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novafarma
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13552c2ae986f88374e9fe3806bd3422ba493f2c
novafarma
/
src
/
scenes
History
David Kotnik
13552c2ae9
🎮
REVERTED: New Game now launches GameScene (main working game). Fixed empty/blue screen issues.
2026-01-05 21:28:49 +01:00
..
BootScene.js
mesano
2025-12-08 00:18:56 +01:00
DemoScene.js
🎮
DEMO SCENE COMPLETE + Asset Analysis!
2026-01-03 17:28:23 +01:00
DemoSceneEnhanced.js
🧹
MINIMAL DemoSceneEnhanced - Tiled Workflow Ready!
2026-01-03 22:14:00 +01:00
GameScene.js
feat: Automated Audio System & Royalty-Free Asset Integration (Phase 8 & 9)
2025-12-28 00:52:33 +01:00
PreloadScene.js
🎵
AUDIO INTEGRATION COMPLETE: Generated cinematic narrator voices with SSML (natural pacing, breathing pauses), created AudioLoader system, integrated audio preload in PreloadScene. No more console errors! Ready for in-game testing.
2026-01-05 21:12:06 +01:00
PrologueScene.js
🐛
HOTFIX: Disabled PrologueScene loading to prevent 404 errors (missing prologue.json and NPC portraits). Game now starts cleanly without console errors. Prologue can be re-enabled once assets are properly organized.
2026-01-05 21:19:11 +01:00
StoryScene.js
🎮
REVERTED: New Game now launches GameScene (main working game). Fixed empty/blue screen issues.
2026-01-05 21:28:49 +01:00
SystemsTestScene.js
SLOVENSKI VOICEOVER - Complete in 12 files generated
2026-01-04 13:40:24 +01:00
TiledTestScene.js
Save all: Fixed blue screen, VibeVoice audio, Tiled setup
2025-12-27 02:11:06 +01:00
TownSquareScene.js
feat(expansion): implement Phase 3 (Town Restoration) and Phase 4 (Cannabis Textiles)
2025-12-27 23:32:22 +01:00
UIScene.js
Fix Biome System integration, memory optimization, and Tiled live sync workflow
2025-12-27 12:50:58 +01:00