demo):
- ⭐⭐⭐⭐⭐ Zamegljeni Spomini (story hook)
- ⭐⭐⭐⭐⭐ Obzidje Mrtve Doline (raid event)
- ⭐⭐⭐⭐⭐ Muzejski Mejnik (museum growth demo)
- ⭐⭐⭐⭐ Šiviljina Prošnja (combat loop)
- ⭐⭐⭐⭐ Pekov Recept (harvest VFX demo)
Phase 2 (Post-Demo):
- Anina Sled (full 50 clues)
- Remaining side quests
- Advanced quest chains
Status: 🟢 READY FOR IMPLEMENTATION
Dialogue Style: ✅ ADHD-friendly (simple, domestic, authentic)
VFX Integration: ✅ All quests use effects system
Emotional Impact: 🚀 MAXIMUM - Players will FEEL Kai's journey