306 lines
7.2 KiB
Markdown
306 lines
7.2 KiB
Markdown
# 🔍 DEMO_FAZA1 VISUAL ASSET INSPECTION
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**Complete Inventory Review**
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**Datum:** 10. Februar 2026, 16:40
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**Status:** References LOCKED ✅
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---
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## 📦 TOTAL ASSETS: 55 PNG FILES
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---
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## 📁 BY CATEGORY:
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### **1. CHARACTERS (2 files)**
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```
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/DEMO_FAZA1/Characters/
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├── Kai_Dreads.png - Kai portrait/static image
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└── kai_walk_sheet.png - Kai walk animation (sprite sheet)
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```
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**Status:** ⚠️ **INCOMPLETE**
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- ✅ Walk animation EXISTS
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- ❌ Idle animation (kai_idle_sheet.png) MISSING
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- ❌ Work animation (kai_work_sheet.png) MISSING
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- ❌ Gronk assets MISSING (referenced but not here)
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---
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### **2. ENVIRONMENT (14 files)**
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```
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/DEMO_FAZA1/Environment/
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├── dead_nature_0.png → dead_nature_8.png (9 variants)
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├── fence_sign_0.png → fence_sign_2.png (3 signs)
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├── mud_puddle.png
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├── obstacle_thorns.png
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├── sign_danger.png
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├── sotor.png - Tent structure
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├── stream_final_v6.png - Stream segment (version 6)
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├── stream_final_v7.png - Stream segment (version 7)
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├── taborni_ogenj.png - Campfire
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└── water_clean_patch.png - Clean water patch
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```
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**Status:** ✅ **COMPLETE**
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- All environmental decorations present
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- Multiple variants for variety
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---
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### **3. GROUND (3 files)**
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```
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/DEMO_FAZA1/Ground/
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├── ground_dirt_patch.png
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├── ground_pebbles.png
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└── tla_trava_tekstura.png - Grass ground texture
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```
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**Status:** ✅ **COMPLETE**
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- Basic ground textures ready
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---
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### **4. ITEMS (3 files)**
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```
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/DEMO_FAZA1/Items/
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├── hay_drop_0.png - Hay drop item
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├── item_longboard_wheel.png - Wheel (???)
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└── spalna_vreca.png - Sleeping bag
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```
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**Status:** ⚠️ **MINIMAL**
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- Very few items
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- Missing: Tools, seeds, crops, crafting materials
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---
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### **5. OBSTACLES (1 file)**
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```
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/DEMO_FAZA1/Obstacles/
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└── trnje.png - Thorns obstacle
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```
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**Status:** ⚠️ **MINIMAL**
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---
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### **6. STRUCTURES (1 file)**
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```
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/DEMO_FAZA1/Structures/
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└── foundation_concrete.png - Concrete foundation/base
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```
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**Status:** ⚠️ **VERY INCOMPLETE**
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- Only 1 structure!
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- Missing: Buildings, machines, crafting stations
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---
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### **7. TREES (6 files)**
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```
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/DEMO_FAZA1/Trees/
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├── tree_adult_0.png
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├── tree_adult_1.png
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├── tree_adult_2.png
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├── tree_adult_3.png
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├── tree_adult_4.png
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└── tree_adult_5.png
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```
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**Status:** ✅ **COMPLETE**
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- 6 adult tree variants
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- Good variety for environment
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---
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### **8. UI (12 files) ⭐**
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```
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/DEMO_FAZA1/UI/
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├── action_btn.png
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├── badge_purchase.png
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├── badge_trial.png ✅ TRIAL BADGE EXISTS!
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├── dialog_panel.png
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├── health_bar.png
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├── health_critical.png
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├── hotbar_background.png
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├── inventory_panel.png
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├── inventory_slot.png
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├── minimap_frame.png
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├── weather_icons_sheet.png
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└── weather_widget.png
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```
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**Status:** ✅ **NEARLY COMPLETE**
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- All core UI elements present
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- Trial badge CONFIRMED ✅
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- Missing: Fishing minigame UI (if needed)
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---
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### **9. VFX (2 files)**
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```
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/DEMO_FAZA1/VFX/
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├── overlay_amnesia_blood.png - Blood/amnesia overlay
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└── toxic_fog.png - Toxic fog effect
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```
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**Status:** ✅ **COMPLETE**
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- Core VFX present
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---
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### **10. VEGETATION (5 files)**
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```
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/DEMO_FAZA1/Vegetation/
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├── bush_hiding_spot.png
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├── grass_cluster_dense.png
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├── grass_cluster_flowery.png
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├── visoka_trava.png - Tall grass v1
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└── visoka_trava_v2.png - Tall grass v2
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```
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**Status:** ⚠️ **BASIC**
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- Grass and bushes present
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- Missing: Cannabis plants, crops
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---
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## 📊 CATEGORY BREAKDOWN:
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| Category | Files | Status | Completeness |
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|----------|-------|--------|--------------|
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| **Characters** | 2 | ⚠️ Incomplete | 40% (missing animations) |
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| **Environment** | 14 | ✅ Complete | 100% |
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| **Ground** | 3 | ✅ Complete | 100% |
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| **Items** | 3 | ⚠️ Minimal | 20% |
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| **Obstacles** | 1 | ⚠️ Minimal | 30% |
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| **Structures** | 1 | ⚠️ Very Low | 10% |
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| **Trees** | 6 | ✅ Complete | 100% |
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| **UI** | 12 | ✅ Nearly Complete | 95% |
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| **VFX** | 2 | ✅ Complete | 100% |
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| **Vegetation** | 5 | ⚠️ Basic | 60% |
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**TOTAL:** 55 assets
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---
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## 🎯 CRITICAL GAPS:
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### **🔴 HIGH PRIORITY (Blockers):**
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1. **Kai Animations:**
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- ❌ `kai_idle_sheet.png`
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- ❌ `kai_work_sheet.png` (hoe, chop, water)
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2. **Items/Tools:**
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- ❌ Tools (hoe, axe, watering can)
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- ❌ Seeds
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- ❌ Harvested items (wood, stone, crops)
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3. **Structures:**
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- ❌ Buildings (tent interior? workshop?)
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- ❌ Machines (oil press, water filter?)
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### **🟡 MEDIUM PRIORITY:**
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4. **Crops/Farming:**
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- ❌ Cannabis growth stages
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- ❌ Sunflower growth stages
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- ❌ Crop sprites
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5. **Gronk Character:**
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- ❌ Gronk sprites (mentioned but not in folder)
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### **🟢 LOW PRIORITY:**
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6. **More Items:**
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- ❌ Food items
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- ❌ Crafting materials
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---
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## 🔍 INTERESTING FINDINGS:
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### **✅ CONFIRMED EXISTS:**
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- **Trial Badge** (`badge_trial.png`) - No need to create! ✅
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- **Kai Walk Animation** - Full sprite sheet ready
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- **6 Tree Variants** - Excellent variety
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- **Weather System UI** - Icons + widget ready
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- **Health System UI** - Bar + critical state
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### **❓ UNCLEAR PURPOSE:**
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- `item_longboard_wheel.png` - Longboard wheel? For what?
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### **🎨 GOOD VARIETY:**
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- **Dead Nature:** 9 variants (excellent!)
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- **Signs:** 3 fence signs + danger sign
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- **Streams:** 2 versions (v6 & v7)
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- **Tall Grass:** 2 versions
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---
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## 🎮 WHAT'S ACTUALLY USABLE FOR DEMO:
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### **✅ READY NOW:**
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- Basic environment (ground, water, trees)
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- Kai movement (walk animation)
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- UI system (inventory, health, weather)
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- VFX (amnesia, fog)
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- Environmental decoration (signs, campfire, thorns)
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### **❌ MISSING FOR FUNCTIONAL DEMO:**
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- Kai idle/work animations (character feels incomplete)
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- Tools & items (no gameplay loop)
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- Farming system assets (crops, machines)
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- Building interiors/structures
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---
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## 💡 RECOMMENDATIONS:
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### **IMMEDIATE (Day 1):**
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1. Generate `kai_idle_sheet.png` (breathing animation)
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2. Generate `kai_work_sheet.png` (hoe, chop, water - 3 animations)
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### **SHORT-TERM (Week 1):**
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3. Create basic tool sprites (hoe, axe, watering can)
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4. Create cannabis growth stages (6-8 frames)
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5. Create item drops (wood, stone, hemp)
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### **MEDIUM-TERM (Week 2-3):**
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6. Create structures (workshop, greenhouse)
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7. Create machines (oil press, water filter)
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8. Create Gronk character sprites
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---
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## 📝 NOTES:
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- **References folder:** LOCKED ✅ (read-only, 134 files)
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- **DEMO_FAZA1 folder:** ACTIVE (55 files, ready for production)
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- **Total project assets:** 189 files (134 refs + 55 prod)
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---
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## 🎯 NEXT STEPS:
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1. ✅ **References:** Locked and protected
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2. ⏭️ **Generate:** Kai idle & work animations
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3. ⏭️ **Verify:** Test existing assets in game
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4. ⏭️ **Plan:** Prioritize remaining asset creation
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---
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**Status Update:**
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- Environment: **READY** ✅
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- Character: **60% READY** ⚠️ (missing animations)
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- Items/Structures: **20% READY** ⚠️ (critical gaps)
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- UI: **95% READY** ✅
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**Overall Production Readiness:** **~65%** for functional DEMO
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---
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*Generated: 10. Februar 2026, 16:42*
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*Visual Inspection Complete*
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