# 🔍 DEMO_FAZA1 VISUAL ASSET INSPECTION **Complete Inventory Review** **Datum:** 10. Februar 2026, 16:40 **Status:** References LOCKED ✅ --- ## 📦 TOTAL ASSETS: 55 PNG FILES --- ## 📁 BY CATEGORY: ### **1. CHARACTERS (2 files)** ``` /DEMO_FAZA1/Characters/ ├── Kai_Dreads.png - Kai portrait/static image └── kai_walk_sheet.png - Kai walk animation (sprite sheet) ``` **Status:** ⚠️ **INCOMPLETE** - ✅ Walk animation EXISTS - ❌ Idle animation (kai_idle_sheet.png) MISSING - ❌ Work animation (kai_work_sheet.png) MISSING - ❌ Gronk assets MISSING (referenced but not here) --- ### **2. ENVIRONMENT (14 files)** ``` /DEMO_FAZA1/Environment/ ├── dead_nature_0.png → dead_nature_8.png (9 variants) ├── fence_sign_0.png → fence_sign_2.png (3 signs) ├── mud_puddle.png ├── obstacle_thorns.png ├── sign_danger.png ├── sotor.png - Tent structure ├── stream_final_v6.png - Stream segment (version 6) ├── stream_final_v7.png - Stream segment (version 7) ├── taborni_ogenj.png - Campfire └── water_clean_patch.png - Clean water patch ``` **Status:** ✅ **COMPLETE** - All environmental decorations present - Multiple variants for variety --- ### **3. GROUND (3 files)** ``` /DEMO_FAZA1/Ground/ ├── ground_dirt_patch.png ├── ground_pebbles.png └── tla_trava_tekstura.png - Grass ground texture ``` **Status:** ✅ **COMPLETE** - Basic ground textures ready --- ### **4. ITEMS (3 files)** ``` /DEMO_FAZA1/Items/ ├── hay_drop_0.png - Hay drop item ├── item_longboard_wheel.png - Wheel (???) └── spalna_vreca.png - Sleeping bag ``` **Status:** ⚠️ **MINIMAL** - Very few items - Missing: Tools, seeds, crops, crafting materials --- ### **5. OBSTACLES (1 file)** ``` /DEMO_FAZA1/Obstacles/ └── trnje.png - Thorns obstacle ``` **Status:** ⚠️ **MINIMAL** --- ### **6. STRUCTURES (1 file)** ``` /DEMO_FAZA1/Structures/ └── foundation_concrete.png - Concrete foundation/base ``` **Status:** ⚠️ **VERY INCOMPLETE** - Only 1 structure! - Missing: Buildings, machines, crafting stations --- ### **7. TREES (6 files)** ``` /DEMO_FAZA1/Trees/ ├── tree_adult_0.png ├── tree_adult_1.png ├── tree_adult_2.png ├── tree_adult_3.png ├── tree_adult_4.png └── tree_adult_5.png ``` **Status:** ✅ **COMPLETE** - 6 adult tree variants - Good variety for environment --- ### **8. UI (12 files) ⭐** ``` /DEMO_FAZA1/UI/ ├── action_btn.png ├── badge_purchase.png ├── badge_trial.png ✅ TRIAL BADGE EXISTS! ├── dialog_panel.png ├── health_bar.png ├── health_critical.png ├── hotbar_background.png ├── inventory_panel.png ├── inventory_slot.png ├── minimap_frame.png ├── weather_icons_sheet.png └── weather_widget.png ``` **Status:** ✅ **NEARLY COMPLETE** - All core UI elements present - Trial badge CONFIRMED ✅ - Missing: Fishing minigame UI (if needed) --- ### **9. VFX (2 files)** ``` /DEMO_FAZA1/VFX/ ├── overlay_amnesia_blood.png - Blood/amnesia overlay └── toxic_fog.png - Toxic fog effect ``` **Status:** ✅ **COMPLETE** - Core VFX present --- ### **10. VEGETATION (5 files)** ``` /DEMO_FAZA1/Vegetation/ ├── bush_hiding_spot.png ├── grass_cluster_dense.png ├── grass_cluster_flowery.png ├── visoka_trava.png - Tall grass v1 └── visoka_trava_v2.png - Tall grass v2 ``` **Status:** ⚠️ **BASIC** - Grass and bushes present - Missing: Cannabis plants, crops --- ## 📊 CATEGORY BREAKDOWN: | Category | Files | Status | Completeness | |----------|-------|--------|--------------| | **Characters** | 2 | ⚠️ Incomplete | 40% (missing animations) | | **Environment** | 14 | ✅ Complete | 100% | | **Ground** | 3 | ✅ Complete | 100% | | **Items** | 3 | ⚠️ Minimal | 20% | | **Obstacles** | 1 | ⚠️ Minimal | 30% | | **Structures** | 1 | ⚠️ Very Low | 10% | | **Trees** | 6 | ✅ Complete | 100% | | **UI** | 12 | ✅ Nearly Complete | 95% | | **VFX** | 2 | ✅ Complete | 100% | | **Vegetation** | 5 | ⚠️ Basic | 60% | **TOTAL:** 55 assets --- ## 🎯 CRITICAL GAPS: ### **🔴 HIGH PRIORITY (Blockers):** 1. **Kai Animations:** - ❌ `kai_idle_sheet.png` - ❌ `kai_work_sheet.png` (hoe, chop, water) 2. **Items/Tools:** - ❌ Tools (hoe, axe, watering can) - ❌ Seeds - ❌ Harvested items (wood, stone, crops) 3. **Structures:** - ❌ Buildings (tent interior? workshop?) - ❌ Machines (oil press, water filter?) ### **🟡 MEDIUM PRIORITY:** 4. **Crops/Farming:** - ❌ Cannabis growth stages - ❌ Sunflower growth stages - ❌ Crop sprites 5. **Gronk Character:** - ❌ Gronk sprites (mentioned but not in folder) ### **🟢 LOW PRIORITY:** 6. **More Items:** - ❌ Food items - ❌ Crafting materials --- ## 🔍 INTERESTING FINDINGS: ### **✅ CONFIRMED EXISTS:** - **Trial Badge** (`badge_trial.png`) - No need to create! ✅ - **Kai Walk Animation** - Full sprite sheet ready - **6 Tree Variants** - Excellent variety - **Weather System UI** - Icons + widget ready - **Health System UI** - Bar + critical state ### **❓ UNCLEAR PURPOSE:** - `item_longboard_wheel.png` - Longboard wheel? For what? ### **🎨 GOOD VARIETY:** - **Dead Nature:** 9 variants (excellent!) - **Signs:** 3 fence signs + danger sign - **Streams:** 2 versions (v6 & v7) - **Tall Grass:** 2 versions --- ## 🎮 WHAT'S ACTUALLY USABLE FOR DEMO: ### **✅ READY NOW:** - Basic environment (ground, water, trees) - Kai movement (walk animation) - UI system (inventory, health, weather) - VFX (amnesia, fog) - Environmental decoration (signs, campfire, thorns) ### **❌ MISSING FOR FUNCTIONAL DEMO:** - Kai idle/work animations (character feels incomplete) - Tools & items (no gameplay loop) - Farming system assets (crops, machines) - Building interiors/structures --- ## 💡 RECOMMENDATIONS: ### **IMMEDIATE (Day 1):** 1. Generate `kai_idle_sheet.png` (breathing animation) 2. Generate `kai_work_sheet.png` (hoe, chop, water - 3 animations) ### **SHORT-TERM (Week 1):** 3. Create basic tool sprites (hoe, axe, watering can) 4. Create cannabis growth stages (6-8 frames) 5. Create item drops (wood, stone, hemp) ### **MEDIUM-TERM (Week 2-3):** 6. Create structures (workshop, greenhouse) 7. Create machines (oil press, water filter) 8. Create Gronk character sprites --- ## 📝 NOTES: - **References folder:** LOCKED ✅ (read-only, 134 files) - **DEMO_FAZA1 folder:** ACTIVE (55 files, ready for production) - **Total project assets:** 189 files (134 refs + 55 prod) --- ## 🎯 NEXT STEPS: 1. ✅ **References:** Locked and protected 2. ⏭️ **Generate:** Kai idle & work animations 3. ⏭️ **Verify:** Test existing assets in game 4. ⏭️ **Plan:** Prioritize remaining asset creation --- **Status Update:** - Environment: **READY** ✅ - Character: **60% READY** ⚠️ (missing animations) - Items/Structures: **20% READY** ⚠️ (critical gaps) - UI: **95% READY** ✅ **Overall Production Readiness:** **~65%** for functional DEMO --- *Generated: 10. Februar 2026, 16:42* *Visual Inspection Complete*