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627f6d2310356b4143b52d9ebd419f6a4904e756
novafarma/assets/audio
History
David Kotnik ae50a73e62 k
2026-01-25 12:20:50 +01:00
..
_NEW
k
2026-01-25 12:20:50 +01:00
ambient
🎵 AUDIO FILES ADDED - Voices & Ambient!
2026-01-10 13:44:07 +01:00
music
feat: complete Style 32 overhaul & Tiled integration fix
2026-01-11 20:08:56 +01:00
sfx
k
2026-01-25 12:20:50 +01:00
ui
🎵 DEMO AUDIO COMPLETE (98%) - 44/45 files ready!
2026-01-09 16:24:59 +01:00
voice
📊 GEMINI REVIEW DOCUMENT - COMPLETE SESSION REPORT!
2026-01-10 02:59:48 +01:00
voiceover
k
2026-01-25 12:20:50 +01:00
voices
🎙️ Jan 8 All Character Voices Generated - Edge TTS AI
2026-01-08 15:57:23 +01:00
.DS_Store
k
2026-01-25 12:20:50 +01:00
audio_manifest.json
🎉 FAZA 1 & 2 ABSOLUTELY COMPLETE! Sample Towns added (Forest Inn, Desert Trading Post, Frozen Lodge). Buildings 100%, Total 186/186 (100%). PROJECT FULLY READY FOR KICKSTARTER DEMO! 🚀
2026-01-05 20:26:11 +01:00
bg_noir.mp3
Fixed Critical Assets & Map: Embedded Tilesets in JSON, Created Texture Atlases, Fixed Pathing for Intro/Terrain, Added Audio
2026-01-16 20:38:39 +01:00
LICENSE_INFO.txt
Fixed Critical Assets & Map: Embedded Tilesets in JSON, Created Texture Atlases, Fixed Pathing for Intro/Terrain, Added Audio
2026-01-16 20:38:39 +01:00
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