5861 lines
126 KiB
Markdown
5861 lines
126 KiB
Markdown
# 🎮 MRTVA DOLINA - FINAL GAME BIBLE 2026
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## COMPLETE MASTER DOCUMENT - ALL CONTENT
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**Verzija:** 7.0 FINAL
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**Datum:** 19. Januar 2026
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**Status:** Production Ready
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---
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# KAZALO (TABLE OF CONTENTS)
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## PART 1: GAME CONCEPT & OVERVIEW
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## PART 2: COMPLETE STORY (2327 lines)
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## PART 3: ALL 20 BIOMES (Full Details)
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## PART 4: GAME SYSTEMS (Complete)
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## PART 5: TECHNICAL SPECIFICATIONS
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## PART 6: PRODUCTION STATUS
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---
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# ========================================
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# PART 1: GAME CONCEPT & OVERVIEW
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# ========================================
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# 🎮 KRVAVA ŽETEV - COMPLETE GAME SPECIFICATION
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**All Biomes, DLC Content, Systems, Progression**
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---
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## 👹 **BOSSES**
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### **FINAL BOSS:**
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- 🦍👑 **VELIKI TROL KRALJ** (Giant Troll King)
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- HP: 5000
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- Size: 3x player size
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- Abilities: Earthquake, Fire Breath, Zombie Summon
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- Location: Chernobyl Reactor Core
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- **Kidnapped Ana!**
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### **24 Other Bosses** (mini-bosses per biome)
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- Listed in Biome section below!
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---
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## 🗺️ **18 BIOMOV - COMPLETE LIST**
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### **TIER 1: NORMAL BIOMES (9)**
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#### **1. GRASSLAND 🌾**
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**Starter Zone**
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- **Theme:** Peaceful plains, first area
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- **Enemies:** Basic zombies, wild rabbits
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- **Resources:** Wheat, grass, wildflowers
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- **Boss:** Mutant Boar Alpha 🐗 (HP: 500)
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- **NPCs:** Lena (farmer), starting villagers
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- **Special:** Tutorial area, Base Farm location
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#### **2. FOREST 🌲**
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**Woods & Trees**
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- **Theme:** Dense forest, lumber source
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- **Enemies:** Wolves 🐺, forest zombies, bears 🐻
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- **Resources:** Oak trees, pine, maple, mushrooms
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- **Boss:** Corrupted Stag 🦌 (HP: 600, antler attacks!)
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- **NPCs:** Woodcutter, Hunter
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- **Special:** Rare wood types, treehouse locations
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#### **3. SWAMP 🌿**
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**Toxic Marshland**
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- **Theme:** Muddy, poisonous, dangerous
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- **Enemies:** Toxic zombies, mutant frogs, giant leeches
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- **Resources:** Swamp herbs, poison samples, peat
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- **Boss:** Toxic Behemoth (HP: 800, poison breath!)
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- **NPCs:** Witch, Herbalist
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- **Special:** Alchemy ingredients, poison resistance needed
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#### **4. DESERT 🏜️**
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**Sandy Wasteland**
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- **Theme:** Hot, dry, scorpions
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- **Enemies:** Desert zombies, scorpions 🦂, sand snakes 🐍
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- **Resources:** Cactus, sand, desert flowers
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- **Boss:** Scorpion Queen 🦂👑 (HP: 700, venom sting!)
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- **NPCs:** Nomad Trader, Desert Scout
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- **Special:** Heat mechanic (need water!), sandstorms
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#### **5. MOUNTAIN 🏔️**
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**Rocky Peaks**
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- **Theme:** High altitude, cliffs, caves
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- **Enemies:** Mountain zombies, eagles 🦅, rock golems
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- **Resources:** Iron ore, copper, silver, gems
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- **Boss:** Stone Titan (HP: 1000, rock throw!)
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- **NPCs:** Miner, Mountain Hermit
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- **Special:** Mining focus, falling damage zones
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#### **6. SNOW ❄️**
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**Frozen Tundra**
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- **Theme:** Cold, icy, blizzards
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- **Enemies:** Frozen zombies, frost bears, ice wolves
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- **Resources:** Ice crystals, pine, cold-resistant herbs
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- **Boss:** Frost Bear Titan 🐻❄️ (HP: 900, freeze attack!)
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- **NPCs:** Ice Fisher, Snow Hunter
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- **Special:** Cold mechanic (need warm clothes!), ice caves
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#### **7. WASTELAND 🏚️**
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**Ruins & Rubble**
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- **Theme:** Destroyed civilization, scrap
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- **Enemies:** Feral zombies, mutant rats, scavengers
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- **Resources:** Scrap metal, broken machinery, rubble
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- **Boss:** Death Stalker (HP: 850, stealth attacks!)
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- **NPCs:** Scavenger, Survivor
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- **Special:** Best scrap for crafting, dangerous at night
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#### **8. TROPICAL 🌴**
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**Beach Paradise**
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- **Theme:** Ocean, palm trees, islands
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- **Enemies:** Beach zombies, crabs 🦀, coconut crabs (giant!)
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- **Resources:** Coconuts, tropical fruit, shells, pearls
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- **Boss:** Kraken Jr. 🐙 (HP: 950, water boss!)
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- **NPCs:** Surfer, Beach Vendor
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- **Special:** Surfing, fishing, underwater exploration
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#### **9. RADIOACTIVE ☢️**
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**Nuclear Zone**
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- **Theme:** Green glow, radiation, mutations
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- **Enemies:** Glowing zombies, mutant rats, rad-scorpions
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- **Resources:** Uranium, plutonium, radioactive samples
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- **Boss:** Radiation Colossus ☢️👹 (HP: 1200, radiation damage!)
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- **NPCs:** Hazmat Scientist, Stalker
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- **Special:** Radiation damage (need suit!), best mutations
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---
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### **TIER 2: ANOMALOUS ZONES (9) - DLC → BASE GAME!**
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**ALL DLC CONTENT INTEGRATED INTO BASE GAME!** ✅
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#### **10. DINO VALLEY 🦖**
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**Prehistoric Zone**
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- **Theme:** Dinosaurs, Jurassic period
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- **Enemies:**
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- Velociraptors 🦖 (packs, fast!)
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- T-Rex 🦖🦖 (apex predator!)
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- Pterodactyls (flying!)
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- Triceratops 🦕 (defensive)
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- Stegosaurus, Brachiosaurus
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- **Resources:** Dino meat, dino eggs, fossils, bones
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- **Boss:** **ALPHA T-REX** 🦖👑 (HP: 1500, roar stun!)
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- **NPCs:** Paleontologist, Dino Keeper (romance option!)
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- **Portal Unlock:** Find 3 Dino Eggs to activate portal
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- **Special:** Tame baby dinos from eggs!, Prehistoric plants
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#### **11. MYTHICAL HIGHLANDS 🐉**
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**Fantasy Zone**
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- **Theme:** Dragons, griffins, floating islands
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- **Enemies:**
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- Dragons 🐉 (fire/ice/lightning variants!)
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- Griffins 🦅🦁 (aerial combat)
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- Unicorns 🦄 (peaceful unless attacked)
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- Phoenix 🔥🐦 (resurrects!)
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- Giant Eagles
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- **Resources:** Dragon scales, griffin feathers, magic crystals
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- **Boss:** **DRAGON KING** 🐉👑 (HP: 2000, 3-element breath!)
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- **NPCs:** Wizard (magic teacher), Dragon Keeper
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- **Portal Unlock:** Slay 5 dragons, collect Dragon Tears
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- **Special:** Magic spells!, Dragon mount (endgame!), Floating islands
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#### **12. ENDLESS FOREST 🌲🌲**
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**Cryptid Zone**
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- **Theme:** Infinite trees, mystery, Bigfoot
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- **Enemies:**
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- Bigfoot 🦍 (rare, can befriend!)
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- Wendigo (antlered horror)
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- Mothman (flying cryptid)
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- Chupacabra
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- Tree Ents (living trees!)
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- **Resources:** Ancient wood, cryptid fur, mystery items
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- **Boss:** **WENDIGO ALPHA** 👹🦌 (HP: 1400, antler charge!)
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- **NPCs:** Forest Hermit, Bigfoot (if befriended!)
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- **Portal Unlock:** Get lost 3 times, find Bigfoot, receive Portal Stone
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- **Special:** Stealth mechanics, befriend Bigfoot quest!, Infinite exploration
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#### **13. LOCH NESS 🦕**
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**Scottish Highlands**
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- **Theme:** Scotland, lochs, castles, Nessie
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- **Enemies:**
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- Nessie 🦕 (lake monster - BOSS fight!)
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- Scottish zombies (kilt-wearing!)
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- Haggis creatures (wild food!)
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- Water sprites
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- **Resources:** Scottish wool (tartan!), bagpipes, whisky, fish
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- **Boss:** **NESSIE** 🦕👑 (HP: 1800, underwater boss!)
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- **NPCs:** Scottish Fisherman, Castle Keeper, Scottish Lass (romance!)
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- **Portal Unlock:** Fish in 5 major lakes, catch Legendary Fish, summon Nessie
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- **Special:** Bagpipes (instrument!), Kilts (outfit!), Underwater sections
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#### **14. CATACOMBS 💀**
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**Undead Zone**
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- **Theme:** Underground, skeletons, necromancy
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- **Enemies:**
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- Skeleton armies 💀
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- Ghosts 👻 (phase through walls!)
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- Mummies 🧟 (slow but strong)
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- Cerberus 🐕🐕🐕 (3-headed dog!)
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- Liches (undead mages)
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- **Resources:** Bones, soul essence, ancient scrolls, cursed items
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- **Boss:** **CERBERUS** 🐕🐕🐕 (HP: 1600, 3-head attacks!)
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- **NPCs:** Necromancer, Skeleton King (can ally!), Ghost Girl (romance!)
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- **Portal Unlock:** Find 9 Ancient Keys hidden in graves worldwide
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- **Special:** Necromancy spells!, Resurrect Ghost Girl romance!, Dark magic
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#### **15. EGYPTIAN DESERT 🏜️🏺**
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**Pyramid Zone**
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- **Theme:** Ancient Egypt, pyramids, mummies
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- **Enemies:**
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- Mummies 🧟👑 (wrapped warriors)
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- Scarab swarms 🪲🪲
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- Giant scorpions 🦂
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- Sand elementals
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- Anubis guards
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- **Resources:** Gold, papyrus, Egyptian artifacts, scarabs
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- **Boss:** **MUMMY PHARAOH** 👑🧟 (HP: 1700, curse attacks!)
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- **NPCs:** Pharaoh (resurrected!), Archaeologist, Egyptian Priestess (romance!)
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- **Portal Unlock:** Decode hieroglyphs, solve Sphinx riddles
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- **Special:** Build pyramids!, Sphinx riddle game!, Mummy curses
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#### **16. AMAZON RAINFOREST 🌴🦜**
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**Jungle Zone**
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- **Theme:** Dense jungle, piranhas, tribal
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- **Enemies:**
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- Piranhas 🐟 (aggressive fish!)
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- Giant Anaconda 🐍🐍
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- Jaguars 🐆
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- Poison dart frogs 🐸
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- Giant spiders 🕷️
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- Parrots 🦜 (can tame!)
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- **Resources:** Exotic fruits, poison darts, jungle herbs, parrot feathers
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- **Boss:** **AMAZON QUEEN** 👸⚔️ (HP: 1500, warrior woman!)
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- **NPCs:** Tribal Chief, Shaman, Tribal Princess (romance!)
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- **Portal Unlock:** Survive piranha river crossing, reach sacred temple
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- **Special:** Blowgun weapon!, Poison crafting!, Tame parrots!
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#### **17. ATLANTIS 🌊🧜♀️**
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**Underwater City**
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- **Theme:** Underwater, mermaids, advanced tech
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- **Enemies:**
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- Mermaids 🧜♀️ (friendly if not attacked!)
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- Deep sea zombies
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- Giant octopus 🐙
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- Electric eels ⚡
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- Sea serpents 🐍🌊
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- **Resources:** Pearls, Atlantean crystals, orichalcum, seaweed
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- **Boss:** **KRAKEN** 🐙👑 (HP: 2500, tentacle attacks!)
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- **NPCs:** Mermaid Queen, Atlantean Scientist, Poseidon, Mermaid Princess (romance!)
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- **Portal Unlock:** Repair diving suit, find 7 Atlantean Crystals, activate underwater temple
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- **Special:** **SUBMARINE** (explore ocean!), Advanced tech!, Underwater breathing!, Mermaid romance!
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#### **18. CHERNOBYL ☢️🏭**
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**FINAL ZONE - Nuclear Reactor**
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- **Theme:** USSR, radiation, apocalypse endgame
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- **Enemies:**
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- Radiation zombies (strongest!)
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- Mutant bears ☢️🐻
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- Glowing wolves ☢️🐺
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- Nuclear rats ☢️🐀
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- Reactor monsters
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- **Resources:** Uranium, plutonium, Soviet relics, hazmat gear
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- **Boss 1:** **RADIATION COLOSSUS** ☢️👹 (HP: 2000)
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- **Boss 2:** **Dr. Krnić** (HP: 1500, optional secret boss!)
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- **FINAL BOSS:** **VELIKI TROL KRALJ** 🦍👑 (HP: 5000!)
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- **NPCs:** Soviet Scientist, Stalker, Reactor Ghost
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- **Portal Unlock:** **TRAIN ONLY!** Complete all 8 previous portals + Ana gives coordinates
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- **Special:** **FINAL DUNGEON!**, Reactor core!, **Ana rescue location!**, ONE-WAY until boss defeated!
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---
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## 🦉🦇 **DELIVERY CREATURES**
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### **Mail Bat 🦇**
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- **Function:** Delivers letters from NPCs
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- **Time:** Flies in at **6:00 AM**
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- **Drops:** Mail in mailbox
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- **Can tame:** NO (wild utility)
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- **Appears:** Daily if you have mail
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### **Quest Owl 🦉**
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- **Function:** Delivers quest rewards
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- **Time:** Flies in at **10:00 PM**
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- **Drops:** Packages at doorstep
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- **Can tame:** NO (wild utility)
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- **Appears:** After completing quests
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---
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## 🐺 **VOLKODLAK (WEREWOLF)**
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### **Werewolf Boss Event 🌕**
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- **Trigger:** FULL MOON (every 28 days!)
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- **Location:** Any biome (random spawn!)
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- **Warning:** Howling at 9:00 PM
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- **Boss Stats:**
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- HP: 1200
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- Speed: 2x player
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- Damage: 50 per hit
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- Special: Transform back to human at dawn (escape!)
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### **Combat:**
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- **Weakness:** SILVER WEAPONS! (3x damage)
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- **Strategy:** Craft silver sword/bullets
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- **Drops:** Werewolf Fur (rare!), Lycanthropy Cure
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### **Lycanthropy:**
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- **If bitten:** Kai can become werewolf!
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- **Effect:** Transform every full moon
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- **Buff:** +50% strength, +100% speed (wolf form)
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- **Debuff:** Can't control, attack everyone!
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- **Cure:** Craft Lycanthropy Cure potion
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---
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## 🕵️♂️ **SKRITA KLET (Secret Basement / Lab)**
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**Status:** Late Phase 1 / Phase 2 Unlock via "Hidden Switch".
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To ni običajna klet. To je tvoj **ilegalni imperij** pod zemljo!
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* **Vhod:** Skrit za omaro ali pod preprogo v hiši.
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* **Funkcija:** Gojenje in predelava prepovedanih substanc (High Risk / High Reward).
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### **Zones:**
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1. **🌿 Grow Room (Konoplja & Magic Mushrooms):**
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* Umetna svetloba (UV luči).
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* Avtomatsko zalivanje (Hidroponika).
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* **Gobe:** Rastejo v temi na policah.
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2. **⚗️ The Lab (Laboratorij):**
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* **Heroin Production:** Predelava maka (Poppy) -> Opium -> Heroin.
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* **Mushroom Extract:** Za "Mind Expansion" napitke.
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* **Tveganje:** Če te dobi policija/župan, izgubiš vse!
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---
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## ⚔️ **ORODJE & OROŽJE (Tools & Weapons)**
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### **6 UPGRADE TIERS:**
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#### **Tier 1: WOOD 🪵**
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- Wooden Pickaxe, Axe, Hoe, Sword
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- Damage: 10
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- Durability: 50 uses
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- Crafting: 10 Wood each
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#### **Tier 2: STONE 🪨**
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- Stone Pickaxe, Axe, Hoe, Sword
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- Damage: 15
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- Durability: 100 uses
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- Crafting: 10 Stone + 5 Wood
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#### **Tier 3: IRON ⚙️**
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- Iron Pickaxe, Axe, Hoe, Sword
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- Damage: 25
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- Durability: 250 uses
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- Crafting: 10 Iron + 5 Wood
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#### **Tier 4: STEEL 🔩**
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- Steel Pickaxe, Axe, Hoe, Sword
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- Damage: 40
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- Durability: 500 uses
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- Crafting: 10 Steel (smelt iron!) + 5 Wood
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#### **Tier 5: DIAMOND 💎**
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- Diamond Pickaxe, Axe, Hoe, Sword
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- Damage: 60
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- Durability: **INFINITE!** ♾️
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- Crafting: 10 Diamond + 10 Steel + 5 Wood
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#### **Tier 6: ULTIMATE ⭐**
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- **Chainsaw** 🪚 (replaces axe, cuts 3x3!)
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- **Drill** 🛠️ (replaces pickaxe, mines 3x3!)
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- **Mechanical Tiller** 🚜 (replaces hoe, tills 5x5!)
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- **Plasma Sword** ⚔️✨ (100 damage!)
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- Durability: **INFINITE!** ♾️
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- Crafting: 20 Atlantean Orichalcum + 10 Diamond + special blueprints
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### **SPECIAL WEAPONS:**
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#### **Silver Weapons 🌙**
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- Silver Sword (50 damage, 150 vs werewolf!)
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- Silver Bullets (for guns!)
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- Crafting: 5 Silver ore each
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- **Essential for werewolf boss!**
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#### **Guns 🔫**
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- Pistol (30 damage, range 10 tiles)
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- Shotgun (50 damage, range 5 tiles, spread!)
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- Rifle (40 damage, range 20 tiles, sniper!)
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- AK-47 (25 damage, auto-fire!, Chernobyl drop!)
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- Crafting: Iron + Gunpowder + Blueprints
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#### **Bows 🏹**
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- Wooden Bow (15 damage)
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- Steel Bow (30 damage)
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- Compound Bow (50 damage, silent!)
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- Crafting: Wood/Steel + String
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---
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## 🐄☢️ **MUTIRANE ŽIVALI (Mutant Animals)**
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### **FARM ANIMALS - MUTANT VARIANTS:**
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#### **Mutant Cow ☢️🐄**
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- **Drops:**
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- Radioactive Milk (green glow!)
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- Toxic Leather
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- Strange Beef (+radiation resistance!)
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- **Breeding:** Normal Cow + Radioactive Feed = 10% chance
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- **Uses:** Rad-Away crafting ingredient!
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#### **Mutant Pig ☢️🐷**
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- **Drops:**
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- Strange Bacon (glows green!)
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- Mutation Samples
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- Radioactive Hide
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- **Special:** Truffle finder (radioactive truffles!)
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#### **Mutant Sheep ☢️🐑**
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- **Drops:**
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- Toxic Wool (glowing green!)
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- Mutant Cheese
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- Strange Mutton
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- **Uses:** Radioactive clothing (glow in dark!)
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#### **Mutant Chicken ☢️🐔**
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- **Drops:**
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- Mutant Eggs (larger, green!)
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- Radioactive Feathers
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- Strange Meat
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- **Special:** **TWO-HEADED CHICKEN!** 🐔🐔 (2x eggs!)
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### **WILD MUTANTS:**
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#### **Mutant Rat ☢️🐀**
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- HP: 50
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- Damage: 10
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- Drops: Rad samples, rat meat
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- Location: Radioactive + Wasteland biomes
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#### **Two-Headed Dog ☢️🐕🐕**
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- HP: 200
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- Damage: 30 (both heads!)
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- Drops: Mutant fur, double teeth
|
||
- **Can tame!** (loyal pet, both heads bark!)
|
||
|
||
#### **Giant Spider 🕷️**
|
||
- HP: 300
|
||
- Size: Car-sized!
|
||
- Damage: 40 + poison
|
||
- Drops: Giant web, venom sacs, spider meat
|
||
- Location: Swamp, Amazon
|
||
|
||
#### **Acid Frog ☢️🐸**
|
||
- HP: 80
|
||
- Damage: 20 + acid DOT
|
||
- Drops: Acid sacs, frog legs
|
||
- Special: Acid spit (range attack!)
|
||
|
||
---
|
||
|
||
## 🏕️ **HOUSING PROGRESSION (Tent → House)**
|
||
|
||
## 🏕️ **HOUSING & STRUCTURES (Faza 1 Update)**
|
||
|
||
### **HOUSE PROGRESSION (Faza 1 Limit: Tier 2)**
|
||
|
||
#### **Tier 0: SPALNA VREČA (Sleeping Bag) 🛌**
|
||
- **Start:** Day 1
|
||
- **Cost:** Free (Found item)
|
||
- **Features:** Sleep only. No protection from rain/cold.
|
||
- **Location:** Outdoors (Campfire).
|
||
|
||
#### **Tier 1: ŠOTOR (Tent) ⛺**
|
||
- **Unlock:** Day 2-3
|
||
- **Crafting:** 20 Fabric + 10 Wood
|
||
- **Features:**
|
||
- Sleep (Restore Energy)
|
||
- Save Game
|
||
- Small Inventory (Chest inside)
|
||
|
||
#### **Tier 2: LESENA KOČA (Wooden House) 🏚️**
|
||
- **Unlock:** Late Phase 1
|
||
- **Crafting:** 200 Wood + 50 Stone + 20 Nails
|
||
- **Features:**
|
||
- Full protection
|
||
- Cooking Stove inside
|
||
- Bed (Better energy restore)
|
||
- **MAX LEVEL FOR FAZA 1!**
|
||
|
||
- **MAX LEVEL FOR FAZA 1!**
|
||
|
||
---
|
||
|
||
## 💎 **BASIC RESOURCES & CRAFTING (Faza 1)**
|
||
|
||
### **MIVKA (Sand) 🏖️**
|
||
- **Lokacija:** Ob reki ali jezercu (River/Pond banks).
|
||
- **Orodje:** **Lopata (Shovel)**.
|
||
- **Uporaba (Uses):**
|
||
- **Smelting:** Mivka + Premog (Coal) v Peči = **STEKLO (Glass)** 🪟.
|
||
- **Construction:** Mešanje betona (Faza 2).
|
||
|
||
### **STEKLO (Glass)**
|
||
- **Crafting:** Furnace (1 Sand + Fuel).
|
||
- **Fuel (Gorivo):**
|
||
- **Les (Wood):** Hitro pogori (low efficiency).
|
||
- **Premog (Coal):** Dolgo gori (high efficiency).
|
||
- **Uporaba:**
|
||
- **Repair Greenhouse:** Popravilo razbitih oken rastlinjaka.
|
||
- **Crafting:** Izdelava Terarijev, Steklenic (Bottles).
|
||
|
||
---
|
||
|
||
### **BARN & ANIMALS (Faza 1 Update)**
|
||
|
||
#### **Tier 1: OSNOVNI KOKOŠNJAK (Basic Coop) 🐔**
|
||
- **Unlock:** Mid Phase 1
|
||
- **Capacity:** Max 6 Chickens (Kokoši).
|
||
- **Function:** Produces Eggs daily. Needs feeding (Grain).
|
||
- **Cost:** 100 Wood + 20 Stone.
|
||
- **Visual:** Small wooden coop with a fenced run.
|
||
|
||
---
|
||
|
||
## 🛠️ **GARAŽA / DELAVNICA (Machinery Hub)**
|
||
|
||
**Concept:** A dedicated space for processing machines (Bio-refinery, Oil Press, Shredder).
|
||
|
||
### **Progression:**
|
||
|
||
#### **Tier 0: IMPROVISORANI NADSTREŠEK (Canopy)**
|
||
- **Appearance:** A simple tarp held up by 4 poles.
|
||
- **Function:** Protects machines from rain (machines rust if left in rain!).
|
||
- **Cost:** 50 Wood + 10 Fabric.
|
||
|
||
#### **Tier 1: LESENA LOPA (Wooden Shed)**
|
||
- **Appearance:** 3-walled wooden structure with a tin roof.
|
||
- **Function:**
|
||
- Faster processing speed (Wind protection).
|
||
- Storage for Fuel Jerrycans.
|
||
- **Cost:** 150 Wood + 50 Scrap.
|
||
|
||
#### **Tier 2+ (FUTURE PHASES):**
|
||
- **Opečnata Garaža (Brick Garage)** with roller doors.
|
||
- **Industrijska Hangar (Industrial Hangar)** for tractors/cars.
|
||
|
||
### **Stage 3: STONE COTTAGE 🏠**
|
||
- **Unlock:** Level 15
|
||
- **Crafting:** 200 Stone + 100 Wood + 50 Iron
|
||
- **Features:**
|
||
- Bedroom
|
||
- Kitchen (stove!)
|
||
- Storage room (3 chests!)
|
||
- Bathroom (shower!)
|
||
- **Size:** 8x8 tiles
|
||
|
||
### **Stage 4: MODERN HOUSE 🏡**
|
||
- **Unlock:** Level 40
|
||
- **Crafting:** 300 Stone + 200 Wood + 100 Steel + 50 Glass
|
||
- **Features:**
|
||
- 3 Bedrooms (family!)
|
||
- Full kitchen (fridge, oven, sink!)
|
||
- Living room (TV, sofa!)
|
||
- Bathroom (bathtub!)
|
||
- Workshop
|
||
- Unlimited storage
|
||
- **Size:** 12x12 tiles
|
||
|
||
### **KITCHEN UPGRADES (4 Tiers):**
|
||
1. **Campfire** - Boil, roast
|
||
2. **Stone Stove** - Bake, fry
|
||
3. **Modern Stove** - All cooking + faster!
|
||
4. **Industrial Kitchen** - Batch cooking, preserve food!
|
||
|
||
---
|
||
|
||
## 🐄 **BARN UPGRADES**
|
||
|
||
### **Barn Tier 1: SMALL BARN**
|
||
- **Cost:** 100 Wood + 50 Stone
|
||
- **Capacity:** 4 animals
|
||
- **Features:** Basic shelter
|
||
- **Size:** 6x6 tiles
|
||
|
||
### **Barn Tier 2: MEDIUM BARN**
|
||
- **Cost:** 200 Wood + 100 Stone + 50 Iron
|
||
- **Capacity:** 8 animals
|
||
- **Features:** Feeding troughs, hay storage
|
||
- **Size:** 10x10 tiles
|
||
|
||
### **Barn Tier 3: LARGE BARN**
|
||
- **Cost:** 300 Wood + 200 Stone + 100 Iron
|
||
- **Capacity:** 16 animals
|
||
- **Features:** Auto-feeders, milking stations, breeding pens
|
||
- **Size:** 15x15 tiles
|
||
|
||
### **Barn Tier 4: INDUSTRIAL BARN**
|
||
- **Cost:** 500 Wood + 300 Stone + 200 Steel + 100 Glass
|
||
- **Capacity:** 32 animals
|
||
- **Features:** Full automation!, climate control, veterinary station
|
||
- **Size:** 20x20 tiles
|
||
|
||
---
|
||
|
||
## 👨👩👧👦 **GENERACIJSKA IGRA (Generational Gameplay)**
|
||
|
||
### **CHILDREN SYSTEM:**
|
||
|
||
#### **5 Growth Stages:**
|
||
1. **Baby** (0-1 years) - Cradle, needs care
|
||
2. **Toddler** (1-3 years) - Walks, plays
|
||
3. **Child** (3-10 years) - Can help on farm!
|
||
4. **Teen** (10-18 years) - Full farm work!
|
||
5. **Adult** (18+) - **Can become playable!**
|
||
|
||
#### **Time Progression:**
|
||
- Real-time: 1 day = 25 minutes
|
||
- Children age: 1 in-game year = ~6 real hours
|
||
- Can **time skip** at bed (advance years!)
|
||
|
||
### **PLAY AS DESCENDANTS:**
|
||
|
||
```
|
||
Generation 1: Kai (14) → marries → has children
|
||
Generation 2: Kai's child (18) → becomes playable!
|
||
Generation 3: Grandchild → playable!
|
||
...
|
||
Generation 10+: 100+ years possible!
|
||
```
|
||
|
||
### **INHERITANCE:**
|
||
- Farm passes to children
|
||
- Zombie workers inherited!
|
||
- Tools, weapons, buildings inherited!
|
||
- NPC relationships remembered!
|
||
- **Family legacy!**
|
||
|
||
### **MULTI-GENERATION FEATURES:**
|
||
- Family tree system
|
||
- Ancestors' graves (visit!)
|
||
- Heirloom items (special equipment!)
|
||
- Bloodline bonuses (+stats per generation!)
|
||
|
||
---
|
||
|
||
## ✅ **COMPLETE SUMMARY:**
|
||
|
||
**18 BIOMES:** 9 Normal + 9 Anomalous (all DLC in base game!)
|
||
**24 BOSSES:** Mini-bosses + 1 FINAL (Veliki Trol)
|
||
**DELIVERY:** Bat 🦇 (mail) + Owl 🦉 (rewards)
|
||
**WEREWOLF:** Full moon event boss 🐺🌕
|
||
**WEAPONS:** 6 tiers (wood → ultimate) + guns + bows + silver
|
||
**MUTANTS:** Radioactive variants of all farm animals ☢️
|
||
**HOUSING:** 4 tiers (tent → modern house)
|
||
**BARNS:** 4 tiers (4 → 32 animals)
|
||
**GENERATIONS:** Infinite family tree, play as descendants! 👨👩👧👦
|
||
|
||
*"Complete world. Complete systems. Complete adventure."* 🎮✨
|
||
|
||
|
||
# ========================================
|
||
# PART 2: COMPLETE STORY (FULL DETAIL)
|
||
# ========================================
|
||
|
||
|
||
# 📖 MRTVA DOLINA - KOMPLETNA ZGODBA (MASTER)
|
||
**Vse Podrobnosti: Uvod, Poglavja, Dialogi, Cutscene, Flashbacki**
|
||
**Datum:** 19. Januar 2026
|
||
|
||
---
|
||
|
||
|
||
## 1. GLAVNA ZGODBA
|
||
|
||
# 📖 KRVAVA ŽETEV (DOLINA SMRTI) - Celotna Zgodba
|
||
**COMPLETE & FINAL STORY DOCUMENT - V5.0 CORRECTED**
|
||
|
||
## 🌟 **Uvod**
|
||
|
||
**Leto:** 2084
|
||
**Lokacija:** Slovenija → Dolina Smrti (Open World)
|
||
**Žanr:** Open-World Farming RPG + Town Restoration + Zombie Survival
|
||
**Gameplay:** Stardew Valley + The Sims + City Rebuilding + Zombie Control
|
||
**Core Theme:** Survival, Hope, Rebuilding Civilization, Finding Sister
|
||
|
||
---
|
||
|
||
## 👥 **GLAVNI LIKI**
|
||
|
||
| Lik | Starost | Vloga | Status |
|
||
|-----|---------|-------|--------|
|
||
| **Kai Marković** <20> | **14** | Protagonist, Alpha Hybrid, Zombie Master | Player character |
|
||
| **Ana Marković** <20> | **14** | Twin sister, Smart girl | **KIDNAPPED!** (searching for her!) |
|
||
| **Marko Marković** 👨🔬 | ~45 | Father, scientist | **Dies Day 3** 💔 (killed by zombies) |
|
||
| **Elena Marković** 👩🔬 | ~43 | Mother, scientist | **Dies Day 3** 💔 (killed by zombies) |
|
||
| **Dr. Krnić** 👨🔬 | ~60 | Mad scientist villain | Created virus intentionally |
|
||
| **Giant Troll King** 🦍👑 | N/A | Final Boss | **Kidnapped Ana!** |
|
||
|
||
---
|
||
|
||
## 🎭 **PROLOGUE: IZBRUH (The Outbreak)**
|
||
|
||
### **Dan 0: Virus Pobegne**
|
||
|
||
**Dr. Krnić NAMENOMA sprosti zombie virus** iz Black Serpent Laboratory.
|
||
|
||
**Outbreak začne.**
|
||
|
||
### **Dan 1-2: Kaos**
|
||
|
||
Mesto hitro pada. Zombie infection širijo. Panika, kaos, smrt.
|
||
|
||
**Marko in Elena Marković** (starša) poskušata zaščititi svoje dvojčke:
|
||
- **Kai** (14) - pogumen, močan
|
||
- **Ana** (14) - pametna, znanstveno radovedna
|
||
|
||
### **Dan 3: ZOMBIE NAPAD - STARŠA UMRETA** 💔😢
|
||
|
||
**NAJHUJŠI DAN.**
|
||
|
||
**ZOMBIE HORDA** napade družinsko hišo!
|
||
|
||
Starša se borita, toda je preveč zombijev...
|
||
|
||
**Starša UMRETA od zombie ugrizov.**
|
||
|
||
> **Marko** *(dying, bitten)*: "Kai... varuj sestro... beži..."
|
||
> **Elena** *(dying, bitten)*: "Ana... Kai... ljubiva vaju... TECITA!"
|
||
|
||
**KAI PREŽIVI.** 💪 (Okužen z alfa sevom - postane immune!)
|
||
|
||
**ANA UGRABLJENA!** 🧟 (Giant Troll King jo odvleče!)
|
||
|
||
> **Kai** *(screaming)*: "ANA! NE!"
|
||
> **Ana** *(screaming, odvlečena)*: "KAIII! POMAGAJ!"
|
||
|
||
**Kai je sam. 14 let. Starša mrtva. Sestra ugrabljena.**
|
||
|
||
### **Dan 4-7: Survival & Alfa Prebujenje**
|
||
|
||
Kai beži iz mesta. Okužen z alfa sevom, toda ne postane zombie!
|
||
|
||
**Alfa moč se prebudi:**
|
||
- 🧟 **Zombie Control** - lahko kontrolira zombije!
|
||
- 🔗 **Twin Bond** - psihična povezava z Ano! (čuti da je živa!)
|
||
|
||
### **Dan 8-30: POTOVANJE** 🚶
|
||
|
||
**Kai potuje** skozi opustošen svet. Išče varno mesto.
|
||
|
||
**1 teden pešačenja →** Najde **majhen skriti kraj** v dolini.
|
||
|
||
**MICRO FARM LOCATION FOUND!** 🏡
|
||
|
||
> "Tu lahko začnem... Majhna farma. Preživim. In najdem Ano."
|
||
|
||
---
|
||
|
||
## 🌾 **GAME START: MICRO FARM**
|
||
|
||
**Kai (14 let)** pride do majhnega zapuščenega kraja.
|
||
|
||
### **GAMEPLAY LOOP - TOWN RESTORATION:**
|
||
|
||
**1. START: MICRO FARM (8x8 tiles)**
|
||
- Majhna kmetija za preživetje
|
||
- Basic crops (wheat, carrot, potato)
|
||
- 3-5 zombie workers
|
||
- Tent za spanje
|
||
|
||
**2. EXPLORE → NAJDI RUINED TOWN 🏚️**
|
||
- Raziskuj svet
|
||
- Najdi zapuščena mesta (ruins!)
|
||
- 27 towns available
|
||
- Vsako mesto = 5-15 porušenih hiš
|
||
|
||
**3. RESTORE BUILDINGS!** 🔨
|
||
```
|
||
Potrebuješ:
|
||
- Wood (les iz dreves)
|
||
- Stone (kamen iz rudnikov)
|
||
- Iron (železo)
|
||
- Time (zombie workers help!)
|
||
|
||
Example: Repair House
|
||
- 50 Wood
|
||
- 30 Stone
|
||
- 10 Iron
|
||
- 2 days repair time (faster z več zombiji!)
|
||
```
|
||
|
||
**4. NPCs MOVE IN!** 👥
|
||
```
|
||
Restored house → NPC automatic move in!
|
||
|
||
Example:
|
||
Restore Blacksmith Shop → Ivan moves in!
|
||
Restore Bakery → Marija moves in!
|
||
Restore Clinic → Dr. Chen moves in!
|
||
|
||
180 NPCs total across 27 towns!
|
||
```
|
||
|
||
**5. POSODI ZOMBIJE NPCjem!** 🧟🤝
|
||
|
||
**KAI'S UNIQUE POWER:**
|
||
|
||
> Kai lahko **POSODI zombie workers** NPCjem!
|
||
|
||
**Clues reveal:**
|
||
- Ana je ŽIVAA!
|
||
- Dr. Krnić uporablja njeno genijsko znanje
|
||
- Giant Troll King jo ima kot ujetnico
|
||
- Lokacija: Chernobyl Reactor Core
|
||
|
||
**Twin Bond Messages:**
|
||
> "Kai... čutiš me? Sem ujeta... ampak ŽIVIM. Ne obupaj!"
|
||
|
||
**End of Act 1:** Kai najde prvi portal key fragment. Unlock Dino Valley!
|
||
|
||
---
|
||
|
||
### **ACT 2: INVESTIGATION** (Level 41-60)
|
||
|
||
**Duration:** ~25 hours
|
||
**Mood:** Determination
|
||
**Ana Status:** Located (Chernobyl, heavily guarded)
|
||
|
||
**Story:**
|
||
- Unlock vseh 9 anomalous zones
|
||
- Defeat 9 biome mini-bosses
|
||
- Collect all 9 Key Fragments
|
||
- Restore major towns
|
||
- Marry (optional romance subplot!)
|
||
- Build ultimate weapons & armor
|
||
|
||
**Twin Bond stronger:**
|
||
> "Kai, slišim te! Sem v reactor core. Troll me čuva. Zmaj Volk je... moj GUARDIAN?!"
|
||
|
||
**Revelation:**
|
||
- **Zmaj Volk (Dragon-Wolf)** actually PROTECTS Ana!
|
||
- Dr. Krnić je ustvaril Zmaj Volka kot weapon
|
||
- TODA Zmaj Volk se je obrnil... ljubi Ano kot hčer
|
||
- Giant Troll King command Zmaj Volka (alpha hierarchy)
|
||
|
||
**End of Act 2:** All 9 Key Fragments collected. Portal to Chernobyl UNLOCKED!
|
||
|
||
---
|
||
|
||
### **ACT 3: THE REUNION** 💜 (Level 61-75)
|
||
|
||
**Duration:** ~15 hours
|
||
**Mood:** JOY → FEAR → HOPE
|
||
**Ana Status:** **RESCUED! PLAYABLE!**
|
||
|
||
**Story:**
|
||
|
||
**Chernobyl Assault:**
|
||
1. Kai storms Chernobyl Reactor
|
||
2. Fights through radiation zones
|
||
3. Defeats **Zmaj Volk** (EMOTIONAL boss fight!)
|
||
- Zmaj Volk: "Protect... Ana..." *(dies protecting her)*
|
||
- Ana: "No! He was my friend!" 😢
|
||
|
||
4. **CONFRONTS GIANT TROLL KING (Phase 1):**
|
||
- HP: 2500
|
||
- Kai defeats him!
|
||
- Troll flees, wounded
|
||
|
||
5. **FINDS ANA!** 💜
|
||
|
||
**THE REUNION SCENE:**
|
||
|
||
```
|
||
Kai enters Ana's cell.
|
||
Ana turns around.
|
||
Their eyes meet.
|
||
|
||
ANA: "...Kai?"
|
||
KAI: "Ana... I found you."
|
||
|
||
[They run to each other, embrace, cry]
|
||
|
||
ANA: "You... you came for me..."
|
||
KAI: "Always. Twin Bond, remember?"
|
||
ANA: "I felt you. Every day. Searching..."
|
||
|
||
[Twin Bond FULLY AWAKENS - golden light!]
|
||
|
||
TWIN BOND UNLOCKED: Level 10!
|
||
- Twin Telepathy
|
||
- Twin Strike
|
||
- Twin Shield
|
||
- Twin Sense
|
||
- Shared Buffs
|
||
- Resurrection Ultimate
|
||
```
|
||
|
||
**ANA JOINS PARTY!** 🎉
|
||
|
||
**New Gameplay:**
|
||
- **SWITCH between Kai & Ana!**
|
||
- Ana has scientist abilities:
|
||
- Advanced crafting
|
||
- Tech upgrades
|
||
- Chemical synthesis
|
||
- Farm automation expert
|
||
- **TWIN COMBO ATTACKS!**
|
||
- Twin Strike (2x damage!)
|
||
- Twin Shield (transfer damage!)
|
||
- Twin Teleport (swap positions!)
|
||
|
||
**Together Again:**
|
||
- Return to Base Farm TOGETHER
|
||
- Ana sees everything Kai built
|
||
- Emotional reunion with NPC friends
|
||
- **CHOICE:** Continue farming life OR hunt DrKrnić?
|
||
|
||
**End of Act 3:** Giant Troll King still alive. Dr. Krnić still free. **Final choice coming...**
|
||
|
||
---
|
||
|
||
### **ACT 4: FINAL CHOICE** (Level 76-80)
|
||
|
||
**Duration:** ~10 hours
|
||
**Mood:** EPIC → Resolution
|
||
**Status:** Kai + Ana together, facing destiny
|
||
|
||
**Story:**
|
||
|
||
**Dr. Krnić Issues Ultimatum:**
|
||
> "Kai, Ana... come to Reactor Core for FINAL BATTLE. Or I release SUPER VIRUS - everyone dies. You have 7 days."
|
||
|
||
**Preparation Week** (optional side quests):
|
||
- Max out all equipment
|
||
- Marry (if not yet)
|
||
- Have children (speedrun via time skip)
|
||
- Complete all towns
|
||
- Say goodbye to NPCs
|
||
- **Final Twin Bond talk:**
|
||
|
||
> **Ana**: "Kai... sta smo pripravljana?"
|
||
> **Kai**: "Skupaj? Vedno."
|
||
> **Ana**: "Ne glede na izid... hvala. Za vse."
|
||
> **Kai**: "Twin Bond. Zdaj in vedno."
|
||
|
||
**Day 7: THE FINALE**
|
||
|
||
**Boss Rush:**
|
||
1. **Dr. Krnić** (HP: 1500) - Mad scientist
|
||
2. **Giant Troll King Phase 2** (HP: 5000) - ULTIMATE FORM!
|
||
- All powers unlocked
|
||
- Fire breath
|
||
- Earthquake smashes
|
||
- Zombie summons
|
||
- Rage mode!
|
||
|
||
**Boss defeated!**
|
||
|
||
---
|
||
|
||
## 🎬 **4 ENDINGS** (Player Choice!)
|
||
|
||
After defeating Troll King, faced with **ULTIMATE DECISION:**
|
||
|
||
```
|
||
Dr. Krnić (dying): "Fools... virus will never stop...
|
||
unless... you use CURE MACHINE."
|
||
|
||
Machine shows:
|
||
- Can cure ALL zombies worldwide
|
||
- But requires ALPHA HYBRID SACRIFICE
|
||
- One of you must die... Kai or Ana.
|
||
|
||
Twin Bond: "We can... overcome... together?"
|
||
```
|
||
|
||
### **CHOICE SCREEN:**
|
||
|
||
**Option A: SACRIFICE KAI**
|
||
**Option B: SACRIFICE ANA**
|
||
**Option C: REFUSE (No cure)**
|
||
**Option D: FIND ALTERNATIVE (if collected all 50 Ana's clues!)**
|
||
|
||
---
|
||
|
||
### **ENDING 1: 💔 KAI'S SACRIFICE**
|
||
|
||
**Unlock:** Choose Option A
|
||
|
||
Kai steps into machine. Ana screams "NO!"
|
||
|
||
**Kai's last words:**
|
||
> "Ana... you're the scientist. The genius. World needs you more. Live. For both of us. Twin Bond... forever."
|
||
|
||
Machine activates. **Kai dies.** World cured. All zombies revert to humans.
|
||
|
||
**10 years later:**
|
||
- Ana (28) leads new world
|
||
- Married, has daughter named "Kai"
|
||
- Twin Bond scar remains (can still "feel" him)
|
||
- World thrives
|
||
|
||
**Final scene:** Ana at Kai's grave, holding daughter's hand.
|
||
|
||
> "Your uncle saved the world, Kai. He loved you before you were born."
|
||
|
||
**ACHIEVEMENT: Selfless Hero** 😢
|
||
|
||
---
|
||
|
||
### **ENDING 2: 💔 ANA'S SACRIFICE**
|
||
|
||
**Unlock:** Choose Option B
|
||
|
||
Ana steps into machine. Kai screams "NO!"
|
||
|
||
**Ana's last words:**
|
||
> "Kai... you saved me. Let me save everyone else. You're stronger. You can lead them. I love you, brother. Always."
|
||
|
||
Machine activates. **Ana dies.** World cured. All zombies revert to humans.
|
||
|
||
**10 years later:**
|
||
- Kai (28) leads new world
|
||
- Married to Lena, has daughter named "Ana"
|
||
- Twin Bond scar remains (can still "feel" her)
|
||
- World thrives
|
||
|
||
**Final scene:** Kai at Ana's grave, holding daughter's hand.
|
||
|
||
> "Your aunt saved the world, Ana. She was the smartest person I knew."
|
||
|
||
**ACHIEVEMENT: Sister's Legacy** 😢
|
||
|
||
---
|
||
|
||
### **ENDING 3: 💀 DARK WORLD**
|
||
|
||
**Unlock:** Choose Option C (Refuse)
|
||
|
||
Kai and Ana destroy machine. "We stay together. World be damned."
|
||
|
||
Virus stays. Zombies remain. Kai and Ana live on farm **forever**, ruling over zombie workers.
|
||
|
||
**50 years later:**
|
||
- Kai (68) and Ana (68) old, still farming
|
||
- World still zombie-infested
|
||
- But they're TOGETHER
|
||
- Generational gameplay: Their grandchildren play
|
||
|
||
**Final scene:** Old Kai and Ana watching sunset, holding hands.
|
||
|
||
> "Ne žalim ničesar."
|
||
|
||
**ACHIEVEMENT: Twin Bond Eternal** 💜
|
||
|
||
---
|
||
|
||
### **ENDING 4: 🌟 PERFECT ENDING**
|
||
|
||
**Unlock:** Option D (Collect ALL 50 Ana's clues + ALL 9 Key Fragments!)
|
||
|
||
**Ana's genius + All clues = ALTERNATIVE CURE!**
|
||
|
||
> **Ana**: "Wait! I've collected enough data... There's ANOTHER WAY!"
|
||
> **Kai**: "What?!"
|
||
> **Ana**: "Twin Bond energy + collected genetic samples = CURE WITHOUT SACRIFICE!"
|
||
|
||
**They activate alternative formula:**
|
||
- combines Twin Bond power
|
||
- Uses Ana's 50 clues (genetic data!)
|
||
- Uses 9 Key Fragments (biome essences!)
|
||
- **SUCCESS!**
|
||
|
||
**World cured. Kai and Ana BOTH LIVE!** 🎉
|
||
|
||
**10 years later:**
|
||
- Kai (28) and Ana (28) co-lead new world
|
||
- Both married, both have children
|
||
- Children play together (cousins!)
|
||
- Zombie Workers become HELPERS (friendly!)
|
||
- Perfect harmony
|
||
|
||
**Final scene:** Family picnic at Base Farm. Kai, Ana, leurs spouses, 6 kids playing.
|
||
|
||
> **Kai**: "We did it."
|
||
> **Ana**: "Together. Always."
|
||
> **Children**: *playing, laughing*
|
||
|
||
**ACHIEVEMENT: True Heroes - Perfect Ending** 🌟💯
|
||
|
||
---
|
||
|
||
## 🌍 **18 BIOMOV OVERVIEW**
|
||
|
||
### **9 Normal Biomes:**
|
||
1. 🌾 **Grassland** - Spawn area, peaceful
|
||
2. 🌲 **Forest** - Trees, wolves, deer
|
||
3. 🌿 **Swamp** - Toxic, dangerous
|
||
4. 🏜️ **Desert** - Hot, scorpions
|
||
5. 🏔️ **Mountain** - Cliffs, eagles
|
||
6. ❄️ **Snow** - Cold, frost bears
|
||
7. 🏚️ **Wasteland** - Ruins, mutants
|
||
8. 🌴 **Tropical** - Beach, coconuts
|
||
9. ☢️ **Radioactive** - Nuclear, dangerous
|
||
|
||
### **9 Anomalous Zones:**
|
||
10. 🦖 **Dino Valley** - T-Rex, raptors!
|
||
11. 🐉 **Mythical Highlands** - Dragons, griffins!
|
||
12. 🌲 **Endless Forest** - Bigfoot, cryptids!
|
||
13. 🦕 **Loch Ness** - Nessie, Scotland!
|
||
14. 💀 **Catacombs** - Undead, skeletons!
|
||
15. 🏜️ **Egyptian Desert** - Pyramids, mummies!
|
||
16. 🌴 **Amazon Rainforest** - Piranhas, jungle!
|
||
17. 🌊 **Atlantis** - Underwater city!
|
||
18. ☢️ **Chernobyl** - Final zone, reactor!
|
||
|
||
---
|
||
|
||
## 📊 **GAME SYSTEMS (46 TOTAL!)**
|
||
|
||
**Core Systems (10):**
|
||
1. PlayerMovement
|
||
2. WorldGeneration
|
||
3. BiomeSystem
|
||
4. ZombieSystem
|
||
5. FarmingSystem
|
||
6. CraftingSystem
|
||
7. InventorySystem
|
||
8. HybridAbilitySystem
|
||
9. WeatherSystem
|
||
10. TimeSystem
|
||
|
||
**Advanced Systems (36 more!):**
|
||
- TwinBondSystem
|
||
- RomanceSystem (12 marriage options!)
|
||
- ChildrenSystem (5 growth stages!)
|
||
- PortalSystem (18 portals!)
|
||
- BossSystem (24 bosses!)
|
||
- QuestSystem
|
||
- TownRestorationSystem (27 towns!)
|
||
- NPCSystem (180 NPCs!)
|
||
- PetSystem (Dogs + Cats!)
|
||
- MiningSystem (5 major mines!)
|
||
- ... and 26 more!
|
||
|
||
**Total: 22,596+ lines of code!** 💻
|
||
|
||
---
|
||
|
||
## 💜 **TWIN BOND - 6 ABILITIES**
|
||
|
||
### **1. Twin Telepathy**
|
||
- Unlimited range communication
|
||
- Kai ↔ Ana can talk anywhere!
|
||
- Mental text messages
|
||
|
||
### **2. Twin Strike**
|
||
- Combined attack
|
||
- 2x damage when together!
|
||
- Ultimate combo move
|
||
|
||
### **3. Twin Shield**
|
||
- Damage transfer
|
||
- If Kai hurt, Ana can absorb 50%
|
||
- Protects each other
|
||
|
||
### **4. Twin Sense**
|
||
- Detect enemies through walls
|
||
- Find hidden items
|
||
- Shared vision
|
||
|
||
### **5. Shared Buffs**
|
||
- Food buffs = Both get!
|
||
- Potions = Both benefit!
|
||
- Equipment synergy
|
||
|
||
### **6. Resurrection Ultimate** ⭐
|
||
- If Kai dies, Ana can revive (once/day!)
|
||
- If Ana dies, Kai can revive (once/day!)
|
||
- **ТОЛЬКО в Act 3+ (when together!)**
|
||
|
||
---
|
||
|
||
## 💍 **12 MARRIAGE OPTIONS**
|
||
|
||
**Town NPCs (5):**
|
||
1. Lena - Farmer's daughter
|
||
2. Katarina - Trader's niece
|
||
3. Sonya - Doctor's assistant
|
||
4. Mira - Artist
|
||
5. Elena - Scientist
|
||
|
||
**Biome NPCs (7):**
|
||
6. Tribal Princess (Amazon)
|
||
7. **Mermaid Princess (Atlantis!)** 🧜♀️
|
||
8. Valkyrie (Mythical)
|
||
9. Egyptian Priestess (Egypt)
|
||
10. Scottish Lass (Loch Ness)
|
||
11. Dino Keeper (Dino Valley)
|
||
12. Ghost Girl (Catacombs - can resurrect!)
|
||
|
||
**Wedding System:**
|
||
- Ceremony (+100 guests!)
|
||
- Children (5 growth stages!)
|
||
- **Generational Gameplay** (100+ years possible!)
|
||
|
||
---
|
||
|
||
## ⭐ **ZAKLJUČEK**
|
||
|
||
**KRVAVA ŽETEV** je epic story o:
|
||
- 💔 **Loss** (Starši umrejo)
|
||
- 💪 **Survival** (1 year alone)
|
||
- 🔍 **Search** (Finding Ana)
|
||
- 💜 **Reunion** (Act 3 - Together again!)
|
||
- ⚖️ **Choice** (Sacrifice or save both?)
|
||
- 🌟 **Hope** (Perfect ending possible!)
|
||
|
||
**Your choices determine:**
|
||
- Who lives
|
||
- Who dies
|
||
- World's fate
|
||
- Twin Bond's destiny
|
||
|
||
**46 Game Systems. 18 Biomes. 24 Bosses. 4 Endings. Infinite Gameplay.**
|
||
|
||
---
|
||
|
||
**THIS IS THE FINAL CORRECT VERSION!** ✅
|
||
|
||
**Written by:** David Kotnik & DolinaSmrti Team
|
||
**Date:** December 25, 2025
|
||
**Version:** 4.0 - FINAL & COMPLETE
|
||
|
||
### **V4.0 CORRECTIONS:**
|
||
|
||
✅ **Kai & Ana MARKOVIĆ** (not Kovač!)
|
||
✅ **17 let** (not 14!)
|
||
✅ **Starša umreta Dan 3** (both parents die!)
|
||
✅ **Dan 7** - Troll ugrabi Ano + Kai → Alpha!
|
||
✅ **1 leto kasneje** - Game starts
|
||
✅ **18 biomov** (9 normal + 9 anomalous!)
|
||
✅ **Giant Troll King** = kidnapper + final boss!
|
||
✅ **Zmaj Volk** = Guardian (protected Ana!)
|
||
✅ **Act 3: THE REUNION** - Ana returns!
|
||
✅ **Twin Bond 6 abilities** - fully detailed!
|
||
✅ **46 game systems** - 22,596+ LOC!
|
||
✅ **4 endings** - Including PERFECT ending!
|
||
✅ **12 romance options** + children!
|
||
|
||
*"Two twins. One bond. Infinite love. Your choice determines all."* 💜✨
|
||
|
||
|
||
## 2. INTRO & PROLOGUE
|
||
|
||
# 🎬 STORY INTRO - Game Opening
|
||
|
||
## OPENING SCENE (Game Start)
|
||
|
||
---
|
||
|
||
### **[BLACK SCREEN]**
|
||
|
||
**Voice-over (Kai's voice, tired):**
|
||
|
||
> "My name is Kai Marković.
|
||
> 1 year ago, the world ended.
|
||
> 1 year ago, I lost everything.
|
||
> My parents... my sister...
|
||
> Everything."
|
||
|
||
---
|
||
|
||
### **[FADE IN: Small tent camp, dawn]**
|
||
|
||
**Camera:** Kai wakes up in small tent (8x8 farm visible outside)
|
||
|
||
**Kai (internal monologue):**
|
||
|
||
> "Every morning, I wake up hoping it was a nightmare.
|
||
> Every morning, I remember it's real.
|
||
>
|
||
> Ana... wherever you are...
|
||
> I haven't given up."
|
||
|
||
**[Kai picks up Mother's locket, opens it - Ana's photo inside]**
|
||
|
||
**Kai:**
|
||
|
||
> "Twin bond... they said we had something special.
|
||
> From the day we were born, we could feel each other.
|
||
>
|
||
> But now... silence.
|
||
>
|
||
> Is she...? No. I refuse to believe it.
|
||
> I WILL find you, Ana. I promise."
|
||
|
||
---
|
||
|
||
### **[Flashback montage - 3 seconds each]**
|
||
|
||
**FLASH 1:** Baby twins holding hands in hospital
|
||
**FLASH 2:** 5-year-old Kai protecting Ana from bully
|
||
**FLASH 3:** Parents' smiling family photo
|
||
**FLASH 4:** Giant Troll breaking through wall
|
||
**FLASH 5:** Ana screaming "KAIII!" as she's taken
|
||
|
||
**[Back to present]**
|
||
|
||
---
|
||
|
||
### **[Tutorial starts]**
|
||
|
||
**Kai (to camera/player):**
|
||
|
||
> "This farm... these zombies I control... this curse that saved my life...
|
||
> It's all I have left.
|
||
>
|
||
> But maybe... maybe I can build something here.
|
||
> A place Ana can return to.
|
||
> A place we can call home again.
|
||
>
|
||
> First things first - survival."
|
||
|
||
**[Zombie worker appears]**
|
||
|
||
**Kai:**
|
||
|
||
> "Strange... these zombies. They obey me.
|
||
> The Troll's blood infected me... but differently.
|
||
> I became... something else. An Alpha Hybrid.
|
||
>
|
||
> I can control them. Make them work.
|
||
> They're not mindless beasts... they just need guidance.
|
||
>
|
||
> Ana would find this fascinating."
|
||
|
||
---
|
||
|
||
### **[Player takes control]**
|
||
|
||
**QUEST ACTIVATED:**
|
||
**"Rebuild Hope"**
|
||
- Expand your farm to 8x8
|
||
- Assign zombie workers
|
||
- Plant first crops
|
||
|
||
**SIDE QUEST AVAILABLE:**
|
||
**"Search for Ana"**
|
||
- Find clues across the world
|
||
- Discover what happened
|
||
- 0/50 clues found
|
||
|
||
---
|
||
|
||
### **[First evening - campfire]**
|
||
|
||
**Kai (looking at stars):**
|
||
|
||
> "Ana used to love stargazing.
|
||
> She'd point out constellations, tell me their stories.
|
||
>
|
||
> *Twin bond knock tradition*
|
||
> *Kai knocks on tent pole twice*
|
||
>
|
||
> Ana... if you can hear me somehow...
|
||
> Knock back. Please.
|
||
>
|
||
> *silence*
|
||
>
|
||
> Someday. Someday you'll knock back.
|
||
> I believe it."
|
||
|
||
**[Screen fades to black]**
|
||
|
||
**Text:** "Day 1 - 365 days since outbreak"
|
||
|
||
---
|
||
|
||
## PLAYER CHOICE MOMENT:
|
||
|
||
**The game asks:**
|
||
|
||
```
|
||
How will you play?
|
||
|
||
[Focus on Ana Quest] - Rush to find all clues, rescue sister
|
||
[Focus on Farm Building] - Build empire, search casually
|
||
[Balanced Approach] - Both farm and search
|
||
|
||
(This is just a preference - you can change anytime!)
|
||
```
|
||
|
||
---
|
||
|
||
## EMOTIONAL HOOK:
|
||
|
||
**Why players will care:**
|
||
|
||
1. **Kai's promise** - He WILL find Ana
|
||
2. **Twin bond** - Special connection players want to restore
|
||
3. **Lost family** - Universal emotional theme
|
||
4. **Hope** - Building something from nothing
|
||
5. **Mystery** - What happened to Ana?
|
||
|
||
---
|
||
|
||
## MECHANICS INTRODUCTION:
|
||
|
||
**Tutorial teaches:**
|
||
|
||
1. **Zombie control** - Your unique power
|
||
2. **Farming** - Survival basics
|
||
3. **Twin bond** - Story element (currently broken)
|
||
4. **Clue system** - Ana's trail to follow
|
||
5. **Generational play** - This is a long journey
|
||
|
||
---
|
||
|
||
**TONE:** Melancholic but hopeful
|
||
**MUSIC:** Soft piano, gentle strings
|
||
**THEME:** "Never give up on family"
|
||
|
||
---
|
||
|
||
**END OF INTRO**
|
||
|
||
**Game begins!** 🎮
|
||
|
||
|
||
## 3. ANA DIALOGUES & CLUES
|
||
|
||
# 💬 ANA CLUE DIALOGUES - All 50 Specific Responses
|
||
|
||
## KAI'S REACTIONS TO EACH CLUE:
|
||
|
||
---
|
||
|
||
## 📝 MESSAGES (15)
|
||
|
||
### msg_01: "First Note"
|
||
**Location:** Forest
|
||
**Content:** "Kai, if you find this... I'm sorry. They took me. Stay safe. -Ana"
|
||
|
||
**Kai's reaction:**
|
||
> "*Picks up note with shaking hands*
|
||
> Ana... your handwriting...
|
||
> *Traces fingers over words*
|
||
> You were scared. I can feel it in how you wrote.
|
||
> But you still thought of me. 'Stay safe'...
|
||
>
|
||
> No, Ana. I won't stay safe.
|
||
> I'll find you. No matter how dangerous.
|
||
> Twin promise. 💜"
|
||
|
||
**System:** First clue! 1/50 found
|
||
|
||
---
|
||
|
||
### msg_02: "Hidden Trail"
|
||
**Location:** Wasteland
|
||
**Content:** "Following them west. Trail of red flowers marks my path."
|
||
|
||
**Kai's reaction:**
|
||
> "Red flowers... Ana's favorite!
|
||
> *Looks around, spots red flowers growing*
|
||
> She left me a trail. Even captured, she thought ahead.
|
||
>
|
||
> That's my sister. Always thinking.
|
||
> I'm following, Ana. Right behind you."
|
||
|
||
**System:** Quest updated: "Follow the red flowers west"
|
||
|
||
---
|
||
|
||
### msg_03: "The Creatures"
|
||
**Location:** Swamp
|
||
**Content:** "The zombies... they're not mindless. I saw intelligence in their eyes."
|
||
|
||
**Kai's reaction:**
|
||
> "Intelligence? She's right.
|
||
> My zombie workers... they understand orders, learn tasks.
|
||
>
|
||
> Ana saw it too. Even while captured.
|
||
> Her curiosity never stopped.
|
||
>
|
||
> Maybe... maybe zombies and humans can coexist.
|
||
> If we survive this."
|
||
|
||
**System:** Unlock: Zombie Intelligence research
|
||
|
||
---
|
||
|
||
### msg_04: "The King"
|
||
**Location:** Mountain
|
||
**Content:** "The Giant Troll King. That's who leads them. I heard his name."
|
||
|
||
**Kai's reaction:**
|
||
> "*Clenches fists*
|
||
> The Troll King. The one who took you.
|
||
>
|
||
> Now I know his name.
|
||
> Now I know my enemy.
|
||
>
|
||
> Dr. Krnić may have created you, beast...
|
||
> But I will DESTROY you."
|
||
|
||
**System:** Boss revealed: Giant Troll King location marked
|
||
|
||
---
|
||
|
||
### msg_05: "Hope Valley"
|
||
**Location:** Hope Valley
|
||
**Content:** "Hope Valley was beautiful once. We could rebuild it together."
|
||
|
||
**Kai's reaction:**
|
||
> "*Tears up*
|
||
> 'Together'... Ana still believes we'll be together again.
|
||
>
|
||
> Yes. We'll rebuild Hope Valley.
|
||
> You, me, and whoever else survives.
|
||
> We'll make it beautiful again.
|
||
>
|
||
> A home. Our home."
|
||
|
||
**System:** Quest unlocked: "Rebuild Hope Valley"
|
||
|
||
---
|
||
|
||
### msg_06: "Twin Bond"
|
||
**Location:** Crystal Caves
|
||
**Content:** "I can feel you searching for me. Our bond is strong, Kai."
|
||
|
||
**Kai's reaction:**
|
||
> "*Gasps*
|
||
> You can feel me?!
|
||
> ANA! I'm here! I'm searching!
|
||
> *Closes eyes, concentrates*
|
||
>
|
||
> Twin bond... please work...
|
||
> *Faint purple glow*
|
||
>
|
||
> Ana... I felt something. Just for a moment.
|
||
> You're alive. I KNOW you're alive!"
|
||
|
||
**System:** Twin Bond +15% strength!
|
||
|
||
---
|
||
|
||
### msg_07: "The Portals"
|
||
**Location:** Portal Ruins
|
||
**Content:** "Ancient portals everywhere. If we repair them, we could travel instantly."
|
||
|
||
**Kai's reaction:**
|
||
> "Portals! Of course!
|
||
> Ana, you genius!
|
||
> If I repair these, I can search the world faster!
|
||
>
|
||
> I'll fix them all. Every single one.
|
||
> For you."
|
||
|
||
**System:** Portal Network System unlocked!
|
||
|
||
---
|
||
|
||
### msg_08: "Laboratory Notes"
|
||
**Location:** Laboratory
|
||
**Content:** "Found a lab. Research on 'domestication' of the infected. Disturbing."
|
||
|
||
**Kai's reaction:**
|
||
> "Domestication... that's what I'm doing.
|
||
> My zombie workers are 'domesticated'.
|
||
>
|
||
> But Ana found this disturbing?
|
||
> Is what I'm doing... wrong?
|
||
>
|
||
> No. I'm helping them. Giving them purpose.
|
||
> That's different from Dr. Krnić's experiments."
|
||
|
||
**System:** Moral choice unlocked
|
||
|
||
---
|
||
|
||
### msg_09: "The Cure"
|
||
**Location:** Medical Facility
|
||
**Content:** "There might be a cure. Research was close before the fall."
|
||
|
||
**Kai's reaction:**
|
||
> "A CURE?!
|
||
> Ana... if there's a cure...
|
||
> We could save EVERYONE!
|
||
>
|
||
> The infected could become human again!
|
||
> Mama, Dad... they could--
|
||
>
|
||
> No. Too late for them.
|
||
> But not too late for others.
|
||
>
|
||
> I'll find it, Ana. For you."
|
||
|
||
**System:** Quest unlocked: "Search for the Cure"
|
||
|
||
---
|
||
|
||
### msg_10: "Family Dreams"
|
||
**Location:** Abandoned House
|
||
**Content:** "I dream of a family, Kai. Children playing in safe fields."
|
||
|
||
**Kai's reaction:**
|
||
> "*Sits down, holds note to chest*
|
||
> A family... children...
|
||
>
|
||
> Ana, you're thinking about the future.
|
||
> Even in captivity, you dream of life.
|
||
>
|
||
> We'll have that future. I swear it.
|
||
> You'll see children play in safe fields.
|
||
> Our children. Our future."
|
||
|
||
**System:** Emotional moment - Hope +50
|
||
|
||
---
|
||
|
||
### msg_11: "The Atlanteans"
|
||
**Location:** Atlantis
|
||
**Content:** "Underwater ruins! Advanced civilization. Atlantis was REAL!"
|
||
|
||
**Kai's reaction:**
|
||
> "*Laughs through tears*
|
||
> Only you, Ana. Only you would get excited about Atlantis.
|
||
> While captured. While in danger.
|
||
>
|
||
> Your curiosity, your wonder... it never dies.
|
||
> That's what I love about you.
|
||
>
|
||
> I'll explore these ruins for you. Find every secret."
|
||
|
||
**System:** Atlantis zone fully unlocked
|
||
|
||
---
|
||
|
||
### msg_12: "Chernobyl Warning"
|
||
**Location:** Chernobyl
|
||
**Content:** "Radiation zone ahead. Be careful if you follow me here."
|
||
|
||
**Kai's reaction:**
|
||
> "Chernobyl... you went to the reactor?!
|
||
> Ana, that's suicide!
|
||
>
|
||
> But you left me a warning. Even there.
|
||
> You knew I'd follow.
|
||
>
|
||
> Radiation won't stop me. Nothing will.
|
||
> I'm coming, Ana. Hold on."
|
||
|
||
**System:** Radiation suit required for progress
|
||
|
||
---
|
||
|
||
### msg_13: "Amazon Expedition"
|
||
**Location:** Amazon
|
||
**Content:** "The jungle is dense but alive. So much biodiversity!"
|
||
|
||
**Kai's reaction:**
|
||
> "Biodiversity... scientist words even now.
|
||
>
|
||
> Ana, you never stop learning.
|
||
> Never stop appreciating nature.
|
||
>
|
||
> When this is over, I'll take you on a real expedition.
|
||
> No danger. Just discovery.
|
||
> Twin explorers. Together."
|
||
|
||
**System:** Amazon fully explored
|
||
|
||
---
|
||
|
||
### msg_14: "Final Warning"
|
||
**Location:** Dark Fortress
|
||
**Content:** "Don't come for me, Kai. Too dangerous. Save yourself!"
|
||
|
||
**Kai's reaction:**
|
||
> "*Crumples note, then smooths it out*
|
||
> Save MYSELF?!
|
||
> You think I'd give up on you?!
|
||
>
|
||
> Ana, I'd walk through hell for you.
|
||
> Alone if I had to.
|
||
>
|
||
> This 'danger' you warn about?
|
||
> BRING IT ON."
|
||
|
||
**System:** Determination MAX
|
||
|
||
---
|
||
|
||
### msg_15: "True Feelings"
|
||
**Location:** Final Castle
|
||
**Content:** "I know you won't listen. You never do. I love you, brother."
|
||
|
||
**Kai's reaction:**
|
||
> "*Breaks down crying*
|
||
> 'I love you, brother'...
|
||
>
|
||
> I love you too, Ana. So much.
|
||
>
|
||
> You're right. I won't listen.
|
||
> I never do when it comes to you.
|
||
>
|
||
> I'm at the castle. I'm coming in.
|
||
> Wait for me. Please."
|
||
|
||
**System:** Final dungeon unlocked
|
||
|
||
---
|
||
|
||
## 📷 PHOTOS (12)
|
||
|
||
### photo_01: "Family Portrait"
|
||
**Kai's reaction:**
|
||
> "*Stares at photo for long time*
|
||
> Mom... Dad... Ana... me...
|
||
> We were so happy.
|
||
>
|
||
> I'll make us happy again, Ana.
|
||
> Different, but happy.
|
||
> New family. New memories.
|
||
>
|
||
> But I'll never forget this."
|
||
|
||
**System:** Family Memory restored
|
||
|
||
---
|
||
|
||
### photo_02: "Attack Night"
|
||
**Kai's reaction:**
|
||
> "*Photo of Giant Troll, blurry*
|
||
> There you are, monster.
|
||
> The thing that destroyed everything.
|
||
>
|
||
> Ana got a photo even while running.
|
||
> Brave. So brave.
|
||
>
|
||
> I'm coming for you, Troll."
|
||
|
||
**System:** Boss stats revealed
|
||
|
||
---
|
||
|
||
### photo_03: "Hope Valley (Before)"
|
||
**Kai's reaction:**
|
||
> "It WAS beautiful...
|
||
> Green fields, happy people, clean buildings.
|
||
>
|
||
> We can make it like this again.
|
||
> With your help, Ana.
|
||
> Together we'll rebuild paradise."
|
||
|
||
**System:** Hope Valley blueprint unlocked
|
||
|
||
---
|
||
|
||
### photo_04: "First Zombie"
|
||
**Kai's reaction:**
|
||
> "A Level 1 zombie... looking confused.
|
||
> Ana saw them as... beings. Not monsters.
|
||
>
|
||
> She was always more empathetic than me.
|
||
> Maybe that's why she left this trail.
|
||
> She knew I'd need to see them differently."
|
||
|
||
**System:** Zombie empathy +50
|
||
|
||
---
|
||
|
||
### photo_05: "Portal Network Map"
|
||
**Kai's reaction:**
|
||
> "Ana drew a MAP for me!
|
||
> All 18 portals marked!
|
||
>
|
||
> She knew I'd need to travel fast.
|
||
> Thought of everything.
|
||
>
|
||
> Thank you, sister. This helps SO much."
|
||
|
||
**System:** All 18 portals revealed on map!
|
||
|
||
---
|
||
|
||
### photo_06: "Laboratory Interior"
|
||
**Kai's reaction:**
|
||
> "Dr. Krnić's lab... still functional.
|
||
> High-tech equipment Ana photographed.
|
||
>
|
||
> If I find this place... I could finish her research.
|
||
> Find the cure.
|
||
> Save everyone."
|
||
|
||
**System:** Laboratory location marked
|
||
|
||
---
|
||
|
||
### photo_07: "Ana's Journal"
|
||
**Kai's reaction:**
|
||
> "*Close-up of handwriting*
|
||
> Her journal... during captivity.
|
||
>
|
||
> She kept writing. Kept documenting.
|
||
> Scientist to the end.
|
||
>
|
||
> I need to find this journal. All of it."
|
||
|
||
**System:** Quest: Find Ana's full journal
|
||
|
||
---
|
||
|
||
### photo_08: "Atlantean Artifact"
|
||
**Kai's reaction:**
|
||
> "Atlantean technology... glowing crystals!
|
||
> This could power everything!
|
||
>
|
||
> Ana, you found the future.
|
||
> Ancient tech to save the modern world.
|
||
>
|
||
> I'll bring it back. For everyone."
|
||
|
||
**System:** Atlantean tech research unlocked
|
||
|
||
---
|
||
|
||
### photo_09: "Reactor Core"
|
||
**Kai's reaction:**
|
||
> "*Chernobyl reactor, green glow*
|
||
> That's where Dr. Krnić is.
|
||
> Final facility.
|
||
>
|
||
> Ana went there. Survived radiation.
|
||
> If she can... so can I."
|
||
|
||
**System:** Final location confirmed
|
||
|
||
---
|
||
|
||
### photo_10: "Jungle Temple"
|
||
**Kai's reaction:**
|
||
> "Ancient temple in Amazon...
|
||
> Ana always loved archaeology.
|
||
>
|
||
> I'll explore it. For you.
|
||
> Find whatever secrets you wanted to discover."
|
||
|
||
**System:** Temple dungeon unlocked
|
||
|
||
---
|
||
|
||
### photo_11: "The Captor"
|
||
**Kai's reaction:**
|
||
> "*Shadowy figure in photo*
|
||
> This is him. Dr. Krnić.
|
||
> The monster who started everything.
|
||
>
|
||
> Your face is blurry, coward.
|
||
> But I'll see you clearly...
|
||
> Right before I END you."
|
||
|
||
**System:** Dr. Krnić boss unlocked
|
||
|
||
---
|
||
|
||
### photo_12: "Final Message"
|
||
**Kai's reaction:**
|
||
> "*Ana holding 'FIND ME' sign, tears in eyes*
|
||
>
|
||
> *Kai collapses to knees, sobbing*
|
||
>
|
||
> I SEE YOU, ANA! I SEE YOU!
|
||
> I'M COMING! I SWEAR I'M COMING!
|
||
>
|
||
> Hold on! Please! Just hold on!"
|
||
|
||
**System:** Maximum emotion - All buffs +100%
|
||
|
||
---
|
||
|
||
## 💎 PERSONAL ITEMS (23)
|
||
|
||
### item_01: "Ana's Bracelet"
|
||
**Kai's reaction:**
|
||
> "*Silver twin bracelet*
|
||
> I have the matching one...
|
||
> *Holds both bracelets together*
|
||
> Twins. Always twins.
|
||
> Soon we'll wear these together again."
|
||
|
||
**System:** Twin Bond +5%
|
||
|
||
---
|
||
|
||
### item_09: "Mother's Necklace"
|
||
**Kai's reaction:**
|
||
> "*Falls to knees*
|
||
> Mama's necklace... Ana kept it through everything.
|
||
> Protected it.
|
||
>
|
||
> *Kisses necklace*
|
||
> Mama... I'm protecting Ana now.
|
||
> Like you asked."
|
||
|
||
**System:** Mama's blessing received
|
||
|
||
---
|
||
|
||
### item_17: "Locket"
|
||
**Kai's reaction:**
|
||
> "*Opens locket - sees his own photo*
|
||
>
|
||
> *Tears streaming*
|
||
> You carried ME with you...
|
||
> While I searched for you...
|
||
> You had me the whole time.
|
||
>
|
||
> Twin bond. Forever."
|
||
|
||
**System:** Twin Bond +20% MAX BOOST!
|
||
|
||
---
|
||
|
||
### item_23: "Final Letter"
|
||
**Kai's reaction:**
|
||
> "*Sealed envelope: 'Open when you find me'*
|
||
>
|
||
> *Hands trembling*
|
||
> Not yet. I'm not opening this yet.
|
||
> I'll open it when I SEE you.
|
||
> Face to face.
|
||
>
|
||
> Soon, Ana. Soon."
|
||
|
||
**System:** True ending activated
|
||
|
||
---
|
||
|
||
## 📊 CLUE SYSTEM SUMMARIES:
|
||
|
||
**Total clues:** 50
|
||
**Messages:** 15 (Story progression)
|
||
**Photos:** 12 (Visual evidence)
|
||
**Items:** 23 (Emotional connection)
|
||
|
||
**Each clue has:**
|
||
- Specific location
|
||
- Unique dialogue
|
||
- Kai's emotional reaction
|
||
- System reward/unlock
|
||
|
||
**Clues are persistent across generations!**
|
||
|
||
---
|
||
|
||
**END OF CLUE DIALOGUES**
|
||
|
||
|
||
## 4. FLASHBACKS
|
||
|
||
# 💭 FLASHBACK SCENES - Gradual Story Reveals
|
||
|
||
## FLASHBACK UNLOCK SYSTEM:
|
||
|
||
**Trigger conditions:**
|
||
- Reach specific levels
|
||
- Find specific clues
|
||
- Visit specific locations
|
||
- Complete specific quests
|
||
|
||
---
|
||
|
||
## FLASHBACK #1: "Twin Bond Discovery"
|
||
**Unlock:** Reach Level 5
|
||
|
||
### Scene: Hospital - 17 years ago
|
||
|
||
**[Nursery, newborn twins in cribs]**
|
||
|
||
**Dr. Chen (pediatrician):**
|
||
> "Nurse, look at this... these twins..."
|
||
|
||
**Nurse:**
|
||
> "What is it, Doctor?"
|
||
|
||
**Dr. Chen:**
|
||
> "When I moved Kai to the other crib for examination,
|
||
> Ana immediately started crying.
|
||
> When I brought him back... she stopped. Instantly."
|
||
|
||
**Nurse:**
|
||
> "Coincidence?"
|
||
|
||
**Dr. Chen:**
|
||
> "Watch."
|
||
> *Separates twins again*
|
||
> *Both start crying*
|
||
> *Brings them together*
|
||
> *Both quiet down, reaching for each other*
|
||
|
||
**Dr. Chen:**
|
||
> "This is... I've delivered hundreds of twins.
|
||
> Never seen a bond this strong.
|
||
> It's like they're... connected. Telepathically."
|
||
|
||
**Mama Elena (watching):**
|
||
> "My babies... will they always have this?"
|
||
|
||
**Dr. Chen:**
|
||
> "Twin bonds often fade with age, but...
|
||
> Something tells me these two will be special.
|
||
> They'll always find each other.
|
||
> No matter what."
|
||
|
||
**[Camera zooms on baby twins holding hands]**
|
||
|
||
**[FLASH TO PRESENT - Kai opens eyes]**
|
||
|
||
**Kai:**
|
||
> "Always find each other... Dr. Chen was right.
|
||
> Ana, I'm coming. Our bond will guide me."
|
||
|
||
**SYSTEM:** Twin Bond ability +5% strength
|
||
|
||
---
|
||
|
||
## FLASHBACK #2: "First Protection"
|
||
**Unlock:** Find first 5 Ana's clues
|
||
|
||
### Scene: Playground - 12 years ago (Age 5)
|
||
|
||
**[Kindergarten playground]**
|
||
|
||
**Ana (5, playing with toys):**
|
||
> "Look Kai! I found a ladybug!"
|
||
|
||
**Bigger Kid (6):**
|
||
> "That's MY ladybug! Give it!"
|
||
> *Pushes Ana*
|
||
> *Ana falls, starts crying*
|
||
|
||
**[Camera cuts to Kai on other side of playground]**
|
||
|
||
**Kai (suddenly clutches chest):**
|
||
> "Ow!"
|
||
> *Looks around confused*
|
||
> "Ana...?"
|
||
> *Hears her crying*
|
||
> "ANA!"
|
||
|
||
**[Kai runs across playground]**
|
||
|
||
**Kai (to bigger kid):**
|
||
> "You pushed my sister!"
|
||
|
||
**Bigger Kid:**
|
||
> "So what? She's a baby!"
|
||
|
||
**Kai:**
|
||
> "Take it back!"
|
||
|
||
**Bigger Kid:**
|
||
> "Make me!"
|
||
|
||
**[5-year-old Kai tackles 6-year-old kid]**
|
||
|
||
**Teacher (running over):**
|
||
> "KAI! NO FIGHTING!"
|
||
|
||
**Kai (being pulled away):**
|
||
> "He hurt Ana! Nobody hurts Ana! NOBODY!"
|
||
|
||
**Ana (hugging Kai):**
|
||
> "Thank you, Kai... you saved me."
|
||
|
||
**Kai:**
|
||
> "Always, Ana. Always."
|
||
|
||
**[FLASH TO PRESENT]**
|
||
|
||
**Kai:**
|
||
> "I couldn't save you from the Troll...
|
||
> But I'll save you now. I swear it."
|
||
|
||
**SYSTEM:** New quest unlocked - "Fulfill the Promise"
|
||
|
||
---
|
||
|
||
## FLASHBACK #3: "Mother's Last Words"
|
||
**Unlock:** Find Mother's Locket (Ana clue item)
|
||
|
||
### Scene: Outbreak Day 3 - Basement
|
||
|
||
**[Kai (15) and Ana (15) hiding with Mama Elena]**
|
||
|
||
**[Zombie sounds upstairs getting louder]**
|
||
|
||
**Mama Elena (notices scratch on her arm):**
|
||
> "Oh..."
|
||
|
||
**Kai:**
|
||
> "Mom, what's wrong?"
|
||
|
||
**Mama Elena:**
|
||
> "Nothing, sweetie. Just a scratch."
|
||
|
||
**Ana (notices):**
|
||
> "Mama... is that...?"
|
||
|
||
**Mama Elena:**
|
||
> "Ana. Kai. Listen to me."
|
||
> *Takes off her locket*
|
||
> "This locket... has both your photos inside."
|
||
|
||
**Kai:**
|
||
> "Mama, why are you—"
|
||
|
||
**Mama Elena:**
|
||
> "KAI. Listen."
|
||
> *Eyes starting to pale*
|
||
> "You are strong. You are brave.
|
||
> Your duty... protect Ana. Always."
|
||
|
||
**Kai:**
|
||
> "I will, I—"
|
||
|
||
**Mama Elena (to Ana):**
|
||
> "Ana... you are smart. So smart.
|
||
> Use your mind. Solve problems.
|
||
> Help Kai. Help others."
|
||
|
||
**Ana (crying):**
|
||
> "Mama, please..."
|
||
|
||
**Mama Elena (voice breaking):**
|
||
> "Twin bond... is your strength.
|
||
> Together... you can survive... anything..."
|
||
> *Skin turning gray*
|
||
> "L-love you... both..."
|
||
|
||
**[Elena's eyes turn white - zombified]**
|
||
|
||
**Ana:**
|
||
> "MAMA!"
|
||
|
||
**Kai (grabbing gun, hands shaking):**
|
||
> "That's... not her anymore..."
|
||
|
||
**[GUNSHOT]**
|
||
|
||
**[Both twins collapse crying]**
|
||
|
||
**[FLASH TO PRESENT - Kai holding locket, tears rolling]**
|
||
|
||
**Kai:**
|
||
> "I failed, Mom. I didn't protect Ana.
|
||
> The Troll took her.
|
||
> But I'll fix it. I'll bring her home.
|
||
> I promise."
|
||
|
||
**SYSTEM:** Emotional moment - Twin Bond +10% power
|
||
|
||
---
|
||
|
||
## FLASHBACK #4: "The Kidnapping"
|
||
**Unlock:** Reach Level 25
|
||
|
||
### Scene: Abandoned Warehouse - Day 7
|
||
|
||
**[Kai and Ana in temporary shelter]**
|
||
|
||
**Ana:**
|
||
> "Kai, I need to check the old lab.
|
||
> There might be research for a cure!"
|
||
|
||
**Kai:**
|
||
> "Too dangerous!"
|
||
|
||
**Ana:**
|
||
> "People are dying! I have to try!"
|
||
|
||
**Kai:**
|
||
> "Then I'm coming with—"
|
||
|
||
**💥 WALL EXPLODES**
|
||
|
||
**[Giant Troll King bursts through]**
|
||
|
||
**Kai:**
|
||
> "ANA BEHIND ME!"
|
||
|
||
**[Kai stands between Ana and Troll]**
|
||
|
||
**Kai:**
|
||
> "If you want her, go through ME!"
|
||
|
||
**[Troll swings club - Kai flies into wall]**
|
||
|
||
**Kai (dazed, vision blurry):**
|
||
> "Ana... run..."
|
||
|
||
**[Troll grabs Ana]**
|
||
|
||
**Ana (struggling, screaming):**
|
||
> "KAI! KAIII! HELP!"
|
||
|
||
**Kai (trying to stand, collapses):**
|
||
> "ANA! NO! ANA!"
|
||
|
||
**[Troll carries Ana through hole in wall]**
|
||
|
||
**Ana (crying, being carried away):**
|
||
> "KAIIIII!"
|
||
|
||
**[Kai reaches out]**
|
||
|
||
**Kai:**
|
||
> "ANA! PLEASE! ANA!"
|
||
|
||
**[Vision fades to black]**
|
||
|
||
**[FLASH TO PRESENT - Kai wakes up gasping]**
|
||
|
||
**Kai:**
|
||
> "*Breathing heavily*
|
||
> That nightmare again...
|
||
> It wasn't a nightmare. It was real.
|
||
> Ana... I failed you that day.
|
||
> But I won't fail you again."
|
||
|
||
**SYSTEM:** Determination +100
|
||
|
||
---
|
||
|
||
## FLASHBACK #5: "Dr. Krnić's True Plan"
|
||
**Unlock:** Find 35 Ana's clues + find Dr. Krnić's files
|
||
|
||
### Scene: Laboratory - Day before outbreak
|
||
|
||
**[Security camera footage]**
|
||
|
||
**Ana (teenage, lab coat):**
|
||
> "Dr. Krnić! I found these files!
|
||
> You... you CREATED the virus?!"
|
||
|
||
**Dr. Krnić (cold smile):**
|
||
> "Clever girl. Yes, I did."
|
||
|
||
**Ana:**
|
||
> "WHY?! Millions will die!"
|
||
|
||
**Dr. Krnić:**
|
||
> "Millions of weak humans, yes.
|
||
> But 1% will evolve. Alpha Hybrids.
|
||
> Superior beings. The next stage of evolution.
|
||
> Homo Superior."
|
||
|
||
**Ana:**
|
||
> "You're insane!"
|
||
|
||
**Dr. Krnić:**
|
||
> "I'm a visionary.
|
||
> And YOU, Ana... brilliant mind...
|
||
> will help me perfect it."
|
||
|
||
**Ana:**
|
||
> "NEVER!"
|
||
|
||
**Dr. Krnić (to security):**
|
||
> "Seize her. Gently.
|
||
> She's too valuable to damage."
|
||
|
||
**Ana (running):**
|
||
> "NO! LET ME GO!"
|
||
|
||
**[Alarm sounds - Ana escapes]**
|
||
|
||
**Dr. Krnić (calm):**
|
||
> "Let her run. The virus releases tomorrow.
|
||
> Chaos will bring her back...
|
||
> Or the Troll King will."
|
||
|
||
**[VIDEO CORRUPTS]**
|
||
|
||
**[FLASH TO PRESENT - Kai watching]**
|
||
|
||
**Kai:**
|
||
> "He PLANNED everything.
|
||
> The outbreak. The Troll. Taking Ana.
|
||
>
|
||
> Dr. Krnić... I'm coming for you.
|
||
> And when I find you...
|
||
> You'll answer for EVERYTHING."
|
||
|
||
**SYSTEM:** New quest - "Confront Dr. Krnić"
|
||
|
||
---
|
||
|
||
## FLASHBACK #6: "Ana's Final Message (Hidden)"
|
||
**Unlock:** Find ALL 50 clues
|
||
|
||
### Scene: Unknown location - 1 year ago
|
||
|
||
**[Video diary - Ana in dark room]**
|
||
|
||
**Ana (tired, bruised but alive):**
|
||
> "Day 347 in captivity.
|
||
> If anyone finds this... especially you, Kai...
|
||
>
|
||
> I'm alive. I'm in Dr. Krnić's facility.
|
||
> Level 3. Vault 7.
|
||
>
|
||
> He's forcing me to work on... something terrible.
|
||
> A SUPER virus. Using Chernobyl radiation.
|
||
>
|
||
> If it releases... everyone dies. EVERYONE.
|
||
>
|
||
> Kai... I know you're searching for me.
|
||
> I can feel our twin bond. Faint, but there.
|
||
>
|
||
> Don't come for me. It's a trap.
|
||
> Dr. Krnić WANTS you to come.
|
||
> He wants to experiment on you too.
|
||
>
|
||
> But... I know you won't listen.
|
||
> You never do. *sad smile*
|
||
>
|
||
> So when you come... be ready.
|
||
> The Troll King. Dr. Krnić's ultimate weapon.
|
||
> Defeat him... and I'll be free.
|
||
>
|
||
> I love you, big brother.
|
||
> Twin bond forever. 💜"
|
||
|
||
**[Video cuts to static]**
|
||
|
||
**[FLASH TO PRESENT - Kai crying]**
|
||
|
||
**Kai:**
|
||
> "I'm coming, Ana. Ready or not.
|
||
> Troll King. Dr. Krnić. Whatever's in my way.
|
||
>
|
||
> Nothing will stop me.
|
||
>
|
||
> Twin bond forever. 💜"
|
||
|
||
**SYSTEM:** True Ending path unlocked
|
||
**SYSTEM:** Final location revealed - Chernobyl
|
||
|
||
---
|
||
|
||
## IMPLEMENTATION:
|
||
|
||
**Files needed:**
|
||
- `flashback_01_twin_bond.js`
|
||
- `flashback_02_protection.js`
|
||
- `flashback_03_mama_death.js`
|
||
- `flashback_04_kidnapping.js`
|
||
- `flashback_05_dr_krnic.js`
|
||
- `flashback_06_ana_message.js`
|
||
|
||
**Each flashback:**
|
||
- 2-3 minute cutscene
|
||
- Voiced dialogue
|
||
- Emotional music
|
||
- System reward (power/quest/unlock)
|
||
|
||
---
|
||
|
||
**Total flashbacks:** 6
|
||
**Emotional impact:** MAXIMUM 💜
|
||
**Player engagement:** Story gradually revealed!
|
||
|
||
|
||
## 5. FINAL CUTSCENES
|
||
|
||
# 🎬 FINAL CUTSCENES - All 4 Endings
|
||
|
||
## ENDING SYSTEM:
|
||
|
||
**Triggers based on:**
|
||
- Player choices during game
|
||
- All 50 clues found or not
|
||
- Character relationships
|
||
- Final boss decisions
|
||
|
||
---
|
||
|
||
## ENDING A: "TOGETHER FOREVER" ✅ (True/Best Ending)
|
||
|
||
**Requirements:**
|
||
- Find ALL 50 Ana's clues
|
||
- Defeat Giant Troll King
|
||
- Retrieve cure formula
|
||
- Escape Chernobyl reactor alive
|
||
- Both Kai and Ana survive
|
||
|
||
---
|
||
|
||
### **ENDING A - FINAL SCENE:**
|
||
|
||
**[Chernobyl Reactor - Countdown 10 seconds]**
|
||
|
||
**Kai (grabbing Ana):**
|
||
> "The reactor's exploding! RUN!"
|
||
|
||
**Ana (holding cure vial):**
|
||
> "I have it! The cure!"
|
||
|
||
**[Both sprint through facility]**
|
||
|
||
**💥 REACTOR EXPLODES**
|
||
|
||
**[Both barely escape, collapse outside]**
|
||
|
||
---
|
||
|
||
**[1 year later - Hope Valley]**
|
||
|
||
**[Camera pans over rebuilt town]**
|
||
|
||
**Narrator:**
|
||
> "Hope Valley. Once destroyed. Now reborn."
|
||
|
||
**[Streets full of people - Humans AND intelligent zombies living together]**
|
||
|
||
**[Camera finds Kai and Ana in town square]**
|
||
|
||
**Ana (now adult, wearing lab coat):**
|
||
> "The cure worked, Kai. 34% of infected reverted to human.
|
||
> The rest... gained intelligence. Became Alpha Hybrids like you.
|
||
> Humanity survived."
|
||
|
||
**Kai (farming nearby, zombies helping):**
|
||
> "And the farm is thriving. 200 workers.
|
||
> Half human, half hybrid.
|
||
> Working together."
|
||
|
||
**Ana:**
|
||
> "Speaking of together..."
|
||
> *Shows wedding ring*
|
||
> "My wedding is next month. You'll walk me down the aisle?"
|
||
|
||
**Kai (tears up):**
|
||
> "Of course. Like Dad would have wanted."
|
||
|
||
**Ana:**
|
||
> "What about you? Any romance?"
|
||
|
||
**Kai (smiles at female NPC nearby):**
|
||
> "Maybe. We'll see."
|
||
|
||
**[Twin bond glow between them]**
|
||
|
||
**Kai:**
|
||
> "Twin bond..."
|
||
|
||
**Ana:**
|
||
> "Never broke. Never will."
|
||
|
||
**[Both put fists together]**
|
||
|
||
**Kai + Ana together:**
|
||
> "Twin power!"
|
||
> *Laugh*
|
||
|
||
**[Camera zooms out - shows massive thriving civilization]**
|
||
|
||
---
|
||
|
||
**[10 years later]**
|
||
|
||
**[Kai (35) playing with two children]**
|
||
|
||
**Child 1:**
|
||
> "Uncle Kai! Tell us the story again!"
|
||
|
||
**Child 2:**
|
||
> "About Aunt Ana and the Troll King!"
|
||
|
||
**Kai (smiles):**
|
||
> "Again? You've heard it a hundred times..."
|
||
|
||
**Ana (35, pregnant with 3rd child):**
|
||
> "They love it. Tell them."
|
||
|
||
**Kai:**
|
||
> "Alright... Once upon a time, there were twins.
|
||
> A boy and a girl. Born with a special bond..."
|
||
|
||
**[Children sit, listening with wonder]**
|
||
|
||
**Kai (narrating):**
|
||
> "The world fell apart. Family was lost.
|
||
> But the boy never gave up.
|
||
> He searched. He fought. He believed.
|
||
>
|
||
> And one day... he found her.
|
||
> His twin. His sister. His family.
|
||
>
|
||
> Together, they saved the world."
|
||
|
||
**Children:**
|
||
> "Did they live happily ever after?"
|
||
|
||
**Kai (looks at Ana, smiles):**
|
||
> "They did. They really did."
|
||
|
||
---
|
||
|
||
**[SCREEN FADES TO BLACK]**
|
||
|
||
**TEXT:**
|
||
|
||
```
|
||
KAI & ANA MARKOVIĆ
|
||
|
||
Together, they rebuilt civilization.
|
||
The cure they created saved millions.
|
||
|
||
Hope Valley became the capital of the new world.
|
||
|
||
Kai lived to 87, surrounded by family.
|
||
Ana lived to 85, still researching to the end.
|
||
|
||
They were buried side by side,
|
||
Holding hands one last time.
|
||
|
||
Twin bond. Forever.
|
||
|
||
THE END
|
||
```
|
||
|
||
**CREDITS ROLL**
|
||
|
||
**Post-credits scene:**
|
||
|
||
**[Two new players appear in Hope Valley]**
|
||
|
||
**NPC:**
|
||
> "Welcome, travelers! This is Hope Valley!
|
||
> Founded by the legendary Marković Twins!"
|
||
|
||
**New Player 1:**
|
||
> "Twins who saved the world?"
|
||
|
||
**NPC:**
|
||
> "Indeed! Their story is taught to every child.
|
||
> Now come, there's much to do!"
|
||
|
||
**[Game continues - New Game+ mode unlocked!]**
|
||
|
||
---
|
||
|
||
## ENDING B: "THE SACRIFICE" 💔 (Bittersweet)
|
||
|
||
**Requirements:**
|
||
- Kai dies defeating Giant Troll King OR Dr. Krnić
|
||
- Ana survives with cure
|
||
- Player continues as Ana
|
||
|
||
---
|
||
|
||
### **ENDING B - FINAL SCENE:**
|
||
|
||
**[Boss arena - Troll King defeated]**
|
||
|
||
**[Kai lying on ground, mortally wounded]**
|
||
|
||
**Ana (kneeling beside him):**
|
||
> "KAI! No! Stay with me!"
|
||
|
||
**Kai (bleeding, smiling weakly):**
|
||
> "Ana... you're... alive..."
|
||
|
||
**Ana:**
|
||
> "Don't talk! I'll heal you! I can—"
|
||
|
||
**Kai:**
|
||
> "No time... reactor... melting down..."
|
||
|
||
**Ana (crying):**
|
||
> "I won't leave you!"
|
||
|
||
**Kai:**
|
||
> "You have to... cure... world needs you..."
|
||
|
||
**Ana:**
|
||
> "I NEED YOU!"
|
||
|
||
**Kai (takes her hand):**
|
||
> "Twin bond... I'll always... be with you..."
|
||
> *Purple glow fades*
|
||
> "Love you... sis..."
|
||
|
||
**[Kai's eyes close]**
|
||
|
||
**Ana (screaming):**
|
||
> "KAIIIII!"
|
||
|
||
---
|
||
|
||
**[5 years later - Hope Valley Memorial]**
|
||
|
||
**[Massive statue of Kai in town square]**
|
||
|
||
**Inscription:**
|
||
```
|
||
KAI MARKOVIĆ
|
||
Hero, Brother, Savior
|
||
"I'll find you. No matter what."
|
||
```
|
||
|
||
**[Ana (adult, wearing Kai's jacket) places flowers]**
|
||
|
||
**Ana (talking to statue):**
|
||
> "The cure worked, Kai. Just like you believed.
|
||
> Millions saved. Hope Valley rebuilt.
|
||
> You did it. We did it.
|
||
>
|
||
> I got married last year. Scientist from the lab.
|
||
> You would have liked him.
|
||
>
|
||
> We're having a baby. A boy.
|
||
> I'm naming him... Kai.
|
||
>
|
||
> *Touches twin bracelet*
|
||
> Twin bond... I still feel you sometimes.
|
||
> In dreams. In memories.
|
||
>
|
||
> Thank you for never giving up on me.
|
||
> I'll never give up on your dream.
|
||
> This world. This hope.
|
||
>
|
||
> I love you, big brother. Always."
|
||
|
||
**[Purple glow appears briefly around Ana]**
|
||
|
||
**Ana (gasps):**
|
||
> "Kai...? Was that you?"
|
||
|
||
**[Glow fades - Ana smiles through tears]**
|
||
|
||
**Ana:**
|
||
> "Yeah. It was. I know it was.
|
||
> Watch over us, Kai. Watch over little Kai.
|
||
>
|
||
> Twin bond. Forever. 💜"
|
||
|
||
---
|
||
|
||
**[20 years later - Ana is old, teaching]**
|
||
|
||
**[Young students listen]**
|
||
|
||
**Ana (elderly now):**
|
||
> "And that's how my brother saved me.
|
||
> Saved all of us.
|
||
>
|
||
> Remember his lesson: Never give up on family.
|
||
> Never give up on hope."
|
||
|
||
**[Screen fades]**
|
||
|
||
**TEXT:**
|
||
```
|
||
ANA MARKOVIĆ
|
||
Lived to 82
|
||
|
||
Continued Kai's work, building Hope Valley into a thriving civilization.
|
||
|
||
Her son, Kai Marković II, became the city's first elected leader.
|
||
|
||
She was buried next to her brother,
|
||
Their matching bracelets placed together.
|
||
|
||
"Twin bond never dies."
|
||
|
||
THE END
|
||
```
|
||
|
||
**[Can continue playing as Ana or Kai II]**
|
||
|
||
---
|
||
|
||
## ENDING C: "DARKNESS" 😢 (Tragic)
|
||
|
||
**Requirements:**
|
||
- Ana dies during rescue OR reactor explosion
|
||
- Kai survives
|
||
- All hope is lost
|
||
|
||
---
|
||
|
||
### **ENDING C - FINAL SCENE:**
|
||
|
||
**[Reactor exploding - Kai searching for Ana]**
|
||
|
||
**Kai (desperate):**
|
||
> "ANA! WHERE ARE YOU?!"
|
||
|
||
**[Finds Ana under rubble, not breathing]**
|
||
|
||
**Kai:**
|
||
> "No... no no no... ANA!"
|
||
> *Tries to revive her*
|
||
> "Please! PLEASE! Not like this!"
|
||
|
||
**[Twin bond flickers, dies]**
|
||
|
||
**Kai (feels it):**
|
||
> "No... the bond... ANA!"
|
||
|
||
**[Cure vial lies broken next to her]**
|
||
|
||
**Kai (realizes):**
|
||
> "The cure... gone... Ana... gone..."
|
||
|
||
**[Screams in anguish]**
|
||
|
||
---
|
||
|
||
**[10 years later - Abandoned farm]**
|
||
|
||
**[Kai alone, much older, broken]**
|
||
|
||
**[Zombie workers tend farm mechanically]**
|
||
|
||
**Kai (talking to Ana's photo):**
|
||
> "I failed you.
|
||
> Saved you from the Troll...
|
||
> But lost you to the reactor.
|
||
>
|
||
> The cure... gone with you.
|
||
> World still infected.
|
||
> Still dying.
|
||
>
|
||
> I built the farm. Hope Valley stands.
|
||
> But it's not hope. It's just... survival."
|
||
|
||
**[NPC approaches]**
|
||
|
||
**NPC:**
|
||
> "Kai, the council needs—"
|
||
|
||
**Kai:**
|
||
> "Tell them I'm busy."
|
||
|
||
**NPC:**
|
||
> "But—"
|
||
|
||
**Kai:**
|
||
> "LEAVE ME!"
|
||
|
||
**[NPC leaves, scared]**
|
||
|
||
---
|
||
|
||
**[Years pass - Kai becomes hermit]**
|
||
|
||
**[Lives alone, talks to no one]**
|
||
|
||
**[Every night, sits by Ana's memorial]**
|
||
|
||
**Kai (old now, gray hair):**
|
||
> "Should have been me.
|
||
> Should have died instead.
|
||
> You had the cure. The hope.
|
||
>
|
||
> I just... farmed.
|
||
>
|
||
> *Holds broken twin bracelet*
|
||
> Twin bond... why didn't you warn me?
|
||
> Why didn't I FEEL you dying?
|
||
>
|
||
> I'm sorry, Ana. So sorry."
|
||
|
||
**[Kai dies alone, next to Ana's memorial]**
|
||
|
||
---
|
||
|
||
**TEXT:**
|
||
```
|
||
KAI MARKOVIĆ
|
||
Age 67
|
||
|
||
Saved his sister from the Troll King,
|
||
But lost her in the reactor explosion.
|
||
|
||
He lived the rest of his life in guilt and isolation.
|
||
|
||
The cure was never found.
|
||
The world remained infected.
|
||
Hope Valley survived, but never thrived.
|
||
|
||
Kai and Ana were buried together,
|
||
Their broken twin bracelets interred with them.
|
||
|
||
"Some bonds, once broken, can never heal."
|
||
|
||
GAME OVER
|
||
```
|
||
|
||
**[NO CONTINUE OPTION - Must restart or load save]**
|
||
|
||
---
|
||
|
||
## ENDING D: "THE DARK PATH" 💀 (Evil)
|
||
|
||
**Requirements:**
|
||
- Kai becomes ruthless, kills innocents
|
||
- Uses zombie army for conquest
|
||
- Ana survives but horrified by Kai
|
||
- Twins estranged
|
||
|
||
---
|
||
|
||
### **ENDING D - FINAL SCENE:**
|
||
|
||
**[After defeating Dr. Krnić brutally]**
|
||
|
||
**Kai (stands over Dr. Krnić's mutilated corpse):**
|
||
> "That's for EVERYTHING."
|
||
|
||
**Ana (horrified):**
|
||
> "Kai... what have you become?"
|
||
|
||
**Kai (covered in blood):**
|
||
> "What I needed to become. To save you."
|
||
|
||
**Ana:**
|
||
> "This isn't saving! This is MURDER!"
|
||
|
||
**Kai:**
|
||
> "He deserved it!"
|
||
|
||
**Ana:**
|
||
> "And the others? The people you killed getting here?
|
||
> The towns you destroyed with zombie hordes?"
|
||
|
||
**Kai:**
|
||
> "Collateral damage."
|
||
|
||
**Ana (steps back):**
|
||
> "You're not my brother anymore.
|
||
> You're... a monster."
|
||
|
||
**Kai (hurt):**
|
||
> "Ana, I did this FOR you!"
|
||
|
||
**Ana:**
|
||
> "I never asked for this!
|
||
> The Kai I knew... he's dead.
|
||
> Killed by the same darkness that took our parents."
|
||
|
||
**Kai:**
|
||
> "Don't you DARE—"
|
||
|
||
**Ana:**
|
||
> "Goodbye, Kai."
|
||
|
||
**[Ana walks away]**
|
||
|
||
**Kai:**
|
||
> "ANA! COME BACK!"
|
||
|
||
**[Ana doesn't turn around]**
|
||
|
||
**[Twin bond shatters - both scream in pain]**
|
||
|
||
---
|
||
|
||
**[Years later - Kai rules Hope Valley as tyrant]**
|
||
|
||
**[Zombie army patrols streets]**
|
||
|
||
**[People live in fear]**
|
||
|
||
**Kai (sitting on throne, alone):**
|
||
> "I control everything now.
|
||
> Largest zombie army. Strongest city.
|
||
> I'm powerful. Invincible.
|
||
>
|
||
> So why... why do I feel so empty?"
|
||
|
||
**[Looks at broken twin bracelet]**
|
||
|
||
**Kai:**
|
||
> "Ana... where are you?"
|
||
|
||
**[Meanwhile - Ana in distant city]**
|
||
|
||
**Ana (working on cure, different city):**
|
||
> "The cure works. I'm distributing it.
|
||
> Kai's empire will fall.
|
||
>
|
||
> I'll save the world... from him."
|
||
|
||
**[Looks at her twin bracelet, broken in half]**
|
||
|
||
**Ana (crying):**
|
||
> "I'm sorry, Kai. But you left me no choice."
|
||
|
||
---
|
||
|
||
**[FINAL CONFRONTATION - Years later]**
|
||
|
||
**[Kai's zombie army vs Ana's cured humans]**
|
||
|
||
**[Kai and Ana face each other on battlefield]**
|
||
|
||
**Kai:**
|
||
> "You brought an army against me?"
|
||
|
||
**Ana:**
|
||
> "You left me no choice."
|
||
|
||
**Kai:**
|
||
> "We could still rule together! Twins!"
|
||
|
||
**Ana:**
|
||
> "We're not twins anymore.
|
||
> You broke that bond when you chose darkness."
|
||
|
||
**Kai (desperate):**
|
||
> "Please, Ana... I love you..."
|
||
|
||
**Ana:**
|
||
> "I loved my brother. But he's gone."
|
||
|
||
**[Battle begins]**
|
||
|
||
---
|
||
|
||
**TEXT:**
|
||
```
|
||
The war lasted 10 years.
|
||
|
||
Kai's zombie empire fell.
|
||
Ana's cure spread worldwide.
|
||
|
||
Kai disappeared, whereabouts unknown.
|
||
Some say he died in the final battle.
|
||
Others claim he still wanders, searching for redemption.
|
||
|
||
Ana lived to 75, never married, never had children.
|
||
|
||
She spent her life curing the infected,
|
||
Building the world Kai could have had.
|
||
|
||
On her deathbed, she whispered:
|
||
"Kai... I forgive you..."
|
||
|
||
Her twin bracelet was buried with her.
|
||
|
||
Kai's matching bracelet was never found.
|
||
|
||
"Some bonds, once broken, can never be repaired."
|
||
|
||
THE END
|
||
```
|
||
|
||
**[Game Over - Dark ending - No continue]**
|
||
|
||
---
|
||
|
||
## ENDING COMPARISON:
|
||
|
||
**Ending A (Together Forever):**
|
||
- ✅ Both live, world saved, true happiness
|
||
- Unlocks: New Game+, Co-op mode
|
||
|
||
**Ending B (The Sacrifice):**
|
||
- 💔 Kai dies hero, Ana continues, bittersweet
|
||
- Unlocks: Play as Ana campaign
|
||
|
||
**Ending C (Darkness):**
|
||
- 😢 Ana dies, Kai broken, world doomed
|
||
- Unlocks: Nothing (tragic ending)
|
||
|
||
**Ending D (Dark Path):**
|
||
- 💀 Twins estranged, war, emptiness
|
||
- Unlocks: Villain campaign (optional)
|
||
|
||
---
|
||
|
||
**All 4 endings complete!** 🎬
|
||
|
||
|
||
# ========================================
|
||
# PART 3: ALL 20 BIOMES (COMPLETE MANIFEST)
|
||
# ========================================
|
||
|
||
|
||
# 🌍 COMPLETE BIOME MANIFEST
|
||
**All 18 Anomalous Biomes - Full Asset Breakdown**
|
||
|
||
---
|
||
|
||
## 🦖 1. DINO VALLEY (Jurassic Zone)
|
||
|
||
### **FAUNA** (32):
|
||
- **Dinosaurs**: T-Rex, Velociraptor, Triceratops, Stegosaurus, Brontosaurus, Ankylosaurus, Pterodactyl, Spinosaurus, Dilophosaurus, Pachycephalosaurus, Parasaurolophus, Compsognathus
|
||
- **Babies**: Baby T-Rex
|
||
- **Bosses**: Alpha T-Rex Boss, Thunder Raptor Boss
|
||
- **Special**: Dino Eggs Nest
|
||
|
||
### **RASTLINE** (10):
|
||
- Prehistoric ferns (large, small)
|
||
- Giant mushrooms (red, brown)
|
||
- Cycad palms
|
||
- Moss patches
|
||
- Ancient horsetails
|
||
- Ginkgo leaves
|
||
- Giant cattails
|
||
- Prehistoric grass
|
||
|
||
### **OBLAČILA** (8):
|
||
- Dino hide armor (chest, legs)
|
||
- Bone helmet
|
||
- Scale boots
|
||
- Leather bracers
|
||
- Tribal loincloth
|
||
- Tooth necklace
|
||
- Feather cape
|
||
|
||
### **ORODJA** (10):
|
||
- Bone axe
|
||
- Stone spear
|
||
- Dino tooth knife
|
||
- Flint pickaxe
|
||
- Bone club
|
||
- Stone hammer
|
||
- Primitive bow
|
||
- Obsidian blade
|
||
|
||
### **HRANA** (16):
|
||
**Drops from Dinosaurs** (raw → cooked):
|
||
- Raw T-Rex meat → Cooked T-Rex steak (high quality)
|
||
- Raw Raptor meat → Cooked Raptor fillet
|
||
- Raw Triceratops meat → Cooked Trike roast
|
||
- Raw Stegosaurus meat → Cooked Stego ribs
|
||
- Raw Brontosaurus meat → Cooked Bronto meat (large quantity)
|
||
- Raw Pterodactyl meat → Cooked Ptero wings
|
||
- Dino eggs (raw) → Scrambled dino eggs (cooked)
|
||
|
||
**Crafted Food**:
|
||
- Roasted dino leg (fire + raw meat)
|
||
- Dino jerky (dried meat, preserves longer)
|
||
- Bone broth (bones + water + fire)
|
||
- Giant berries (foraged)
|
||
- Prehistoric fruit
|
||
- Grilled meat skewers
|
||
|
||
**Cooking mechanic**: Place raw meat on campfire/cooking station → wait → collect cooked meat
|
||
|
||
### **MATERIALI** (12):
|
||
- Dino bones (small, large)
|
||
- Dino hide
|
||
- Scales (various colors)
|
||
- Teeth (T-Rex, Raptor)
|
||
- Claws
|
||
- Feathers
|
||
- Amber
|
||
- Volcanic rock
|
||
- Tar pit tar
|
||
|
||
### **TEREN** (4):
|
||
- Dirt (volcanic soil)
|
||
- Grass (prehistoric)
|
||
- Rock (lava stone)
|
||
- Mud
|
||
|
||
### **VEGETACIJA** (6):
|
||
- Palm trees (3 variants)
|
||
- Giant ferns
|
||
- Cycad trees
|
||
- Dead tree trunks
|
||
|
||
### **REKVIZITI** (8):
|
||
- Dino skull (T-Rex, Triceratops)
|
||
- Ribcage
|
||
- Volcanic rocks
|
||
- Tar pit
|
||
- Nest (empty, with eggs)
|
||
- Bones scattered
|
||
|
||
### **ZGRADBE** (4):
|
||
- Cave entrance
|
||
- Primitive hut
|
||
- Bone fence
|
||
- Stone altar
|
||
|
||
### **NPCs** (3):
|
||
- Tribal hunter
|
||
- Shaman
|
||
- Cave dweller
|
||
|
||
### **ZOMBIES** (4):
|
||
- Prehistoric zombie (caveman)
|
||
- Dino zombie (undead raptor)
|
||
- Bone zombie
|
||
- Tar zombie
|
||
|
||
---
|
||
|
||
## 🏔️ 2. MYTHICAL HIGHLANDS
|
||
|
||
### **FAUNA** (16):
|
||
**Legendary Creatures**:
|
||
- Dragon (fire, ice, thunder)
|
||
- Griffin
|
||
- Pegasus
|
||
- Phoenix
|
||
- Unicorn
|
||
- Yeti (Abominable Snowman)
|
||
- Chimera
|
||
- Hippogriff
|
||
- Basilisk
|
||
- Manticore
|
||
|
||
**Mythical Beings**:
|
||
- Fairy (various types: fire, ice, nature)
|
||
- Pixie (mischievous, small)
|
||
- Sprite (elemental)
|
||
- Nymph (mountain)
|
||
- Giant eagle
|
||
- Mountain lion
|
||
|
||
### **RASTLINE** (8):
|
||
- Magical flowers (glowing)
|
||
- Crystal flowers
|
||
- Mountain herbs
|
||
- Silver moss
|
||
- Star blossoms
|
||
- Moonflowers
|
||
- Highland heather
|
||
|
||
### **OBLAČILA** (8):
|
||
- Dragon scale armor
|
||
- Griffin feather cloak
|
||
- Unicorn hide boots
|
||
- Mythril helmet
|
||
- Phoenix feather robe
|
||
- Enchanted bracers
|
||
- Wing boots
|
||
|
||
### **ORODJA** (10):
|
||
- Dragon bone sword
|
||
- Mythril pickaxe
|
||
- Crystal staff
|
||
- Enchanted bow
|
||
- Griffin claw dagger
|
||
- Unicorn horn spear
|
||
- Phoenix feather wand
|
||
|
||
### **HRANA** (12):
|
||
**Drops from Creatures** (raw → cooked):
|
||
- Raw Dragon meat → Cooked Dragon steak (legendary quality, rare)
|
||
- Raw Griffin meat → Cooked Griffin roast
|
||
- Phoenix egg (raw) → Poached Phoenix egg (respawns phoenix)
|
||
- Raw Yeti meat → Cooked Yeti stew
|
||
|
||
**Magical Food**:
|
||
- Magic berries (foraged)
|
||
- Dragon fruit (foraged)
|
||
- Nectar (from flowers)
|
||
- Ambrosia (crafted, restores max health)
|
||
- Cloud bread (baked)
|
||
- Enchanted meals (buffs)
|
||
|
||
**Cooking**: Mythical creatures drop rare meat with special properties
|
||
|
||
### **MATERIALI** (10):
|
||
- Dragon scales
|
||
- Griffin feathers
|
||
- Unicorn horn
|
||
- Phoenix ash
|
||
- Mythril ore
|
||
- Crystal shards
|
||
- Pegasus hair
|
||
- Cloud essence
|
||
|
||
### **TEREN** (4):
|
||
- Mountain stone
|
||
- Cloud platform
|
||
- Crystal ground
|
||
- Snow
|
||
|
||
### **VEGETACIJA** (5):
|
||
- Ancient oak
|
||
- Crystal trees
|
||
- Cloud trees
|
||
- Magical vines
|
||
|
||
### **REKVIZITI** (6):
|
||
- Dragon bones
|
||
- Crystal formations
|
||
- Ancient ruins
|
||
- Floating islands
|
||
- Magic altar
|
||
|
||
### **ZGRADBE** (3):
|
||
- Dragon nest
|
||
- Temple ruins
|
||
- Crystal tower
|
||
|
||
### **NPCs** (3):
|
||
- Mountain sage
|
||
- Dragon rider
|
||
- Crystal mage
|
||
|
||
### **ZOMBIES** (3):
|
||
- Ethereal ghost
|
||
- Crystal zombie
|
||
- Possessed warrior
|
||
|
||
---
|
||
|
||
## 🌊 3. ATLANTIS (Underwater Ruins)
|
||
|
||
### **FAUNA** (10):
|
||
- Mermaid/Merman
|
||
- Giant octopus
|
||
- Sea serpent
|
||
- Shark (great white, hammerhead)
|
||
- Dolphin
|
||
- Whale
|
||
- Electric eel
|
||
- Jellyfish (giant)
|
||
- Anglerfish
|
||
- Seahorse (giant)
|
||
|
||
### **RASTLINE** (8):
|
||
- Kelp (various)
|
||
- Coral (red, blue, purple)
|
||
- Seaweed
|
||
- Sea flowers
|
||
- Anemones
|
||
- Underwater mushrooms
|
||
|
||
### **OBLAČILA** (6):
|
||
- Fish scale armor
|
||
- Coral helmet
|
||
- Kelp robe
|
||
- Pearl bracers
|
||
- Shell boots
|
||
- Diving suit
|
||
|
||
### **ORODJA** (8):
|
||
- Trident
|
||
- Coral sword
|
||
- Pearl staff
|
||
- Harpoon
|
||
- Net
|
||
- Anchor chain
|
||
- Shell shield
|
||
|
||
### **HRANA** (14):
|
||
**Drops from Sea Creatures** (raw → cooked):
|
||
- Raw Octopus → Grilled Octopus
|
||
- Raw Shark meat → Cooked Shark steak
|
||
- Raw Dolphin meat → Cooked Dolphin (rare, ethical issue?)
|
||
- Raw Eel → Smoked Eel
|
||
- Jellyfish (toxic raw) → Processed Jellyfish (safe)
|
||
|
||
**Foraged/Crafted**:
|
||
- Seaweed (dried, edible)
|
||
- Pearls (rare, valuable, not food)
|
||
- Sea salt (seasoning)
|
||
- Clams (raw/steamed)
|
||
- Oysters (raw/roasted)
|
||
- Fish eggs (caviar)
|
||
- Kelp noodles
|
||
- Sea bread (baked with seaweed)
|
||
|
||
**Cooking**: Underwater cooking station or surface campfire
|
||
|
||
### **MATERIALI** (8):
|
||
- Pearls
|
||
- Coral
|
||
- Shells
|
||
- Sea glass
|
||
- Salt
|
||
- Kelp
|
||
- Fish scales
|
||
|
||
### **TEREN** (4):
|
||
- Sand
|
||
- Rock (underwater)
|
||
- Coral floor
|
||
- Ruins floor
|
||
|
||
### **VEGETACIJA** (4):
|
||
- Kelp forest
|
||
- Coral trees
|
||
- Sea grass
|
||
- Giant anemones
|
||
|
||
### **REKVIZITI** (8):
|
||
- Sunken ship
|
||
- Treasure chest
|
||
- Anchor
|
||
- Broken columns
|
||
- Statues
|
||
- Atlantean ruins
|
||
- Coral formations
|
||
|
||
### **ZGRADBE** (4):
|
||
- Underwater temple
|
||
- Ruined palace
|
||
- Coral castle
|
||
- Submarine base
|
||
|
||
### **NPCs** (3):
|
||
- Atlantean survivor
|
||
- Deep sea diver
|
||
- Treasure hunter
|
||
|
||
### **ZOMBIES** (4):
|
||
- Drowned zombie
|
||
- Coral zombie
|
||
- Deep sea horror
|
||
- Possessed diver
|
||
|
||
---
|
||
|
||
## 🏜️ 4. EGYPTIAN DESERT (Ancient Tombs)
|
||
|
||
### **FAUNA** (10):
|
||
- Mummy
|
||
- Scarab beetle (giant)
|
||
- Scorpion (giant)
|
||
- Cobra
|
||
- Sphinx
|
||
- Jackal
|
||
- Camel
|
||
- Vulture
|
||
- Sand wurm
|
||
|
||
### **RASTLINE** (6):
|
||
- Cactus (saguaro, barrel)
|
||
- Palm tree
|
||
- Papyrus
|
||
- Desert flowers
|
||
- Tumbleweed
|
||
|
||
### **OBLAČILA** (8):
|
||
- Pharaoh crown
|
||
- Linen robe
|
||
- Mummy wraps
|
||
- Gold jewelry
|
||
- Sandals
|
||
- Anubis mask
|
||
- Scarab amulet
|
||
|
||
### **ORODJA** (8):
|
||
- Khopesh sword
|
||
- Staff of Ra
|
||
- Ankh
|
||
- Crook & flail
|
||
- Scarab dagger
|
||
- Golden scepter
|
||
|
||
### **HRANA** (10):
|
||
**Drops from Creatures** (raw → cooked):
|
||
- Raw Scorpion meat → Roasted Scorpion (crispy)
|
||
- Raw Snake meat → Grilled Cobra
|
||
- Camel meat (raw) → Slow-cooked Camel
|
||
- Scarab shells (not edible, but valuable)
|
||
|
||
**Ancient Egyptian Food**:
|
||
- Dates (foraged)
|
||
- Figs (foraged)
|
||
- Flatbread (baked)
|
||
- Honey (from hives)
|
||
- Beer (brewed from grain)
|
||
- Roasted fowl (from vultures)
|
||
|
||
**Cooking**: Ancient ovens or open fire
|
||
|
||
### **MATERIALI** (10):
|
||
- Gold
|
||
- Lapis lazuli
|
||
- Papyrus
|
||
- Linen
|
||
- Sand
|
||
- Limestone
|
||
- Turquoise
|
||
- Scarab shells
|
||
|
||
### **TEREN** (4):
|
||
- Sand
|
||
- Stone (sandstone)
|
||
- Rock
|
||
- Tomb floor
|
||
|
||
### **VEGETACIJA** (3):
|
||
- Palm trees
|
||
- Oasis plants
|
||
- Dead trees
|
||
|
||
### **REKVIZITI** (10):
|
||
- Pyramid
|
||
- Sphinx statue
|
||
- Sarcophagus
|
||
- Hieroglyphs
|
||
- Obelisk
|
||
- Canopic jars
|
||
- Treasure piles
|
||
- Mummy case
|
||
|
||
### **ZGRADBE** (5):
|
||
- Pyramid entrance
|
||
- Tomb
|
||
- Temple
|
||
- Oasis hut
|
||
- Buried city
|
||
|
||
### **NPCs** (3):
|
||
- Archaeologist
|
||
- Tomb raider
|
||
- Nomad
|
||
|
||
### **ZOMBIES** (4):
|
||
- Mummy (common, royal, cursed)
|
||
- Sand zombie
|
||
|
||
---
|
||
|
||
## ☢️ 5. CHERNOBYL (Radioactive Wasteland)
|
||
|
||
### **FAUNA** (10):
|
||
- Mutant wolf
|
||
- Two-headed dog
|
||
- Giant rat
|
||
- Mutant bear
|
||
- Radioactive boar
|
||
- Glowing deer
|
||
- Mutant crow
|
||
- Radiation spider
|
||
|
||
### **RASTLINE** (6):
|
||
- Mutated grass (glowing)
|
||
- Dead trees
|
||
- Toxic mushrooms
|
||
- Radioactive flowers
|
||
- Twisted vines
|
||
|
||
### **OBLAČILA** (6):
|
||
- Hazmat suit
|
||
- Gas mask
|
||
- Radiation suit
|
||
- Lead vest
|
||
- Protective boots
|
||
- Geiger counter (wearable)
|
||
|
||
### **ORODJA** (8):
|
||
- Geiger counter
|
||
- Lead pipe
|
||
- Contaminated axe
|
||
- Radiation detector
|
||
- Makeshift weapon
|
||
- Hazmat gloves
|
||
|
||
### **HRANA** (10):
|
||
**Drops from Mutants** (contaminated → purified):
|
||
- Raw Mutant Wolf meat → Decontaminated Wolf steak (requires purifier)
|
||
- Raw Rad-Boar → Purified Boar meat
|
||
- Mutant meat (glowing) → Cleansed meat (radiation removed)
|
||
|
||
**Scavenged Food**:
|
||
- Canned food (pre-war, rare, best quality)
|
||
- Military rations (MRE, sealed)
|
||
- Radiation pills (medicine, reduces contamination)
|
||
- Bottled water (clean, rare)
|
||
- Contaminated water → Purified water (requires filter)
|
||
- Dried rations
|
||
- Emergency food bars
|
||
|
||
**Cooking**: Requires decontamination station or strong fire to purify mutant meat
|
||
|
||
### **MATERIALI** (8):
|
||
- Uranium
|
||
- Lead
|
||
- Steel
|
||
- Radioactive waste
|
||
- Scrap metal
|
||
- Concrete
|
||
- Hazmat material
|
||
|
||
### **TEREN** (4):
|
||
- Cracked concrete
|
||
- Radiation pools
|
||
- Dirt (toxic)
|
||
- Asphalt
|
||
|
||
### **VEGETACIJA** (3):
|
||
- Dead trees
|
||
- Mutant plants
|
||
- Toxic vines
|
||
|
||
### **REKVIZITI** (10):
|
||
- Reactor core
|
||
- Abandoned cars
|
||
- Radiation barrels
|
||
- Broken equipment
|
||
- Warning signs
|
||
- Concrete barriers
|
||
- Gas tanks
|
||
|
||
### **ZGRADBE** (5):
|
||
- Reactor building
|
||
- Abandoned apartment
|
||
- Military checkpoint
|
||
- Underground bunker
|
||
- Control room
|
||
|
||
### **NPCs** (3):
|
||
- Stalker
|
||
- Scientist
|
||
- Military survivor
|
||
|
||
### **ZOMBIES** (4):
|
||
- Radiation zombie (glowing)
|
||
- Mutant zombie
|
||
- Hazmat zombie
|
||
- Reactor ghost
|
||
|
||
---
|
||
|
||
## 🍄 6. MUSHROOM FOREST
|
||
|
||
### **FAUNA** (8):
|
||
- Giant mushroom creature
|
||
- Spore sprite
|
||
- Fungus troll
|
||
- Mushroom golem
|
||
- Spore bat
|
||
- Mycelium worm
|
||
- Truffle pig (giant)
|
||
|
||
### **RASTLINE** (10):
|
||
- Giant mushrooms (red, blue, purple, yellow)
|
||
- Glowing mushrooms
|
||
- Spore pods
|
||
- Fungal vines
|
||
- Moss (various)
|
||
|
||
### **OBLAČILA** (6):
|
||
- Mushroom cap hat
|
||
- Spore cloak
|
||
- Fungal armor
|
||
- Mycelium boots
|
||
- Moss robe
|
||
|
||
### **ORODJA** (6):
|
||
- Spore staff
|
||
- Mushroom axe
|
||
- Fungal blade
|
||
- Mycelium whip
|
||
- Poison dagger
|
||
|
||
### **HRANA** (14):
|
||
**Drops from Fungal Creatures** (raw → cooked/processed):
|
||
- Giant Mushroom meat → Roasted Mushroom caps
|
||
- Truffle (giant) → Cooked Truffle (delicacy)
|
||
- Fungus Troll meat → Mushroom stew (questionable)
|
||
- Spore pods → Spore bread (processed)
|
||
|
||
**Edible Mushrooms**:
|
||
- Edible mushrooms (red, blue, yellow varieties)
|
||
- Poisonous mushrooms (DO NOT EAT - or crafting ingredient)
|
||
- Truffle (rare, valuable)
|
||
- Spore bread (baked from spores)
|
||
- Mushroom soup (hearty)
|
||
- Fungal tea (restorative)
|
||
- Mycelium crackers
|
||
- Moss salad
|
||
- Fermented mushroom wine
|
||
|
||
**Cooking**: Spore-powered oven, fungal fermentation
|
||
|
||
### **MATERIALI** (6):
|
||
- Mushroom caps
|
||
- Spores
|
||
- Mycelium
|
||
- Fungal wood
|
||
- Moss
|
||
|
||
### **TEREN** (4):
|
||
- Dirt (fungal)
|
||
- Moss ground
|
||
- Spore floor
|
||
- Mycelium carpet
|
||
|
||
### **VEGETACIJA** (6):
|
||
- Giant mushroom trees
|
||
- Glowing mushroom clusters
|
||
- Fungal vines
|
||
- Moss trees
|
||
|
||
### **REKVIZITI** (6):
|
||
- Giant mushroom stumps
|
||
- Spore clouds
|
||
- Fungal formations
|
||
- Fallen logs (moldy)
|
||
|
||
### **ZGRADBE** (3):
|
||
- Mushroom house
|
||
- Hollow mushroom
|
||
- Fungal tower
|
||
|
||
### **NPCs** (2):
|
||
- Mushroom farmer
|
||
- Spore collector
|
||
|
||
### **ZOMBIES** (3):
|
||
- Fungal zombie (mushrooms growing)
|
||
- Spore zombie
|
||
- Mycelium zombie
|
||
|
||
---
|
||
|
||
## ❄️ 7. ARCTIC ZONE
|
||
|
||
### **FAUNA** (10):
|
||
- Polar bear
|
||
- Arctic wolf
|
||
- Penguin
|
||
- Seal
|
||
- Walrus
|
||
- Arctic fox
|
||
- Snowy owl
|
||
- Mammoth
|
||
- Saber-tooth tiger
|
||
|
||
### **RASTLINE** (4):
|
||
- Ice flowers
|
||
- Tundra grass
|
||
- Frozen moss
|
||
- Arctic berries
|
||
|
||
### **OBLAČILA** (6):
|
||
- Fur coat
|
||
- Ice armor
|
||
- Polar bear pelt
|
||
- Snow boots
|
||
- Thermal gloves
|
||
- Face mask
|
||
|
||
### **ORODJA** (8):
|
||
- Ice pickaxe
|
||
- Harpoon
|
||
- Snow shovel
|
||
- Ice spear
|
||
- Frost sword
|
||
- Fishing rod
|
||
|
||
### **HRANA** (12):
|
||
**Drops from Arctic Creatures** (raw → cooked):
|
||
- Raw Seal meat → Cooked Seal steak
|
||
- Raw Polar Bear meat → Roasted Bear meat (high quality)
|
||
- Penguin egg → Boiled Penguin egg
|
||
- Raw Walrus → Walrus blubber stew
|
||
- Raw Arctic Wolf → Wolf jerky
|
||
- Raw Fish (frozen) → Grilled Arctic fish
|
||
|
||
**Foraged**:
|
||
- Ice berries (foraged, frozen)
|
||
- Frozen fish (melts when cooked)
|
||
- Whale blubber (energy-rich)
|
||
- Seal oil (cooking ingredient)
|
||
|
||
**Cooking**: Ice melts near fire, cook on heated stones or campfire
|
||
|
||
### **MATERIALI** (8):
|
||
- Ice
|
||
- Fur
|
||
- Blubber
|
||
- Walrus tusk
|
||
- Frozen wood
|
||
- Ice crystals
|
||
|
||
### **TEREN** (4):
|
||
- Snow
|
||
- Ice
|
||
- Tundra
|
||
- Frozen rock
|
||
|
||
### **VEGETACIJA** (3):
|
||
- Frozen trees
|
||
- Ice spires
|
||
- Tundra shrubs
|
||
|
||
### **REKVIZITI** (6):
|
||
- Igloo
|
||
- Ice formations
|
||
- Frozen shipwreck
|
||
- Ice caves
|
||
- Icebergs
|
||
|
||
### **ZGRADBE** (3):
|
||
- Igloo village
|
||
- Ice fortress
|
||
- Research station
|
||
|
||
### **NPCs** (2):
|
||
- Inuit hunter
|
||
- Arctic explorer
|
||
|
||
### **ZOMBIES** (3):
|
||
- Frozen zombie
|
||
- Frost zombie
|
||
- Ice wraith
|
||
|
||
---
|
||
|
||
## 🌲 8. ENDLESS FOREST
|
||
|
||
### **FAUNA** (16):
|
||
**Forest Monsters**:
|
||
- Dire wolf
|
||
- Forest troll
|
||
- Giant spider
|
||
- Bears (grizzly, black)
|
||
- Wild boar
|
||
- Deer (giant)
|
||
- Werewolf
|
||
- Wendigo
|
||
|
||
**Mythical Forest Beings**:
|
||
- Bigfoot/Sasquatch (rare, legendary)
|
||
- Dryad (tree nymph)
|
||
- Ent (tree creature)
|
||
- Forest spirit
|
||
- Fairy (forest type)
|
||
- Pixie (woodland)
|
||
- Centaur
|
||
- Satyr
|
||
|
||
### **RASTLINE** (12):
|
||
- Ancient oaks
|
||
- Magical flowers
|
||
- Vines
|
||
- Berries (various)
|
||
- Mushrooms
|
||
- Ferns
|
||
- Moss
|
||
- Herbs
|
||
|
||
### **OBLAČILA** (6):
|
||
- Leaf armor
|
||
- Bark shield
|
||
- Druid robe
|
||
- Vine bracers
|
||
- Wood helmet
|
||
|
||
### **ORODJA** (8):
|
||
- Wooden staff
|
||
- Vine whip
|
||
- Thorn sword
|
||
- Bark shield
|
||
- Acorn slingshot
|
||
- Branch bow
|
||
|
||
### **HRANA** (14):
|
||
**Drops from Forest Creatures** (raw → cooked):
|
||
- Raw Wild Boar → Roasted Boar
|
||
- Raw Deer → Venison steak
|
||
- Raw Bear → Bear stew (hearty)
|
||
- Raw Rabbit → Grilled Rabbit
|
||
- Forest Spirit essence (magical, not meat)
|
||
|
||
**Foraged**:
|
||
- Berries (various, wild)
|
||
- Mushrooms (edible varieties)
|
||
- Nuts (acorns, chestnuts)
|
||
- Herbs (medicinal/cooking)
|
||
- Honey (from wild hives)
|
||
- Wild game (general)
|
||
- Forest fruits
|
||
- Edible roots
|
||
- Bird eggs
|
||
|
||
**Cooking**: Natural campfire, druid's cookpot
|
||
|
||
### **MATERIALI** (8):
|
||
- Wood (various)
|
||
- Bark
|
||
- Vines
|
||
- Moss
|
||
- Sap
|
||
- Seeds
|
||
- Leaves
|
||
|
||
### **TEREN** (4):
|
||
- Grass (forest)
|
||
- Dirt
|
||
- Moss ground
|
||
- Roots
|
||
|
||
### **VEGETACIJA** (8):
|
||
- Ancient trees (oak, pine, birch)
|
||
- Giant mushrooms
|
||
- Vines
|
||
- Bushes
|
||
|
||
### **REKVIZITI** (6):
|
||
- Fallen logs
|
||
- Tree stumps
|
||
- Ancient ruins
|
||
- Fairy circles
|
||
- Stone altars
|
||
|
||
### **ZGRADBE** (3):
|
||
- Treehouse
|
||
- Druid grove
|
||
- Forest temple
|
||
|
||
### **NPCs** (3):
|
||
- Druid
|
||
- Forest ranger
|
||
- Hermit
|
||
|
||
### **ZOMBIES** (3):
|
||
- Forest zombie (moss-covered)
|
||
- Tree zombie
|
||
- Corrupted ent
|
||
|
||
---
|
||
|
||
## 🏝️ 9. FLOATING ISLANDS
|
||
|
||
### **FAUNA** (8):
|
||
- Sky whale
|
||
- Cloud dragon
|
||
- Wind sprite
|
||
- Flying serpent
|
||
- Sky ray
|
||
- Thunder bird
|
||
- Air elemental
|
||
|
||
### **RASTLINE** (6):
|
||
- Sky flowers
|
||
- Cloud moss
|
||
- Floating vines
|
||
- Crystal plants
|
||
- Air ferns
|
||
|
||
### **OBLAČILA** (6):
|
||
- Wing cloak
|
||
- Cloud armor
|
||
- Flight boots
|
||
- Wind helmet
|
||
- Feather cape
|
||
|
||
### **ORODJA** (6):
|
||
- Wind staff
|
||
- Cloud sword
|
||
- Thunder spear
|
||
- Sky hook
|
||
- Grappling hook
|
||
|
||
### **HRANA** (10):
|
||
**Drops from Sky Creatures** (raw → cooked):
|
||
- Sky Whale meat → Cloud Whale steak (floats!)
|
||
- Thunder Bird meat → Shocking Bird roast
|
||
- Sky Ray → Grilled Sky Ray
|
||
- Flying Serpent → Air-dried Serpent
|
||
|
||
**Sky Food**:
|
||
- Sky fruits (light, airy)
|
||
- Cloud berries (soft, fluffy)
|
||
- Thunder eggs (crackling)
|
||
- Air essence (breathable food, potion)
|
||
- Condensed cloud soup
|
||
- Wind bread (ultra-light)
|
||
- Sky honey (rare)
|
||
|
||
**Cooking**: Wind ovens, cloud steamers, lightning grills
|
||
|
||
**Special**: Food is lighter, fills less but easier to carry
|
||
|
||
### **MATERIALI** (8):
|
||
- Cloud essence
|
||
- Sky crystals
|
||
- Wind stones
|
||
- Feathers
|
||
- Condensed air
|
||
- Thunder shards
|
||
|
||
### **TEREN** (4):
|
||
- Cloud platform
|
||
- Crystal ground
|
||
- Stone (floating)
|
||
- Grass (sky)
|
||
|
||
### **VEGETACIJA** (4):
|
||
- Cloud trees
|
||
- Floating plants
|
||
- Sky vines
|
||
- Crystal flowers
|
||
|
||
### **REKVIZITI** (6):
|
||
- Floating rocks
|
||
- Crystal formations
|
||
- Ruins (floating)
|
||
- Wind turbines
|
||
- Clouds
|
||
|
||
### **ZGRADBE** (3):
|
||
- Sky castle
|
||
- Floating temple
|
||
- Cloud village
|
||
|
||
### **NPCs** (2):
|
||
- Sky merchant
|
||
- Wind mage
|
||
|
||
### **ZOMBIES** (2):
|
||
- Ghost (floating)
|
||
- Wind wraith
|
||
|
||
---
|
||
|
||
## 🌊 10. DEEP OCEAN
|
||
|
||
### **FAUNA** (12):
|
||
- Kraken
|
||
- Giant squid
|
||
- Megalodon
|
||
- Anglerfish (giant)
|
||
- Deep sea horror
|
||
- Bioluminescent fish
|
||
- Sea monster
|
||
- Gulper eel
|
||
- Vampire squid
|
||
|
||
### **RASTLINE** (6):
|
||
- Deep sea kelp
|
||
- Bioluminescent plants
|
||
- Black coral
|
||
- Deep sea anemones
|
||
- Tube worms
|
||
|
||
### **OBLAČILA** (6):
|
||
- Deep dive suit
|
||
- Pressure armor
|
||
- Thermal suit
|
||
- Oxygen tank
|
||
- Diving helmet
|
||
|
||
### **ORODJA** (6):
|
||
- Harpoon gun
|
||
- Diving knife
|
||
- Underwater torch
|
||
- Sonar device
|
||
- Net launcher
|
||
|
||
### **HRANA** (14):
|
||
**Drops from Deep Sea Creatures** (raw → cooked):
|
||
- Kraken tentacle → Grilled Kraken (legendary!)
|
||
- Giant Squid → Squid rings (calamari)
|
||
- Megalodon meat → Prehistoric Shark steak
|
||
- Anglerfish → Deep-fried Anglerfish
|
||
- Gulper Eel → Smoked Eel
|
||
- Vampire Squid → Dark Squid ink pasta
|
||
|
||
**Deep Sea Food**:
|
||
- Deep sea fish (various, bioluminescent)
|
||
- Bioluminescent algae (glowing soup)
|
||
- Tube worm (exotic)
|
||
- Emergency rations (submariners bring)
|
||
- Compressed food bars
|
||
- Black pearls (not food, valuable)
|
||
- Deep sea salt (ultra pure)
|
||
- Pressure-cooked meals
|
||
|
||
**Cooking**: Submarine galley, pressure cooker, thermal vents
|
||
|
||
**Note**: Hardest food to obtain - extreme depth required!
|
||
|
||
### **MATERIALI** (8):
|
||
- Black pearls
|
||
- Deep coral
|
||
- Bioluminescent ore
|
||
- Pressure crystals
|
||
- Deep sea salt
|
||
- Whale bones
|
||
|
||
### **TEREN** (4):
|
||
- Deep sand
|
||
- Rock (abyssal)
|
||
- Volcanic vents
|
||
- Trench floor
|
||
|
||
### **VEGETACIJA** (3):
|
||
- Black kelp
|
||
- Tube worm forests
|
||
- Bacterial mats
|
||
|
||
### **REKVIZITI** (8):
|
||
- Hydrothermal vents
|
||
- Sunken submarine
|
||
- Deep sea ruins
|
||
- Giant bones
|
||
- Bioluminescent rocks
|
||
|
||
### **ZGRADBE** (3):
|
||
- Deep sea base
|
||
- Research station
|
||
- Sunken city
|
||
|
||
### **NPCs** (2):
|
||
- Deep sea researcher
|
||
- Submarine pilot
|
||
|
||
### **ZOMBIES** (3):
|
||
- Drowned sailor
|
||
- Deep sea zombie
|
||
- Pressure ghost
|
||
|
||
---
|
||
|
||
## 🌴 11. AMAZONAS (Jungle)
|
||
|
||
### **FAUNA** (16):
|
||
**Jungle Wildlife**:
|
||
- Jaguar
|
||
- Anaconda (giant)
|
||
- Capybara
|
||
- Sloth
|
||
- Toucan
|
||
- Monkey (howler, spider, capuchin)
|
||
- Piranha
|
||
- Tarantula
|
||
- Caiman
|
||
|
||
**Cryptids & Mythical**:
|
||
- Chupacabra (Amazonian variant, blood-sucker)
|
||
- Mapinguari (giant sloth cryptid)
|
||
- Giant Anaconda (legendary size)
|
||
- Curupira (forest protector, backwards feet)
|
||
- Boitatá (fire serpent)
|
||
- Jaguar Spirit (shamanic)
|
||
- Poison dart frog (various colors)
|
||
|
||
### **RASTLINE** (12):
|
||
- Jungle vines
|
||
- Tropical flowers (orchids, etc.)
|
||
- Banana trees
|
||
- Palm trees
|
||
- Bamboo
|
||
- Ferns
|
||
- Moss
|
||
- Liana
|
||
|
||
### **OBLAČILA** (6):
|
||
- Tribal outfit
|
||
- Leaf armor
|
||
- Jaguar pelt
|
||
- Feather headdress
|
||
- Vine wraps
|
||
|
||
### **ORODJA** (8):
|
||
- Machete
|
||
- Blowgun
|
||
- Poison darts
|
||
- Wooden spear
|
||
- Stone axe
|
||
- Vine rope
|
||
|
||
### **HRANA** (16):
|
||
**Drops from Jungle Creatures** (raw → cooked):
|
||
- Raw Jaguar meat → Grilled Jaguar
|
||
- Raw Capybara → Roasted Capybara (giant rodent)
|
||
- Raw Monkey → Smoked Monkey meat
|
||
- Raw Piranha → Fried Piranha
|
||
- Raw Caiman → Caiman tail steak
|
||
- Sloth meat (slow-cooked, ironically)
|
||
- Toucan meat (rare)
|
||
|
||
**Tropical Food**:
|
||
- Bananas (fresh)
|
||
- Tropical fruits (mango, papaya)
|
||
- Coconuts (water + meat)
|
||
- Berries (jungle variety)
|
||
- Fish (river)
|
||
- Grilled meat skewers
|
||
- Jungle stew
|
||
- Roasted insects (protein)
|
||
|
||
**Cooking**: Tribal fire pit, bamboo steam cooker
|
||
|
||
### **MATERIALI** (8):
|
||
- Bamboo
|
||
- Vines
|
||
- Palm leaves
|
||
- Feathers
|
||
- Jaguar hide
|
||
- Poison glands
|
||
- Tree sap
|
||
|
||
### **TEREN** (4):
|
||
- Jungle dirt
|
||
- Mud
|
||
- Grass (thick)
|
||
- River bed
|
||
|
||
### **VEGETACIJA** (10):
|
||
- Jungle trees (various)
|
||
- Vines
|
||
- Bamboo
|
||
- Palms
|
||
- Giant ferns
|
||
- Hanging moss
|
||
|
||
### **REKVIZITI** (6):
|
||
- Fallen logs
|
||
- Jungle ruins (Mayan style)
|
||
- Waterfalls
|
||
- River
|
||
- Rope bridges
|
||
|
||
### **ZGRADBE** (4):
|
||
- Treehouse village
|
||
- Jungle temple
|
||
- Tribal hut
|
||
- Ruins
|
||
|
||
### **NPCs** (3):
|
||
- Tribal warrior
|
||
- Shaman
|
||
- Explorer
|
||
|
||
### **ZOMBIES** (3):
|
||
- Jungle zombie (vine-covered)
|
||
- Tribal zombie
|
||
- Poisoned zombie
|
||
|
||
---
|
||
|
||
## 🪨 12. CATACOMBS (Undead Crypts)
|
||
|
||
### **FAUNA** (12):
|
||
- Skeleton (warrior, archer, mage)
|
||
- Zombie (various)
|
||
- Ghoul
|
||
- Wraith
|
||
- Specter
|
||
- Lich
|
||
- Bone dragon
|
||
- Death knight
|
||
|
||
### **RASTLINE** (4):
|
||
- Death moss
|
||
- Grave flowers
|
||
- Withered vines
|
||
- Bone trees
|
||
|
||
### **OBLAČILA** (8):
|
||
- Bone armor
|
||
- Death knight helm
|
||
- Lich robes
|
||
- Skull mask
|
||
- Grave shroud
|
||
- Chain mail (rusted)
|
||
|
||
### **ORODJA** (8):
|
||
- Bone sword
|
||
- Death scythe
|
||
- Skull staff
|
||
- Cursed blade
|
||
- Rusted axe
|
||
- Necromancer staff
|
||
|
||
### **HRANA** (8):
|
||
**Drops from Undead** (no meat - undead don't drop food!):
|
||
- Soul essence (magical ingredient, not food)
|
||
- Bone marrow (can be cooked into broth)
|
||
|
||
**Scavenged/Found**:
|
||
- Cursed bread (found in tombs, stale but edible)
|
||
- Bone broth (crafted from bones)
|
||
- Soul gems (energy source, not food)
|
||
- Ancient rations (pre-death)
|
||
- Moldy food (risky to eat)
|
||
- Necromancer's provisions (found in chests)
|
||
|
||
**Note**: Catacombs have minimal food - survivors must bring their own or scavenge
|
||
|
||
**Cooking**: Torch fire, cursed flames (risky)
|
||
|
||
### **MATERIALI** (8):
|
||
- Bones (various)
|
||
- Soul gems
|
||
- Grave dirt
|
||
- Coffin wood
|
||
- Chains
|
||
- Rusted metal
|
||
- Ectoplasm
|
||
|
||
### **TEREN** (4):
|
||
- Stone (tomb)
|
||
- Dirt (grave)
|
||
- Bones (scattered)
|
||
- Cracked floor
|
||
|
||
### **VEGETACIJA** (3):
|
||
- Dead trees
|
||
- Withered vines
|
||
- Death moss
|
||
|
||
### **REKVIZITI** (10):
|
||
- Coffins
|
||
- Tombs
|
||
- Skeletons (scattered)
|
||
- Chains
|
||
- Candelabras
|
||
- Skulls (piles)
|
||
- Altars (dark)
|
||
- Iron maidens
|
||
|
||
### **ZGRADBE** (4):
|
||
- Tomb chambers
|
||
- Crypt entrance
|
||
- Bone throne room
|
||
- Necromancer tower
|
||
|
||
### **NPCs** (2):
|
||
- Gravedigger
|
||
- Necromancer (enemy)
|
||
|
||
### **ZOMBIES** (10):
|
||
- Common zombie
|
||
- Skeleton warrior
|
||
- Skeleton archer
|
||
- Skeleton mage
|
||
- Ghoul
|
||
- Wraith
|
||
- Specter
|
||
- Death knight
|
||
|
||
---
|
||
|
||
## 🌋 13. VOLCANIC ZONE
|
||
|
||
### **FAUNA** (8):
|
||
- Fire dragon
|
||
- Lava elemental
|
||
- Magma worm
|
||
- Hell hound
|
||
- Fire bat
|
||
- Ash phoenix
|
||
- Salamander (giant)
|
||
|
||
### **RASTLINE** (4):
|
||
- Fire flowers
|
||
- Charred trees
|
||
- Volcanic moss
|
||
- Ash grass
|
||
|
||
### **OBLAČILA** (6):
|
||
- Lava armor
|
||
- Fire-resistant suit
|
||
- Dragon scale armor
|
||
- Heat shield
|
||
- Obsidian helmet
|
||
|
||
### **ORODJA** (8):
|
||
- Obsidian sword
|
||
- Lava pickaxe
|
||
- Fire staff
|
||
- Magma hammer
|
||
- Volcanic axe
|
||
- Flaming blade
|
||
|
||
### **HRANA** (10):
|
||
**Drops from Fire Creatures** (cooked by default!):
|
||
- Fire Dragon meat → Pre-roasted Dragon (it's already on fire!)
|
||
- Lava Worm meat → Charred Worm (crunchy)
|
||
- Hell Hound meat → Burnt Hound steak
|
||
- Fire Bat wings → Crispy Bat wings
|
||
|
||
**Volcanic Food**:
|
||
- Roasted meat (anything thrown into lava)
|
||
- Fire fruit (grows near heat)
|
||
- Lava pepper (extremely spicy)
|
||
- Ash bread (baked in volcanic heat)
|
||
- Magma-roasted vegetables
|
||
- Charcoal jerky (dried over lava)
|
||
|
||
**Cooking**: Just throw it in lava! Instant cooking (may be overdone)
|
||
|
||
**Special**: All food in Volcanic Zone is automatically cooked
|
||
- Lava pepper
|
||
|
||
### **MATERIALI** (10):
|
||
- Obsidian
|
||
- Lava rock
|
||
- Sulfur
|
||
- Magma essence
|
||
- Charcoal
|
||
- Volcanic glass
|
||
- Dragon scales
|
||
- Ash
|
||
|
||
### **TEREN** (4):
|
||
- Lava
|
||
- Volcanic rock
|
||
- Ash
|
||
- Obsidian
|
||
|
||
### **VEGETACIJA** (3):
|
||
- Charred trees
|
||
- Fire vines
|
||
- Volcanic plants
|
||
|
||
### **REKVIZITI** (8):
|
||
- Lava pools
|
||
- Volcanic rocks
|
||
- Dragon bones
|
||
- Geysers
|
||
- Obsidian formations
|
||
- Ash clouds
|
||
|
||
### **ZGRADBE** (3):
|
||
- Dragon lair
|
||
- Forge (volcanic)
|
||
- Lava temple
|
||
|
||
### **NPCs** (2):
|
||
- Fire mage
|
||
- Dragon slayer
|
||
|
||
### **ZOMBIES** (3):
|
||
- Burning zombie
|
||
- Ash zombie
|
||
- Lava wraith
|
||
|
||
---
|
||
|
||
## 💎 14. CRYSTAL CAVES
|
||
|
||
### **FAUNA** (6):
|
||
- Crystal golem
|
||
- Gem spider
|
||
- Diamond bat
|
||
- Crystal serpent
|
||
- Quartz elemental
|
||
|
||
### **RASTLINE** (6):
|
||
- Crystal flowers
|
||
- Gem moss
|
||
- Quartz grass
|
||
- Glowing crystals
|
||
- Mineral vines
|
||
|
||
### **OBLAČILA** (6):
|
||
- Crystal armor
|
||
- Diamond helmet
|
||
- Gem boots
|
||
- Quartz shield
|
||
- Glowing robe
|
||
|
||
### **ORODJA** (8):
|
||
- Crystal pickaxe
|
||
- Diamond sword
|
||
- Gem staff
|
||
- Quartz axe
|
||
- Crystal hammer
|
||
- Glowing blade
|
||
|
||
### **HRANA** (8):
|
||
**Drops from Crystal Creatures** (inedible - they're rocks!):
|
||
- Crystal Golem shards (not food, crafting material)
|
||
- Gem essence (magical, drinkable)
|
||
|
||
**Miner's Food**:
|
||
- Crystal water (purified by crystals, best quality)
|
||
- Gem essence (energy drink, magical)
|
||
- Mineral bread (fortified with minerals)
|
||
- Quartz tea (clarity potion)
|
||
- Cave rations (brought by miners)
|
||
- Preserved food (keeps fresh in cool caves)
|
||
- Rock candy (actual candy, not rocks)
|
||
- Gemstone soup (magical, not actual gems)
|
||
|
||
**Cooking**: Crystal fires (clean burning), miner's stove
|
||
|
||
**Note**: Crystals purify water - cleanest water source
|
||
|
||
### **MATERIALI** (12):
|
||
- Diamond
|
||
- Ruby
|
||
- Emerald
|
||
- Sapphire
|
||
- Amethyst
|
||
- Quartz
|
||
- Crystal shards
|
||
- Gem dust
|
||
|
||
### **TEREN** (4):
|
||
- Crystal floor
|
||
- Gem ground
|
||
- Quartz rock
|
||
- Diamond dust
|
||
|
||
### **VEGETACIJA** (4):
|
||
- Crystal trees
|
||
- Gem formations
|
||
- Quartz pillars
|
||
- Glowing stalactites
|
||
|
||
### **REKVIZITI** (6):
|
||
- Giant crystals
|
||
- Gem clusters
|
||
- Mining carts
|
||
- Crystal formations
|
||
- Glowing pools
|
||
|
||
### **ZGRADBE** (3):
|
||
- Crystal palace
|
||
- Gem mine
|
||
- Quartz temple
|
||
|
||
### **NPCs** (2):
|
||
- Crystal miner
|
||
- Gem merchant
|
||
|
||
### **ZOMBIES** (2):
|
||
- Crystal zombie
|
||
- Gem wraith
|
||
|
||
---
|
||
|
||
## 🐉 15. SHADOW REALM (Dark Dimension)
|
||
|
||
### **FAUNA** (14):
|
||
**Shadow Creatures**:
|
||
- Shadow dragon
|
||
- Dark wraith
|
||
- Void creature
|
||
- Shadow wolf
|
||
- Nightmare horse
|
||
- Dark spirit
|
||
- Umbral bat
|
||
- Shade
|
||
|
||
**Cryptid Horrors**:
|
||
- Mothman (red-eyed, winged)
|
||
- Shadow person
|
||
- Slenderman (tall, faceless)
|
||
- Hat Man (shadow figure)
|
||
- Living Darkness
|
||
- Nightmare Stalker
|
||
|
||
### **RASTLINE** (6):
|
||
- Shadow flowers (black)
|
||
- Dark moss
|
||
- Void vines
|
||
- Nightmare thorns
|
||
- Eclipse grass
|
||
|
||
### **OBLAČILA** (6):
|
||
- Shadow armor
|
||
- Dark cloak
|
||
- Void helmet
|
||
- Nightmare boots
|
||
- Shade robe
|
||
|
||
### **ORODJA** (8):
|
||
- Shadow blade
|
||
- Dark staff
|
||
- Void scythe
|
||
- Nightmare sword
|
||
- Eclipse bow
|
||
- Umbral dagger
|
||
|
||
### **HRANA** (10):
|
||
**Drops from Shadow Creatures** (dark energy, not normal meat):
|
||
- Shadow essence → Void soup (dark, mysterious)
|
||
- Dark Wraith energy → Shadow stew
|
||
- Nightmare meat → Dark roast (gives nightmares?)
|
||
|
||
**Dark Food**:
|
||
- Shadow essence (liquid darkness)
|
||
- Dark berries (black, bitter)
|
||
- Void water (clean but dark)
|
||
- Nightmare meat (questionable)
|
||
- Eclipse berries
|
||
- Umbral roots
|
||
- Shadow bread (black bread)
|
||
- Dark chocolate (actual chocolate, rare)
|
||
|
||
**Cooking**: Shadow flames (purple/black fire)
|
||
|
||
**Warning**: Shadow Realm food may have side effects!
|
||
|
||
### **MATERIALI** (8):
|
||
- Shadow crystals
|
||
- Dark essence
|
||
- Void fragments
|
||
- Nightmare hide
|
||
- Eclipse stone
|
||
- Umbral ore
|
||
|
||
### **TEREN** (4):
|
||
- Shadow ground
|
||
- Dark stone
|
||
- Void floor
|
||
- Black grass
|
||
|
||
### **VEGETACIJA** (4):
|
||
- Dead trees (black)
|
||
- Shadow vines
|
||
- Dark thorns
|
||
- Void plants
|
||
|
||
### **REKVIZITI** (8):
|
||
- Shadow portals
|
||
- Dark obelisks
|
||
- Void rifts
|
||
- Nightmare cages
|
||
- Eclipse monuments
|
||
|
||
### **ZGRADBE** (3):
|
||
- Shadow tower
|
||
- Dark castle
|
||
- Void temple
|
||
|
||
### **NPCs** (2):
|
||
- Dark sorcerer (enemy)
|
||
- Shadow cultist (enemy)
|
||
|
||
### **ZOMBIES** (4):
|
||
- Shadow zombie
|
||
- Dark wraith
|
||
- Void specter
|
||
- Nightmare undead
|
||
|
||
---
|
||
|
||
## 🦘 16. BAMBOO FOREST
|
||
|
||
### **FAUNA** (8):
|
||
- Giant panda
|
||
- Red panda
|
||
- Bamboo snake
|
||
- Monkey
|
||
- Tiger
|
||
- Crane
|
||
- Bamboo spirit
|
||
- Dragon (eastern)
|
||
|
||
### **RASTLINE** (8):
|
||
- Bamboo (various sizes)
|
||
- Cherry blossoms
|
||
- Lotus flowers
|
||
- Tea plants
|
||
- Rice paddies
|
||
- Moss
|
||
|
||
### **OBLAČILA** (6):
|
||
- Samurai armor
|
||
- Bamboo hat
|
||
- Silk robe
|
||
- Ninja outfit
|
||
- Straw sandals
|
||
|
||
### **ORODJA** (8):
|
||
- Bamboo sword (bokken)
|
||
- Katana
|
||
- Bamboo staff
|
||
- Shuriken
|
||
- Kunai
|
||
- Bamboo bow
|
||
|
||
### **HRANA** (14):
|
||
**Drops from Bamboo Creatures** (raw → cooked):
|
||
- Giant Panda meat → Stir-fried Panda (rare, ethical issue!)
|
||
- Red Panda meat → Cooked Red Panda (too cute to eat?)
|
||
- Tiger meat → Tiger steak (dangerous to hunt)
|
||
- Bamboo Snake → Grilled Snake
|
||
- Crane meat → Roasted Crane
|
||
|
||
**Asian Cuisine**:
|
||
- Bamboo shoots (fresh, crunchy)
|
||
- Rice (steamed, fried)
|
||
- Tea (green, jasmine)
|
||
- Dumplings (steamed, fried)
|
||
- Sushi (fish + rice)
|
||
- Sake (rice wine)
|
||
- Noodles (ramen, udon)
|
||
- Mochi (rice cakes)
|
||
- Tofu
|
||
|
||
**Cooking**: Wok, bamboo steamer, tea ceremony
|
||
|
||
**Note**: Bamboo Forest has best culinary variety!
|
||
|
||
### **MATERIALI** (8):
|
||
- Bamboo (various)
|
||
- Silk
|
||
- Rice straw
|
||
- Cherry blossoms
|
||
- Panda fur
|
||
- Tea leaves
|
||
|
||
### **TEREN** (4):
|
||
- Dirt (bamboo forest)
|
||
- Stone (path)
|
||
- Grass
|
||
- Water (paddy)
|
||
|
||
### **VEGETACIJA** (6):
|
||
- Bamboo groves
|
||
- Cherry trees
|
||
- Maple trees
|
||
- Lotus plants
|
||
- Rice plants
|
||
|
||
### **REKVIZITI** (8):
|
||
- Bamboo fences
|
||
- Stone lanterns
|
||
- Torii gates
|
||
- Bridges
|
||
- Tea house
|
||
- Zen garden
|
||
|
||
### **ZGRADBE** (4):
|
||
- Pagoda
|
||
- Tea house
|
||
- Dojo
|
||
- Temple
|
||
|
||
### **NPCs** (3):
|
||
- Samurai
|
||
- Monk
|
||
- Tea master
|
||
|
||
### **ZOMBIES** (3):
|
||
- Samurai zombie
|
||
- Bamboo zombie
|
||
- Oni (demon)
|
||
|
||
---
|
||
|
||
## 🐙 17. LOCH NESS (Scottish Highlands + Lake)
|
||
|
||
### **FAUNA** (14):
|
||
**Legendary Lake Creatures**:
|
||
- Loch Ness Monster (Nessie) - star attraction!
|
||
- Kelpie (water horse, shapeshifter)
|
||
- Selkie (seal-human shapeshifter)
|
||
- Each-Uisge (malevolent water horse)
|
||
|
||
**Celtic Mythical Beings**:
|
||
- Leprechaun (gold hoarder, trickster)
|
||
- Banshee (wailing spirit)
|
||
- Brownie (helpful house spirit)
|
||
- Fairy (Celtic type)
|
||
|
||
**Highland Wildlife**:
|
||
- Giant Pike
|
||
- Highland cow (shaggy)
|
||
- Red Deer (stag)
|
||
- Golden Eagle
|
||
- Otter
|
||
- Seal
|
||
|
||
### **RASTLINE** (8):
|
||
- Heather
|
||
- Thistle
|
||
- Ferns
|
||
- Moss
|
||
- Highland flowers
|
||
- Seaweed (lake)
|
||
|
||
### **OBLAČILA** (6):
|
||
- Kilt
|
||
- Tartan cloak
|
||
- Highland armor
|
||
- Leather boots
|
||
- Tam o' shanter (hat)
|
||
|
||
### **ORODJA** (8):
|
||
- Claymore
|
||
- Highland dirk
|
||
- Bagpipe (weapon?)
|
||
- Fishing rod
|
||
- Stone hammer
|
||
- Celtic axe
|
||
|
||
### **HRANA** (12):
|
||
**Drops from Loch Creatures** (raw → cooked):
|
||
- Nessie meat → Legendary Loch Steak (ultra-rare!)
|
||
- Raw Pike → Grilled Pike
|
||
- Raw Salmon → Smoked Salmon (Scottish specialty)
|
||
- Kelpie meat → Mystical Horse steak (cursed?)
|
||
- Deer meat → Venison roast
|
||
- Otter meat → Cooked Otter (Fisher's meal)
|
||
|
||
**Scottish Food**:
|
||
- Fish (salmon, pike) - raw/smoked
|
||
- Haggis (sheep organs, traditional)
|
||
- Oatcakes (baked)
|
||
- Whisky (Highland, aged)
|
||
- Venison (red deer)
|
||
- Highland bread
|
||
- Heather honey
|
||
- Neeps & tatties (turnips & potatoes)
|
||
|
||
**Cooking**: Stone hearth, Scottish oven, whisky barrel smoker
|
||
|
||
### **MATERIALI** (6):
|
||
- Wool
|
||
- Leather
|
||
- Stone (granite)
|
||
- Wood (pine)
|
||
- Fish scales
|
||
- Heather
|
||
|
||
### **TEREN** (4):
|
||
- Grass (highland)
|
||
- Stone (rocky)
|
||
- Water (lake)
|
||
- Mud
|
||
|
||
### **VEGETACIJA** (5):
|
||
- Pine trees
|
||
- Heather bushes
|
||
- Ferns
|
||
- Highland grass
|
||
- Lake reeds
|
||
|
||
### **REKVIZITI** (6):
|
||
- Standing stones
|
||
- Castle ruins
|
||
- Cairns
|
||
- Loch (lake)
|
||
- Boat
|
||
|
||
### **ZGRADBE** (4):
|
||
- Castle (ruined)
|
||
- Stone cottage
|
||
- Broch (tower)
|
||
- Dock
|
||
|
||
### **NPCs** (3):
|
||
- Highland warrior
|
||
- Fisherman
|
||
- Shepherd
|
||
|
||
### **ZOMBIES** (3):
|
||
- Highland zombie
|
||
- Drowned zombie
|
||
- Ghost (castle)
|
||
|
||
---
|
||
|
||
## ☢️ 18. WASTELAND (Post-Apocalyptic Desert)
|
||
|
||
### **FAUNA** (12):
|
||
**Wasteland Mutants**:
|
||
- Mutant scorpion (giant)
|
||
- Rad-rat (giant, glowing)
|
||
- Two-headed snake
|
||
- Desert raider dog
|
||
- Vulture (mutant, large)
|
||
- Sand worm (Dune-style)
|
||
|
||
**Post-Apocalyptic Cryptids**:
|
||
- Chupacabra (desert variant)
|
||
- Jersey Devil (mutated)
|
||
- Rakshasa (demon)
|
||
- Dust Devil (elemental)
|
||
- Radiation Phantom
|
||
- Wasteland Horror
|
||
|
||
### **RASTLINE** (4):
|
||
- Dead trees
|
||
- Toxic cactus
|
||
- Mutant grass
|
||
- Radiation flowers
|
||
|
||
### **OBLAČILA** (8):
|
||
- Raider armor (scrap metal)
|
||
- Gas mask
|
||
- Leather jacket (spiked)
|
||
- Combat boots
|
||
- Bandana
|
||
- Goggles
|
||
|
||
### **ORODJA** (10):
|
||
- Pipe rifle
|
||
- Scrap sword
|
||
- Nail bat
|
||
- Chain
|
||
- Molotov cocktail
|
||
- Tire iron
|
||
- Makeshift axe
|
||
|
||
### **HRANA** (12):
|
||
**Drops from Mutant Creatures** (contaminated → cooked with caution):
|
||
- Raw Mutant Scorpion → Roasted Scorpion meat (slightly toxic)
|
||
- Raw Rad-Rat → Grilled Rat (purify first)
|
||
- Two-headed Snake → Double Snake meat
|
||
- Raider supplies (scavenged)
|
||
|
||
**Scavenged Food**:
|
||
- Canned food (old, rusty but edible)
|
||
- Contaminated meat (cook thoroughly)
|
||
- Rad-Away (medicine)
|
||
- Water (bottled, scarce, valuable)
|
||
- Dried meat (pre-war jerky)
|
||
- Energy bars (old but sealed)
|
||
- Dog food (canned, desperate times)
|
||
- Scrap vegetables (canned)
|
||
|
||
**Cooking**: Makeshift grill, fire drum, any heat source
|
||
|
||
### **MATERIALI** (10):
|
||
- Scrap metal
|
||
- Leather
|
||
- Gasoline
|
||
- Bullets
|
||
- Chains
|
||
- Tires
|
||
- Radiation waste
|
||
- Concrete
|
||
|
||
### **TEREN** (4):
|
||
- Sand (desert)
|
||
- Cracked earth
|
||
- Asphalt (broken)
|
||
- Rocky ground
|
||
|
||
### **VEGETACIJA** (3):
|
||
- Dead trees
|
||
- Toxic cacti
|
||
- Burned bushes
|
||
|
||
### **REKVIZITI** (12):
|
||
- Rusted cars
|
||
- Oil drums
|
||
- Barbed wire
|
||
- Tires
|
||
- Scrap piles
|
||
- Broken road signs
|
||
- Gas pumps
|
||
- Billboards (torn)
|
||
|
||
### **ZGRADBE** (5):
|
||
- Raider camp
|
||
- Abandoned gas station
|
||
- Bunker
|
||
- Scrap town
|
||
- Broken highway
|
||
|
||
### **NPCs** (4):
|
||
- Raider
|
||
- Survivor
|
||
- Scavenger
|
||
- Bounty hunter
|
||
|
||
### **ZOMBIES** (4):
|
||
- Raider zombie
|
||
- Rad zombie (glowing)
|
||
- Mutant zombie
|
||
- Desert ghoul
|
||
|
||
---
|
||
|
||
## 🦎 19. MEXICAN CENOTES (Underground Lakes)
|
||
|
||
### **FAUNA** (12):
|
||
**Axolotl Variants**:
|
||
- Wild Axolotl (pink, albino)
|
||
- Golden Axolotl (rare, yellow)
|
||
- Melanoid Axolotl (black)
|
||
- Copper Axolotl (orange-brown)
|
||
- Leucistic Axolotl (pale pink, black eyes)
|
||
- Giant Axolotl (legendary size)
|
||
|
||
**Cave Aquatic Life**:
|
||
- Blind cave fish
|
||
- Cave shrimp
|
||
- Freshwater eel
|
||
- Catfish (cave variant)
|
||
- Water snakes
|
||
- Giant salamander
|
||
|
||
### **RASTLINE** (8):
|
||
- Water plants (aquatic)
|
||
- Cave moss (glowing)
|
||
- Underground mushrooms
|
||
- Roots (hanging from ceiling)
|
||
- Lily pads (cenote surface)
|
||
- Algae (bioluminescent)
|
||
- Submerged vines
|
||
- Cave flowers
|
||
|
||
### **OBLAČILA** (6):
|
||
- Mayan ceremonial outfit
|
||
- Diving suit (cenote explorer)
|
||
- Feathered headdress
|
||
- Jade jewelry
|
||
- Wetsuit (modern)
|
||
- Ceremonial mask
|
||
|
||
### **ORODJA** (8):
|
||
- Obsidian blade (Mayan)
|
||
- Macuahuitl (wooden sword with obsidian)
|
||
- Atlatl (spear thrower)
|
||
- Diving gear (oxygen tank)
|
||
- Fishing spear
|
||
- Jade knife
|
||
- Rope (for rappelling)
|
||
- Underwater torch
|
||
|
||
### **HRANA** (12):
|
||
**Drops from Aquatic Creatures** (raw → cooked):
|
||
- Axolotl meat → Cooked Axolotl (RARE, ethically questionable!)
|
||
- Cave fish → Grilled cave fish
|
||
- Shrimp → Boiled cenote shrimp
|
||
- Eel → Smoked eel
|
||
|
||
**Mexican Food**:
|
||
- Corn (maize)
|
||
- Beans
|
||
- Chilies
|
||
- Cacao (chocolate)
|
||
- Tortillas
|
||
- Tamales
|
||
- Pozole (stew)
|
||
- Pulque (fermented drink)
|
||
|
||
**Cooking**: Open fire, stone oven (Mayan style)
|
||
|
||
**Note**: Axolotls are endangered - rare drop, player may feel guilty!
|
||
|
||
### **MATERIALI** (10):
|
||
- Jade (precious stone)
|
||
- Obsidian
|
||
- Limestone (from cenote)
|
||
- Freshwater pearls (rare)
|
||
- Axolotl regeneration essence (magical healing)
|
||
- Cave crystals
|
||
- Mayan gold
|
||
- Feathers (ceremonial)
|
||
- Cacao beans
|
||
- Clay
|
||
|
||
### **TEREN** (4):
|
||
- Limestone floor
|
||
- Water (crystal clear)
|
||
- Sand (underwater)
|
||
- Stone (ancient)
|
||
|
||
### **VEGETACIJA** (6):
|
||
- Jungle trees (above cenote)
|
||
- Hanging roots
|
||
- Underwater plants
|
||
- Cave vines
|
||
- Moss ceiling
|
||
- Lily pads
|
||
|
||
### **REKVIZITI** (10):
|
||
- Mayan ruins (submerged)
|
||
- Stone altars
|
||
- Stalactites & stalagmites
|
||
- Cenote entrance (opening to sky)
|
||
- Ancient pottery
|
||
- Sacrificial tables
|
||
- Jade statues
|
||
- Crystal formations
|
||
- Underwater caves
|
||
- Light shafts (from above)
|
||
|
||
### **ZGRADBE** (4):
|
||
- Mayan temple (partially submerged)
|
||
- Ceremonial chamber
|
||
- Underground palace
|
||
- Explorer's camp (modern)
|
||
|
||
### **NPCs** (3):
|
||
- Mayan shaman (guardian)
|
||
- Cenote diver (explorer)
|
||
- Archaeologist
|
||
|
||
### **ZOMBIES** (3):
|
||
- Drowned Mayan (undead)
|
||
- Water zombie
|
||
- Cursed sacrifice victim
|
||
|
||
---
|
||
|
||
## 📊 SUMMARY PER BIOME:
|
||
|
||
**Average per biome**:
|
||
- Fauna: 8-12 creatures
|
||
- Rastline: 6-12 plants
|
||
- Oblačila: 6-8 items
|
||
- Orodja: 6-10 items
|
||
- Hrana: 4-8 items
|
||
- Materiali: 6-12 items
|
||
- Teren: 4 types
|
||
- Vegetacija: 3-8 types
|
||
- Rekviziti: 6-10 items
|
||
- Zgradbe: 3-5 structures
|
||
- NPCs: 2-4 characters
|
||
- Zombies: 2-4 types
|
||
|
||
**TOTAL ESTIMATE**: ~150-200 assets per biome
|
||
**19 biomes × 150-200** = **2,850 - 3,800 total assets!**
|
||
|
||
---
|
||
|
||
**Created**: 31.12.2025
|
||
**Updated**: 31.12.2025 - Added Mexican Cenotes biome (#19) with Axolotls!
|
||
**Status**: Complete breakdown ready for generation!
|
||
|
||
|
||
---
|
||
|
||
## 🇲🇽 19. MEXICAN CENOTES (Axolotl Zone)
|
||
|
||
# 🇲🇽 MEXICAN CENOTES BIOME (Full Details)
|
||
|
||
## **Theme:**
|
||
Underground lakes, Mayan ruins, crystal caves, endangered axolotls
|
||
|
||
---
|
||
|
||
## **✅ FAUNA (12 creatures):**
|
||
|
||
### **6 AXOLOTL VARIANTS (Endangered!):**
|
||
1. **Wild Axolotl** (pink, albino)
|
||
2. **Golden Axolotl** (rare, yellow)
|
||
3. **Melanoid Axolotl** (black)
|
||
4. **Copper Axolotl** (orange-brown)
|
||
5. **Leucistic Axolotl** (pale pink, black eyes)
|
||
6. **Giant Axolotl** (legendary size!)
|
||
|
||
**Ethical Note:** Axolotls are endangered species - rare drops, player may feel guilty!
|
||
|
||
### **Cave Aquatic Life (6):**
|
||
- Blind cave fish
|
||
- Cave shrimp
|
||
- Freshwater eel
|
||
- Catfish (cave variant)
|
||
- Water snakes
|
||
- Giant salamander
|
||
|
||
---
|
||
|
||
## **✅ CREATURES & NPCS:**
|
||
|
||
**Boss:** **Quetzalcoatl** (feathered serpent god)
|
||
|
||
**NPCs (3):**
|
||
- Mayan shaman (guardian)
|
||
- Cenote diver (explorer)
|
||
- Archaeologist
|
||
|
||
**Zombies (3):**
|
||
- Drowned Mayan (undead)
|
||
- Cenote zombie
|
||
- Cave ghoul
|
||
|
||
---
|
||
|
||
## **✅ SPECIAL ITEMS:**
|
||
|
||
**Materials (10):**
|
||
- Jade (precious stone)
|
||
- Obsidian
|
||
- Limestone
|
||
- Freshwater pearls (rare)
|
||
- **Axolotl regeneration essence** (magical healing!)
|
||
- Cave crystals
|
||
- Mayan gold
|
||
- Feathers (ceremonial)
|
||
- Cacao beans
|
||
- Clay
|
||
|
||
**Weapons (8):**
|
||
- Obsidian blade (Mayan)
|
||
- **Macuahuitl** (wooden sword with obsidian)
|
||
- Atlatl (spear thrower)
|
||
- Diving gear
|
||
- Fishing spear
|
||
- Jade knife
|
||
- Rope (for rappelling)
|
||
- Underwater torch
|
||
|
||
**Food (12):**
|
||
- Axolotl meat → Cooked Axolotl (RARE, ethically questionable!)
|
||
- Cave fish → Grilled cave fish
|
||
- Mexican food: Corn, beans, chilies, cacao, tortillas, tamales, pozole, pulque
|
||
|
||
---
|
||
|
||
## **✅ ENVIRONMENT:**
|
||
|
||
**Vegetation (8):**
|
||
- Water plants, Cave moss (glowing), Underground mushrooms, Roots (hanging), Lily pads, Algae (bioluminescent), Submerged vines, Cave flowers
|
||
|
||
**Props (10):**
|
||
- Mayan ruins (submerged)
|
||
- Stone altars
|
||
- Stalactites & stalagmites
|
||
- Cenote entrance (opening to sky)
|
||
- Ancient pottery
|
||
- Sacrificial tables
|
||
- Jade statues
|
||
- Crystal formations
|
||
- Underwater caves
|
||
- Light shafts (from above)
|
||
|
||
**Buildings (4):**
|
||
- Mayan temple (partially submerged)
|
||
- Ceremonial chamber
|
||
- Underground palace
|
||
- Explorer's camp (modern)
|
||
|
||
---
|
||
|
||
**Added:** 31.12.2025
|
||
**Status:** 19th Anomalous Biome
|
||
|
||
---
|
||
|
||
# 🧙 WITCH FOREST BIOME (Full Details)
|
||
|
||
## **Theme:**
|
||
Dark fairy tale forest, witches, Baba Yaga, magic potions, curses, fairy tales gone wrong
|
||
|
||
---
|
||
|
||
## **✅ FAUNA (14 creatures):**
|
||
|
||
### **Witches & Dark Creatures:**
|
||
- **Witch** (various types: swamp, forest, blood)
|
||
- **Warlock**
|
||
- **Black cat** (familiar, shapeshifter)
|
||
- **Raven** (spy, messenger)
|
||
- **Wolf** (enchanted, talks!)
|
||
- **Toad** (cursed prince)
|
||
- **Witch's golem** (wood/mud)
|
||
|
||
### **Cursed Beings:**
|
||
- Cursed villager (zombie variant)
|
||
- **Hansel & Gretel zombies** (cannibalized)
|
||
- **Big Bad Wolf** (giant, intelligent)
|
||
- Evil stepmother ghost
|
||
|
||
---
|
||
|
||
## **✅ BOSS: BABA YAGA** 🏚️
|
||
|
||
**The legendary witch:**
|
||
- Flies in giant mortar & pestle
|
||
- Summons cursed minions
|
||
- Transforms into giant raven
|
||
- **Drops:** Baba Yaga's Hut Key (unlock moving house as player home!)
|
||
|
||
---
|
||
|
||
## **✅ SPECIAL FEATURES:**
|
||
|
||
**Magical Plants (10):**
|
||
- Nightshade (poisonous)
|
||
- **Mandrake root** (screaming plant!)
|
||
- Witch hazel
|
||
- Death cap mushrooms
|
||
- Hemlock
|
||
- Wolfsbane
|
||
- Belladonna
|
||
- Magic herbs (glowing)
|
||
- Cursed roses
|
||
- Twisted vines
|
||
|
||
**Witch Equipment (10):**
|
||
- **Witch's broom** (flight! limited)
|
||
- Magic wand (basic spells)
|
||
- Staff (powerful magic)
|
||
- **Cauldron** (portable, brew potions)
|
||
- Enchanted dagger
|
||
- Cursed sword
|
||
- Spell book
|
||
- Crystal ball (divination)
|
||
- Athame (ritual knife)
|
||
- Scrying mirror
|
||
|
||
**Dark Materials (12):**
|
||
- Eye of newt
|
||
- Bat wings
|
||
- Spider legs
|
||
- Toad warts
|
||
- Raven feathers
|
||
- Wolf teeth
|
||
- Magic crystals
|
||
- Cursed wood
|
||
- Witch's hair
|
||
- Blood (for rituals)
|
||
- Bones
|
||
- Ashes
|
||
|
||
---
|
||
|
||
## **✅ FAIRY TALE LOCATIONS:**
|
||
|
||
**Buildings (5):**
|
||
- **Witch's hut** (on chicken legs, MOVES!)
|
||
- Coven gathering place
|
||
- Dark tower
|
||
- Cursed village
|
||
- Sacrificial altar
|
||
|
||
**Props (12):**
|
||
- Witch's hut (Baba Yaga style)
|
||
- Cauldron (large, bubbling)
|
||
- Ritual circles (pentagrams)
|
||
- Hanging cages
|
||
- **Gingerbread house** (trap!)
|
||
- Stake (for burning)
|
||
- Spell circles (glowing)
|
||
- Altars (dark magic)
|
||
- Gravestones
|
||
- Cursed wells
|
||
|
||
---
|
||
|
||
## **✅ FOOD & POTIONS:**
|
||
|
||
**Witch's Kitchen (12 items):**
|
||
- **Poisoned apple** (Snow White reference)
|
||
- Gingerbread (laced with magic)
|
||
- Magic mushroom stew (hallucinations)
|
||
- Witch's brew (potion, not food)
|
||
- Hemlock tea (deadly!)
|
||
- Berry pie (safe, surprisingly)
|
||
- Roasted meats (spiced)
|
||
- Black bread
|
||
- Cursed stew
|
||
- Grilled wolf
|
||
- Dark soup
|
||
- Fried toad legs
|
||
|
||
**Cooking:** Witch's cauldron (magical effects!)
|
||
|
||
---
|
||
|
||
## **✅ DARK MAGIC BONUSES:**
|
||
|
||
**Witch Forest = +20% ritual success rate!**
|
||
- Best location for Satanic rituals
|
||
- Ritual Book findable here
|
||
- Dark magic components abundant
|
||
|
||
---
|
||
|
||
**Added:** 31.12.2025
|
||
**Status:** 20th Anomalous Biome
|
||
**Special:** First biome with moving building (Baba Yaga's hut)!
|
||
|
||
---
|
||
|
||
**🎮 BOTH BIOMES OFFICIALLY CONFIRMED IN GAME!**
|
||
|
||
|
||
# ========================================
|
||
# PART 4: GAME SYSTEMS (COMPLETE)
|
||
# ========================================
|
||
|
||
|
||
# 🎮 COMPLETE GAME SYSTEMS - DolinaSmrti
|
||
|
||
**All Core Game Mechanics**
|
||
**Date**: 31.12.2025
|
||
|
||
---
|
||
|
||
## 👹 1. BOSS SYSTEM (1 per Biome)
|
||
|
||
**Total Bosses**: 19 (one per biome)
|
||
|
||
### **Biome Bosses**:
|
||
|
||
1. **Dino Valley**: Alpha T-Rex (massive, fire breath)
|
||
2. **Mythical Highlands**: Elder Dragon (three-headed)
|
||
3. **Atlantis**: Kraken King (tentacles, whirlpools)
|
||
4. **Egyptian Desert**: Pharaoh's Curse (mummy lord)
|
||
5. **Chernobyl**: Reactor Core Beast (glowing, radiation attacks)
|
||
6. **Mushroom Forest**: Spore Titan (releases poison clouds)
|
||
7. **Arctic Zone**: Frost Mammoth (ancient, ice attacks)
|
||
8. **Endless Forest**: Ancient Ent King (summons trees)
|
||
9. **Floating Islands**: Sky Leviathan (cloud dragon, lightning)
|
||
10. **Deep Ocean**: Abyssal Horror (deep sea terror)
|
||
11. **Amazonas**: Jungle Spirit Guardian (shapeshifter)
|
||
12. **Catacombs**: Lich Lord (necromancer, summons undead)
|
||
13. **Volcanic Zone**: Lava Dragon (immune to fire, magma pools)
|
||
14. **Crystal Caves**: Diamond Golem (crystal armor, hard to damage)
|
||
15. **Shadow Realm**: Nightmare King (feeds on fear)
|
||
16. **Bamboo Forest**: Thunder Oni (demon samurai)
|
||
17. **Loch Ness**: Nessie (legendary, rarely appears)
|
||
18. **Wasteland**: Wasteland Warlord (raider king, armored vehicle)
|
||
19. **Mexican Cenotes**: Quetzalcoatl (feathered serpent god)
|
||
|
||
### **Boss Mechanics**:
|
||
- **Unique drops**: Legendary weapons/armor
|
||
- **Trophy**: Boss skull/token for collection
|
||
- **Unlock**: Defeating boss unlocks fast travel to biome
|
||
- **Respawn**: Bosses respawn every 7 in-game days
|
||
- **Difficulty**: Scales with player level
|
||
|
||
---
|
||
|
||
## 🌡️ 2. WEATHER & TEMPERATURE SYSTEM
|
||
|
||
### **Temperature Zones**:
|
||
|
||
**COLD Biomes** (hypothermia risk):
|
||
- Arctic Zone (-40°C to -10°C)
|
||
- Mythical Highlands (-5°C to 5°C, high altitude)
|
||
- Loch Ness (0°C to 10°C, windy)
|
||
|
||
**HOT Biomes** (heatstroke risk):
|
||
- Egyptian Desert (35°C to 50°C)
|
||
- Volcanic Zone (40°C to 60°C near lava)
|
||
- Wasteland (30°C to 45°C, no shade)
|
||
|
||
**TEMPERATE** (safe):
|
||
- Dino Valley (20°C to 30°C)
|
||
- Endless Forest (15°C to 25°C)
|
||
- Bamboo Forest (18°C to 28°C)
|
||
|
||
**WET/HUMID** (disease risk):
|
||
- Amazonas (25°C to 35°C, 90% humidity)
|
||
- Mushroom Forest (15°C to 20°C, damp)
|
||
- Atlantis/Deep Ocean (underwater, pressure)
|
||
|
||
**SPECIAL**:
|
||
- Shadow Realm (no temperature, drains sanity)
|
||
- Floating Islands (thin air, oxygen needed above 3000m)
|
||
- Chernobyl (radiation, not temperature)
|
||
|
||
### **Survival Mechanics**:
|
||
|
||
**TOO COLD** (hypothermia):
|
||
- Without warm clothing: -1 HP every 30 seconds
|
||
- Shivering animation
|
||
- Movement speed -20%
|
||
- **Required**: Fur coat, thermal boots, gloves
|
||
|
||
**TOO HOT** (heatstroke):
|
||
- Without light clothing: -1 HP every 30 seconds
|
||
- Sweating animation
|
||
- Stamina drain +50%
|
||
- **Required**: Light robes, hat, hydration
|
||
|
||
**RADIATION** (Chernobyl/Wasteland):
|
||
- Without hazmat suit: -2 HP every 10 seconds
|
||
- Glowing effect
|
||
- Geiger counter clicking sound
|
||
- **Required**: Hazmat suit, gas mask, lead vest
|
||
|
||
**PRESSURE** (Deep Ocean):
|
||
- Without diving suit: Instant death below 100m
|
||
- Air supply gauge
|
||
- **Required**: Pressure suit, oxygen tank
|
||
|
||
**ALTITUDE** (Floating Islands, Highlands):
|
||
- Without oxygen: -1 HP every 20 seconds above 3000m
|
||
- Breathing difficulty animation
|
||
- **Required**: Oxygen mask or acclimatization
|
||
|
||
### **Clothing Protection Table**:
|
||
|
||
| Biome | Required Gear | Without Gear Effect |
|
||
|-------|---------------|---------------------|
|
||
| Arctic | Fur coat, snow boots | Hypothermia (-1 HP/30s) |
|
||
| Egyptian Desert | Light robe, turban | Heatstroke (-1 HP/30s) |
|
||
| Volcanic | Fire-resistant suit | Burns (-2 HP/10s) |
|
||
| Chernobyl | Hazmat suit | Radiation (-2 HP/10s) |
|
||
| Deep Ocean | Pressure suit + oxygen | Instant death |
|
||
| Amazonas | Jungle outfit + machete | Disease (+poison) |
|
||
| Shadow Realm | Blessed armor | Sanity drain |
|
||
|
||
---
|
||
|
||
## 🔪 3. MACHETE (Jungle Tool)
|
||
|
||
### **Purpose**:
|
||
- **Cut through jungle vines** (blocks path in Amazonas)
|
||
- **Clear vegetation** faster than axe
|
||
- **Combat weapon** (medium damage)
|
||
- **Harvest bamboo** (Bamboo Forest)
|
||
|
||
### **Stats**:
|
||
- Damage: 15 (medium)
|
||
- Durability: 150 uses
|
||
- Speed: Fast swings
|
||
- **Special**: Cuts vines in 1 hit (axe = 3 hits)
|
||
|
||
### **Crafting**:
|
||
- 3× Iron + 2× Wood + 1× Leather strip
|
||
- Craft at: Workbench level 2
|
||
|
||
### **Locations Required**:
|
||
- **Amazonas**: Vines block paths (MUST have machete!)
|
||
- **Bamboo Forest**: Harvest bamboo shoots faster
|
||
- **Endless Forest**: Clear dense undergrowth
|
||
|
||
---
|
||
|
||
## 📚 4. COLLECTIBLES SYSTEM (Album)
|
||
|
||
### **Concept**:
|
||
- **Discover creatures/items** → Auto-saved to Album
|
||
- **View anytime** in pause menu
|
||
- **Completion %** per biome
|
||
- **Rewards** for 100% completion
|
||
|
||
### **Collectible Categories**:
|
||
|
||
**Per Biome**:
|
||
1. **Fauna** (all creatures seen)
|
||
2. **Boss** (defeated)
|
||
3. **Rare Plants** (found)
|
||
4. **Unique Items** (crafted/found)
|
||
5. **NPCs Met** (talked to)
|
||
6. **Insects (Žuželke):** 🦋
|
||
* Butterflies, Beetles, Grasshoppers, Fireflies, Bees.
|
||
* Found when clearing grass/weeds.
|
||
|
||
---
|
||
|
||
## 🧟 5. ZOMBIE HELPERS (Faza 1 Automation)
|
||
|
||
### **Concept**:
|
||
Once you tame specific zombies, they can automate boring tasks on your farm.
|
||
|
||
### **Roles (Poklici):**
|
||
1. **Lumberjack Zombie (Gozdar):**
|
||
* **Action:** Chops down trees marked by Kai.
|
||
* **Bonus:** Occasionally finds **Bird Nests** or **Rare Insects** in trees.
|
||
|
||
2. **Gardener Zombie (Vrtnar):**
|
||
* **Action:** Clears weeds (weeding) and cuts grass.
|
||
* **Bonus:**
|
||
* **Auto-Loot:** Automatically picks up Fiber/Seeds.
|
||
* **Insect Hunter:** Finds hidden Beetles/Grasshoppers when cutting grass.
|
||
|
||
3. **Scout Zombie (Raziskovalec) - SEE SECTION 6 Below.**
|
||
|
||
### **Blueprints & Parts:**
|
||
While working (clearing grass/trees), zombies have a chance to find:
|
||
* **Blueprint Fragments:** Collect 5 to unlock a new machine!
|
||
* **Old Parts:** Scrap metal, gears.
|
||
* **Lost Memoirs:** Clues about the past.
|
||
|
||
### **📦 ZOMBIE DROP BOX (Zabojnik):**
|
||
Zombies **DO NOT** put items in your inventory (too heavy!).
|
||
* **Location:** Next to the "Zombie Shack" or main Farmhouse.
|
||
* **Mechanic:** All gathered resources (Wood, Stone, Insects, Blueprints) are automatically deposited here.
|
||
* **UI:** "Collect All" button to move items to your storage.
|
||
* **Notification:** Icon pops up over box when full/new items arrive!
|
||
|
||
### **Album Interface**:
|
||
```
|
||
DINO VALLEY ALBUM
|
||
━━━━━━━━━━━━━━━━━━
|
||
Fauna: 14/16 ▓▓▓▓▓▓▓▓▓▓▓▓▓▓░░ 87%
|
||
Boss: 0/1 ░░░░░░░░░░░░░░░░ 0%
|
||
Plants: 8/10 ▓▓▓▓▓▓▓▓▓▓▓▓░░░░ 80%
|
||
Items: 4/12 ▓▓▓▓▓░░░░░░░░░░░ 33%
|
||
NPCs: 2/3 ▓▓▓▓▓▓▓▓▓▓░░░░░░ 66%
|
||
|
||
TOTAL: 28/42 (66%)
|
||
```
|
||
|
||
### **Rewards**:
|
||
- **50% Biome Completion**: Biome-specific outfit unlocked
|
||
- **100% Biome Completion**: Legendary weapon + fast travel
|
||
- **100% ALL Biomes**: Master Collector Achievement + Golden Machete
|
||
|
||
### **Rare Collectibles** (Album Highlights):
|
||
|
||
**Per Biome** (1-3 ultra-rare items):
|
||
1. **Dino Valley**: Amber with mosquito (DNA extraction)
|
||
2. **Mythical Highlands**: Dragon scale (legendary material)
|
||
3. **Atlantis**: Perfect pearl (priceless)
|
||
4. **Egyptian Desert**: Pharaoh's crown
|
||
5. **Chernobyl**: Reactor fuel rod (dangerous)
|
||
6. **Mushroom Forest**: Golden truffle
|
||
7. **Arctic Zone**: Frost diamond
|
||
8. **Endless Forest**: Eternal acorn (plant for immortal tree)
|
||
9. **Floating Islands**: Cloud essence (flight potion)
|
||
10. **Deep Ocean**: Black pearl (magic)
|
||
11. **Amazonas**: Jaguar spirit totem
|
||
12. **Catacombs**: Soul gem (necromancy)
|
||
13. **Volcanic Zone**: Dragon heart (forge legendary weapon)
|
||
14. **Crystal Caves**: Perfect diamond (ultimate wealth)
|
||
15. **Shadow Realm**: Void crystal (dark magic)
|
||
16. **Bamboo Forest**: Ancient scroll (master technique)
|
||
17. **Loch Ness**: Nessie scale (proof!)
|
||
18. **Wasteland**: Pre-war tech (prototype weapon)
|
||
19. **Mexican Cenotes**: Jade mask (Mayan relic)
|
||
|
||
---
|
||
|
||
|
||
## 🧟 5. ZOMBIE SCOUTING & SCAVENGING (Phase 1 Mechanic)
|
||
|
||
### **Concept**:
|
||
**"Use Zombies to find rare resources early!"**
|
||
Originally a Phase 2 mechanic, **Scout Zombies** are now available in **Phase 1** to help Kai gather resources from the dangerous world outside the farm without leaving safety.
|
||
|
||
### **The Scout Zombie (Raziskovalec)**:
|
||
- **Appearance**: Zombie with backpack, hiking boots, binoculars.
|
||
- **Role**: Scavenger / Explorer.
|
||
- **How to Obtain**: Heal a "Runner Zombie" or find one with a backpack early in the game.
|
||
|
||
### **Scavenging Missions (Iskalna Akcija)**:
|
||
Kai can send the Scout Zombie to "Wasteland Outskirts" (Off-map areas).
|
||
|
||
1. **Assign Mission**:
|
||
- Select interaction: "Go search for supplies!"
|
||
- Give supplies: 1x Food (for the zombie's journey).
|
||
|
||
2. **Duration**:
|
||
- **12 - 24 Hours** (Real-time: ~10-20 min or overnight).
|
||
- Zombie is absent during this time.
|
||
|
||
3. **Rewards (Loot Table)**:
|
||
- **Gasoline (Bencin):** Rare! (5-10L). Essential for Chainsaw/Trimmer/Vehicles.
|
||
- **Scrap Parts**: Essential for repairing Phase 1 machines.
|
||
- **Rare Seeds**: Coffee, Tobacco, Industrial Hemp.
|
||
- **Lore Items**: Old newspapers, family photos, letters.
|
||
- **Junk**: Old cans, boots (recyclable).
|
||
|
||
### **Risk**:
|
||
- **Injury**: Zombie might return damaged (needs healing).
|
||
- **Lost**: Small chance to get stuck (mission takes longer).
|
||
|
||
---
|
||
|
||
## 🌲 6. WITCH FOREST (NEW 20th BIOME)
|
||
|
||
### **Theme**:
|
||
Dark fairy tale forest, witches, magic, curses, fairy tales gone wrong
|
||
|
||
### **FAUNA** (14):
|
||
**Witches & Dark Creatures**:
|
||
- Witch (various types: swamp, forest, blood)
|
||
- Warlock
|
||
- Black cat (familiar, shapeshifter)
|
||
- Raven (spy, messenger)
|
||
- Wolf (enchanted, talks)
|
||
- Toad (cursed prince)
|
||
- Witch's golem (wood/mud)
|
||
|
||
**Cursed Beings**:
|
||
- Cursed villager (zombie variant)
|
||
- Hansel & Gretel zombies (cannibalized)
|
||
- Big Bad Wolf (giant, intelligent)
|
||
- Evil stepmother ghost
|
||
- Baba Yaga (boss!)
|
||
|
||
### **RASTLINE** (10):
|
||
- Nightshade (poisonous)
|
||
- Mandrake root (screaming plant)
|
||
- Witch hazel
|
||
- Death cap mushrooms
|
||
- Hemlock
|
||
- Wolfsbane
|
||
- Belladonna
|
||
- Magic herbs (glowing)
|
||
- Cursed roses
|
||
- Twisted vines
|
||
|
||
### **OBLAČILA** (8):
|
||
- Witch hat (pointy, black)
|
||
- Witch robes (various colors)
|
||
- Warlock cloak
|
||
- Cursed armor (haunted)
|
||
- Enchanted boots (speed +20%)
|
||
- Raven feather cape
|
||
- Wolf pelt
|
||
- Magic amulets
|
||
|
||
### **ORODJA** (10):
|
||
- Witch's broom (flight! limited)
|
||
- Magic wand (basic spells)
|
||
- Staff (powerful magic)
|
||
- Cauldron (portable, brew potions)
|
||
- Enchanted dagger
|
||
- Cursed sword
|
||
- Spell book
|
||
- Crystal ball (divination)
|
||
- Athame (ritual knife)
|
||
- Scrying mirror
|
||
|
||
### **HRANA** (12):
|
||
**Drops from Creatures**:
|
||
- Witch meat → Cursed stew (questionable)
|
||
- Wolf meat → Grilled wolf
|
||
- Raven meat → Dark soup
|
||
- Toad legs → Fried toad (French style)
|
||
|
||
**Witch's Kitchen**:
|
||
- Poisoned apple (Snow White reference)
|
||
- Gingerbread (laced with magic)
|
||
- Magic mushroom stew (hallucinations)
|
||
- Witch's brew (potion, not food)
|
||
- Hemlock tea (deadly!)
|
||
- Berry pie (safe, surprisingly)
|
||
- Roasted meats (spiced)
|
||
- Black bread
|
||
|
||
**Cooking**: Witch's cauldron (magical effects!)
|
||
|
||
### **MATERIALI** (12):
|
||
- Eye of newt
|
||
- Bat wings
|
||
- Spider legs
|
||
- Toad warts
|
||
- Raven feathers
|
||
- Wolf teeth
|
||
- Magic crystals
|
||
- Cursed wood
|
||
- Witch's hair
|
||
- Blood (for rituals)
|
||
- Bones
|
||
- Ashes
|
||
|
||
### **TEREN** (4):
|
||
- Dark dirt
|
||
- Cursed grass
|
||
- Stone (ritual circles)
|
||
- Muddy ground
|
||
|
||
### **VEGETACIJA** (8):
|
||
- Twisted trees (evil faces)
|
||
- Dead trees (hanging bodies)
|
||
- Thorny bushes
|
||
- Magic flowers (glowing)
|
||
- Poisonous plants
|
||
- Vines (grabbing, animated)
|
||
|
||
### **REKVIZITI** (12):
|
||
- Witch's hut (chicken legs - Baba Yaga style)
|
||
- Cauldron (large, bubbling)
|
||
- Ritual circles (pentagrams)
|
||
- Hanging cages
|
||
- Gingerbread house (trap!)
|
||
- Stake (for burning)
|
||
- Spell circles (glowing)
|
||
- Altars (dark magic)
|
||
- Gravestones
|
||
- Cursed wells
|
||
|
||
### **ZGRADBE** (5):
|
||
- Witch's hut (on chicken legs, moves!)
|
||
- Coven gathering place
|
||
- Dark tower
|
||
- Cursed village
|
||
- Sacrificial altar
|
||
|
||
### **NPCs** (4):
|
||
- Good witch (helps player)
|
||
- Evil witch (enemy)
|
||
- Warlock (merchant, sells dark items)
|
||
- Cursed villager (quest giver)
|
||
|
||
### **ZOMBIES** (5):
|
||
- Cursed villager
|
||
- Witch zombie (green skin, pointy hat)
|
||
- Warlock specter
|
||
- Fairy tale victim (Hansel, Gretel, etc.)
|
||
- Animated scarecrow
|
||
|
||
### **BOSS**:
|
||
**Baba Yaga** (legendary witch)
|
||
- Flies in giant mortar & pestle
|
||
- Summons cursed minions
|
||
- Transforms into giant raven
|
||
- Drops: Baba Yaga's Hut Key (unlock moving house as player home!)
|
||
|
||
---
|
||
|
||
## 🕯️ 6. SATANISTIC RITUALS & DARK MAGIC
|
||
|
||
### **WARNING**:
|
||
This is dark fantasy game content. Rituals are fictional and game mechanics only.
|
||
|
||
### **Dark Ritual System**:
|
||
|
||
**Purpose**:
|
||
- Unlock powerful dark magic
|
||
- Summon demons (temporary allies OR enemies if failed)
|
||
- Cursed craftables (high risk, high reward)
|
||
- Alternative to traditional magic
|
||
|
||
### **Ritual Requirements**:
|
||
1. **Ritual Circle** (drawn on ground, permanent structure)
|
||
2. **Sacrifices** (items, not NPCs/creatures - keep it ethical!)
|
||
3. **Candles** (specific arrangement)
|
||
4. **Spell Components** (blood, bones, cursed items)
|
||
5. **Timing** (full moon, midnight, etc.)
|
||
|
||
### **Ritual Types**:
|
||
|
||
**1. Summoning Ritual** (召喚):
|
||
- **Effect**: Summon demon ally for 5 minutes
|
||
- **Cost**:
|
||
- 5× Black candles
|
||
- 1× Soul gem
|
||
- 10× Bones
|
||
- Blood vial
|
||
- **Risk**: 10% chance demon turns hostile!
|
||
|
||
**2. Curse Weapon Ritual**:
|
||
- **Effect**: Add +50% damage to weapon, but drains 1 HP per hit
|
||
- **Cost**:
|
||
- Weapon to curse
|
||
- Cursed wood
|
||
- Witch's blood
|
||
- 3× Skulls
|
||
|
||
**3. Dark Resurrection** (危險!):
|
||
- **Effect**: Revive with full health if killed (1-time use)
|
||
- **Cost**:
|
||
- 1× Phoenix feather
|
||
- 1× Soul gem
|
||
- 50× Bones
|
||
- Dragon blood
|
||
- **Drawback**: Permanent -10 max HP
|
||
|
||
**4. Pact with Devil**:
|
||
- **Effect**: Double all stats for 10 minutes
|
||
- **Cost**:
|
||
- Your soul (joking - it's 100 gold + rare items)
|
||
- Cursed contract
|
||
- Blood oath
|
||
- **Drawback**: Take 2× damage for 1 hour after effect ends
|
||
|
||
**5. Necromancy Ritual**:
|
||
- **Effect**: Raise 3 skeleton warriors (allies)
|
||
- **Cost**:
|
||
- 3× Complete skeletons
|
||
- Necromancer staff
|
||
- Soul gems
|
||
- Midnight timing
|
||
|
||
### **Ritual Locations**:
|
||
- **Witch Forest**: +20% ritual success rate
|
||
- **Shadow Realm**: +50% power, +20% danger
|
||
- **Catacombs**: Necromancy only
|
||
- **Egyptian Desert**: Ancient curses available
|
||
- **Anywhere else**: Standard success rate
|
||
|
||
### **Consequences**:
|
||
- **Failed rituals**: Explosion, curse player, summon hostile entity
|
||
- **Dark alignment**: NPCs fear player, guards attack
|
||
- **Redemption**: Can cleanse curses at church (expensive!)
|
||
|
||
### **Collectibles**:
|
||
- **Ritual Book** (found in Witch Forest)
|
||
- **Forbidden Scrolls** (9 total, hidden across all biomes)
|
||
- **Dark Achievements** (for completing all rituals)
|
||
|
||
---
|
||
|
||
## 📊 SUMMARY OF NEW SYSTEMS:
|
||
|
||
1. ✅ **19 Bosses** (1 per biome, unique mechanics)
|
||
2. ✅ **Weather/Temperature** (survival mechanics, gear requirements)
|
||
3. ✅ **Machete** (jungle tool, vine cutting)
|
||
4. ✅ **Collectibles Album** (completion tracking, rewards)
|
||
5. ✅ **Witch Forest** (20th biome, dark fairy tales)
|
||
6. ✅ **Dark Rituals** (satanic-themed magic system)
|
||
|
||
**Total Biomes**: 20
|
||
**Total Bosses**: 20
|
||
**Total Estimated Assets**: 3,000 - 4,000 PNG
|
||
|
||
---
|
||
|
||
**Created**: 31.12.2025
|
||
**Status**: Complete game systems specification ready!
|
||
|
||
|
||
# ========================================
|
||
# PART 5: TECHNICAL STATUS & PROGRESS
|
||
# ========================================
|
||
|
||
|
||
# Dnevnik Seje - 18. Januar 2026
|
||
|
||
**Čas:** 04:00 - 05:35 (1h 35min)
|
||
**Avtor:** Antigravity (Assistant)
|
||
**Status:** WIP (Work In Progress)
|
||
|
||
## Povzetek
|
||
V tej seji smo se osredotočili na popravilo in izboljšanje `GameScene.js`, prehod na WebGL renderer ter implementacijo naprednih kontrol kamere.
|
||
|
||
## Opravljeno
|
||
1. **GameScene Restauracija:**
|
||
- Uspešno obnovili manjkajočo definicijo razreda `GameScene`, ki je povzročala zrušitev igre.
|
||
|
||
2. **WebGL Implementacija:**
|
||
- Preklopili `game.js` konfiguracijo na `Phaser.WEBGL` namesto `CANVAS`.
|
||
- To omogoča bolj gladko premikanje, `tileSprite` in napredne efekte.
|
||
|
||
3. **Napredne Kontrole Kamere:**
|
||
- **Zoom:** Implementiran zoom na kolešček miške (Mouse Wheel).
|
||
- **Premikanje:**
|
||
- S puščicami (Arrow Keys) za natančen premik.
|
||
- Z desnim klikom in vlečenjem (Mouse Drag) za paniranje.
|
||
- **Sledenje:** Kamera sledi Kai-u, dokler igralec ne prevzame nadzora.
|
||
|
||
4. **Ozadje (Background):**
|
||
- Odstranili "CSS Background" hack, ki je povzročal desinhronizacijo zooma.
|
||
- Implementirali `Phaser.TileSprite` velikosti 4000x4000px, centriran na zaslon.
|
||
- To teoretično omogoča ozadje "čez cel zaslon" pri vseh zoomih.
|
||
|
||
## Trenutne Težave
|
||
- **Črn Zaslon (Background):** Kljub temu, da je `TileSprite` ustvarjen, se ozadje ne izriše pravilno (črn zaslon).
|
||
- Poskusi popravila:
|
||
- Menjava teksture (`grass_tile.png` -> `grass_noir.png` -> Proceduralno).
|
||
- Sprememba Depth (`-1000` -> `-99` -> `-100`).
|
||
- Uporaba proceduralno generirane teksture (Graphics API).
|
||
- **Sum:** Možna težava z WebGL cullingom, alpha kanalom ali specifično Electron varnostno nastavitvijo pri teksturah.
|
||
|
||
## Naslednji Koraki
|
||
1. Debugirati, zakaj je TileSprite neviden (poskusiti s preprostim `add.rectangle` ali `add.image` namesto TileSprite za test).
|
||
2. Potrditi delovanje proceduralne teksture.
|
||
3. Zagotoviti, da je trava vidna čez celotno mapo.
|
||
|
||
## Ure
|
||
- **Začetek:** 04:00
|
||
- **Konec:** 05:35
|
||
- **Skupaj:** 1h 35min
|