Logo
Explore Help
Register Sign In
davidkotnik/novafarma
1
0
Fork 0
You've already forked novafarma
Code Issues Pull Requests Actions Packages Projects Releases Wiki Activity
Files
26d689de0307829df923536b96ab837bb6536721
novafarma/assets/audio
History
David Kotnik 2a6628e79a Fixed Critical Assets & Map: Embedded Tilesets in JSON, Created Texture Atlases, Fixed Pathing for Intro/Terrain, Added Audio
2026-01-16 20:38:39 +01:00
..
_NEW
🎵 MUSIC ORGANIZATION COMPLETE! All tracks renamed + sorted!
2026-01-09 20:05:20 +01:00
ambient
🎵 AUDIO FILES ADDED - Voices & Ambient!
2026-01-10 13:44:07 +01:00
music
feat: complete Style 32 overhaul & Tiled integration fix
2026-01-11 20:08:56 +01:00
sfx
🎵 MUSIC ORGANIZATION COMPLETE! All tracks renamed + sorted!
2026-01-09 20:05:20 +01:00
ui
🎵 DEMO AUDIO COMPLETE (98%) - 44/45 files ready!
2026-01-09 16:24:59 +01:00
voice
📊 GEMINI REVIEW DOCUMENT - COMPLETE SESSION REPORT!
2026-01-10 02:59:48 +01:00
voiceover
🎤✨ BETTER VOICES - More Natural Quality!
2026-01-10 14:31:05 +01:00
voices
🎙️ Jan 8 All Character Voices Generated - Edge TTS AI
2026-01-08 15:57:23 +01:00
audio_manifest.json
…
bg_noir.mp3
Fixed Critical Assets & Map: Embedded Tilesets in JSON, Created Texture Atlases, Fixed Pathing for Intro/Terrain, Added Audio
2026-01-16 20:38:39 +01:00
LICENSE_INFO.txt
Fixed Critical Assets & Map: Embedded Tilesets in JSON, Created Texture Atlases, Fixed Pathing for Intro/Terrain, Added Audio
2026-01-16 20:38:39 +01:00
Powered by Gitea Version: 1.25.3 Page: 1252ms Template: 83ms
English
Bahasa Indonesia Deutsch English Español Français Gaeilge Italiano Latviešu Magyar nyelv Nederlands Polski Português de Portugal Português do Brasil Suomi Svenska Türkçe Čeština Ελληνικά Български Русский Українська فارسی മലയാളം 日本語 简体中文 繁體中文(台灣) 繁體中文(香港) 한국어
Licenses API