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novafarma/MANJKAJOČI_ASSETI.md

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# 🎨 MANJKAJOČI ASSETI - GENERATION QUEUE
**Datum:** 31.12.2025
**Status:** Ready za generacijo
---
## 🟪 OROZJE (WEAPONS)
### **HLADNO OROZJE (Melee):**
1. `mec_lesen` - Wooden sword (začetno orožje)
2. `mec_zelezen` - Iron sword
3. `mec_jeklen` - Steel sword
4. `sekira_loka` - Combat axe
5. `bojni_kladivo` - War hammer
6. `sulica` - Spear
7. `kosa` - Scythe (farming weapon)
### **STRELNO OROZJE (Ranged):**
1. `lok_preprost` - Simple bow
2. `lok_sestavljen` - Compound bow
3. `samostrel` - Crossbow
4. `praznica` - Slingshot
---
## 🎬 CUTSCENE SLIKE
### **INTRO SEKVENCA:**
1. `intro_kai_sama_v_gozdu` - Kai alone in forest
2. `intro_ana_portret` - Ana portrait (before disappearance)
3. `intro_sklada` - Barn burning
4. `intro_dolina_overview` - Valley overview
### **ANA FLASHBACKS:**
1. `flashback_ana_otrostvo` - Ana childhood
2. `flashback_kai_ana_skupaj` - Kai & Ana together
3. `flashback_zadnji_dan` - Last day together
4. `flashback_anas_dnevnik` - Ana's diary
### **ENDING CUTSCENE:**
1. `ending_ana_alive` - Ana is alive reveal
2. `ending_reunion` - Kai & Ana reunion
3. `ending_dolina_restored` - Valley restored
---
## 🟦 DODATNI LIKI (NPCs)
### **TRGOVCI:**
1. `trgovec_starejsi` - Old merchant
2. `kovacar` - Blacksmith
3. `zdravilec` - Healer/medic
### **KRAJANI:**
1. `kmet_1` - Farmer #1
2. `kmet_2` - Farmer #2
3. `potnik` - Traveler
---
## 🟩 BIOMI - DODATNI TERENI
### **01_DOLINA_FARM:**
1. `grass_corner_ne` - Northeast corner
2. `grass_corner_nw` - Northwest corner
3. `grass_corner_se` - Southeast corner
4. `grass_corner_sw` - Southwest corner
5. `grass_transition_dirt` - Grass to dirt transition
6. `path_corner_ne` - Path northeast corner
7. `path_corner_nw` - Path northwest corner
### **02_DARK_FOREST:**
1. `dark_grass` - Dark forest grass
2. `dark_dirt` - Dark forest dirt
3. `moss_ground` - Mossy ground
4. `fallen_log` - Fallen tree log
5. `mushrooms` - Forest mushrooms
---
## 🟨 DODATNE ZGRADBE
### **FARM BUILDINGS:**
1. `silo` - Grain silo
2. `kurnik` - Chicken coop
3. `svinjak` - Pig pen
4. `hlev` - Stable
### **TOWN BUILDINGS:**
1. `gostilna` - Inn/tavern
2. `trgovina` - Shop
3. `kovacnica` - Blacksmith shop
---
## 🟧 DODATNI PREDMETI
### **HRANA:**
1. `kruh` - Bread
2. `sir` - Cheese
3. `jabolko` - Apple
4. `jagode` - Strawberries
### **MAGIČNI PREDMETI:**
1. `kljuc_zlati` - Golden key
2. `kristal_modri` - Blue crystal
3. `eliksir_zdravja` - Health potion
---
## 🔵 DODATNI EFEKTI
### **MAGIC:**
1. `magic_heal_glow` - Healing glow effect
2. `magic_sparkles` - Magic sparkles
3. `magic_portal` - Portal effect
### **COMBAT:**
1. `slash_effect` - Sword slash
2. `blood_splatter` - Blood effect
3. `dust_cloud` - Dust impact
---
## 📊 PRIORITY RANKING
**Must-Have (Kritično za gameplay):**
1. ✅ Orozje - hladno (7 items)
2. ✅ Cutscene - intro & flashbacks (11 scenes)
3. ✅ NPCs - trgovci (3 characters)
**Should-Have (Important):**
4. ⏳ Hrana items (4 items)
5. ⏳ Terrain corners & transitions (12 tiles)
6. ⏳ Combat effects (3 effects)
**Nice-to-Have:**
7. ⏳ Town buildings (3 buildings)
8. ⏳ Farm buildings (4 buildings)
9. ⏳ Magic effects (3 effects)
10. ⏳ Strelno orozje (4 weapons)
---
## 🎯 GENERATION PLAN
### **BATCH 1: OROŽJE (11 weapons)**
- 7 melee weapons
- 4 ranged weapons
- 2 styles each = **22 images**
### **BATCH 2: CUTSCENE (11 scenes)**
- Intro sequence (4)
- Ana flashbacks (4)
- Ending (3)
- **11 images** (single style, cinematic)
### **BATCH 3: NPCs (6 characters)**
- Merchants (3)
- Villagers (3)
- 2 styles each = **12 images**
### **BATCH 4: TERRAIN (12 tiles)**
- Corners (8)
- Transitions (4)
- 2 styles each = **24 images**
### **BATCH 5: EFFECTS (6 effects)**
- Magic (3)
- Combat (3)
- **6 images** (transparent PNGs)
---
**TOTAL QUEUE: ~75 new images**
**ESTIMATED TIME:** ~45 min (1 image/min)
---
**READY ZA ZAČETEK?** 🚀