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novafarma/nova farma TRAE/dokumentacija/DEMO_FAZA1_VISUAL_INSPECTION.md

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# 🔍 DEMO_FAZA1 VISUAL ASSET INSPECTION
**Complete Inventory Review**
**Datum:** 10. Februar 2026, 16:40
**Status:** References LOCKED ✅
---
## 📦 TOTAL ASSETS: 55 PNG FILES
---
## 📁 BY CATEGORY:
### **1. CHARACTERS (2 files)**
```
/DEMO_FAZA1/Characters/
├── Kai_Dreads.png - Kai portrait/static image
└── kai_walk_sheet.png - Kai walk animation (sprite sheet)
```
**Status:** ⚠️ **INCOMPLETE**
- ✅ Walk animation EXISTS
- ❌ Idle animation (kai_idle_sheet.png) MISSING
- ❌ Work animation (kai_work_sheet.png) MISSING
- ❌ Gronk assets MISSING (referenced but not here)
---
### **2. ENVIRONMENT (14 files)**
```
/DEMO_FAZA1/Environment/
├── dead_nature_0.png → dead_nature_8.png (9 variants)
├── fence_sign_0.png → fence_sign_2.png (3 signs)
├── mud_puddle.png
├── obstacle_thorns.png
├── sign_danger.png
├── sotor.png - Tent structure
├── stream_final_v6.png - Stream segment (version 6)
├── stream_final_v7.png - Stream segment (version 7)
├── taborni_ogenj.png - Campfire
└── water_clean_patch.png - Clean water patch
```
**Status:****COMPLETE**
- All environmental decorations present
- Multiple variants for variety
---
### **3. GROUND (3 files)**
```
/DEMO_FAZA1/Ground/
├── ground_dirt_patch.png
├── ground_pebbles.png
└── tla_trava_tekstura.png - Grass ground texture
```
**Status:****COMPLETE**
- Basic ground textures ready
---
### **4. ITEMS (3 files)**
```
/DEMO_FAZA1/Items/
├── hay_drop_0.png - Hay drop item
├── item_longboard_wheel.png - Wheel (???)
└── spalna_vreca.png - Sleeping bag
```
**Status:** ⚠️ **MINIMAL**
- Very few items
- Missing: Tools, seeds, crops, crafting materials
---
### **5. OBSTACLES (1 file)**
```
/DEMO_FAZA1/Obstacles/
└── trnje.png - Thorns obstacle
```
**Status:** ⚠️ **MINIMAL**
---
### **6. STRUCTURES (1 file)**
```
/DEMO_FAZA1/Structures/
└── foundation_concrete.png - Concrete foundation/base
```
**Status:** ⚠️ **VERY INCOMPLETE**
- Only 1 structure!
- Missing: Buildings, machines, crafting stations
---
### **7. TREES (6 files)**
```
/DEMO_FAZA1/Trees/
├── tree_adult_0.png
├── tree_adult_1.png
├── tree_adult_2.png
├── tree_adult_3.png
├── tree_adult_4.png
└── tree_adult_5.png
```
**Status:****COMPLETE**
- 6 adult tree variants
- Good variety for environment
---
### **8. UI (12 files) ⭐**
```
/DEMO_FAZA1/UI/
├── action_btn.png
├── badge_purchase.png
├── badge_trial.png ✅ TRIAL BADGE EXISTS!
├── dialog_panel.png
├── health_bar.png
├── health_critical.png
├── hotbar_background.png
├── inventory_panel.png
├── inventory_slot.png
├── minimap_frame.png
├── weather_icons_sheet.png
└── weather_widget.png
```
**Status:****NEARLY COMPLETE**
- All core UI elements present
- Trial badge CONFIRMED ✅
- Missing: Fishing minigame UI (if needed)
---
### **9. VFX (2 files)**
```
/DEMO_FAZA1/VFX/
├── overlay_amnesia_blood.png - Blood/amnesia overlay
└── toxic_fog.png - Toxic fog effect
```
**Status:****COMPLETE**
- Core VFX present
---
### **10. VEGETATION (5 files)**
```
/DEMO_FAZA1/Vegetation/
├── bush_hiding_spot.png
├── grass_cluster_dense.png
├── grass_cluster_flowery.png
├── visoka_trava.png - Tall grass v1
└── visoka_trava_v2.png - Tall grass v2
```
**Status:** ⚠️ **BASIC**
- Grass and bushes present
- Missing: Cannabis plants, crops
---
## 📊 CATEGORY BREAKDOWN:
| Category | Files | Status | Completeness |
|----------|-------|--------|--------------|
| **Characters** | 2 | ⚠️ Incomplete | 40% (missing animations) |
| **Environment** | 14 | ✅ Complete | 100% |
| **Ground** | 3 | ✅ Complete | 100% |
| **Items** | 3 | ⚠️ Minimal | 20% |
| **Obstacles** | 1 | ⚠️ Minimal | 30% |
| **Structures** | 1 | ⚠️ Very Low | 10% |
| **Trees** | 6 | ✅ Complete | 100% |
| **UI** | 12 | ✅ Nearly Complete | 95% |
| **VFX** | 2 | ✅ Complete | 100% |
| **Vegetation** | 5 | ⚠️ Basic | 60% |
**TOTAL:** 55 assets
---
## 🎯 CRITICAL GAPS:
### **🔴 HIGH PRIORITY (Blockers):**
1. **Kai Animations:**
-`kai_idle_sheet.png`
-`kai_work_sheet.png` (hoe, chop, water)
2. **Items/Tools:**
- ❌ Tools (hoe, axe, watering can)
- ❌ Seeds
- ❌ Harvested items (wood, stone, crops)
3. **Structures:**
- ❌ Buildings (tent interior? workshop?)
- ❌ Machines (oil press, water filter?)
### **🟡 MEDIUM PRIORITY:**
4. **Crops/Farming:**
- ❌ Cannabis growth stages
- ❌ Sunflower growth stages
- ❌ Crop sprites
5. **Gronk Character:**
- ❌ Gronk sprites (mentioned but not in folder)
### **🟢 LOW PRIORITY:**
6. **More Items:**
- ❌ Food items
- ❌ Crafting materials
---
## 🔍 INTERESTING FINDINGS:
### **✅ CONFIRMED EXISTS:**
- **Trial Badge** (`badge_trial.png`) - No need to create! ✅
- **Kai Walk Animation** - Full sprite sheet ready
- **6 Tree Variants** - Excellent variety
- **Weather System UI** - Icons + widget ready
- **Health System UI** - Bar + critical state
### **❓ UNCLEAR PURPOSE:**
- `item_longboard_wheel.png` - Longboard wheel? For what?
### **🎨 GOOD VARIETY:**
- **Dead Nature:** 9 variants (excellent!)
- **Signs:** 3 fence signs + danger sign
- **Streams:** 2 versions (v6 & v7)
- **Tall Grass:** 2 versions
---
## 🎮 WHAT'S ACTUALLY USABLE FOR DEMO:
### **✅ READY NOW:**
- Basic environment (ground, water, trees)
- Kai movement (walk animation)
- UI system (inventory, health, weather)
- VFX (amnesia, fog)
- Environmental decoration (signs, campfire, thorns)
### **❌ MISSING FOR FUNCTIONAL DEMO:**
- Kai idle/work animations (character feels incomplete)
- Tools & items (no gameplay loop)
- Farming system assets (crops, machines)
- Building interiors/structures
---
## 💡 RECOMMENDATIONS:
### **IMMEDIATE (Day 1):**
1. Generate `kai_idle_sheet.png` (breathing animation)
2. Generate `kai_work_sheet.png` (hoe, chop, water - 3 animations)
### **SHORT-TERM (Week 1):**
3. Create basic tool sprites (hoe, axe, watering can)
4. Create cannabis growth stages (6-8 frames)
5. Create item drops (wood, stone, hemp)
### **MEDIUM-TERM (Week 2-3):**
6. Create structures (workshop, greenhouse)
7. Create machines (oil press, water filter)
8. Create Gronk character sprites
---
## 📝 NOTES:
- **References folder:** LOCKED ✅ (read-only, 134 files)
- **DEMO_FAZA1 folder:** ACTIVE (55 files, ready for production)
- **Total project assets:** 189 files (134 refs + 55 prod)
---
## 🎯 NEXT STEPS:
1.**References:** Locked and protected
2. ⏭️ **Generate:** Kai idle & work animations
3. ⏭️ **Verify:** Test existing assets in game
4. ⏭️ **Plan:** Prioritize remaining asset creation
---
**Status Update:**
- Environment: **READY**
- Character: **60% READY** ⚠️ (missing animations)
- Items/Structures: **20% READY** ⚠️ (critical gaps)
- UI: **95% READY**
**Overall Production Readiness:** **~65%** for functional DEMO
---
*Generated: 10. Februar 2026, 16:42*
*Visual Inspection Complete*